<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>VisualFXtuts.com &#187; Motion</title>
	<atom:link href="http://visualfxtuts.com/tag/motion/feed/" rel="self" type="application/rss+xml" />
	<link>http://visualfxtuts.com</link>
	<description>VFX, Motion Graphics, HDSLR News and Tutorials</description>
	<lastBuildDate>Tue, 07 Sep 2010 17:10:32 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Motion North Tonight in Manchester England at 6:30pm!</title>
		<link>http://visualfxtuts.com/events/motion-north-tonight-in-manchester-england-at-630pm/</link>
		<comments>http://visualfxtuts.com/events/motion-north-tonight-in-manchester-england-at-630pm/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 17:13:24 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[England]]></category>
		<category><![CDATA[Manchester]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[North]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=2574</guid>
		<description><![CDATA[If you are in Manchester... check out Motion North this evening at 6:30 at An Outlet at 77 Dale St, Manchester and talk shop and enjoy the company of your fellow motionographers... You can follow them on Twitter at @MotionNorth and check out the link to the event after the jump!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.meetup.com/motionnorth/calendar/14076401/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-full wp-image-2576" title="motionnorth72910" src="http://visualfxtuts.com/wp-content/uploads/2010/07/motionnorth72910.jpg" alt="" width="540" height="282" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/events/motion-north-tonight-in-manchester-england-at-630pm/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Keyframers Episode 4 Online Now!</title>
		<link>http://visualfxtuts.com/inspiration/keyframers-episode-4-online-now/</link>
		<comments>http://visualfxtuts.com/inspiration/keyframers-episode-4-online-now/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 20:56:49 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Keyframers]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[voxel]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=2226</guid>
		<description><![CDATA[Man, its been a while since the last episode of Keyframers... five months to be exact.  Well, finally Tim, Pas and Nick are back discussing some cool videos, effects, plugins and giveing everyone some great tips for the motion design projects.  (video and links after the jump)]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><p><a href="http://visualfxtuts.com/inspiration/keyframers-episode-4-online-now/"><em>Click here to view the embedded video.</em></a></p></p>
<p style="text-align: left;">Make sure you check out the videos, plugins, and other stuff they talk about in the episode&#8230; aslo below, you will find links to everyone&#8217;s sites, and Twitters as well.</p>
<p style="text-align: left;">- &#8220;Pixels&#8221; by: Patrick Jean &#8211; <a rel="nofollow" href="http://www.bit.ly/keyframepixels" target="_blank">bit.ly/keyframepixels</a><br />
- Voxel-Effect Plugin (C4D) by: Robert Leger &#8211; <a rel="nofollow" href="http://www.bit.ly/keyframevoxel" target="_blank">bit.ly/keyframevoxel</a><br />
- Tips for staying productive<br />
- Mike Winkelmann uploading all his C4D project files for the world to  download &#8211; <a rel="nofollow" href="http://www.beeple-crap.com/" target="_blank">beeple-crap.com</a></p>
<p style="text-align: left;">Twitters:<br />
Keyframe &#8211; @keyframers &#8211; <a rel="nofollow" href="http://www.twitter.com/keyframers" target="_blank">twitter.com/keyframers</a><br />
Timmy &#8211; @timmy_allen &#8211; <a rel="nofollow" href="http://www.twitter.com/timmy_allen" target="_blank">twitter.com/timmy_allen</a><br />
Nick &#8211; @nickvegas &#8211; <a rel="nofollow" href="http://www.twitter.com/nickvegas" target="_blank">twitter.com/nickvegas</a><br />
Pas &#8211; @pasql &#8211; <a rel="nofollow" href="http://www.twitter.com/pasql" target="_blank">twitter.com/pasql</a></p>
<p>Keyframe Links:<br />
Home &#8211; <a rel="nofollow" href="http://www.keyframetv.com/" target="_blank">keyframetv.com</a><br />
Forum &#8211; <a rel="nofollow" href="http://www.talk.keyframetv.com/" target="_blank">talk.keyframetv.com</a><br />
Facebook &#8211; <a rel="nofollow" href="http://www.bit.ly/keyframe" target="_blank">bit.ly/keyframe</a><br />
Email &#8211; <a href="mailto:keyframers@gmail.com">keyframers@gmail.com</a></p>
<p>Patrick Jean&#8217;s Site:<br />
<a rel="nofollow" href="http://www.patrick-jean.allo-infopc.com/" target="_blank">patrick-jean.allo-infopc.com/</a></p>
<p>Robert Leger&#8217;s Site:<br />
<a rel="nofollow" href="http://www.robertleger.net/blog/" target="_blank">robertleger.net/blog/</a></p>
<p>Mike Winkelmann&#8217;s Site:<br />
<a rel="nofollow" href="http://www.beeple-crap.com/" target="_blank">beeple-crap.com</a></p>
<p style="text-align: left;">
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/inspiration/keyframers-episode-4-online-now/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>176 Mograph &amp; VFX Tutorials OMGWTF!!!</title>
		<link>http://visualfxtuts.com/contests/176-mograph-vfx-tutorials-omgwtf/</link>
		<comments>http://visualfxtuts.com/contests/176-mograph-vfx-tutorials-omgwtf/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 06:07:41 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[Freebies]]></category>
		<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Aharon Rabinowitz]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[CGI]]></category>
		<category><![CDATA[CGSwot]]></category>
		<category><![CDATA[CGtuts+]]></category>
		<category><![CDATA[Chad Perkins]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Creative Cow]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[Five Second Projects]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[Making Of]]></category>
		<category><![CDATA[maltaannon]]></category>
		<category><![CDATA[MaxAfter.com]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[pro juice]]></category>
		<category><![CDATA[RealFlow]]></category>
		<category><![CDATA[Red Giant]]></category>
		<category><![CDATA[RGTV]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Soundkeys]]></category>
		<category><![CDATA[Topher Welsh]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[VideoHive.net]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[VRAY]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[Zac Peric]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=1070</guid>
		<description><![CDATA[Wow... since the redesign along with everything else going on in life... it looks like the tutorial scene really took off in the last month.  We got 176 tutorials, a free 3ds Max plugin, and Nick Campbell's new Five Second Project theme with prizes from my homies over at VideoHive.net.  This is the largest roundup I have ever done... and after around 8 hours, and revisiting this article quite a few times during the last week... it's finally done!  So enjoy... and go learn!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.videocopilot.net/tutorials/particle_explosion/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/94-1.jpg" alt="" width="228" height="126" /></a></p>
<p>• Build a complex particle system using CC Particle World<br />
• Synchronize the particle blast to shatter a title</p>
<p><a href="http://www.videocopilot.net/tutorials/particle_explosion/">LINK HERE</a></p>
<p><a href="http://www.maxafter.com/realflowfill.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/rfill_thumb.jpg" alt="" width="281" height="129" /></a>• Fill 3d text with fluid in Realflow and 3ds max9</p>
<p>• Add RealFlows Square Emitter inside 3d Text to achieve this effect</p>
<p><a href="http://www.maxafter.com/realflowfill.htm">LINK HERE</a></p>
<p><a href="http://www.maxafter.com/waterfall.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/waterfall_thumb-1.jpg" alt="" width="281" height="129" /></a>• Simulate water effect as if its sliding down the glass surface<br />
• We will use After Effects CC mercury effect and fractal noise etc.  <a href="http://www.maxafter.com/waterfall.htm">LINK HERE</a></p>
<p><a href="http://www.maxafter.com/transitions.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/transition_thumb.jpg" alt="" width="281" height="129" /></a>• Simulate water effect as if its sliding down the glass surface<br />
• We will use After Effects CC mercury effect and fractal noise etc.  <a href="http://www.maxafter.com/waterfall.htm">LINK HERE</a></p>
<p><a href="http://www.sternfx.com/tutorials/66"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AML.jpg" alt="" width="192" height="135" /></a><span style="color: #000000;"><span style="font-size: 10pt; text-align: justify;">High impact promo using Zaxwerks 3d serpentine plug-in.</span></span></p>
<p><a href="http://www.sternfx.com/tutorials/66">Watch the tutorial</a></p>
<p><a href="http://www.videocopilot.net/tutorials/submerged/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/96.jpg" alt="" width="228" height="126" /></a>• Animate a camera through one surface to another below<br />
• Combine camera mapping techniques with real textures<br />
<a href="http://www.videocopilot.net/tutorials/submerged/">LINK HERE</a></p>
<p><a href="http://library.creativecow.net/articles/martin_chris/tracking_3d_object.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-29.jpg" alt="" width="120" height="120" /></a><span style="font-size: x-small;">In this video, Chris Martin shows you how to track a 3D object onto a live action video shot using Syntheyes and Cinema 4D.<br />
<a href="http://library.creativecow.net/articles/martin_chris/tracking_3d_object.php">LINK HERE</a><br />
</span></p>
<p><a href="http://library.creativecow.net/articles/brown_jason/fractured_text_breaking_news_open.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-23.jpg" alt="" width="149" height="149" /></a><span style="font-size: x-small;">In this tutorial, Broadcast Designer Jason Brown will show you how to use the fracture object feature in Maxon&#8217;s Cinema 4d to make a quick Breaking News open when you are pressed for time.</span><span style="font-size: x-small;"> <a href="http://library.creativecow.net/articles/brown_jason/fractured_text_breaking_news_open.php">LINK HERE</a></span></p>
<p><span style="font-size: x-small;"><a href="http://library.creativecow.net/articles/martin_chris/liquid_logo.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-24.jpg" alt="" width="147" height="147" /></a></span><a href="http://library.creativecow.net/articles/martin_chris/liquid_logo.php"><span style="font-size: small;"><strong>Creating a Fluid Logo</strong></span></a></p>
<p><span style="font-size: x-small;">In this first video with Creative Cow, Chris Martin goes over how to create a fluid logo using Realflow and Cinema 4D.</span><span style="font-size: x-small;"> <a href="http://library.creativecow.net/articles/martin_chris/liquid_logo.php">LINK HERE</a></span></p>
<p><a href="http://library.creativecow.net/articles/park_michael/Bessie_Potter.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-25.jpg" alt="" width="145" height="145" /></a><a href="http://library.creativecow.net/articles/park_michael/Bessie_Potter.php"><span style="font-size: small;"><strong>Bessie Potter</strong></span></a></p>
<p>In this video tutorial, Creative Cow contributing editor Michael Park demonstrates how to make a dark, cloudy Title reveal similar to the one seen in the Movie Which Must Not Be Named. All textures and fonts are available in the project download as well as the final CS4 project file.  <a href="http://library.creativecow.net/articles/park_michael/Bessie_Potter.php">LINK HERE</a></p>
<p><a href="http://library.creativecow.net/articles/ezzy_paul/witness_protection.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-26.jpg" alt="" width="142" height="142" /></a><a href="http://library.creativecow.net/articles/ezzy_paul/witness_protection.php"><span style="font-size: small;"><strong>Boris Continuum Complete&#8217;s Witness Protection Filter</strong></span></a></p>
<p>In this video tutorial, we use the BCC Witness Protection filter in Apple Final Cut Pro to obscure the face of a surfer who is surfing a wave at great speed, moving across the frame from the center to exit on the right. We will use BCC Witness Protection&#8217;s built-in motion tracker to automate this process.  <a href="http://library.creativecow.net/articles/ezzy_paul/witness_protection.php">LINK HERE</a></p>
<p><a href="http://library.creativecow.net/articles/peric_zak/text_flyin.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-27.jpg" alt="" width="141" height="141" /></a><a href="http://library.creativecow.net/articles/peric_zak/text_flyin.php"><span style="font-size: small;"><strong>Creating a 3D Text Fly In</strong></span></a></p>
<p><span style="font-size: x-small;">In this video tutorial series, Creative Cow leader Zak Peric demonstrates creating a 3D text fly in using Apple Motion.</span><span style="font-size: x-small;"> <a href="http://library.creativecow.net/articles/peric_zak/text_flyin.php">LINK HERE</a></span></p>
<p><span style="font-size: x-small;"><a href="http://library.creativecow.net/articles/park_michael/waterfall.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-28.jpg" alt="" width="136" height="136" /></a></span><a href="http://library.creativecow.net/articles/park_michael/waterfall.php"><span style="font-size: small;"><strong>Creating a Waterfall</strong></span></a></p>
<p><span style="font-size: x-small;">In this video tutorial, Creative Cow leader Michael Park demonstrates how to create a waterfall using After Effects and Trapcode Particular. This tutorial is in response to a couple of posts on the Trapcode Forum of CreativeCOW.net looking for this type of effect. This tutorial uses Particular 2.0, but the work flow and settings should work equally will with previous versions of Particular.</span><span style="font-size: x-small;"> <a href="http://library.creativecow.net/articles/park_michael/waterfall.php">LINK HERE</a></span></p>
<p><a href="http://allbetsareoff.com/2009/09/free-after-effects-project-file-microscope/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/infection.jpg" alt="" width="197" height="147" /></a>Aharon Rabinowitz has a few project files available on his site&#8230; this one is Microscope&#8230; <a href="http://allbetsareoff.com/2009/09/free-after-effects-project-file-microscope/">LINK HERE</a></p>
<p><a href="http://allbetsareoff.com/2009/09/free-after-effects-project-file-page-rip/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://allbetsareoff.com/wp/wp-content/uploads/2009/09/page_rip.jpg" alt="" width="195" height="146" /></a>Another from All Bets Are Off&#8230;. Page Rip&#8230; <a href="http://allbetsareoff.com/2009/09/free-after-effects-project-file-page-rip/">LINK HERE</a></p>
<p><a href="http://allbetsareoff.com/2009/09/free-after-effects-project-file-old-world-map/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/map_sm.jpg" alt="" width="195" height="146" /></a>Last one in this roundup&#8230; Old World Map&#8230; <a href="http://allbetsareoff.com/2009/09/free-after-effects-project-file-old-world-map/">LINK HERE</a></p>
<p><a href="http://aenhancers.com/viewtopic.php?f=9&amp;t=498"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PSDto3D_v1.jpg" alt="" width="160" height="116" /></a><span>Typically when animating a title sequence or commercial, you have layered Photoshop files that were created for the storyboard. Using this script, you can quickly turn this layered artwork into 3D scenes as a starting point for the animation.  <a href="http://aenhancers.com/viewtopic.php?f=9&amp;t=498">LINK HERE</a></span></p>
<p><span><a href="http://greyscalegorilla.com/blog/2009/10/how-to-remove-banding-artifacts-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/4093.jpg" alt="" width="172" height="172" /></a></span>In this episode, I show you how to remove the banding from your videos rendered in After Effects. Banding happens when video is compressed and similar colors get posterized. This undesirable, visible bands of color that can be distracting, and in some cases downright ugly. Check out the video for some techniques to prevent this banding from happening.  <a href="http://greyscalegorilla.com/blog/2009/10/how-to-remove-banding-artifacts-in-after-effects/">LINK HERE</a></p>
<p><span><a href="http://greyscalegorilla.com/blog/2009/10/cinema-4d-cs-tools-%e2%80%93-daylight-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/27999321_200.jpg" alt="" width="200" height="150" /></a></span>In this episode, I to go though the new Daylight 2 from CSTools. Daylight 2 features more realistic area shadows, but you need to work to get rid of the grain.  <a href="http://greyscalegorilla.com/blog/2009/10/cinema-4d-cs-tools-%e2%80%93-daylight-2/">LINK HERE</a></p>
<p><a href="http://greyscalegorilla.com/blog/2009/09/how-to-make-a-glossy-candy-stripe-texture-in-cinema-4d/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/24748844_200.jpg" alt="" width="200" height="150" /></a>In this quick tutorial, I show you how to make a glossy candy stripe texture. I have used this texture a ton lately when playing with the new physics engine. The stripes help show when spheres start to rotate. I use the scene that I built in yesterday’s tutorial, so you may want to head&#8230;. <a href="http://greyscalegorilla.com/blog/2009/09/how-to-make-a-glossy-candy-stripe-texture-in-cinema-4d/">LINK HERE</a></p>
<p><a href="http://greyscalegorilla.com/blog/2009/09/intro-to-physics-and-dynamics-in-mograph-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/24549429_200-1.jpg" alt="" width="200" height="150" /></a>In today’s tutorial, I show you how to set up the tags properly for Dynamics in Mograph 2 for a simple scene. I also go though how to cache the cloners in the scene for render.  <a href="http://greyscalegorilla.com/blog/2009/09/intro-to-physics-and-dynamics-in-mograph-2/">LINK HERE</a></p>
<p><a href="http://www.kreativedomain.com/?p=462"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/synth-700-1.png" alt="" width="157" height="157" /></a>In this tutorial we go over how to use Syntheyes tracking data in Cinema 4D. Watch Tip: Getting Syntheyes Tracking Data&#8230;  <a href="http://www.kreativedomain.com/?p=462">LINK HERE</a></p>
<p><a href="http://www.kreativedomain.com/?p=573"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/spring-700.png" alt="" width="154" height="154" /></a>In this tutorial we use Mograph Effectors to create springy text. Watch Tip: Create Springy Text Using Mograph<br />
<a href="http://www.kreativedomain.com/?p=573">LINK HERE</a></p>
<p><a href="http://www.kreativedomain.com/?p=530"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blocks-7001.png" alt="" width="153" height="153" /></a>In this tutorial we create an array of blocks in Realflow and destroy them using rigid body dynamics. Watch Tip: Destroy&#8230;  <a href="http://www.kreativedomain.com/?p=530">LINK HERE</a></p>
<p><a href="http://www.kreativedomain.com/?p=525"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/spinB-700.png" alt="" width="151" height="151" /></a></p>
<p>In this tutorial we use Cinema 4D and Mograph to create spinning text with specular highlights. Watch Tip: Create Spinning Text&#8230;</p>
<p><a href="http://www.kreativedomain.com/?p=520">Part 1</a> <a href="http://www.kreativedomain.com/?p=525">Part 2</a></p>
<p><a href="http://www.digitaljuice.com/djtv/detail.asp?sid=375&amp;sortby=&amp;page=2&amp;rpid=0&amp;rvid=0&amp;swid=0&amp;searchid=0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DJTraining-AfterEffects-CTK-Basicso.jpg" alt="" width="240" height="180" /></a>In this tutorial start with a basic photo of several homes and then with the help of Compositor&#8217;s Toolkit and After Effects, create the illusion that one house has exploded.  <a href="http://www.digitaljuice.com/djtv/detail.asp?sid=375&amp;sortby=&amp;page=2&amp;rpid=0&amp;rvid=0&amp;swid=0&amp;searchid=0">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/articles/news/lloyd-alvarez-teaches-particle-ballet-ae-plus/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-21.png" alt="" width="200" height="200" /></a></p>
<div>
<p>To celebrate the launch of our <strong><a href="http://ae.tutsplus.com/articles/news/ae-plus-program-now-available/">Ae Plus</a></strong> program, we’ve asked <a href="http://aescripts.com/category/scripts/lloyd-alvarez/">Lloyd Alvarez</a> to hit it out of the park with a stunning tutorial. Over the course of two jam-packed video lessons you’ll learn how to create a breathtaking ‘Particle Ballet’ effect using After Effects. There’s no better time to <strong><a href="http://tutsplus.com/amember/signup.php">Join Plus</a></strong>.</p>
<p><a href="http://ae.tutsplus.com/articles/news/lloyd-alvarez-teaches-particle-ballet-ae-plus/#more-3360">LINK HERE</a></div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/writing-with-colored-sand/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-22.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>We are going to make this writing with sand sort of effect. The story behind this tutorial is; One day my manager asked me for spray or sand kind of effect. First I googled on the internet but I never found any kind of tutorial, After one hour of RnD, I came up with this effect which I felt was looking great, so I figured I would share it with you guys.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/writing-with-colored-sand/#more-3467">LINK HERE</a></div>
<p><a href="http://ae.tutsplus.com/articles/roundup/31-essential-scripts-from-aescripts-com/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-15.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>If you have never used scripts before, you are missing out. These extensions to your AFter Effects arsenal can be invaluable. There are tons to choose from, they do a wide range of tasks, and new ones are being developed all the time. Lloyd Alvarez, our former editor actually runs <a href="http://www.aescripts.com/">AEscripts.com</a>, an online marketplace and central hub for everything scripts in the AE Universe.</p>
<p><a href="http://ae.tutsplus.com/articles/roundup/31-essential-scripts-from-aescripts-com/#more-3004">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/how-to-make-paper-people/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-16.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>Stop-motion animation using paper cut-outs can take quite a bit of time to produce… unless you use The Paper People effect! This technique gives you similar results in a fraction of the time. With the use of a current version of AE, you’ll use the wiggle expression, hold keyframes, and the puppet tool to emulate the classic look of a beloved form of traditional animation.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/how-to-make-paper-people/#more-3111">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/3d-paper-crumple-with-freeform/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-17.png" alt="" width="200" height="200" /></a></p>
<div>
<p>Next time you get a frustrating assignment that you didn’t ask for, don’t crumple it up and throw it at your boss’s face. Now you can easily <a href="http://www.youtube.com/watch?v=yVcgv0IXmEs" target="blank">call it quits</a> within After Effects! Rob uses the example of creating a paper crumple transition to show off the Digieffects plugin <a href="http://www.digieffects.com/products/freeform-ae.html">Freeform AE</a>. Who knows… this tutorial might just save your job.</p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/3d-paper-crumple-with-freeform/#more-3089">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/the-best-sound-youll-ever-see/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-18.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>Satya is back with a new tutorial that will help you look as good as you sound. This technique has many options so sit back and learn how to create an attractive visual generated from your audio spectrum.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/the-best-sound-youll-ever-see/#more-3167">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/terminate-your-footage-with-expressions/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb1.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>If you’re wanting to help to save Sarah Connor then maybe this tutorial will give you an insider’s perspective on what to do. Ben McEwan has created a 3 Day Series crammed full of useful expressions to create the UI found in the Terminator. He’ll skim over some of the basics of shape layers, as well as touch on some more advanced stuff like displacement mapping.</p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/terminate-your-footage-with-expressions/#more-3208">Day 1</a> <a href="http://ae.tutsplus.com/tutorials/vfx/terminate-your-footage-with-expressions-day-2/#more-3229">Day 2</a> <a href="http://ae.tutsplus.com/tutorials/vfx/terminate-your-footage-with-expressions-day-3/#more-3238">Day 3</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/form-a-unique-transition/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-19.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this tutorial we are going to reveal how to create a cool particle transition between 2 videos using Trapcode Form. We will cover the importance of layer maps while using this plugin as well as how to create a stylish displacement of the particles.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/form-a-unique-transition/#more-3219">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/living-in-toytown/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-44.jpg" alt="" width="200" height="219" /></a></p>
<div>
<p>Until recently this effect has been created in-camera using specialized lenses. In this tutorial, Richard Bird gives an overview of how the “Dollhouse Effect” can be quickly recreated in post-production without the use of 3rd party plug-ins by remapping the depth of field, use of simple colour correction and altering the frame rate.</p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/living-in-toytown/#more-3331">LINK HERE<br />
</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/workflow/making-your-color-scheme-a-whole-lot-kuler/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-45.jpg" alt="" width="200" height="200" /></a></p>
<p><span> </span><a href="http://www.adobe.com/products/kuler/">Adobe Kuler</a> is a great resource for color themes that is perfectly integrated in all Adobe CS4 software – except for After Effects. But this has changed now. In this tutorial, Mathias Möhl shows how you can use his brand-new script “Chameleon – The Adobe Kuler Color Theme Browser” to work with Kuler color themes in After Effects. Apply a new color theme with just one click and all colors of your composition update automatically.</p>
<div>
<p><a href="http://ae.tutsplus.com/tutorials/workflow/making-your-color-scheme-a-whole-lot-kuler/#more-3397">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-lifelike-video-game-terrain-in-blender-day1/#more-936"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/terrain_preview-1.png" alt="" width="200" height="200" /></a></p>
<p>Create a Rocky Video Game Terrain in Blender By Roberto Roch – In this series of tutorials you will learn how to create a finished environment for Blender’s Game Engine. The main focus of the series will be texturing and lighting, with the use of some custom 2d filters to enhance the result.Day 1 <a onclick="javascript:pageTracker._trackPageview('/outbound/article/cg.tutsplus.com');" href="http://cg.tutsplus.com/tutorials/3d-art/create-a-lifelike-video-game-terrain-in-blender-day1/#more-936">LINK HERE</a> Day 2 <a onclick="javascript:pageTracker._trackPageview('/outbound/article/cg.tutsplus.com');" href="http://cg.tutsplus.com/tutorials/game-art/create-a-rocky-video-game-terrain-in-blender-day2/">LINK HERE </a> Day 3 <a onclick="javascript:pageTracker._trackPageview('/outbound/article/cg.tutsplus.com');" href="http://cg.tutsplus.com/tutorials/3d-art/create-a-rocky-video-game-terrain-in-blender-day-3/">LINK HERE</a> Day 4 <a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-rocky-video-game-terrain-in-blender-day-4/">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-new-york-subway-entrance-in-maya-day-2-uv-and-bake-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/200_Pt2_preview.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this three part video tutorial series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-new-york-subway-entrance-in-maya-day-2-uv-and-bake-2/#more-1040">Day 2 LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-paint-and-animate-a-realistically-stylised-eye-in-3ds-max-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb_2.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this multi-part tutorial, you will learn how to create simple, yet effective, 3d eyes that can be used in either CG illustrations, or animations. This series of tutorials will cover all of the steps that are necessary, from modeling and unwrapping, to texturing, to rigging, and eventually animating the eye.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-paint-and-animate-a-realistically-stylised-eye-in-3ds-max-day-2/#more-1047">Day 2 LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-softimage/create-some-dazzling-particle-effects-using-ice-in-softimage/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Preview_Image-2.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>Using the graphically based, plug and play programming of ICE, you will create and learn to control the motion of electron clouds around a nucleus. This tutorial covers constraints to motion, how to do vector math, particle trails, creating and reusing ICE compounds, and even some basic ICE particle rendering. If you don’t already, you will come to love the flexibility and power that ICE provides to your simulations.</p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-softimage/create-some-dazzling-particle-effects-using-ice-in-softimage/#more-977">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/a-detailed-overview-of-the-blender-interface/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-46.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this comprehensive video tutorial Blender guru, Karan Shah, will walk you through a detailed demonstration of the Blender user interface. From navigation, to modeling, and even animation, this tutorial is a must for anyone who is interested in learning this free, yet very powerful, open source 3d application.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/a-detailed-overview-of-the-blender-interface/#more-1060">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-swiss-army-knife-in-modo-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-20.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this two part beginner/ intermediate tutorial, professional Modo artist, Matt Braeley, will demonstrate how to model a photorealistic Swiss Army knife using Luxology’s Modo 302. Despite its appearance and apparent complexity, it is actually a surprisingly easy and fun object to model, once broken down into it’s respective parts.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-swiss-army-knife-in-modo-day-1/#more-1064">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-maya/model-and-texture-a-posh-living-room-scene-in-maya/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PREVIEW-47.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this tutorial you will go through the process of modeling and rendering a Living Room in Autodesk Maya. You will also learn to use Mental Ray (along with the new architectural materials), create realistic fur, and implement studio lighting to create nice and soft shadows and highlights.</p>
<p>Day 1 <a href="http://cg.tutsplus.com/tutorials/autodesk-maya/model-and-texture-a-posh-living-room-scene-in-maya/#more-1091">LINK HERE</a> Day 2 <a href="http://cg.tutsplus.com/tutorials/3d-art/model-and-texture-a-posh-living-room-scene-in-maya-day-2/#more-1176">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-beautiful-sunset-scene-using-dreamscape-and-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://cgtuts.s3.amazonaws.com/050_Max_Dreamscape/Small%20Preview.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this tutorial you will learn how to create a beautiful sunset over a calm sea using DreamScape and 3dsmax. DreamScape is sophisticated set of plug-ins for 3dsmax, that allows you to create and render realistic landscapes, seascapes, skies, clouds, outdoor lighting and more.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-beautiful-sunset-scene-using-dreamscape-and-3ds-max/#more-1097">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-cool-looking-molecule-effect-in-maya-and-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PREVIEW-48.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>This tutorial will focus on creating a cool molecule type object with Maya and finish the project off in After Effects. We will begin by modeling the molecule in maya, then create a shader via the hypershade panel and assign it to the object, and render out a still image. Lastly we will take it into After Effects, and create a camera that drifts and zooms towards the molecule. We will also add a few particles to the scene and comp it all together.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-cool-looking-molecule-effect-in-maya-and-after-effects/#more-1133">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-advanced-drifting-car-rig-in-3ds-max-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/CarRigThumb2.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this advanced level tutorial, you will learn all of the steps necessary to build a fully functioning car rig in 3D Studio Max. This rig features working suspension, steering and body roll, as well as some functionality for drifting and powerslides. You will learn how to set up internal functionality through links, constraints, expressions, and parameter wiring. The final result will be a robust rig with easy, and accessible controls.</p>
<p>Day 1 <a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-advanced-drifting-car-rig-in-3ds-max-day-1/#more-1139">LINK HERE</a> Day 2 <a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-advanced-drifting-car-rig-in-3ds-max-day-2/">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/how-to-create-a-toon-shaded-effect-in-blender/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/CGTuts_ToonRendering_Preview.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this beginner/ intermediate level tutorial, we are going to take a look at creating a simple toon shaded render for our characters in blender. Among the topics that will be covered are: basic lighting, creating and adjusting the toon materials, rendering, and composite nodes.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/how-to-create-a-toon-shaded-effect-in-blender/#more-1149">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/model-texture-and-render-an-interior-scene-with-cinema-4d-and-vray-%e2%80%93-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-22.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this beginner/ intermediate level tutorial, you will learn how to create and render a realistic interior scene in Cinema 4D and Vray. The first day will focus on modeling the room and all of the furniture, and the second on materials, lights, rendering, and post production.</p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/model-texture-and-render-an-interior-scene-with-cinema-4d-and-vray-%e2%80%93-day-1/#more-1155">Day 1 LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/quickly-create-a-realistic-looking-nokia-5800-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/NOKIATHUMB.jpg" alt="" width="200" height="200" /></a></div>
</div>
<div>
<p>In this multi-part,hard surface modeling tutorial, you will learn how to quickly create a realistic looking Nokia 5800. The techniques shown in this tutorial can easily be applied to other 3d applications, and the methods of making the phone itself are fast, and very efficient. Though the resulting mesh will not be perfect, the final render will still look great, thus the goal of this tutorial is not to teach you how to make a perfect mesh, but to teach you a trick or two about fast and efficient modeling.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/quickly-create-a-realistic-looking-nokia-5800-in-3ds-max/#more-1226">LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/create-an-amazing-liquid-apple-effect-in-realflow-cinema-4d-and-after-effects-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview3-1.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this tutorial, you will learn how to create a bullet shooting through a liquid apple using Realflow, Cinema 4D, and After Effects . On the first day, you will learn scene setup in Realflow and proxy objects, Day 2 will cover importing Realflow data back into Cinema 4D and setting up for multipass rendering, and on the third and final Day, we will focus on importing .aec data from Cinema 4D into After Effects and isolating individual elements, as well as post effects.</p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/create-an-amazing-liquid-apple-effect-in-realflow-cinema-4d-and-after-effects-day-1/#more-1206">Day 1</a> <a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/create-an-amazing-liquid-apple-effect-in-realflow-cinema-4d-and-after-effects-day-2-2/#more-1261">Day 2</a> <a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/create-an-amazing-liquid-apple-effect-in-realflow-cinema-4d-and-after-effects-day-3/#more-1238">Day 3</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/making-of-the-tunnel-in-maya-and-photoshop-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/TitleImage.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this tutorial you will learn how to create a fantastic tunnel scene in Maya, and then add some final lighting touches in Photoshop. You follow Abed Ibrahim through his process as he of modeling, texturing, shading, and rendering techniques, and finally arrive at the spectacular result that is shown here.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/making-of-the-tunnel-in-maya-and-photoshop-day-1/#more-1273">Watch Day 1 LINK HERE</a></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-high-poly-car-rim-in-3ds-max-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Thumbnail-23.jpg" alt="" width="200" height="200" /></a></p>
<div>
<p>In this intermediate/ advanced video tutorial, you will learn how to model a highly detailed high-poly car rim from scratch. First, you will study a tried and true method of setting up a blueprint, and learn to make an animated x-ray material. Then, you will jump into modeling, where you learn a wide variety of tools and techniques, both low and high, to complete the final sub-d model.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-high-poly-car-rim-in-3ds-max-1/#more-1296">Watch Day 1 LINK HERE</a></p>
<p><a href="http://www.motionworks.com.au/2009/10/workflow-with-soundkeys/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mungeale_thumb.jpg" alt="" width="136" height="136" /></a>In this screen capture of a recent Adobe After Effects E-seminar, learn how <a title="Trapcode" rel="shadowbox" href="http://www.trapcode.com/">Trapcode Soundkeys</a> was used to control the look and feel of a boxing promo. Other topics include a technique for using <a title="Trapcode" rel="shadowbox" href="http://www.trapcode.com/">Trapcode Shine</a> along with CC Glass to create a stylistic impact effect, and various real-world workflow techniques.  <a href="http://www.motionworks.com.au/2009/10/workflow-with-soundkeys/">LINK HERE</a></p>
<p><a href="http://www.motionworks.com.au/2009/10/after-effects-motion-sketch/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/motion-sketch_thumb.jpg" alt="" width="134" height="134" /></a>Motion Sketch is one of those Adobe After Effects tools that is often forgotten (at least by me) but is still a handy addition to the After Effects toolset. In this quick tip we look at how you can use Motion Sketch to add natural, organic motion to your layers.  <a href="http://www.motionworks.com.au/2009/10/after-effects-motion-sketch/">LINK HERE</a></div>
</div>
</div>
<p><a href="http://www.motionworks.com.au/2009/10/ae-field-roto/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/rotofields_thumb.jpg" alt="" width="135" height="135" /></a>After Effects: Rotoscoping Fields &#8211; In this short tip, learn how to set up your Adobe After Effects composition to rotoscope footage imported with fields. (Note: please excuse the room ambience included with the audio, my regular microphone failed during this recording).  Watch tip (5mins)  <a href="http://www.motionworks.com.au/2009/10/ae-field-roto/">LINK HERE</a></p>
<p><a href="http://www.motionworks.com.au/2009/09/pscs4_02/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/13.jpg" alt="" width="165" height="165" /></a>Photoshop Extended A Workflow with AE &#8211; In this screen cast of a recent Adobe E-seminar, learn how to incorporate Adobe Photoshop Extended into your Adobe After Effects workflow, by preparing video in After Effects, exporting to Photoshop and adding Filters, then reimporting back to After Effects for final compositing. <a rel="shadowbox" href="http://www.motionworks.com.au/2009/09/pscs4_02/#more-4958">LINK HERE</a></p>
<p><a href="http://www.motionworks.com.au/2009/10/effects-audio-spectrum/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/audiospectrum_thumb.jpg" alt="" width="134" height="134" /></a></p>
<p>In this Adobe After Effects: Effects A-Z tip, special guest presenter <a title="Maltaannon.com" rel="shadowbox" href="http://www.maltaannon.com/">Maltaannon</a> demonstrates the <a title="Adobe Online Help" rel="shadowbox" href="http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103a9d3c597-7aeda.html">Audio Spectrum</a> effect.</p>
<p><a href="http://www.motionworks.com.au/2009/10/effects-audio-spectrum/">LINK HERE</a></p>
<p><a href="http://blogs.digitalmediaonlineinc.com/ninjacrayon/entry/24"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/pump_02_tease.jpg" alt="" width="144" height="144" /></a>Ko Maruyama over at NinjaCrayon has a roundup of some C4D pumpkin and bat modeling tutorials just in time for Halloween!</p>
<p><a href="http://blogs.digitalmediaonlineinc.com/ninjacrayon/entry/24">LINK HERE</a></p>
<p><a href="http://www.cgcookie.com/articles/2009/10/03/model-a-human-hand"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-33.jpg" alt="" width="290" height="117" /></a>Modeling a Human Hand in Blender&#8230; <a href="http://www.cgcookie.com/articles/2009/10/03/model-a-human-hand">LINK HERE</a></p>
<p><a href="http://www.cgcookie.com/articles/2009/09/21/rigging-a-piston-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-34.jpg" alt="" width="290" height="117" /></a>Rig a Piston in Blender&#8230; <a href="http://www.cgcookie.com/articles/2009/09/21/rigging-a-piston-in-blender">LINK HERE</a></p>
<p><a href="http://www.youtube.com/watch?v=Lg5__Zas7no"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Creepy-Nuclear-300x200.jpg" alt="" width="201" height="134" /></a></p>
<p><strong>35. After Effects: Creepy Nuclear Scene (Color Manipulation)</strong></p>
<ul>
<li>Use CC Glass and other plugins to make a picture look 3d</li>
<li>Play with Shine and Color Correction to create a creepy tone</li>
<li><a href="http://www.youtube.com/watch?v=Lg5__Zas7no">LINK HERE</a></li>
</ul>
<p><a href="http://www.noisejunkies.net/tutorials/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Bullet-300x168.jpg" alt="" width="218" height="122" /></a>Modeling a Bullet in C4D <a href="http://www.youtube.com/watch?v=8XwKPuVQqg8">LINK HERE</a></div>
</div>
<div>Texturing/Animating a Bullet in C4D <a href="http://www.youtube.com/watch?v=4FtmUx58xsE">LINK HERE</a></div>
<div><a href="http://www.noisejunkies.net/2009/10/10/double-storm-now-online/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Double-Storm.jpg" alt="" width="210" height="210" /></a><br />
Hey guys, you can check out both parts right now.</p>
<p>Meanwhile, the Cinema 4D and AE part are here. In Part one we will cover how to fully create the scene in Cinema 4D and then we will add final effects and camera chaos in After Effects. Both tutorials, if added up, add up to 20 minutes, so its a great deal to learn a powerful scene in a short period of time. Check them out and tell me your opinion.</p>
<p>Also check out the other side of the storm, Nahuel and his 3DS Max part:<a href="http://www.nalvfx.com.ar/"> http://www.nalvfx.com.ar/</a></p>
<p><a href="http://www.noisejunkies.net/wp-content/uploads/2009/10/Double-Storm.jpg">Noise Junkies Part</a></div>
</div>
<div><a href="http://www.thegnomonworkshop.com/store/product/689/Lighting-with-Materials"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/NPA-FREE-01.jpg" alt="" width="180" height="180" /></a></p>
<div>Lighting with Materials.</div>
<p>Neville Page, creature designer for Avatar, Star Trek and Cloverfield, demostrates his ZBrush PhotoShop Workflow. Remember you have to <a href="http://www.thegnomonworkshop.com/store/category/171/Free-Tutorials-All">LOG IN FIRST</a> &#8211;    <a href="http://www.thegnomonworkshop.com/store/product/689/Lighting-with-Materials">LINK HERE</a></div>
<div><a href="http://vimeo.com/6911907"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/27963696_100.jpg" alt="" width="168" height="125" /></a>In this tutorial you will learn how to use Illustrator and After Effects to create a spider web that animates on and catches some text that flies into it.  <a href="http://vimeo.com/6911907">LINK HERE</a></div>
<div><a href="http://vfxhaiku.com/2009/10/blur-100-introduction-to-blurs/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/213.jpg" alt="" width="158" height="158" /></a>A quick introduction to using blurs in After Effects and Fusion 5. We cover the Box Blur, Gaussian Blur, and the Lens blur. Custom blur shapes and how to match the bokeh pattern from a specific lens are covered in Fusion 5.  <a href="http://vfxhaiku.com/2009/10/blur-100-introduction-to-blurs/">LINK HERE</a></div>
<div><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/31/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_31.jpg" alt="" width="190" height="142" /></a>In this tutorial, Carl Larsen shows you how to create an array of 3D particles using Trapcode Form and Red Giant Plane Space to achieve a look that, under most circumstances, has been reserved for more complex, 3d applications.</p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/31/"><strong>LINK HERE</strong></a></div>
<div><strong><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/32/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_32.jpg" alt="" width="183" height="137" /></a></strong>In this episode of Red Giant TV, Chad Perkins shows you how to create various elements for use in a Twilight Zone-esque TV show opening, using After Effects, Photoshop, Illustrator and Cinema 4D. Get ready to kick it old-school&#8230;</p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/32/"><strong>LINK HERE</strong></a></div>
<div><strong><a href="http://www.layersmagazine.com/3d-motion-and-position-of-text-characters-with-after-effects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/27.jpg" alt="" width="165" height="165" /></a></strong>Learn how to give your motion graphics compositions some flair by learning to harness the power of randomizing the 3d position and motion of characters within a bunch of text layers.</p>
<p><a href="http://www.layersmagazine.com/3d-motion-and-position-of-text-characters-with-after-effects.html">LINK HERE</a></p>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/mudbox_2010/mudbox_2010_01.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_01.jpg" alt="" width="225" height="129" /></a></p>
<p>Find out about the exciting new features offered in Mudbox 2010 in this series of short videos!  <a href="http://www.3dtotal.com/team/Tutorials_3/mudbox_2010/mudbox_2010_01.php">LINK HERE</a></p>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/editable_poly_beginners/edit_poly_01.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Fig05.jpg" alt="" width="188" height="141" /></a>This is a tutorial primarily for beginners who are interested in editable poly. A set of stairs will be completed from this tutorial. I am using 3DS Max 2009, but any version of 3DS Max should be fine.  <a href="http://www.3dtotal.com/team/Tutorials_3/editable_poly_beginners/edit_poly_01.php">LINK HERE</a></p>
<p><a href="http://www.applemotion.net/files/a508045ed3e6f995095c2c752f410f0f-169.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mbs_dof_2.png" alt="" width="211" height="122" /></a>On MacBreak Studio, Alex and I continue our discussion             of new features in Motion 4, this time with a             “focus” on Depth of Field. See it on iTunes             <a rel="external" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?i=59815203&amp;id=287113664" target="_blank">here</a> or on the web <a rel="external" href="http://www.pixelcorps.tv/macbreak_studio051" target="_blank">here</a>. <span><a href="http://www.applemotion.net/files/a508045ed3e6f995095c2c752f410f0f-169.html">LINK HERE</a></span><br />
<a href="http://www.applemotion.net/files/1fcf5800f1a3522d5878338ca138a970-171.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mbs_framing2.png" alt="" width="213" height="120" /></a>I return to MacBreak Studio, where I talk with host             Steve Martin about the new camera framing behavior and             a few other useful commands in Motion 4. Watch it on             iTunes <a rel="external" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?i=60621511&amp;id=287113664" target="_blank">here</a> or on the web <a rel="external" href="http://www.pixelcorps.tv/macbreak_studio053" target="_blank">here</a>. If you want to learn                  about my Motion 4 Up and Running tutorial, that&#8217;s                  <a rel="external" href="http://www.rippletraining.com/engine/affiliate.html?bW9kZT1BRkZFTlRFUiZpZD0zOSZuPTE" target="_blank">here</a>. <span><a href="http://www.applemotion.net/files/1fcf5800f1a3522d5878338ca138a970-171.html">LINK HERE</a></span><br />
<a href="http://chriszwar.com/wordpress/2009/08/3d-in-ae-the-centrica-carnivale/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/29-1.jpg" alt="" width="165" height="165" /></a></p>
<p>Back in 2006 Chris Zwar created an awe-inspiring opening sequence that got a lot of attention, because despite what you might think, it wasnt created in 3d, only After Effects. Check out the post on his site, to see the spot we&#8217;re talking about, and to find the links to the tutorials at PVC.</p>
<p><a href="http://chriszwar.com/wordpress/2009/08/3d-in-ae-the-centrica-carnivale/">LINK HERE</a></p>
<p><a href="http://provideocoalition.com/index.php/rharrington/story/keying_with_after_effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/30.jpg" alt="" width="165" height="165" /></a></p>
<p>Richard has a nice little introduction to Keylight over at PVC. There are tons of Keylight tutorials riddled across the internet, but coming from an industry veteran like Mr. Harrington, you&#8217;re bound to learn something new.</p>
<p><a href="http://provideocoalition.com/index.php/rharrington/story/keying_with_after_effects/">LINK HERE</a></p>
<p><a href="http://www.artbeats.com/video_tutorials/15"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/14-2.jpg" alt="" width="165" height="165" /></a></p>
<p>Eran finishes the Energy Drink tutorial by putting the finishing touches on it using Photoshop Extended as well as After Effects.</p>
<p><a href="http://www.artbeats.com/video_tutorials/15">Visit Tutorial</a></p>
<p><a href="http://www.artbeats.com/written_tutorials/21"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/color_matching.jpg" alt="" width="179" height="134" /></a></p>
<p>Learn to carefully tint all of your footage within the same project to look like it was all shot together under the same lighting conditions.  <a href="http://http://www.artbeats.com/written_tutorials/21">LINK HERE</a></p>
<p><a href="http://stochasticity.cdawson.tv/dome-lighting-in-c4d-using-mograph/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DomeLighting-10.png" alt="" width="183" height="137" /></a>You have your product or title object beautifully modeled and textured…but what about lighting?  Well, one short answer is to look into Global Illumination.  Another option fake GI with a complex lighting scheme.  There are many options out there, here is one.  We’re going to use MoGraph to make the setup a little easier and more flexible.  <a href="http://stochasticity.cdawson.tv/dome-lighting-in-c4d-using-mograph/">LINK HERE</a></p>
<p><a href="http://stochasticity.cdawson.tv/tutorial-creating-a-chrome-metal-with-great-reflections-using-sky-object-and-hdri/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ChromeHDRI-09b.png" alt="" width="180" height="129" /></a>Chrome text, chrome logos, chrome, chrome, chrome… everybody wants some bling bling.  What makes metallic textures look so good?  Reflections.  Reflections are easy if you have some text floating in a complete modelled environment.   What if you want some chrome text as an element to bring back into AE for a composite?  Here’s a beginner/intermediate tutorial to show you how you to make it quickly…  <a href="http://stochasticity.cdawson.tv/tutorial-creating-a-chrome-metal-with-great-reflections-using-sky-object-and-hdri/">LINK HERE</a></p>
<p><a href="http://stochasticity.cdawson.tv/introduction-to-the-layer-shader/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/00-LayerShaderExample.gif" alt="" width="185" height="183" /></a>Let’s take a look a the <em>layer shader</em>.  It is one of the more powerful shaders in the C4D shader arsenal.  It basically works very similarly to the <em>layers palette </em> in <em>Photoshop</em> and the <em>layered timeline</em> in <em>After Effects</em>, so most of this will be familiar to a lot of you.  Let’s dive in. <a href="http://stochasticity.cdawson.tv/introduction-to-the-layer-shader/#more-66">LINK HERE</a></p>
<p><a href="http://stochasticity.cdawson.tv/the-transfer-tool/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/01_StartingPositions.png" alt="" width="175" height="147" /></a></p>
<p><strong>Well then the <span style="font-style: italic;">Transfer Tool </span>is exactly what you’re looking for…</strong></p>
<p>Let’s begin by selecting the object we want to place. <span style="font-style: italic;">(sphere)  <a href="http://stochasticity.cdawson.tv/the-transfer-tool/#more-28">LINK HERE</a></span></p>
<p><span style="font-style: italic;"><br />
</span></p>
<p><a href="http://mvpny.com/R11GITutorial/R11GITutorial_Part1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Image_01-1.jpg" alt="" width="178" height="133" /></a><span style="font-family: Helvetica,Geneva,Arial,SunSans-Regular,sans-serif;">CINEMA 4D Version 11 AR3 GI is a major upgrade from AR2 with a completely revamped new state of the art Global Illumination native render engine for Cinema 4D. VRay users may notice some similarities, while AR2 users will need to become acclimated to new terminology, settings and controls. Cinema users that until now wanted better GI in Cinema&#8217;s native Advanced Render should appreciate the improved render performance and control.  <a href="http://mvpny.com/R11GITutorial/R11GITutorial_Part1.html">LINK HERE</a></span></p>
<p><span style="font-family: Helvetica,Geneva,Arial,SunSans-Regular,sans-serif;"><br />
</span></p>
<p><span style="font-family: Helvetica,Geneva,Arial,SunSans-Regular,sans-serif;"><a href="http://www.3dm3.com/tutorials/portal_cube/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/portal_cube.jpg" alt="" width="133" height="133" /></a></span>The Portal Cube or Weighted Companion from the Valve game Portal has become somewhat of an icon. This morning I modelled this in 3D Studio Max and recorded to show how it was done.  <a href="http://www.3dm3.com/tutorials/portal_cube/">LINK HERE</a></p>
<p><a href="http://www.vfxsolution.com/site/video/tuts/MaxScriptBasics_01/MaxscriptBasics_01.avi"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/MaxscriptBasics_01.jpg" alt="" width="200" height="160" /></a></p>
<div id="apDiv1">
<p><span style="font-family: arial,helvetica,sans-serif;">Brand new tutorial in a series of Maxscript for beginners &#8211; here we introduce basic terminology and generating objects and managing them through basic mat and scripting lingo</span>.</p>
<p><span style="font-family: arial,helvetica,sans-serif;">This series is designed to move artists into more technical subjects easily and apply them to appropriate subjects for real production.  <a href="http://www.vfxsolution.com/site/video/tuts/MaxScriptBasics_01/MaxscriptBasics_01.avi">LINK HERE</a></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><br />
</span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><br />
</span></p>
<p><a href="http://vimeo.com/6224743"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tra1-300x293.jpg" alt="" width="124" height="121" /></a>Check out this Transformers Logo tutorial from Tendest.com.  <a href="http://vimeo.com/6224743">LINK HERE</a></p>
<p><a href="http://www.free3dtutorials.com/projects/3d-max/making-of-3d-asian-girl.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/figure01.jpg" alt="" width="191" height="164" /></a></p>
<p><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;"><strong>Info </strong></span><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;"> Hello viewer My name is Gourav Sharma. 3D Asian girl is my 1st attempt to make a realistic looking 3d girl! Software i used -3ds max 2008 and photoshop cs.<strong> Inspiration</strong> I got this information from my friend she told me that her one friend got pregnent coz of not using condom! we can&#8217;t stop anyone for having sex but we can be aware for safe sex !  <a href="http://www.free3dtutorials.com/projects/3d-max/making-of-3d-asian-girl.php">LINK HERE</a></span></p>
<p><a href="http://www.free3dtutorials.com/art-theory/mudbox/whats-new-in-mudbox-2010-extraction.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/extraction-video-thumbnail.jpg" alt="" width="189" height="141" /></a><span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"><strong>&#8220;</strong><span lang="EN-US">What’s new in Mudbox 2010 – Extraction</span><strong>&#8221; by Ashraf Aiad</strong></span></p>
<p><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;">In this series of podcasts we will explore some of the new features in Mudbox 2010. The extraction user interface has been improved to allow extraction from diffrent levels.  <a href="http://www.free3dtutorials.com/art-theory/mudbox/whats-new-in-mudbox-2010-extraction.php">LINK HERE</a></span></p>
<p><a href="http://www.free3dtutorials.com/art-theory/mudbox/what-s-new-in-mudbox-2010-fbx.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fbx-video-thumbnail.jpg" alt="" width="189" height="142" /></a><span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"><strong>&#8220;</strong><span lang="EN-US">What’s new in Mudbox 2010 – FBX</span><strong>&#8221; by Ashraf Aiad</strong></span></p>
<p><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;">In this series of podcasts we will explore some of the new features in Mudbox 2010 Transferring your work between 3D applications is much simpler now that Mudbox supports the Autodesk FBX file format.  <a href="http://www.free3dtutorials.com/art-theory/mudbox/what-s-new-in-mudbox-2010-fbx.php">LINK HERE</a></span></p>
<p><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;"><a href="http://www.free3dtutorials.com/projects/3d-max/rifleman.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/wow_rifleman.jpg" alt="" width="193" height="145" /></a></span><span style="font-family: Arial,Helvetica,sans-serif; font-size: small;">&#8220;<strong>Rifleman</strong>&#8221; by Robin Benes </span></p>
<p class="style6"><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;">I will show you how I proceeded with the modelling, texturing,postproduction.  The most inspiring thing for me is art by Blizzard entertainment and becouse I´m a big fan of Warcraft i have started work on &#8220;my&#8221; Rifleman.  <a href="http://www.free3dtutorials.com/projects/3d-max/rifleman.php">LINK HERE</a></span></p>
<p class="style6">
<p class="style6">
<p class="style6"><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;"><a href="http://www.nalvfx.com.ar/tutorials/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/part5_explosion_B.jpg" alt="" width="201" height="123" /></a>Nahuel&#8217;s 5 part tutorial series called The Truck on compositing a realistic explosion and fire into a peice of moving footage.  Click the image to go to the page with the models and project files available for download, and click the individual links for direct links to the video tutorials<br />
</span></p>
<p class="style6"><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;"><a href="http://www.nalvfx.com.ar/truck-tutorials/01_matchmoving.htm">Part 1</a> <a href="http://www.nalvfx.com.ar/truck-tutorials/02_preparing_the_scene.htm">Part 2</a> <a href="http://www.nalvfx.com.ar/truck-tutorials/03_creating_the_missile.htm">Part 3</a> <a href="http://www.nalvfx.com.ar/truck-tutorials/04_explosion_A.htm">Part 4</a> <a href="http://www.nalvfx.com.ar/truck-tutorials/05_explosion_B.htm">Part 5</a></span></p>
<p class="style6">
<p class="style6">
<p class="style6"><span style="font-family: Arial,Helvetica,sans-serif; font-size: x-small;"><a href="http://www.applemotion.net/files/9899ac1884ecc509b8f2cc1b66d4b37b-173.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mbs_text_03.png" alt="" width="266" height="148" /></a></span>On MacBreak Studio, I talk with Steve Martin about the             new text styling and animation tools in Motion 4. Watch             it in iTunes <a rel="external" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?i=61304073&amp;id=287113664" target="_blank">here</a> or on the web <a rel="external" href="http://www.pixelcorps.tv/macbreak_studio055" target="_blank">here</a>.</p>
<p class="style6">
<p class="style6">
<p class="style6">
<p class="style6">
<p class="style6"><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_9/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/18-2.jpg" alt="" width="165" height="165" /></a></p>
<p>In the monthly video tutorials that Chris and Trish Meyer have been releasing, this month&#8217;s video is on understanding how shape layers work.</p>
<p><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_9/">Visit Tutorial</a></p>
<p><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_10/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/18-2.jpg" alt="" width="165" height="165" /></a></p>
<p>This tutorial goes over the procedure of rendering a movie from After Effects, including how to use the Render Queue.  <a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_10/">LINK HERE</a></p>
<p><a href="http://blogs.adobe.com/genesisproject/2009/09/adobe_beginner_classes_episode_22.html#more"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/25-1.jpg" alt="" width="165" height="165" /></a></p>
<p>Dennis Radeke shows you how to create some realistic fog inside of AE using Fractal Noise and some masks.</p>
<p><a href="http://blogs.adobe.com/genesisproject/2009/09/adobe_beginner_classes_episode_22.html#more">Visit Tutorial</a></p>
<p><a href="http://projuice.org/VirtualBackground.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/VirtualBG.jpg" alt="" width="209" height="117" /></a></p>
<p class="style4">Nick takes us through the steps of  creating a simple 3D background for a green screen interview type scenario.</p>
<p class="style4">A quick an easy technique to get a professional look for your next corporate production.  <a href="http://projuice.org/VirtualBackground.html">LINK HERE</a></p>
<p class="style4">
<p class="style4"><a href="http://projuice.org/PlasmaScreen.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PlasmaScreenEffect.jpg" alt="" width="221" height="124" /></a></p>
<p class="style4">In preparaation for a web series that Pro Juice have in pre-production, i&#8217;ve been playing around with some effects that are to appear in a number of the episodes.</p>
<p class="style4">The first effect is replicating the look of a large screen plasma TV. One of the characters appears on a screen mounted on a wall and then interacts with the characters in the room. It looks like we will achieve the effect in post, so in this tutorial i take you through some of the steps involved in creating this dot-matrix type pattern which is in effect a working style guide for some effects that will appear in the web series &#8211; <a href="http://scienceofnight.com/" target="_blank">The Science of Night</a>.  <a href="http://projuice.org/PlasmaScreen.html">LINK HERE</a></p>
<p class="style4"><a href="http://projuice.org/BadTV.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/BadTVScreenEffect.jpg" alt="" width="218" height="122" /></a>Nick takes us through the steps of how to manipulate the settings in the default Bad TV Effect in Final Cut Pro and create an original rolling analogue TV effect.  <a href="http://projuice.org/BadTV.html">LINK HERE</a></p>
<p class="style4">
<p class="style4">
<p class="style4">
<p class="style4"><a href="http://pariahstudios.co.uk/Project_chair.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shapeimage_11.png" alt="" width="226" height="125" /></a></p>
<p class="style4">In the first stage of building a scene Rob shows you how to use a variety of tools to build a chair. Starting with a spline and a sweep nurbs, you will learn how to create a frame. Then on to poly objects, using soft selections, magnet, bevel, extrude and more to create realistic cushions. Finish off with some texturing and get ready for part two.  <a href="http://pariahstudios.co.uk/Project_chair.html">LINK HERE</a></p>
<p class="style4">
<p class="style4"><a href="http://pariahstudios.co.uk/Project_bath.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shapeimage_12.png" alt="" width="256" height="142" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">In the second stage of building a scene Rob shows you how to use a variety of tools to build a bath tub, with taps and even a towel created using the clothilde engine.  Move on to apply textures and render a test, ready for part 3.  <a href="http://pariahstudios.co.uk/Project_bath.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://pariahstudios.co.uk/Project_sink.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Sink_ex.jpg" alt="" width="255" height="143" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt; line-height: 22.8px;">In the third part of the series, you will learn how to create a cabinet, complete with a sink, taps, and a mirror.  Add some details and group everything together for easy import into the final scene.  The next tutorial will cover setting up the room, adding materials and final modelling, before moving on to lighting and rendering.  <a href="http://pariahstudios.co.uk/Project_sink.html">LINK HERE</a></p>
<p class="style4">
<p class="style4"><a href="http://pariahstudios.co.uk/Project_scene.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shapeimage_13.png" alt="" width="254" height="140" /></a>In the fourth part of the series, you will learn how to set up the scene. Starting with building the room itself, adding a few props and then adding materials. See how mograph was used to build a lighting rig and a quick look at using photoshop to paint some textures. Also learn a quick tip for speedy navigating a scene without having to re-adjust your view for render time.  <a href="http://pariahstudios.co.uk/Project_scene.html">LINK HERE</a></p>
<p class="style4">
<p class="style4">
<p class="style4">
<p class="style4"><a href="http://pariahstudios.co.uk/tut_004.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shapeimage_9.png" alt="" width="254" height="138" /></a></p>
<p class="style4">Mograph’s tracer object lets you easily generate and animate tendrils that follow any object. This tutorial shows you how easy it is.  <a href="http://pariahstudios.co.uk/tut_004.html">LINK HERE</a></p>
<p class="style4">
<p class="style4">
<p class="style4"><a href="http://pariahstudios.co.uk/tut_002.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Screenshot2009-09-21at002252.png" alt="" width="255" height="143" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">Use the fracture object in cinema 4d to create an exploding logo, which is easily animateable.  <a href="http://pariahstudios.co.uk/tut_002.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://pariahstudios.co.uk/tut_005.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shapeimage_4.png" alt="" width="255" height="136" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">Learn how to use Maxon’s exchange plugin to send 3d data from cinema 4D to After Effects, for easy compositing.  <a href="http://pariahstudios.co.uk/tut_005.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://pariahstudios.co.uk/tut_003.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shapeimage_8.png" alt="" width="254" height="140" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">Why build your model and animate the long way when mograph can do almost of it for you? Watch and find out how.  <a href="http://pariahstudios.co.uk/tut_003.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://pariahstudios.co.uk/tut_001.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shapeimage_7.png" alt="" width="254" height="140" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">Use the mograph module in cinema 4d to create a sci-fi scene, saving a lot of time and effort.  <a href="http://pariahstudios.co.uk/tut_001.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://pariahstudios.co.uk/tut_007.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Avebury.jpg" alt="" width="255" height="127" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">Learn to how to easily set up a hair material and the scene it’s in to create realistic grass. It catches a lot of people out but once you see what is involved (which isn’t much) you can get some really nice results with a minimum of effort.  <a href="http://pariahstudios.co.uk/tut_007.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.cgswot.com/tutorial/tutorial_18.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/cgswot_quick-tip200x150.jpg" alt="" width="200" height="150" /></a></p>
<div class="tutorial_desc">
<ul>
<li>The first of many &#8220;Quick Tips&#8221; we hope to provide which will allow you to save time, effort and headaches&#8230;</li>
<li>If you have ever had Z-Depth channel information which just wont let you get good Depth of Field, here is the solution&#8230;</li>
<li>This fix allows you to correct the problem in After Effects without having to go back into 3D and re-render&#8230;</li>
</ul>
<p><a href="http://www.cgswot.com/tutorial/tutorial_18.html">LINK HERE</a></div>
<div class="tutorial_desc"><a href="http://www.cgswot.com/tutorial/tutorial_19.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/running-water200x150.jpg" alt="" width="200" height="150" /></a></div>
<div class="tutorial_desc">
<ul>
<li>Learn how to create realistic running water in After Effects&#8230;</li>
<li>Use particles to drive an image map displacement effect based on a background still image&#8230;</li>
<li>You will learn how to use CCGlass to achieve a Specular highlight for added realism&#8230;</li>
</ul>
<p><a href="http://www.cgswot.com/tutorial/tutorial_19.html">LINK HERE</a></div>
<div class="tutorial_desc"><a href="http://www.cgswot.com/tutorial/tutorial_20.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/no-bones-rig200x150.jpg" alt="" width="200" height="150" /></a></div>
<div class="tutorial_desc">
<ul>
<li>Introduction to basic 3D rigging using only pivot points and linking&#8230;</li>
<li>Learn about IK versus FK rigging for animation and how to set up IK controllers&#8230;</li>
<li>You will learn use the Layer Manager to separate Mesh objects from Rig objects&#8230;</li>
</ul>
<p><a href="http://www.cgswot.com/tutorial/tutorial_20.html">LINK HERE</a></div>
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.lfp-industries.com/apps/videos/videos/view/4625133"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/38.jpg" alt="" width="165" height="165" /></a></p>
<p>Using some particle systems, 3d cameras, and texture compositing, Levi shows you how to create a cool looking title sequence.</p>
<p><a href="http://www.lfp-industries.com/apps/videos/videos/view/4625133">Visit Tutorial</a></p>
<p><a href="http://www.lfp-industries.com/apps/videos/videos/view/4956919"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/39.jpg" alt="" width="165" height="165" /></a></p>
<p>Using a day for night technique, some roto, color correction and fractal noise, learn to make a nice sunny day look like a horrible, knock-out-your-power storm.</p>
<p><a href="http://www.lfp-industries.com/apps/videos/videos/view/4956919">Visit Tutorial</a></p>
<p><a href="http://cinema4dvids.blogspot.com/2009/07/water-faucet-tutorial.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogfaucet.jpg" alt="" width="200" height="200" /></a>Quick and easy way of a not very detailed water faucet. Perfect for those quick distant shots and angles. Obviously for close ups more details and variation would be needed but this should get you started. Enjoy  <a href="http://cinema4dvids.blogspot.com/2009/07/water-faucet-tutorial.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/07/easy-to-use-bend-deformer.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogbenddeformer.jpg" alt="" width="200" height="200" /></a>In this tutorial I go through the easy use of the bend deformer in C4D  <a href="http://cinema4dvids.blogspot.com/2009/07/easy-to-use-bend-deformer.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/07/spinning-object.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogspinningobject.jpg" alt="" width="200" height="200" /></a> See how easy and quick it is to spin an object. In C4D  <a href="http://cinema4dvids.blogspot.com/2009/07/spinning-object.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/07/explosion-deformer.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogexplosion.jpg" alt="" width="200" height="200" /></a> How to use the explosion deformer easily and effective in C4D.  <a href="http://cinema4dvids.blogspot.com/2009/07/explosion-deformer.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/08/chess-queen-modeling-tutorial.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogchesspiece.jpg" alt="" width="200" height="200" /></a> Showing you how to model a chess queen piece using only a bezier spline in C4D. <a href="http://cinema4dvids.blogspot.com/2009/08/chess-queen-modeling-tutorial.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/08/chess-board-modeling.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogchess.jpg" alt="" width="200" height="200" /></a>Following on from the Chess Queen piece tutorial heres one on how to model the board. I did however use the old tutorial from Maxon on modeling the board. It was the first ever written tutorial I followed and therefore I am now showing you with a video on how to do it.  <a href="http://cinema4dvids.blogspot.com/2009/08/chess-board-modeling.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/08/improving-blueprints-reference-images.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogblueprints.jpg" alt="" width="200" height="200" /></a>An effective way to improve the quality of your blueprints or reference images to get rid of the nasty &#8216;blur&#8217; and distortion. Its my common method to work with references and images within Cinema 4D although many use references and images as a background instead of on a plane now. But as you can see this way also has an advantage if your blueprint isnt top notch quality. Enjoy  <a href="http://cinema4dvids.blogspot.com/2009/08/improving-blueprints-reference-images.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/08/mograph-fire.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogmographfire.jpg" alt="" width="200" height="200" /></a> How to create fire using the mograph module.  More specifically the Mograph Displace Deformer.  <a href="http://cinema4dvids.blogspot.com/2009/08/mograph-fire.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/08/cinema-4d-to-photoshop-exporting.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogc4dtops.jpg" alt="" width="200" height="200" /></a> I show you a quick way to export from Cinema4D to Photoshop including lights, layers, reflection and more. <a href="http://cinema4dvids.blogspot.com/2009/08/cinema-4d-to-photoshop-exporting.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/09/basic-lcd-modeling.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dbloglcd.jpg" alt="" width="200" height="200" /></a>Video tutorial showing how easy it is to make a basic LCD model using one cube and a few spheres. Good tutorial for those wanting to see how the Extrude tool works.  <a href="http://cinema4dvids.blogspot.com/2009/09/basic-lcd-modeling.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/09/basic-cable-wire-modeling.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogcable.jpg" alt="" width="200" height="200" /></a> Tutorial showing how to easy create a basic wire or cable using only a spline and circle.  <a href="http://cinema4dvids.blogspot.com/2009/09/basic-cable-wire-modeling.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/09/bridge-basics.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogbridgebasics.jpg" alt="" width="200" height="200" /></a> Here I show you the main ways to create a bridge or fill a gap.  Also shows how to create a &#8216;hole.&#8217;  <a href="http://cinema4dvids.blogspot.com/2009/09/bridge-basics.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/09/basic-cage-model-using-atom-array.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogcage.jpg" alt="" width="200" height="200" /></a> The reason for this quick tutorial was to show you how to use the Atom Array quickly and its main purpose.  <a href="http://cinema4dvids.blogspot.com/2009/09/basic-cage-model-using-atom-array.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/10/cinema-4d-ring-modeling.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dblogrings.jpg" alt="" width="200" height="200" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">Basic tutorial showing how easy it is to model a ring for example a wedding ring.  <a href="http://cinema4dvids.blogspot.com/2009/10/cinema-4d-ring-modeling.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/10/table-lamp-using-loft-nurbs.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dbloglamp.jpg" alt="" width="200" height="200" /></a> Modeling a Table Lamp using Loft Nurbs tutorial.  Good for the quick easy table lamp models needed.  <a href="http://cinema4dvids.blogspot.com/2009/10/table-lamp-using-loft-nurbs.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://cinema4dvids.blogspot.com/2009/10/quick-grass.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dbloggrass.jpg" alt="" width="200" height="200" /></a>A quick video tutorial showing the basics of how to create grass using the Hair module in cinema4D. Obviously the hair module is needed for this. <a href="http://cinema4dvids.blogspot.com/2009/10/quick-grass.html"> LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p><a href="http://vimeo.com/6301252"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutorials-keylight.png" alt="" width="532" height="132" /></a><a href="http://www.digitalhitchhiker.com/tutorials.php#Keying%20Footage%20With%20Keylight">Keying Footage With Keylight</a><strong> Software Used:</strong> After Effects<strong> Overview:</strong> In this tutorial we look at the basics of keying footage in After Effects using the plugin Keylight. This tutorial doesn&#8217;t go over all the buttons and switches of the plugin but gives you enough to get started and understanding how it works.<strong> View:</strong> <a title="View Tutorial" href="http://vimeo.com/6301252">View Tutorial</a></p>
<p><a href="http://www.vimeo.com/3666656"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutorials-simpleexpressions.jpg" alt="" width="532" height="132" /></a><a href="http://www.digitalhitchhiker.com/tutorials.php#2%20Simple%20Expressions%20In%20After%20Effects">2 Simple Expressions In After Effects</a><strong> Software Used:</strong> After Effects<strong> Overview:</strong> In this After Effects tutorial focus on two simple expressions. The two expressions used are; loopOut(); and Wiggle(2,2);    For more information on expressions in After Effects check out <a href="http://aenhancers.com/">AE Enhancers</a> and the tutorials by Harry Frank over at <a href="http://www.graymachine.com/">graymachine.com.</a><strong> View:</strong> <a title="View Tutorial" href="http://www.vimeo.com/3666656">View Tutorial</a></p>
<p><a href="http://vimeo.com/5731309"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutorials-roto.jpg" alt="" width="532" height="132" /></a><a href="http://www.digitalhitchhiker.com/tutorials.php#Basics%20Of%20Rotoscoping%20In%20After%20Effects">Basics Of Rotoscoping In After Effects</a><strong> Software Used:</strong> After Effects<strong> Overview:</strong> In this tutorial we look at the basics of rotoscoping in After Effects. This tutorial is for beginners and should give you an idea of what rotoscoping is and how essential it can me to any project.<strong> View:</strong> <a title="View Tutorial" href="http://vimeo.com/5731309">View Tutorial</a></p>
<p><a href="http://www.digitalhitchhiker.com/tutorials.php#Creating%20A%20Wipe%20With%20A%20Basic%20Mask%20Animation"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutorials-wipe.jpg" alt="" width="528" height="131" /></a><a href="http://www.digitalhitchhiker.com/tutorials.php#Creating%20A%20Wipe%20With%20A%20Basic%20Mask%20Animation">Creating A Wipe With A Basic Mask Animation</a><strong> Software Used:</strong> After Effects<strong> Overview:</strong> In this tutorial we look at creating a wipe by animating masks in After Effects. This tutorial is for beginners and should give you an idea of how to animate a mask and what alpha channels are.<strong> View:</strong> <a title="View Tutorial" href="http://www.vimeo.com/3666656">View Tutorial</a></p>
<p><a href="http://www.vimeo.com/5538916"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutorials-counter.jpg" alt="" width="524" height="130" /></a><a href="http://www.digitalhitchhiker.com/tutorials.php#Simple%20Counter%20Expression%20In%20After%20Effects">Simple Counter Expression In After Effects</a><strong> Software Used:</strong> After Effects<strong> Overview:</strong> This is my first After Effects video tutorial so please take that into consideration. In this tutorial I go through the basics of how you add an expression in After Effects. I focus on setting up a simple counter expression using an expression and the slider control effect. Here is the expression used;   val = effect(&#8220;Slider Control&#8221;)(&#8220;Slider&#8221;); numDec = 0; // digits to right of decimal numDigit = 2; // digits to left of decimal if (val &lt; 0) sign = &#8220;-&#8221; else sign = &#8220;&#8221;; s = Math.abs(val).toFixed(numDec); while (s.length &lt; numDigit + numDec + 1) s = &#8220;0&#8243; + s; sign + s         For more information on expressions in After Effects check out <a href="http://aenhancers.com/">AE Enhancers</a> and the tutorials by Harry Frank over at <a href="http://www.graymachine.com/">graymachine.com.</a><strong> View:</strong> <a title="View Tutorial" href="http://www.vimeo.com/3666656">View Tutorial</a></p>
<p><a href="http://www.vimeo.com/3687832"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutorials-realflowintro.jpg" alt="" width="521" height="129" /></a><a href="http://www.digitalhitchhiker.com/tutorials.php#Intro%20To%20Realflow">Intro To RealFlow &#8211; Basic User Interface</a><strong> Software Used:</strong> RealFlow<strong> Overview:</strong> In this first of hopefully many <a href="http://www.realflow.com/">RealFlow</a> tutorials I go over the basic user interface and layout. I show you how to navigate around and manipulate objects in a scene. This tutorial is just to get your feet a little wet and introduce you to <a href="http://www.realflow.com/">RealFlow</a> and understand where all the basic buttons are.<strong> View:</strong> <a title="View Tutorial" href="http://www.vimeo.com/3687832">View Tutorial</a></p>
<p><a href="http://cgpov.com/?p=193"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/buildinggen_01_sm.jpg" alt="" width="231" height="130" /></a>Tyson Ibele has created an amazing free script for 3DS Max that generates complex buildings with mere clicks. If you haven’t picked this one up you need to asap! This script is the reason I love Max. No other community would share such a powerful script for free. <a href="http://www.tysonibele.com/">LINK HERE</a></p>
<p><a href="http://www.katsbits.com/htm/tutorials/blender-exporting-frenzoo-dae-efa-converter.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blender-objects-to-export-selected_.jpg" alt="" width="211" height="159" /></a>New tutorial uploaded showing the process of exporting content into the correct format for use in <a title="Frenzoo 3D chat service" href="http://www.frenzoo.com/" target="_blank">Frenzoo</a>, a 3D chat service that allows users to create their own 2D and 3D custom content. As with is common with most services like this, the content can be exported out directly from 3DS Max but not other applications so there are a couple of extra steps required to get files and content set up properly for use. <a title="Exporting models to Frenzoo from Blender 3D" href="http://www.katsbits.com/htm/tutorials/blender-exporting-frenzoo-dae-efa-converter.htm" target="_self">Read how to export models to Frenzoo</a>.</p>
<p><a href="http://www.katsbits.com/htm/tutorials/blender-collada-dae-export-o3d-conversion.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blender-collada-o3d-export-models-o.jpg" alt="" width="216" height="136" /></a>New tutorial uploaded on <a title="Exporting models from Blender to Open 3D *.o3d format" href="http://www.katsbits.com/htm/tutorials/blender-collada-dae-export-o3d-conversion.htm" target="_self">exporting models to the Open 3D *.o3d format</a>, or more correctly the *.o3dtgz format.  <a href="http://www.katsbits.com/htm/tutorials/blender-collada-dae-export-o3d-conversion.htm">LINK HERE</a></p>
<p><a href="http://www.katsbits.com/htm/tutorials/blender-baking-normal-maps-from-models.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blender-bake-normal-maps-models-tex.jpg" alt="" width="212" height="158" /></a>Most modern games use normal maps and luckily for Blender users the program has a native abilty to render bake them from high resolution meshes&#8230;  <a href="http://www.katsbits.com/htm/tutorials/blender-baking-normal-maps-from-models.htm">LINK HERE</a></p>
<p><a href="http://embryo.me.uk/wp/2009/09/25/embryo-gold-animation/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/embryo_gold.jpg" alt="" width="390" height="70" /></a>I am very proud of what I have achieved by working on this animation. In this tutorial I will show you how to make gold typography with a see through mesh.  <a href="http://embryo.me.uk/wp/2009/09/25/embryo-gold-animation/">LINK HERE</a></p>
<p><a href="http://forcg.com/tutorials/drawing/how-to-create-a-3d-magic-illustration-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview2002.jpg" alt="" width="203" height="203" /></a></p>
<div class="excerpt">
<p>In this tutorial, I will show you how to create an awesome 3D magic top-hat! We will use 3ds Max and Adobe Photoshop to render and then post-process the image.</p></div>
<div class="excerpt"><a title="How to Create a 3D Magic Illustration in 3ds Max" href="http://forcg.com/tutorials/drawing/how-to-create-a-3d-magic-illustration-in-3ds-max/">LINK HERE</a></div>
<div class="excerpt"><a href="http://forcg.com/tutorials/animation/create-an-awesome-sci-fi-3d-tunnel-effect-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-49.jpg" alt="" width="200" height="200" /></a></p>
<div class="excerpt">
<p>In this tutorial, I will show you how to create an outstanding 3D tunnel animation! We will use 3ds Max to create a tunnel, add some materials and set up lightings and then we will use Adobe After Effects to post-process entire animation! So, let’s get started!</p></div>
<div class="excerpt"><a title="Create an Awesome Sci-fi 3D Tunnel Effect in 3ds Max" href="http://forcg.com/tutorials/animation/create-an-awesome-sci-fi-3d-tunnel-effect-in-3ds-max/">LINK HERE</a></div>
</div>
<div class="excerpt"><a href="http://forcg.com/tutorials/lighting-rendering/create-a-beautiful-3d-text-effect-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview2001-1.jpg" alt="" width="200" height="200" /></a></p>
<div class="excerpt">
<p>This tutorial will show you how to create an interesting 3D text image. It will explain you how to set up your rendering engine to render glossy surfaces and create some glossy materials as borders of your letters. Then, we will create a simple background for your rendered text. Let’s get started!</p></div>
<div class="excerpt"><a title="Create a Beautiful 3D Text Effect in 3ds Max" href="http://forcg.com/tutorials/lighting-rendering/create-a-beautiful-3d-text-effect-in-3ds-max/">LINK HERE</a></div>
</div>
<div class="excerpt"><a href="http://www.cgcookie.com/articles/2009/10/12/the-solidify-selection-script"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/solidify_script_thumb.jpg" alt="" width="210" height="131" /></a>In this tutorial, we’ll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second “skin” to it based on the selected geometry.  <a href="http://www.cgcookie.com/articles/2009/10/12/the-solidify-selection-script" target="_blank">LINK HERE</a></div>
<div class="excerpt"><a href="http://blendernewbies.blogspot.com/2009/10/video-tutorial-basic-blocking-for-3d.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/hand_blocking_thumb.jpg" alt="" width="265" height="119" /></a>In this tutorial, we&#8217;ll be taking a look at the basic blocking for modeling a 3d cartoon hand.  <a href="http://blendernewbies.blogspot.com/2009/10/video-basic-hand-structure-for-3d.html">Part 1</a> <a href="http://blendernewbies.blogspot.com/2009/10/video-tutorial-basic-blocking-for-3d.html">Part 2</a></div>
<div class="excerpt"><a href="http://blendernewbies.blogspot.com/2009/09/video-tutorial-modeling-smooth-t-joint.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tjoint_render.jpg" alt="" width="208" height="157" /></a>In this Blender tutorial, we&#8217;ll be taking a look at how to model a smooth t-joint connection. This technique is something you might want to consider when simply intersecting two cylinders doesn&#8217;t quite give you the appearance you need.  <a href="http://blendernewbies.blogspot.com/2009/09/video-tutorial-modeling-smooth-t-joint.html">LINK HERE</a></div>
<div class="excerpt"><a href="http://blendernewbies.blogspot.com/2009/09/video-adding-transitions-to-camera.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/cam_change_transition_thumb.jpg" alt="" width="208" height="130" /></a>In this Blender tutorial, we&#8217;ll take a look at how to add simple transitions to camera changes in an animation. This will be accomplished using Blender&#8217;s Video Sequence Editor.  <a href="http://blendernewbies.blogspot.com/2009/09/video-adding-transitions-to-camera.html">LINK HERE</a></div>
<div id="apDiv1"><a href="http://www.3d-resources.com/3d_studio_max_tutorials/texturing_brick_material_step_by_step_tutorial.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/015.jpg" alt="" width="210" height="141" /></a>Brick is one of the Popular material that we usually often used in 3ds Max. The brick’s application as wall constructor or wall exspose. Behind as Architectural element, the bricks are usually used in the Game and Industry. This tutorial will guide u how to make your own bricks material step by step, and I assume that it really works for the beginner, and that you have a great understanding of basic geometry.  <a href="http://www.3d-resources.com/3d_studio_max_tutorials/texturing_brick_material_step_by_step_tutorial.html">LINK HERE<br />
</a></div>
<div><a href="http://www.mediafire.com/?jwujg2dzcpt"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tearing_videotut-1.jpg" alt="" width="196" height="146" /></a>Video Tutorial for Cinema 4D &#8211; Tearing cloth with an object &#8211; swf format &#8211; 4.6mb  Password : www.jag4d.com  Create a cloth and activate the tearing option, place the cloth in a ClothNURBS object. Create a collider object and move it through the cloth, fixing the border of  the cloth and moving the collider through the middle will work in any case.  <a href="http://www.mediafire.com/?jwujg2dzcpt">LINK HERE</a></p>
<p><a href="http://www.mediafire.com/?ddzwzdzwhj0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/belt_videotut-1.jpg" alt="" width="201" height="149" /></a></p>
<p>Video Tutorial for Cinema 4D &#8211; Clothilde with belt &#8211; swf format &#8211; 4.6mb</p>
<p>Password : www.jag4d.com  <a href="http://www.mediafire.com/?ddzwzdzwhj0">LINK HERE</a></p>
<p><a href="http://www.mediafire.com/?0hzmg14hyjy"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/normalmap_videotut-1.jpg" alt="" width="201" height="150" /></a></p>
<p>Video Tutorial for Cinema 4D &#8211; Normal Map &#8211; swf format &#8211; 6mb  One technology that is widely used for the modern game is a normal mapping. Normal mapping is a way to handle a light to the surface with a height / depth specific. Normal mapping can be similar / the same as the bump mapping. At the game level is higher are typically used where the effect of parallax mapping from a depth of a surface can be drawn with only one additional texture only. Normal mapping is used to produce a highly detailed image by using only some polygon.  <a href="http://www.mediafire.com/?0hzmg14hyjy">LINK HERE</a></p>
<p><a href="http://www.fileqube.com/shared/RbPOkORzw109260"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fingersetup.jpg" alt="" width="199" height="248" /></a>Finger Setup &#8211; swf Format 31 mb Password: www.free-tutorials.freesitespace.net</p>
<p><a href="http://www.fileqube.com/shared/RbPOkORzw109260">LINK HERE</a></p>
<p><a href="http://www.ziddu.com/download/2221382/skinwithclaudebonet.rar.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/skinclaudebonet.jpg" alt="" width="177" height="200" /></a>Video Tutorial for Cinema 4D &#8211; Skin with Claude Bonet &#8211; swf format &#8211; 4.1mb  Password : www.free-tutorials.freesitespace.net  <a href="http://www.ziddu.com/download/2221382/skinwithclaudebonet.rar.html">LINK HERE</a></div>
<p><a href="http://www.ziddu.com/download/2201689/uvexport_bodypaint.rar.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/basicuvexport.jpg" alt="" width="178" height="185" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">Video Tutorial for Cinema 4D &#8211; Basic UV Export &#8211; swf format &#8211; 1.5mb  Password : www.free-tutorials.freesitespace.net  <a href="http://www.ziddu.com/download/2201689/uvexport_bodypaint.rar.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/particles/particles.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/FirstFrameSM290.png" alt="" width="232" height="130" /></a>In this tutorial you&#8217;ll learn how to use the particle system included with Cinema 4D. You&#8217;ll also learn how to use gravity, wind, deflectors, destroyers and rotation with your particles.  <a href="http://www.c4dtraining.com/Tutorials/particles/particles.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/Lighting/Lighting.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/red290.png" alt="" width="230" height="129" /></a>In this first part of a multi-part tutorial you&#8217;ll learn about the settings in the general tab of lights. You&#8217;ll learn about the different types of lights, shadows and visible light.  <a href="http://www.c4dtraining.com/Tutorials/Lighting/Lighting.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/Lighting2/Lighting2.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blue290.png" alt="" width="232" height="130" /></a>In this second part of a multi-part tutorial you&#8217;ll learn about the settings in the details tab of lights. This includes: Inner angle, outer angle, aspect ratio, contrast, what a shadowcaster is for, falloff and the inverse square law for lighting as well as near clip and far clip. You will also see how to exclude objects from your lights and how to add noise to your volumetric lighting for a fog effect.  <a href="http://www.c4dtraining.com/Tutorials/Lighting2/Lighting2.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/multipleCameras/multipleCameras.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/firstFrameSM.png" alt="" width="290" height="163" /></a>In this tutorial you&#8217;ll learn how to use multiple cameras in your scene and switch between them with the Stage Object.  <a href="http://www.c4dtraining.com/Tutorials/multipleCameras/multipleCameras.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/images/WatchTutorialButton.png"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/FirstFrameSM-1.png" alt="" width="289" height="163" /></a>In this tutorial you’ll learn how to use a simple version of xpresso to help control your animations and reduce the amount of keyframing necessary. You’ll also learn how to use the cycle command in the Animation timeline.  <a href="http://www.c4dtraining.com/Tutorials/setDriver/setDriverProject.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/splineMask/splineMaskProject.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/FirstFrameSM-2.png" alt="" width="288" height="163" /></a>In this tutorial you’ll learn how to combine the MoGraph spline mask with the sound and delay effectors to create interesting shapes filled with clones.  <a href="http://www.c4dtraining.com/Tutorials/splineMask/splineMaskProject.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/emitterProject/emitterProject.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/FirstFrameSM-3.png" alt="" width="291" height="163" /></a>In this tutorial you’ll learn how to combine your Cinema 4D projects with After Effects. You will learn how to combine object buffers with external compositing tags and lights to use as emitters with Trapcode Particular in After Effects.  <a href="http://www.c4dtraining.com/Tutorials/emitterProject/emitterProject.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/DelayEffector/delayEffector.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/lamps490.jpg" alt="" width="285" height="163" /></a>In this tutorial you’ll learn how to add bounce using Mograph. Using a simple cloner object and a delay effector, you too can add spring to your step, or in this case to your lighting fixtures. Thanks to Ame for the inspiration for this tutorial!  <a href="http://www.c4dtraining.com/Tutorials/DelayEffector/delayEffector.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/Luminance/Luminance_GI.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/newSmallFrame.png" alt="" width="285" height="163" /></a>Tutorial showing you how to use Global Illumination to light your scenes.  <a href="http://www.c4dtraining.com/Tutorials/Luminance/Luminance_GI.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/Tutorials/textOnaSpline/textOnaSpline.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/FirstFrameSM2.png" alt="" width="285" height="163" /></a>Short tutorial showing you how to wrap text along a spline using the Mograph plugin.  <a href="http://www.c4dtraining.com/Tutorials/textOnaSpline/textOnaSpline.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;"><a href="http://www.c4dtraining.com/images/WatchTutorialButton.png"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/FirstFrameSM2-1.png" alt="" width="284" height="163" /></a>NURBS, NURBS, NURBS. Guess what this tutorial introduces you to. You’ll get a basic understanding of how to use the diffferent types of NURBS in C4D.  <a href="http://www.c4dtraining.com/Tutorials/Nurbs/IntroductiontoNurbs.html">LINK HERE</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt; text-align: center;"><a href="http://greyscalegorilla.com/blog/2009/10/new-five-second-project-fast-food/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/FastFood1000.jpg" alt="" width="597" height="119" /></a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p><strong>This Time With Prizes From VideoHive!</strong></p>
<p>Yep, It’s True! <a href="http://videohive.net/" target="_blank">Videohive.net</a> has graciously sponsored the latest five second project with $100 worth of credit to spend on their After Effects projects and Video Loops. $50 will go to the winner and $50 will be given to a random winner picked from all the entries. Check out their new site re-design and especially their After Effect Projects. You can even<a href="http://videohive.net/wiki/selling/author-selling/author-program/" target="_blank"> sell your own AE projects through VideoHive</a> and get paid! Support our sponsor and go check them out<br />
<strong>What Are Five Second Projects?</strong><br />
We all want to make cool shit for our reel right? Sometimes you just need a theme to get you started… Some rules to fight against. Use the theme “Fast Food” to make a five second motion piece and link it in the comments of this blog post. Please be sure to post a link in this post’s comments to ensure me seeing it.</p>
<p>Photographers, use the theme, “Fast Food” to go shoot a photo. Link it in the <a href="http://www.flickr.com/groups/1155044@N24/" target="_blank">Flickr group.</a></p>
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="paragraph_style" style="padding-bottom: 0pt;">
<p class="style4">
<p class="style4">
<p class="style4">
<p class="style4">
<p class="style4">
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<div id="leoHighlights_iframe_modal_div_container" style="border: 1px solid black; position: absolute; visibility: hidden; display: none; width: 394px; height: 40px; z-index: 32768; background-color: white;" onmouseover="leoHighlightsHandleIFrameMouseOver();" onmouseout="leoHighlightsHandleIFrameMouseOut();">
<div id="leo_iFrame_closebar" style="position: absolute; top: 0px; left: 0px; width: 394px; height: 40px; z-index: 32768; background-image: url(chrome://shim/content/highlightsFilter-1/header.gif);"><a href="javascript: leoHighlightsIFrameClose();"></a></div>
</div>
<p><script type="text/javascript">// <![CDATA[
     createInlineScriptElement("var%20LEO_HIGHLIGHTS_DEBUG%20%3D%20true%3B%0Avar%20LEO_HIGHLIGHTS_DEBUG_POS%20%3D%20false%3B%0Avar%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_MAX_HIGHLIGHTS%20%3D%20200%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_ID%20%3D%20%22leoHighlights_iframe%22%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_DIV_ID%20%3D%20%22leoHighlights_iframe_modal_div_container%22%3B%0Avar%20LEO_HIGHLIGHTS_SHOW_DELAY_MS%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_HIDE_DELAY_MS%20%3D%20750%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%20%3D%20%22transparent%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%20%3D%20%20%20%22rgb%28245%2C245%2C0%29%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20_leoHighlightsPrevElem%20%3D%20null%3B%0A%0A/**%0A%20*%20General%20method%20used%20to%20debug%20exceptions%0A%20*%20%0A%20*%20@param%20location%0A%20*%20@param%20e%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsReportExeception%28location%2Ce%29%0A%7B%0A%20%20%20if%28LEO_HIGHLIGHTS_DEBUG%29%0A%20%20%20%7B%0A%20%20%20%20%20%20alert%28%22EXCEPTION%3A%20%22+location+%22%3A%20%22+e+%0A%20%20%20%20%20%20%20%20%20%20%20%20%22%5Cn%5Ct%22+e.name+%22%5Cn%5Ct%22+%28e.number%260xFFFF%29+%22%5Cn%5Ct%22+e.description%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20dimensions%20object%0A%20*%20%0A%20*%20@param%20width%0A%20*%20@param%20height%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsDimension%28width%2Cheight%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.width%3Dwidth%3B%0A%20%20%20%09this.height%3Dheight%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.width+%22%2C%22+this.height+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsDimension%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20Position%20object%0A%20*%20%0A%20*%20@param%20x%0A%20*%20@param%20y%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPosition%28x%2Cy%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.x%3Dx%3B%0A%20%20%20%09this.y%3Dy%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.x+%22%2C%22+this.y+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPosition%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0Avar%20LEO_HIGHLIGHTS_ADJUSTMENT%20%3D%20new%20LeoHighlightsPosition%283%2C3%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C236%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C512%29%3B%0Avar%20LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%20%3D%2040%3B%0Avar%20LEO_HIGHLIGHTS_DIV_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.width%2C%0A%09%09%09LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0Avar%20LEO_HIGHLIGHTS_DIV_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.width%2C%0A%09%09LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0A%0A%0A/**%0A%20*%20Sets%20the%20size%20of%20the%20passed%20in%20element%0A%20*%20%0A%20*%20@param%20elem%0A%20*%20@param%20dim%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSetSize%28elem%2Cdim%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09//%20Set%20the%20popup%20location%0A%20%20%20%09elem.style.width%20%3D%20dim.width%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.width%29%0A%20%20%20%09%09elem.width%3Ddim.width%3B%0A%20%20%20%09elem.style.height%20%20%3D%20dim.height%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.height%29%0A%20%20%20%09%09elem.height%3Ddim.height%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20can%20be%20used%20for%20a%20simple%20one%20argument%20callback%0A%20*%0A%20*%20@param%20callName%0A%20*%20@param%20argName%0A%20*%20@param%20argVal%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSimpleGwCallBack%28callName%2CargName%2C%20argVal%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20if%28argName%29%0A%20%20%20%20%20%20%09gwObj.addParam%28argName%2CargVal%29%3B%0A%20%20%20%20%20%20gwObj.callName%28callName%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSimpleGwCallBack%28%29%20%22+callName%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20gets%20a%20url%20argument%20from%20the%20current%20document.%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetUrlArg%28url%2C%20name%20%29%0A%7B%0A%09%20%20name%20%3D%20name.replace%28/[%5C[]/%2C%22%5C%5C%5C[%22%29.replace%28/[%5C]]/%2C%22%5C%5C%5C]%22%29%3B%0A%09%20%20var%20regexS%20%3D%20%22[%5C%5C?%26]%22+name+%22%3D%28[^%26%23]*%29%22%3B%0A%09%20%20var%20regex%20%3D%20new%20RegExp%28%20regexS%20%29%3B%0A%09%20%20var%20results%20%3D%20regex.exec%28url%29%3B%0A%09%20%20if%28%20results%20%3D%3D%20null%20%29%0A%09%20%20%20%20return%20%22%22%3B%0A%09%20%20else%0A%09%20%20%20%20return%20results[1]%3B%0A%7D%0A%0A%0A/**%0A%20*%20This%20allows%20to%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsRedirectTop%28url%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%20%20%20%09%0A%20%20%20%09top.location%3Durl%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsRedirectTop%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22leoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsEvent%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20find%20an%20element%20by%20Id%0A%20*%20%0A%20*%20@param%20elemId%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsFindElementById%28elemId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20elem%3Ddocument.getElementById%28elemId%29%3B%0A%09%09if%28elem%29%0A%09%09%09return%20elem%3B%0A%09%09%0A%09%09/*%20This%20is%20the%20handling%20for%20IE%20*/%0A%09%09if%28document.all%29%0A%09%09%7B%0A%09%09%09elem%3Ddocument.all[elemId]%3B%0A%20%20%20%20%20%20%20%20%20if%28elem%29%0A%20%20%20%20%20%20%20%20%20%09return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20for%20%28%20var%20i%20%3D%20%28document.all.length-1%29%3B%20i%20%3E%3D%200%3B%20i--%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09elem%3Ddocument.all[i]%3B%0A%20%20%20%20%20%20%20%20%20%09if%28elem.id%3D%3DelemId%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%09%09%7D%0A%09%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsFindElementById%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%09return%20null%3B%0A%7D%0A%0A/**%0A%20*%20Get%20the%20location%20of%20one%20element%20relative%20to%20a%20parent%20reference%0A%20*%0A%20*%20@param%20ref%0A%20*%20%20%20%20%20%20%20%20%20%20%20the%20reference%20element%2C%20this%20must%20be%20a%20parent%20of%20the%20passed%20in%0A%20*%20%20%20%20%20%20%20%20%20%20%20element%0A%20*%20@param%20elem%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetLocation%28ref%2C%20elem%29%20%7B%0A%20%20%20var%20count%20%3D%200%3B%0A%20%20%20var%20location%20%3D%20new%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20var%20walk%20%3D%20elem%3B%0A%20%20%20while%20%28walk%20%21%3D%20null%20%26%26%20walk%20%21%3D%20ref%20%26%26%20count%20%3C%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%29%20%7B%0A%20%20%20%20%20%20location.x%20+%3D%20walk.offsetLeft%3B%0A%20%20%20%20%20%20location.y%20+%3D%20walk.offsetTop%3B%0A%20%20%20%20%20%20walk%20%3D%20walk.offsetParent%3B%0A%20%20%20%20%20%20count++%3B%0A%20%20%20%7D%0A%0A%20%20%20return%20location%3B%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20update%20the%20position%20of%20an%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20IFrame%0A%20*%20@param%20anchor%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsUpdatePopupPos%28iFrame%2Canchor%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20//%20Gets%20the%20scrolled%20location%20for%20x%20and%20y%0A%20%20%20%20%20%20var%20scrolledPos%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20if%28%20self.pageYOffset%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20self.pageXOffset%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20self.pageYOffset%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.scrollTop%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.documentElement.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.documentElement.scrollTop%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.body.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.body.scrollTop%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Get%20the%20total%20dimensions%20to%20see%20what%20scroll%20bars%20might%20be%20active%20*/%0A%20%20%20%20%20%20var%20totalDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%0A%20%20%20%20%20%20if%20%28document.all%20%26%26%20document.documentElement%20%26%26%20%0A%20%20%20%20%20%20%09document.documentElement.clientHeight%26%26document.documentElement.clientWidth%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09totalDim.width%20%3D%20document.documentElement.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.documentElement.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%20if%20%28document.all%29%0A%20%20%20%20%20%20%7B%20/*%20This%20is%20in%20IE%20*/%0A%20%20%20%20%20%09%20%09totalDim.width%20%3D%20document.body.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.body.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09%20totalDim.width%20%3D%20document.width%3B%0A%20%20%20%20%20%20%09%20totalDim.height%20%3D%20document.height%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Gets%20the%20location%20of%20the%20available%20screen%20space%0A%20%20%20%20%20%20var%20centerDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%3B%0A%20%20%20%20%20%20if%28self.innerWidth%20%26%26%20self.innerHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20self.innerWidth-%28totalDim.height%3Eself.innerHeight?16%3A0%29%3B%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20self.innerHeight-%28totalDim.width%3Eself.innerWidth?16%3A0%29%3B%20%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.clientHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.documentElement.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.documentElement.clientHeight%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.body.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.body.clientHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20//%20Get%20the%20current%20dimension%20of%20the%20popup%20element%0A%20%20%20%20%20%20var%20iFrameDim%3Dnew%20LeoHighlightsDimension%28iFrame.offsetWidth%2CiFrame.offsetHeight%29%0A%20%20%20%20%20%20if%20%28iFrameDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.width%20%3D%20iFrame.style.width.substring%280%2C%20iFrame.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20if%20%28iFrameDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.height%20%3D%20iFrame.style.height.substring%280%2C%20iFrame.style.height.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Calculate%20the%20position%2C%20lower%20right%20hand%20corner%20by%20default%20*/%0A%20%20%20%20%20%20var%20position%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20position.x%3DscrolledPos.x+centerDim.width-iFrameDim.width-LEO_HIGHLIGHTS_ADJUSTMENT.x%3B%0A%20%20%20%20%20%20position.y%3DscrolledPos.y+centerDim.height-iFrameDim.height-LEO_HIGHLIGHTS_ADJUSTMENT.y%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20if%28anchor%21%3Dnull%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%20%20%20//centerDim%20in%20relation%20to%20the%20anchor%20element%20if%20available%0A%20%20%20%20%20%20%20%20%20var%20topOrBottom%20%3D%20false%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorPos%3D_leoHighlightsGetLocation%28document.body%2C%20anchor%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorScreenPos%20%3D%20new%20LeoHighlightsPosition%28anchorPos.x-scrolledPos.x%2CanchorPos.y-scrolledPos.y%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorDim%3Dnew%20LeoHighlightsDimension%28anchor.offsetWidth%2Canchor.offsetHeight%29%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.width%20%3D%20anchor.style.width.substring%280%2C%20anchor.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.height%20%3D%20anchor.style.height.substring%280%2C%20anchor.style.height.indexOf%28%27px%27%29%29%3B%0A%0A%20%20%20%20%20%20%20%20%20//%20Check%20if%20the%20popup%20can%20be%20shown%20above%20or%20below%20the%20element%0A%20%20%20%20%20%20%20%20%20if%20%28centerDim.height%20-%20anchorDim.height%20-%20iFrameDim.height%20-%20anchorScreenPos.y%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20below%2C%20formula%20above%20calculates%20space%20below%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20if%20%28anchorScreenPos.y%20-%20anchorDim.height%20-%20iFrameDim.height%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20above%2C%20formula%20above%20calculates%20space%20above%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%09position.y%20%3D%20anchorPos.y%20-%20iFrameDim.height%20-%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20if%20%28topOrBottom%29%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20We%20attempt%20top%20attach%20the%20window%20to%20the%20element%0A%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20iFrameDim.width%20/%202%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28position.x%20%3C%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%200%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28position.x%20+%20iFrameDim.width%20%3E%20scrolledPos.x%20+%20centerDim.width%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20scrolledPos.x%20+%20centerDim.width%20-%20iFrameDim.width%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20Attempt%20to%20align%20on%20the%20right%20or%20left%20hand%20side%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28centerDim.width%20-%20anchorDim.Width%20-%20iFrameDim.width%20-%20anchorScreenPos.x%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.x%20%3D%20anchorPos.x%20+%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28anchorScreenPos.x%20-%20anchorDim.width%20-%20iFrameDim.width%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20%20//%20default%20to%20below%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Make%20sure%20that%20we%20don%27t%20go%20passed%20the%20right%20hand%20border%20*/%0A%20%20%20%20%20%20if%28position.x+iFrameDim.width%3EcenterDim.width-20%29%0A%20%20%20%20%20%20%09position.x%3DcenterDim.width-%28iFrameDim.width+20%29%3B%0A%20%20%20%20%20%20%09%09%0A%20%20%20%20%20%20//%20Make%20sure%20that%20we%20didn%27t%20go%20passed%20the%20start%0A%20%20%20%20%20%20if%28position.x%3C0%29%0A%20%20%20%20%20%20%20%20%20position.x%3D0%3B%0A%20%20%20%20%20%20if%28position.y%3C0%29%0A%20%20%20%20%20%20%09position.y%3D0%3B%0A%0A%20%20%20%20%20%20if%20%28LEO_HIGHLIGHTS_DEBUG_POS%26%26LEO_HIGHLIGHTS_DEBUG%29%20%7B%0A%20%20%20%20%20%20%20%20%20alert%28%22%20Popup%20info%20id%3A%20%20%20%20%20%20%20%22%20+iFrame.id+%22%20-%20%22+anchor.id%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnscrolled%20%20%20%20%20%20%20%20%20%20%22%20+%20scrolledPos%20%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cncenter/visible%20%20%20%20%22%20+%20centerDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28absolute%29%20%22%20+%20anchorPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28screen%29%20%20%20%22%20+%20anchorScreenPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28anchor%29%20%20%20%20%20%22%20+%20anchorDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28popup%29%20%20%20%20%20%20%22%20+%20iFrameDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnResult%20pos%20%20%20%20%20%20%20%20%22%20+%20position%29%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Set%20the%20popup%20location%0A%20%20%20%20%20%20iFrame.style.left%20%3D%20position.x%20+%20%22px%22%3B%0A%20%20%20%20%20%20iFrame.style.top%20%20%3D%20position.y%20+%20%22px%22%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsUpdatePopupPos%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20show%20the%20passed%20in%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09var%20popup%3Dnew%20LeoHighlightsPopup%28anchorId%2Csize%29%3B%0A%20%20%20%09popup.show%28%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20transform%20the%20passed%20in%20url%20to%20a%20rover%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetRoverUrl%28url%29%0A%7B%0A%09var%20rover%3D%22711-36858-13496-14%22%3B%0A%09var%20roverUrl%3D%22http%3A//rover.ebay.com/rover/1/%22+rover+%22/4?%26mpre%3D%22+encodeURI%28url%29%3B%0A%09%0A%09return%20roverUrl%3B%0A%7D%0A%0A/**%0A%20*%20Class%20for%20a%20Popup%20%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.anchorId%3DanchorId%3B%0A%20%20%20%09this.anchor%3D_leoHighlightsFindElementById%28this.anchorId%29%3B%0A%20%20%20%09this.iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%20%09this.iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%20%09%0A%20%20%20%09var%20url%3Dunescape%28this.anchor.getAttribute%28%27leoHighlights_url%27%29%29%3B%0A%0A%20%20%20%09this.iFrame.src%3Durl%3B%0A%0A%20%20%20%09leoHighlightsSetSize%28size%29%3B%0A%20%20%20%09%0A%20%20%20%09this.updatePos%3Dfunction%28%29%20%7B%20_leoHighlightsUpdatePopupPos%28this.iFrameDiv%2Cthis.anchor%29%7D%3B%0A%20%20%20%09this.show%3Dfunction%28%29%20%7Bthis.updatePos%28%29%3B%20this.iFrameDiv.style.visibility%20%3D%20%22visible%22%3B%20this.iFrameDiv.style.display%20%3D%20%22block%22%3B%20this.updatePos%28%29%3B%7D%20%20%20%09%09%0A%20%20%20%09this.scroll%3Dfunction%28%29%20%7B%20this.updatePos%28%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsSetSize%28size%2CclickId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09var%20iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Figure%20out%20the%20correct%20sizes%20*/%0A%20%20%09%09var%20iFrameSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%3ALEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%3B%0A%20%20%09%09var%20divSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_DIV_CLICK_SIZE%3ALEO_HIGHLIGHTS_DIV_HOVER_SIZE%3B%0A%0A%20%20%09%09/*%20Refresh%20the%20iFrame%27s%20url%2C%20by%20removing%20the%20size%20arg%20and%20adding%20it%20again%20*/%0A%20%20%09%09var%20url%3DiFrame.src%3B%0A%20%20%09%09var%20idx%3Durl.indexOf%28%22%26size%3D%22%29%3B%0A%20%20%09%09if%28idx%3E%3D0%29%0A%20%20%09%09%09url%3Durl.substring%280%2Cidx%29%3B%0A%09%09url+%3D%28%22%26size%3D%22+size%29%3B%0A%09%09if%28clickId%29%0A%09%09%09url+%3D%28%22%26clickId%3D%22+clickId%29%3B%0A%09%09%0A%20%20%09%09iFrame.src%3Durl%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20hover%20flag%2C%20if%20the%20user%20shows%20this%20at%20full%20size%20*/%0A%20%20%09%09if%28size%3D%3D1%26%26_leoHighlightsPrevElem%29%0A%20%20%09%09%09_leoHighlightsPrevElem.hover%3Dfalse%3B%0A%20%20%09%09%0A%20%20%09%09_leoHighlightsSetSize%28iFrame%2CiFrameSize%29%3B%0A%20%20%09%09_leoHighlightsSetSize%28iFrameDiv%2CdivSize%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20Start%20the%20popup%20a%20little%20bit%20delayed.%0A%20*%20Somehow%20IE%20needs%20some%20time%20to%20find%20the%20element%20by%20id.%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09if%28_leoHighlightsPrevElem%26%26%28_leoHighlightsPrevElem%21%3Delem%29%29%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09elem.shown%3Dtrue%3B%0A%09%09_leoHighlightsPrevElem%3Delem%3B%0A%20%20%20%09%0A%20%20%20%09/*%20FF%20needs%20to%20find%20the%20element%20first%20*/%0A%20%20%20%09_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%20%09%0A%20%20%20%09setTimeout%28%22_leoHighlightsShowPopup%28%5C%27%22+anchorId+%22%5C%27%2C%5C%27%22+size+%22%5C%27%29%3B%22%2C10%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsHideElem%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%20%20%09%09if%28elem%29%0A%20%20%09%09%09elem.style.visibility%3D%22hidden%22%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20page%20for%20the%20next%20run%20through%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09if%28iFrame%29%0A%20%20%09%09%09iFrame.src%3D%22about%3Ablank%22%3B%0A%20%20%09%09%0A%20%20%09%09%0A%20%20%09%09if%28_leoHighlightsPrevElem%29%0A%20%20%09%09%7B%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%20%20%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHideElem%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe.%0A*%20Since%20the%20iFrame%20is%20reused%20the%20frame%20only%20gets%20hidden%0A*%0A*%20@return%0A*/%0Afunction%20leoHighlightsIFrameClose%28%29%0A%7B%0A%20%20try%0A%20%20%7B%0A%09%20%20_leoHighlightsSimpleGwCallBack%28%22LeoHighlightsHideIFrame%22%29%3B%0A%20%20%7D%0A%20%20catch%28e%29%0A%20%20%7B%0A%09%20%20_leoHighlightsReportExeception%28%22leoHighlightsIFrameClose%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20click%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleClick%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dfalse%3B%0A%20%20%09%09if%28anchor.startTimer%29%0A%20%20%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%20%20%20%09%0A%20%20%09%09leoHighlightsEvent%28%22clicked%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C1%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleClick%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20hover%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleHover%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dtrue%3B%0A%20%20%09%09%0A%20%20%09%09leoHighlightsEvent%28%22hovered%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C0%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleHover%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOver%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%09%09%0A%0A%09%09/*%20Clear%20the%20end%20timer%20if%20required%20*/%0A%09%09if%28anchor.endTimer%29%0A%09%09%09clearTimeout%28anchor.endTimer%29%3B%0A%09%09anchor.endTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%3B%0A%09%09%0A%09%09/*%20The%20element%20is%20already%20showing%20we%20are%20done%20*/%0A%09%09if%28anchor.shown%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.startTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHandleHover%28anchor.id%29%3B%0A%09%09%09anchor.hover%3Dtrue%3B%0A%09%09%09%7D%2C%0A%09%09%09LEO_HIGHLIGHTS_SHOW_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOut%28id%29%0A%7B%0A%09try%0A%09%7B%09%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%0A%09%09/*%20Clear%20the%20start%20timer%20if%20required%20*/%0A%09%09if%28anchor.startTimer%29%0A%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%09%09anchor.startTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%3B%0A%09%09if%28%21anchor.shown||%21anchor.hover%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.endTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHideElem%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%09%09%09anchor.shown%3Dfalse%3B%0A%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%09%09%09%7D%2CLEO_HIGHLIGHTS_HIDE_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOver%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%26%26_leoHighlightsPrevElem.endTimer%29%0A%09%09%09clearTimeout%28_leoHighlightsPrevElem.endTimer%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOut%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%29%0A%09%09%09leoHighlightsHandleMouseOut%28_leoHighlightsPrevElem.id%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A/**%0A%20*%20This%20is%20a%20method%20is%20used%20to%20make%20the%20javascript%20within%20IE%20runnable%0A%20*/%0Avar%20leoHighlightsRanUpdateDivs%3Dfalse%3B%0Afunction%20leoHighlightsUpdateDivs%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Check%20if%20this%20is%20an%20IE%20browser%20and%20if%20divs%20have%20been%20updated%20already%20*/%0A%09%09if%28document.all%26%26%21leoHighlightsRanUpdateDivs%29%0A%09%09%7B%0A%09%09%09leoHighlightsRanUpdateDivs%3Dtrue%3B%20//%20Set%20early%20to%20prevent%20running%20twice%0A%09%09%09for%28var%20i%3D0%3Bi%3CLEO_HIGHLIGHTS_MAX_HIGHLIGHTS%3Bi++%29%0A%09%09%09%7B%0A%09%09%09%09var%20id%3D%22leoHighlights_Underline_%22+i%3B%0A%09%09%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%09%09if%28elem%3D%3Dnull%29%0A%09%09%09%09%09break%3B%0A%09%09%09%09%0A%09%09%09%09if%28%21elem.leoChanged%29%0A%09%09%09%09%7B%0A%09%09%09%09%09elem.leoChanged%3Dtrue%3B%0A%09%09%09%09%0A%09%09%09%09%09/*%20This%20will%20make%20javaScript%20runnable%20*/%09%09%09%09%0A%09%09%09%09%09elem.outerHTML%3Delem.outerHTML%3B%0A%09%09%09%09%7D%0A%09%09%09%7D%0A%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsUpdateDivs%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0Aif%28document.all%29%0A%09setTimeout%28leoHighlightsUpdateDivs%2C200%29%3B%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlights%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/*----------------------------------------------------------------------*/%0A/*%20Methods%20provided%20to%20the%20highlight%20providers...%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20*/%0A/*----------------------------------------------------------------------*/%0A%0A/**%0A%20*%20This%20will%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20@return%0A%20*/%0Afunction%20leoHL_RedirectTop%28url%2CparentId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09leoHighlightsEvent%28%22clicked.2eBay%22%29%3B%0A%20%20%20%09_leoHighlightsRedirectTop%28url%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHL_RedirectTop%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20set%20the%20size%20of%20the%20iframe%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHl_setSize%28size%2Curl%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09/*%20Get%20the%20clickId%20*/%0A%20%20%20%09var%20clickId%3D_leoHighlightsGetUrlArg%28%20url%2C%22clickId%22%29%0A%20%20%20%09%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22size%22%2Csize%29%3B%0A%20%20%20%20%20%20if%28clickId%29%0A%20%20%20%20%20%20%20%20%20gwObj.addParam%28%22clickId%22%2CclickId+%22_blah%22%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsSetSize%22%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHl_setSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A");
// ]]&gt;</script></p>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 997px; width: 1px; height: 1px;"><span style="font-size: x-small;">In this video tutorial, Creative Cow leader Michael Park demonstrates how to create a waterfall using After Effects and Trapcode Particular. This tutorial is in response to a couple of posts on the Trapcode Forum of CreativeCOW.net looking for this type of effect. This tutorial uses Particular 2.0, but the work flow and settings should work equally will with previous versions of Particular.</span></div>
<input id="gwProxy" type="hidden" />
<p><!--Session data--></p>
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<div id="leoHighlights_iframe_modal_div_container" style="border: 1px solid black; position: absolute; visibility: hidden; display: none; width: 394px; height: 40px; z-index: 32768; background-color: white;" onmouseover="leoHighlightsHandleIFrameMouseOver();" onmouseout="leoHighlightsHandleIFrameMouseOut();">
<div id="leo_iFrame_closebar" style="position: absolute; top: 0px; left: 0px; width: 394px; height: 40px; z-index: 32768; background-image: url(chrome://shim/content/highlightsFilter-1/header.gif);"><a href="javascript: leoHighlightsIFrameClose();"></a></div>
</div>
<p><script type="text/javascript">// <![CDATA[
     createInlineScriptElement("var%20LEO_HIGHLIGHTS_DEBUG%20%3D%20true%3B%0Avar%20LEO_HIGHLIGHTS_DEBUG_POS%20%3D%20false%3B%0Avar%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_MAX_HIGHLIGHTS%20%3D%20200%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_ID%20%3D%20%22leoHighlights_iframe%22%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_DIV_ID%20%3D%20%22leoHighlights_iframe_modal_div_container%22%3B%0Avar%20LEO_HIGHLIGHTS_SHOW_DELAY_MS%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_HIDE_DELAY_MS%20%3D%20750%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%20%3D%20%22transparent%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%20%3D%20%20%20%22rgb%28245%2C245%2C0%29%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20_leoHighlightsPrevElem%20%3D%20null%3B%0A%0A/**%0A%20*%20General%20method%20used%20to%20debug%20exceptions%0A%20*%20%0A%20*%20@param%20location%0A%20*%20@param%20e%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsReportExeception%28location%2Ce%29%0A%7B%0A%20%20%20if%28LEO_HIGHLIGHTS_DEBUG%29%0A%20%20%20%7B%0A%20%20%20%20%20%20alert%28%22EXCEPTION%3A%20%22+location+%22%3A%20%22+e+%0A%20%20%20%20%20%20%20%20%20%20%20%20%22%5Cn%5Ct%22+e.name+%22%5Cn%5Ct%22+%28e.number%260xFFFF%29+%22%5Cn%5Ct%22+e.description%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20dimensions%20object%0A%20*%20%0A%20*%20@param%20width%0A%20*%20@param%20height%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsDimension%28width%2Cheight%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.width%3Dwidth%3B%0A%20%20%20%09this.height%3Dheight%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.width+%22%2C%22+this.height+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsDimension%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20Position%20object%0A%20*%20%0A%20*%20@param%20x%0A%20*%20@param%20y%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPosition%28x%2Cy%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.x%3Dx%3B%0A%20%20%20%09this.y%3Dy%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.x+%22%2C%22+this.y+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPosition%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0Avar%20LEO_HIGHLIGHTS_ADJUSTMENT%20%3D%20new%20LeoHighlightsPosition%283%2C3%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C236%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C512%29%3B%0Avar%20LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%20%3D%2040%3B%0Avar%20LEO_HIGHLIGHTS_DIV_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.width%2C%0A%09%09%09LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0Avar%20LEO_HIGHLIGHTS_DIV_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.width%2C%0A%09%09LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0A%0A%0A/**%0A%20*%20Sets%20the%20size%20of%20the%20passed%20in%20element%0A%20*%20%0A%20*%20@param%20elem%0A%20*%20@param%20dim%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSetSize%28elem%2Cdim%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09//%20Set%20the%20popup%20location%0A%20%20%20%09elem.style.width%20%3D%20dim.width%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.width%29%0A%20%20%20%09%09elem.width%3Ddim.width%3B%0A%20%20%20%09elem.style.height%20%20%3D%20dim.height%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.height%29%0A%20%20%20%09%09elem.height%3Ddim.height%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20can%20be%20used%20for%20a%20simple%20one%20argument%20callback%0A%20*%0A%20*%20@param%20callName%0A%20*%20@param%20argName%0A%20*%20@param%20argVal%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSimpleGwCallBack%28callName%2CargName%2C%20argVal%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20if%28argName%29%0A%20%20%20%20%20%20%09gwObj.addParam%28argName%2CargVal%29%3B%0A%20%20%20%20%20%20gwObj.callName%28callName%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSimpleGwCallBack%28%29%20%22+callName%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20gets%20a%20url%20argument%20from%20the%20current%20document.%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetUrlArg%28url%2C%20name%20%29%0A%7B%0A%09%20%20name%20%3D%20name.replace%28/[%5C[]/%2C%22%5C%5C%5C[%22%29.replace%28/[%5C]]/%2C%22%5C%5C%5C]%22%29%3B%0A%09%20%20var%20regexS%20%3D%20%22[%5C%5C?%26]%22+name+%22%3D%28[^%26%23]*%29%22%3B%0A%09%20%20var%20regex%20%3D%20new%20RegExp%28%20regexS%20%29%3B%0A%09%20%20var%20results%20%3D%20regex.exec%28url%29%3B%0A%09%20%20if%28%20results%20%3D%3D%20null%20%29%0A%09%20%20%20%20return%20%22%22%3B%0A%09%20%20else%0A%09%20%20%20%20return%20results[1]%3B%0A%7D%0A%0A%0A/**%0A%20*%20This%20allows%20to%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsRedirectTop%28url%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%20%20%20%09%0A%20%20%20%09top.location%3Durl%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsRedirectTop%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22leoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsEvent%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20find%20an%20element%20by%20Id%0A%20*%20%0A%20*%20@param%20elemId%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsFindElementById%28elemId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20elem%3Ddocument.getElementById%28elemId%29%3B%0A%09%09if%28elem%29%0A%09%09%09return%20elem%3B%0A%09%09%0A%09%09/*%20This%20is%20the%20handling%20for%20IE%20*/%0A%09%09if%28document.all%29%0A%09%09%7B%0A%09%09%09elem%3Ddocument.all[elemId]%3B%0A%20%20%20%20%20%20%20%20%20if%28elem%29%0A%20%20%20%20%20%20%20%20%20%09return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20for%20%28%20var%20i%20%3D%20%28document.all.length-1%29%3B%20i%20%3E%3D%200%3B%20i--%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09elem%3Ddocument.all[i]%3B%0A%20%20%20%20%20%20%20%20%20%09if%28elem.id%3D%3DelemId%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%09%09%7D%0A%09%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsFindElementById%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%09return%20null%3B%0A%7D%0A%0A/**%0A%20*%20Get%20the%20location%20of%20one%20element%20relative%20to%20a%20parent%20reference%0A%20*%0A%20*%20@param%20ref%0A%20*%20%20%20%20%20%20%20%20%20%20%20the%20reference%20element%2C%20this%20must%20be%20a%20parent%20of%20the%20passed%20in%0A%20*%20%20%20%20%20%20%20%20%20%20%20element%0A%20*%20@param%20elem%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetLocation%28ref%2C%20elem%29%20%7B%0A%20%20%20var%20count%20%3D%200%3B%0A%20%20%20var%20location%20%3D%20new%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20var%20walk%20%3D%20elem%3B%0A%20%20%20while%20%28walk%20%21%3D%20null%20%26%26%20walk%20%21%3D%20ref%20%26%26%20count%20%3C%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%29%20%7B%0A%20%20%20%20%20%20location.x%20+%3D%20walk.offsetLeft%3B%0A%20%20%20%20%20%20location.y%20+%3D%20walk.offsetTop%3B%0A%20%20%20%20%20%20walk%20%3D%20walk.offsetParent%3B%0A%20%20%20%20%20%20count++%3B%0A%20%20%20%7D%0A%0A%20%20%20return%20location%3B%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20update%20the%20position%20of%20an%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20IFrame%0A%20*%20@param%20anchor%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsUpdatePopupPos%28iFrame%2Canchor%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20//%20Gets%20the%20scrolled%20location%20for%20x%20and%20y%0A%20%20%20%20%20%20var%20scrolledPos%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20if%28%20self.pageYOffset%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20self.pageXOffset%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20self.pageYOffset%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.scrollTop%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.documentElement.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.documentElement.scrollTop%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.body.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.body.scrollTop%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Get%20the%20total%20dimensions%20to%20see%20what%20scroll%20bars%20might%20be%20active%20*/%0A%20%20%20%20%20%20var%20totalDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%0A%20%20%20%20%20%20if%20%28document.all%20%26%26%20document.documentElement%20%26%26%20%0A%20%20%20%20%20%20%09document.documentElement.clientHeight%26%26document.documentElement.clientWidth%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09totalDim.width%20%3D%20document.documentElement.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.documentElement.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%20if%20%28document.all%29%0A%20%20%20%20%20%20%7B%20/*%20This%20is%20in%20IE%20*/%0A%20%20%20%20%20%09%20%09totalDim.width%20%3D%20document.body.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.body.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09%20totalDim.width%20%3D%20document.width%3B%0A%20%20%20%20%20%20%09%20totalDim.height%20%3D%20document.height%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Gets%20the%20location%20of%20the%20available%20screen%20space%0A%20%20%20%20%20%20var%20centerDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%3B%0A%20%20%20%20%20%20if%28self.innerWidth%20%26%26%20self.innerHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20self.innerWidth-%28totalDim.height%3Eself.innerHeight?16%3A0%29%3B%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20self.innerHeight-%28totalDim.width%3Eself.innerWidth?16%3A0%29%3B%20%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.clientHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.documentElement.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.documentElement.clientHeight%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.body.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.body.clientHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20//%20Get%20the%20current%20dimension%20of%20the%20popup%20element%0A%20%20%20%20%20%20var%20iFrameDim%3Dnew%20LeoHighlightsDimension%28iFrame.offsetWidth%2CiFrame.offsetHeight%29%0A%20%20%20%20%20%20if%20%28iFrameDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.width%20%3D%20iFrame.style.width.substring%280%2C%20iFrame.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20if%20%28iFrameDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.height%20%3D%20iFrame.style.height.substring%280%2C%20iFrame.style.height.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Calculate%20the%20position%2C%20lower%20right%20hand%20corner%20by%20default%20*/%0A%20%20%20%20%20%20var%20position%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20position.x%3DscrolledPos.x+centerDim.width-iFrameDim.width-LEO_HIGHLIGHTS_ADJUSTMENT.x%3B%0A%20%20%20%20%20%20position.y%3DscrolledPos.y+centerDim.height-iFrameDim.height-LEO_HIGHLIGHTS_ADJUSTMENT.y%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20if%28anchor%21%3Dnull%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%20%20%20//centerDim%20in%20relation%20to%20the%20anchor%20element%20if%20available%0A%20%20%20%20%20%20%20%20%20var%20topOrBottom%20%3D%20false%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorPos%3D_leoHighlightsGetLocation%28document.body%2C%20anchor%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorScreenPos%20%3D%20new%20LeoHighlightsPosition%28anchorPos.x-scrolledPos.x%2CanchorPos.y-scrolledPos.y%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorDim%3Dnew%20LeoHighlightsDimension%28anchor.offsetWidth%2Canchor.offsetHeight%29%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.width%20%3D%20anchor.style.width.substring%280%2C%20anchor.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.height%20%3D%20anchor.style.height.substring%280%2C%20anchor.style.height.indexOf%28%27px%27%29%29%3B%0A%0A%20%20%20%20%20%20%20%20%20//%20Check%20if%20the%20popup%20can%20be%20shown%20above%20or%20below%20the%20element%0A%20%20%20%20%20%20%20%20%20if%20%28centerDim.height%20-%20anchorDim.height%20-%20iFrameDim.height%20-%20anchorScreenPos.y%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20below%2C%20formula%20above%20calculates%20space%20below%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20if%20%28anchorScreenPos.y%20-%20anchorDim.height%20-%20iFrameDim.height%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20above%2C%20formula%20above%20calculates%20space%20above%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%09position.y%20%3D%20anchorPos.y%20-%20iFrameDim.height%20-%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20if%20%28topOrBottom%29%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20We%20attempt%20top%20attach%20the%20window%20to%20the%20element%0A%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20iFrameDim.width%20/%202%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28position.x%20%3C%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%200%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28position.x%20+%20iFrameDim.width%20%3E%20scrolledPos.x%20+%20centerDim.width%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20scrolledPos.x%20+%20centerDim.width%20-%20iFrameDim.width%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20Attempt%20to%20align%20on%20the%20right%20or%20left%20hand%20side%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28centerDim.width%20-%20anchorDim.Width%20-%20iFrameDim.width%20-%20anchorScreenPos.x%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.x%20%3D%20anchorPos.x%20+%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28anchorScreenPos.x%20-%20anchorDim.width%20-%20iFrameDim.width%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20%20//%20default%20to%20below%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Make%20sure%20that%20we%20don%27t%20go%20passed%20the%20right%20hand%20border%20*/%0A%20%20%20%20%20%20if%28position.x+iFrameDim.width%3EcenterDim.width-20%29%0A%20%20%20%20%20%20%09position.x%3DcenterDim.width-%28iFrameDim.width+20%29%3B%0A%20%20%20%20%20%20%09%09%0A%20%20%20%20%20%20//%20Make%20sure%20that%20we%20didn%27t%20go%20passed%20the%20start%0A%20%20%20%20%20%20if%28position.x%3C0%29%0A%20%20%20%20%20%20%20%20%20position.x%3D0%3B%0A%20%20%20%20%20%20if%28position.y%3C0%29%0A%20%20%20%20%20%20%09position.y%3D0%3B%0A%0A%20%20%20%20%20%20if%20%28LEO_HIGHLIGHTS_DEBUG_POS%26%26LEO_HIGHLIGHTS_DEBUG%29%20%7B%0A%20%20%20%20%20%20%20%20%20alert%28%22%20Popup%20info%20id%3A%20%20%20%20%20%20%20%22%20+iFrame.id+%22%20-%20%22+anchor.id%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnscrolled%20%20%20%20%20%20%20%20%20%20%22%20+%20scrolledPos%20%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cncenter/visible%20%20%20%20%22%20+%20centerDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28absolute%29%20%22%20+%20anchorPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28screen%29%20%20%20%22%20+%20anchorScreenPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28anchor%29%20%20%20%20%20%22%20+%20anchorDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28popup%29%20%20%20%20%20%20%22%20+%20iFrameDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnResult%20pos%20%20%20%20%20%20%20%20%22%20+%20position%29%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Set%20the%20popup%20location%0A%20%20%20%20%20%20iFrame.style.left%20%3D%20position.x%20+%20%22px%22%3B%0A%20%20%20%20%20%20iFrame.style.top%20%20%3D%20position.y%20+%20%22px%22%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsUpdatePopupPos%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20show%20the%20passed%20in%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09var%20popup%3Dnew%20LeoHighlightsPopup%28anchorId%2Csize%29%3B%0A%20%20%20%09popup.show%28%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20transform%20the%20passed%20in%20url%20to%20a%20rover%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetRoverUrl%28url%29%0A%7B%0A%09var%20rover%3D%22711-36858-13496-14%22%3B%0A%09var%20roverUrl%3D%22http%3A//rover.ebay.com/rover/1/%22+rover+%22/4?%26mpre%3D%22+encodeURI%28url%29%3B%0A%09%0A%09return%20roverUrl%3B%0A%7D%0A%0A/**%0A%20*%20Class%20for%20a%20Popup%20%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.anchorId%3DanchorId%3B%0A%20%20%20%09this.anchor%3D_leoHighlightsFindElementById%28this.anchorId%29%3B%0A%20%20%20%09this.iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%20%09this.iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%20%09%0A%20%20%20%09var%20url%3Dunescape%28this.anchor.getAttribute%28%27leoHighlights_url%27%29%29%3B%0A%0A%20%20%20%09this.iFrame.src%3Durl%3B%0A%0A%20%20%20%09leoHighlightsSetSize%28size%29%3B%0A%20%20%20%09%0A%20%20%20%09this.updatePos%3Dfunction%28%29%20%7B%20_leoHighlightsUpdatePopupPos%28this.iFrameDiv%2Cthis.anchor%29%7D%3B%0A%20%20%20%09this.show%3Dfunction%28%29%20%7Bthis.updatePos%28%29%3B%20this.iFrameDiv.style.visibility%20%3D%20%22visible%22%3B%20this.iFrameDiv.style.display%20%3D%20%22block%22%3B%20this.updatePos%28%29%3B%7D%20%20%20%09%09%0A%20%20%20%09this.scroll%3Dfunction%28%29%20%7B%20this.updatePos%28%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsSetSize%28size%2CclickId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09var%20iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Figure%20out%20the%20correct%20sizes%20*/%0A%20%20%09%09var%20iFrameSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%3ALEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%3B%0A%20%20%09%09var%20divSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_DIV_CLICK_SIZE%3ALEO_HIGHLIGHTS_DIV_HOVER_SIZE%3B%0A%0A%20%20%09%09/*%20Refresh%20the%20iFrame%27s%20url%2C%20by%20removing%20the%20size%20arg%20and%20adding%20it%20again%20*/%0A%20%20%09%09var%20url%3DiFrame.src%3B%0A%20%20%09%09var%20idx%3Durl.indexOf%28%22%26size%3D%22%29%3B%0A%20%20%09%09if%28idx%3E%3D0%29%0A%20%20%09%09%09url%3Durl.substring%280%2Cidx%29%3B%0A%09%09url+%3D%28%22%26size%3D%22+size%29%3B%0A%09%09if%28clickId%29%0A%09%09%09url+%3D%28%22%26clickId%3D%22+clickId%29%3B%0A%09%09%0A%20%20%09%09iFrame.src%3Durl%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20hover%20flag%2C%20if%20the%20user%20shows%20this%20at%20full%20size%20*/%0A%20%20%09%09if%28size%3D%3D1%26%26_leoHighlightsPrevElem%29%0A%20%20%09%09%09_leoHighlightsPrevElem.hover%3Dfalse%3B%0A%20%20%09%09%0A%20%20%09%09_leoHighlightsSetSize%28iFrame%2CiFrameSize%29%3B%0A%20%20%09%09_leoHighlightsSetSize%28iFrameDiv%2CdivSize%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20Start%20the%20popup%20a%20little%20bit%20delayed.%0A%20*%20Somehow%20IE%20needs%20some%20time%20to%20find%20the%20element%20by%20id.%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09if%28_leoHighlightsPrevElem%26%26%28_leoHighlightsPrevElem%21%3Delem%29%29%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09elem.shown%3Dtrue%3B%0A%09%09_leoHighlightsPrevElem%3Delem%3B%0A%20%20%20%09%0A%20%20%20%09/*%20FF%20needs%20to%20find%20the%20element%20first%20*/%0A%20%20%20%09_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%20%09%0A%20%20%20%09setTimeout%28%22_leoHighlightsShowPopup%28%5C%27%22+anchorId+%22%5C%27%2C%5C%27%22+size+%22%5C%27%29%3B%22%2C10%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsHideElem%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%20%20%09%09if%28elem%29%0A%20%20%09%09%09elem.style.visibility%3D%22hidden%22%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20page%20for%20the%20next%20run%20through%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09if%28iFrame%29%0A%20%20%09%09%09iFrame.src%3D%22about%3Ablank%22%3B%0A%20%20%09%09%0A%20%20%09%09%0A%20%20%09%09if%28_leoHighlightsPrevElem%29%0A%20%20%09%09%7B%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%20%20%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHideElem%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe.%0A*%20Since%20the%20iFrame%20is%20reused%20the%20frame%20only%20gets%20hidden%0A*%0A*%20@return%0A*/%0Afunction%20leoHighlightsIFrameClose%28%29%0A%7B%0A%20%20try%0A%20%20%7B%0A%09%20%20_leoHighlightsSimpleGwCallBack%28%22LeoHighlightsHideIFrame%22%29%3B%0A%20%20%7D%0A%20%20catch%28e%29%0A%20%20%7B%0A%09%20%20_leoHighlightsReportExeception%28%22leoHighlightsIFrameClose%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20click%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleClick%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dfalse%3B%0A%20%20%09%09if%28anchor.startTimer%29%0A%20%20%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%20%20%20%09%0A%20%20%09%09leoHighlightsEvent%28%22clicked%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C1%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleClick%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20hover%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleHover%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dtrue%3B%0A%20%20%09%09%0A%20%20%09%09leoHighlightsEvent%28%22hovered%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C0%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleHover%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOver%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%09%09%0A%0A%09%09/*%20Clear%20the%20end%20timer%20if%20required%20*/%0A%09%09if%28anchor.endTimer%29%0A%09%09%09clearTimeout%28anchor.endTimer%29%3B%0A%09%09anchor.endTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%3B%0A%09%09%0A%09%09/*%20The%20element%20is%20already%20showing%20we%20are%20done%20*/%0A%09%09if%28anchor.shown%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.startTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHandleHover%28anchor.id%29%3B%0A%09%09%09anchor.hover%3Dtrue%3B%0A%09%09%09%7D%2C%0A%09%09%09LEO_HIGHLIGHTS_SHOW_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOut%28id%29%0A%7B%0A%09try%0A%09%7B%09%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%0A%09%09/*%20Clear%20the%20start%20timer%20if%20required%20*/%0A%09%09if%28anchor.startTimer%29%0A%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%09%09anchor.startTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%3B%0A%09%09if%28%21anchor.shown||%21anchor.hover%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.endTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHideElem%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%09%09%09anchor.shown%3Dfalse%3B%0A%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%09%09%09%7D%2CLEO_HIGHLIGHTS_HIDE_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOver%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%26%26_leoHighlightsPrevElem.endTimer%29%0A%09%09%09clearTimeout%28_leoHighlightsPrevElem.endTimer%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOut%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%29%0A%09%09%09leoHighlightsHandleMouseOut%28_leoHighlightsPrevElem.id%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A/**%0A%20*%20This%20is%20a%20method%20is%20used%20to%20make%20the%20javascript%20within%20IE%20runnable%0A%20*/%0Avar%20leoHighlightsRanUpdateDivs%3Dfalse%3B%0Afunction%20leoHighlightsUpdateDivs%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Check%20if%20this%20is%20an%20IE%20browser%20and%20if%20divs%20have%20been%20updated%20already%20*/%0A%09%09if%28document.all%26%26%21leoHighlightsRanUpdateDivs%29%0A%09%09%7B%0A%09%09%09leoHighlightsRanUpdateDivs%3Dtrue%3B%20//%20Set%20early%20to%20prevent%20running%20twice%0A%09%09%09for%28var%20i%3D0%3Bi%3CLEO_HIGHLIGHTS_MAX_HIGHLIGHTS%3Bi++%29%0A%09%09%09%7B%0A%09%09%09%09var%20id%3D%22leoHighlights_Underline_%22+i%3B%0A%09%09%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%09%09if%28elem%3D%3Dnull%29%0A%09%09%09%09%09break%3B%0A%09%09%09%09%0A%09%09%09%09if%28%21elem.leoChanged%29%0A%09%09%09%09%7B%0A%09%09%09%09%09elem.leoChanged%3Dtrue%3B%0A%09%09%09%09%0A%09%09%09%09%09/*%20This%20will%20make%20javaScript%20runnable%20*/%09%09%09%09%0A%09%09%09%09%09elem.outerHTML%3Delem.outerHTML%3B%0A%09%09%09%09%7D%0A%09%09%09%7D%0A%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsUpdateDivs%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0Aif%28document.all%29%0A%09setTimeout%28leoHighlightsUpdateDivs%2C200%29%3B%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlights%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/*----------------------------------------------------------------------*/%0A/*%20Methods%20provided%20to%20the%20highlight%20providers...%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20*/%0A/*----------------------------------------------------------------------*/%0A%0A/**%0A%20*%20This%20will%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20@return%0A%20*/%0Afunction%20leoHL_RedirectTop%28url%2CparentId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09leoHighlightsEvent%28%22clicked.2eBay%22%29%3B%0A%20%20%20%09_leoHighlightsRedirectTop%28url%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHL_RedirectTop%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20set%20the%20size%20of%20the%20iframe%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHl_setSize%28size%2Curl%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09/*%20Get%20the%20clickId%20*/%0A%20%20%20%09var%20clickId%3D_leoHighlightsGetUrlArg%28%20url%2C%22clickId%22%29%0A%20%20%20%09%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22size%22%2Csize%29%3B%0A%20%20%20%20%20%20if%28clickId%29%0A%20%20%20%20%20%20%20%20%20gwObj.addParam%28%22clickId%22%2CclickId+%22_blah%22%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsSetSize%22%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHl_setSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A");
// ]]&gt;</script></p>
<input id="gwProxy" type="hidden" />
<p><!--Session data--></p>
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<div id="leoHighlights_iframe_modal_div_container" style="border: 1px solid black; position: absolute; visibility: hidden; display: none; width: 394px; height: 40px; z-index: 32768; background-color: white;" onmouseover="leoHighlightsHandleIFrameMouseOver();" onmouseout="leoHighlightsHandleIFrameMouseOut();">
<div id="leo_iFrame_closebar" style="position: absolute; top: 0px; left: 0px; width: 394px; height: 40px; z-index: 32768; background-image: url(chrome://shim/content/highlightsFilter-1/header.gif);"><a href="javascript: leoHighlightsIFrameClose();"></a></div>
</div>
<p><script type="text/javascript">// <![CDATA[
    createInlineScriptElement("var%20LEO_HIGHLIGHTS_DEBUG%20%3D%20true%3B%0Avar%20LEO_HIGHLIGHTS_DEBUG_POS%20%3D%20false%3B%0Avar%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_MAX_HIGHLIGHTS%20%3D%20200%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_ID%20%3D%20%22leoHighlights_iframe%22%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_DIV_ID%20%3D%20%22leoHighlights_iframe_modal_div_container%22%3B%0Avar%20LEO_HIGHLIGHTS_SHOW_DELAY_MS%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_HIDE_DELAY_MS%20%3D%20750%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%20%3D%20%22transparent%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%20%3D%20%20%20%22rgb%28245%2C245%2C0%29%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20_leoHighlightsPrevElem%20%3D%20null%3B%0A%0A/**%0A%20*%20General%20method%20used%20to%20debug%20exceptions%0A%20*%20%0A%20*%20@param%20location%0A%20*%20@param%20e%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsReportExeception%28location%2Ce%29%0A%7B%0A%20%20%20if%28LEO_HIGHLIGHTS_DEBUG%29%0A%20%20%20%7B%0A%20%20%20%20%20%20alert%28%22EXCEPTION%3A%20%22+location+%22%3A%20%22+e+%0A%20%20%20%20%20%20%20%20%20%20%20%20%22%5Cn%5Ct%22+e.name+%22%5Cn%5Ct%22+%28e.number%260xFFFF%29+%22%5Cn%5Ct%22+e.description%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20dimensions%20object%0A%20*%20%0A%20*%20@param%20width%0A%20*%20@param%20height%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsDimension%28width%2Cheight%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.width%3Dwidth%3B%0A%20%20%20%09this.height%3Dheight%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.width+%22%2C%22+this.height+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsDimension%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20Position%20object%0A%20*%20%0A%20*%20@param%20x%0A%20*%20@param%20y%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPosition%28x%2Cy%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.x%3Dx%3B%0A%20%20%20%09this.y%3Dy%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.x+%22%2C%22+this.y+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPosition%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0Avar%20LEO_HIGHLIGHTS_ADJUSTMENT%20%3D%20new%20LeoHighlightsPosition%283%2C3%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C236%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C512%29%3B%0Avar%20LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%20%3D%2040%3B%0Avar%20LEO_HIGHLIGHTS_DIV_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.width%2C%0A%09%09%09LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0Avar%20LEO_HIGHLIGHTS_DIV_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.width%2C%0A%09%09LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0A%0A%0A/**%0A%20*%20Sets%20the%20size%20of%20the%20passed%20in%20element%0A%20*%20%0A%20*%20@param%20elem%0A%20*%20@param%20dim%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSetSize%28elem%2Cdim%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09//%20Set%20the%20popup%20location%0A%20%20%20%09elem.style.width%20%3D%20dim.width%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.width%29%0A%20%20%20%09%09elem.width%3Ddim.width%3B%0A%20%20%20%09elem.style.height%20%20%3D%20dim.height%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.height%29%0A%20%20%20%09%09elem.height%3Ddim.height%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20can%20be%20used%20for%20a%20simple%20one%20argument%20callback%0A%20*%0A%20*%20@param%20callName%0A%20*%20@param%20argName%0A%20*%20@param%20argVal%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSimpleGwCallBack%28callName%2CargName%2C%20argVal%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20if%28argName%29%0A%20%20%20%20%20%20%09gwObj.addParam%28argName%2CargVal%29%3B%0A%20%20%20%20%20%20gwObj.callName%28callName%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSimpleGwCallBack%28%29%20%22+callName%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20gets%20a%20url%20argument%20from%20the%20current%20document.%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetUrlArg%28url%2C%20name%20%29%0A%7B%0A%09%20%20name%20%3D%20name.replace%28/[%5C[]/%2C%22%5C%5C%5C[%22%29.replace%28/[%5C]]/%2C%22%5C%5C%5C]%22%29%3B%0A%09%20%20var%20regexS%20%3D%20%22[%5C%5C?%26]%22+name+%22%3D%28[^%26%23]*%29%22%3B%0A%09%20%20var%20regex%20%3D%20new%20RegExp%28%20regexS%20%29%3B%0A%09%20%20var%20results%20%3D%20regex.exec%28url%29%3B%0A%09%20%20if%28%20results%20%3D%3D%20null%20%29%0A%09%20%20%20%20return%20%22%22%3B%0A%09%20%20else%0A%09%20%20%20%20return%20results[1]%3B%0A%7D%0A%0A%0A/**%0A%20*%20This%20allows%20to%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsRedirectTop%28url%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%20%20%20%09%0A%20%20%20%09top.location%3Durl%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsRedirectTop%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22leoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsEvent%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20find%20an%20element%20by%20Id%0A%20*%20%0A%20*%20@param%20elemId%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsFindElementById%28elemId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20elem%3Ddocument.getElementById%28elemId%29%3B%0A%09%09if%28elem%29%0A%09%09%09return%20elem%3B%0A%09%09%0A%09%09/*%20This%20is%20the%20handling%20for%20IE%20*/%0A%09%09if%28document.all%29%0A%09%09%7B%0A%09%09%09elem%3Ddocument.all[elemId]%3B%0A%20%20%20%20%20%20%20%20%20if%28elem%29%0A%20%20%20%20%20%20%20%20%20%09return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20for%20%28%20var%20i%20%3D%20%28document.all.length-1%29%3B%20i%20%3E%3D%200%3B%20i--%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09elem%3Ddocument.all[i]%3B%0A%20%20%20%20%20%20%20%20%20%09if%28elem.id%3D%3DelemId%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%09%09%7D%0A%09%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsFindElementById%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%09return%20null%3B%0A%7D%0A%0A/**%0A%20*%20Get%20the%20location%20of%20one%20element%20relative%20to%20a%20parent%20reference%0A%20*%0A%20*%20@param%20ref%0A%20*%20%20%20%20%20%20%20%20%20%20%20the%20reference%20element%2C%20this%20must%20be%20a%20parent%20of%20the%20passed%20in%0A%20*%20%20%20%20%20%20%20%20%20%20%20element%0A%20*%20@param%20elem%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetLocation%28ref%2C%20elem%29%20%7B%0A%20%20%20var%20count%20%3D%200%3B%0A%20%20%20var%20location%20%3D%20new%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20var%20walk%20%3D%20elem%3B%0A%20%20%20while%20%28walk%20%21%3D%20null%20%26%26%20walk%20%21%3D%20ref%20%26%26%20count%20%3C%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%29%20%7B%0A%20%20%20%20%20%20location.x%20+%3D%20walk.offsetLeft%3B%0A%20%20%20%20%20%20location.y%20+%3D%20walk.offsetTop%3B%0A%20%20%20%20%20%20walk%20%3D%20walk.offsetParent%3B%0A%20%20%20%20%20%20count++%3B%0A%20%20%20%7D%0A%0A%20%20%20return%20location%3B%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20update%20the%20position%20of%20an%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20IFrame%0A%20*%20@param%20anchor%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsUpdatePopupPos%28iFrame%2Canchor%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20//%20Gets%20the%20scrolled%20location%20for%20x%20and%20y%0A%20%20%20%20%20%20var%20scrolledPos%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20if%28%20self.pageYOffset%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20self.pageXOffset%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20self.pageYOffset%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.scrollTop%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.documentElement.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.documentElement.scrollTop%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.body.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.body.scrollTop%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Get%20the%20total%20dimensions%20to%20see%20what%20scroll%20bars%20might%20be%20active%20*/%0A%20%20%20%20%20%20var%20totalDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%0A%20%20%20%20%20%20if%20%28document.all%20%26%26%20document.documentElement%20%26%26%20%0A%20%20%20%20%20%20%09document.documentElement.clientHeight%26%26document.documentElement.clientWidth%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09totalDim.width%20%3D%20document.documentElement.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.documentElement.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%20if%20%28document.all%29%0A%20%20%20%20%20%20%7B%20/*%20This%20is%20in%20IE%20*/%0A%20%20%20%20%20%09%20%09totalDim.width%20%3D%20document.body.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.body.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09%20totalDim.width%20%3D%20document.width%3B%0A%20%20%20%20%20%20%09%20totalDim.height%20%3D%20document.height%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Gets%20the%20location%20of%20the%20available%20screen%20space%0A%20%20%20%20%20%20var%20centerDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%3B%0A%20%20%20%20%20%20if%28self.innerWidth%20%26%26%20self.innerHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20self.innerWidth-%28totalDim.height%3Eself.innerHeight?16%3A0%29%3B%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20self.innerHeight-%28totalDim.width%3Eself.innerWidth?16%3A0%29%3B%20%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.clientHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.documentElement.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.documentElement.clientHeight%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.body.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.body.clientHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20//%20Get%20the%20current%20dimension%20of%20the%20popup%20element%0A%20%20%20%20%20%20var%20iFrameDim%3Dnew%20LeoHighlightsDimension%28iFrame.offsetWidth%2CiFrame.offsetHeight%29%0A%20%20%20%20%20%20if%20%28iFrameDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.width%20%3D%20iFrame.style.width.substring%280%2C%20iFrame.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20if%20%28iFrameDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.height%20%3D%20iFrame.style.height.substring%280%2C%20iFrame.style.height.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Calculate%20the%20position%2C%20lower%20right%20hand%20corner%20by%20default%20*/%0A%20%20%20%20%20%20var%20position%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20position.x%3DscrolledPos.x+centerDim.width-iFrameDim.width-LEO_HIGHLIGHTS_ADJUSTMENT.x%3B%0A%20%20%20%20%20%20position.y%3DscrolledPos.y+centerDim.height-iFrameDim.height-LEO_HIGHLIGHTS_ADJUSTMENT.y%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20if%28anchor%21%3Dnull%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%20%20%20//centerDim%20in%20relation%20to%20the%20anchor%20element%20if%20available%0A%20%20%20%20%20%20%20%20%20var%20topOrBottom%20%3D%20false%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorPos%3D_leoHighlightsGetLocation%28document.body%2C%20anchor%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorScreenPos%20%3D%20new%20LeoHighlightsPosition%28anchorPos.x-scrolledPos.x%2CanchorPos.y-scrolledPos.y%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorDim%3Dnew%20LeoHighlightsDimension%28anchor.offsetWidth%2Canchor.offsetHeight%29%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.width%20%3D%20anchor.style.width.substring%280%2C%20anchor.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.height%20%3D%20anchor.style.height.substring%280%2C%20anchor.style.height.indexOf%28%27px%27%29%29%3B%0A%0A%20%20%20%20%20%20%20%20%20//%20Check%20if%20the%20popup%20can%20be%20shown%20above%20or%20below%20the%20element%0A%20%20%20%20%20%20%20%20%20if%20%28centerDim.height%20-%20anchorDim.height%20-%20iFrameDim.height%20-%20anchorScreenPos.y%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20below%2C%20formula%20above%20calculates%20space%20below%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20if%20%28anchorScreenPos.y%20-%20anchorDim.height%20-%20iFrameDim.height%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20above%2C%20formula%20above%20calculates%20space%20above%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%09position.y%20%3D%20anchorPos.y%20-%20iFrameDim.height%20-%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20if%20%28topOrBottom%29%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20We%20attempt%20top%20attach%20the%20window%20to%20the%20element%0A%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20iFrameDim.width%20/%202%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28position.x%20%3C%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%200%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28position.x%20+%20iFrameDim.width%20%3E%20scrolledPos.x%20+%20centerDim.width%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20scrolledPos.x%20+%20centerDim.width%20-%20iFrameDim.width%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20Attempt%20to%20align%20on%20the%20right%20or%20left%20hand%20side%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28centerDim.width%20-%20anchorDim.Width%20-%20iFrameDim.width%20-%20anchorScreenPos.x%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.x%20%3D%20anchorPos.x%20+%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28anchorScreenPos.x%20-%20anchorDim.width%20-%20iFrameDim.width%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20%20//%20default%20to%20below%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Make%20sure%20that%20we%20don%27t%20go%20passed%20the%20right%20hand%20border%20*/%0A%20%20%20%20%20%20if%28position.x+iFrameDim.width%3EcenterDim.width-20%29%0A%20%20%20%20%20%20%09position.x%3DcenterDim.width-%28iFrameDim.width+20%29%3B%0A%20%20%20%20%20%20%09%09%0A%20%20%20%20%20%20//%20Make%20sure%20that%20we%20didn%27t%20go%20passed%20the%20start%0A%20%20%20%20%20%20if%28position.x%3C0%29%0A%20%20%20%20%20%20%20%20%20position.x%3D0%3B%0A%20%20%20%20%20%20if%28position.y%3C0%29%0A%20%20%20%20%20%20%09position.y%3D0%3B%0A%0A%20%20%20%20%20%20if%20%28LEO_HIGHLIGHTS_DEBUG_POS%26%26LEO_HIGHLIGHTS_DEBUG%29%20%7B%0A%20%20%20%20%20%20%20%20%20alert%28%22%20Popup%20info%20id%3A%20%20%20%20%20%20%20%22%20+iFrame.id+%22%20-%20%22+anchor.id%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnscrolled%20%20%20%20%20%20%20%20%20%20%22%20+%20scrolledPos%20%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cncenter/visible%20%20%20%20%22%20+%20centerDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28absolute%29%20%22%20+%20anchorPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28screen%29%20%20%20%22%20+%20anchorScreenPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28anchor%29%20%20%20%20%20%22%20+%20anchorDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28popup%29%20%20%20%20%20%20%22%20+%20iFrameDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnResult%20pos%20%20%20%20%20%20%20%20%22%20+%20position%29%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Set%20the%20popup%20location%0A%20%20%20%20%20%20iFrame.style.left%20%3D%20position.x%20+%20%22px%22%3B%0A%20%20%20%20%20%20iFrame.style.top%20%20%3D%20position.y%20+%20%22px%22%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsUpdatePopupPos%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20show%20the%20passed%20in%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09var%20popup%3Dnew%20LeoHighlightsPopup%28anchorId%2Csize%29%3B%0A%20%20%20%09popup.show%28%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20transform%20the%20passed%20in%20url%20to%20a%20rover%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetRoverUrl%28url%29%0A%7B%0A%09var%20rover%3D%22711-36858-13496-14%22%3B%0A%09var%20roverUrl%3D%22http%3A//rover.ebay.com/rover/1/%22+rover+%22/4?%26mpre%3D%22+encodeURI%28url%29%3B%0A%09%0A%09return%20roverUrl%3B%0A%7D%0A%0A/**%0A%20*%20Class%20for%20a%20Popup%20%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.anchorId%3DanchorId%3B%0A%20%20%20%09this.anchor%3D_leoHighlightsFindElementById%28this.anchorId%29%3B%0A%20%20%20%09this.iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%20%09this.iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%20%09%0A%20%20%20%09var%20url%3Dunescape%28this.anchor.getAttribute%28%27leoHighlights_url%27%29%29%3B%0A%0A%20%20%20%09this.iFrame.src%3Durl%3B%0A%0A%20%20%20%09leoHighlightsSetSize%28size%29%3B%0A%20%20%20%09%0A%20%20%20%09this.updatePos%3Dfunction%28%29%20%7B%20_leoHighlightsUpdatePopupPos%28this.iFrameDiv%2Cthis.anchor%29%7D%3B%0A%20%20%20%09this.show%3Dfunction%28%29%20%7Bthis.updatePos%28%29%3B%20this.iFrameDiv.style.visibility%20%3D%20%22visible%22%3B%20this.iFrameDiv.style.display%20%3D%20%22block%22%3B%20this.updatePos%28%29%3B%7D%20%20%20%09%09%0A%20%20%20%09this.scroll%3Dfunction%28%29%20%7B%20this.updatePos%28%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsSetSize%28size%2CclickId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09var%20iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Figure%20out%20the%20correct%20sizes%20*/%0A%20%20%09%09var%20iFrameSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%3ALEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%3B%0A%20%20%09%09var%20divSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_DIV_CLICK_SIZE%3ALEO_HIGHLIGHTS_DIV_HOVER_SIZE%3B%0A%0A%20%20%09%09/*%20Refresh%20the%20iFrame%27s%20url%2C%20by%20removing%20the%20size%20arg%20and%20adding%20it%20again%20*/%0A%20%20%09%09var%20url%3DiFrame.src%3B%0A%20%20%09%09var%20idx%3Durl.indexOf%28%22%26size%3D%22%29%3B%0A%20%20%09%09if%28idx%3E%3D0%29%0A%20%20%09%09%09url%3Durl.substring%280%2Cidx%29%3B%0A%09%09url+%3D%28%22%26size%3D%22+size%29%3B%0A%09%09if%28clickId%29%0A%09%09%09url+%3D%28%22%26clickId%3D%22+clickId%29%3B%0A%09%09%0A%20%20%09%09iFrame.src%3Durl%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20hover%20flag%2C%20if%20the%20user%20shows%20this%20at%20full%20size%20*/%0A%20%20%09%09if%28size%3D%3D1%26%26_leoHighlightsPrevElem%29%0A%20%20%09%09%09_leoHighlightsPrevElem.hover%3Dfalse%3B%0A%20%20%09%09%0A%20%20%09%09_leoHighlightsSetSize%28iFrame%2CiFrameSize%29%3B%0A%20%20%09%09_leoHighlightsSetSize%28iFrameDiv%2CdivSize%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20Start%20the%20popup%20a%20little%20bit%20delayed.%0A%20*%20Somehow%20IE%20needs%20some%20time%20to%20find%20the%20element%20by%20id.%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09if%28_leoHighlightsPrevElem%26%26%28_leoHighlightsPrevElem%21%3Delem%29%29%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09elem.shown%3Dtrue%3B%0A%09%09_leoHighlightsPrevElem%3Delem%3B%0A%20%20%20%09%0A%20%20%20%09/*%20FF%20needs%20to%20find%20the%20element%20first%20*/%0A%20%20%20%09_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%20%09%0A%20%20%20%09setTimeout%28%22_leoHighlightsShowPopup%28%5C%27%22+anchorId+%22%5C%27%2C%5C%27%22+size+%22%5C%27%29%3B%22%2C10%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsHideElem%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%20%20%09%09if%28elem%29%0A%20%20%09%09%09elem.style.visibility%3D%22hidden%22%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20page%20for%20the%20next%20run%20through%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09if%28iFrame%29%0A%20%20%09%09%09iFrame.src%3D%22about%3Ablank%22%3B%0A%20%20%09%09%0A%20%20%09%09%0A%20%20%09%09if%28_leoHighlightsPrevElem%29%0A%20%20%09%09%7B%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%20%20%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHideElem%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe.%0A*%20Since%20the%20iFrame%20is%20reused%20the%20frame%20only%20gets%20hidden%0A*%0A*%20@return%0A*/%0Afunction%20leoHighlightsIFrameClose%28%29%0A%7B%0A%20%20try%0A%20%20%7B%0A%09%20%20_leoHighlightsSimpleGwCallBack%28%22LeoHighlightsHideIFrame%22%29%3B%0A%20%20%7D%0A%20%20catch%28e%29%0A%20%20%7B%0A%09%20%20_leoHighlightsReportExeception%28%22leoHighlightsIFrameClose%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20click%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleClick%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dfalse%3B%0A%20%20%09%09if%28anchor.startTimer%29%0A%20%20%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%20%20%20%09%0A%20%20%09%09leoHighlightsEvent%28%22clicked%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C1%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleClick%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20hover%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleHover%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dtrue%3B%0A%20%20%09%09%0A%20%20%09%09leoHighlightsEvent%28%22hovered%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C0%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleHover%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOver%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%09%09%0A%0A%09%09/*%20Clear%20the%20end%20timer%20if%20required%20*/%0A%09%09if%28anchor.endTimer%29%0A%09%09%09clearTimeout%28anchor.endTimer%29%3B%0A%09%09anchor.endTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%3B%0A%09%09%0A%09%09/*%20The%20element%20is%20already%20showing%20we%20are%20done%20*/%0A%09%09if%28anchor.shown%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.startTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHandleHover%28anchor.id%29%3B%0A%09%09%09anchor.hover%3Dtrue%3B%0A%09%09%09%7D%2C%0A%09%09%09LEO_HIGHLIGHTS_SHOW_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOut%28id%29%0A%7B%0A%09try%0A%09%7B%09%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%0A%09%09/*%20Clear%20the%20start%20timer%20if%20required%20*/%0A%09%09if%28anchor.startTimer%29%0A%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%09%09anchor.startTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%3B%0A%09%09if%28%21anchor.shown||%21anchor.hover%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.endTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHideElem%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%09%09%09anchor.shown%3Dfalse%3B%0A%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%09%09%09%7D%2CLEO_HIGHLIGHTS_HIDE_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOver%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%26%26_leoHighlightsPrevElem.endTimer%29%0A%09%09%09clearTimeout%28_leoHighlightsPrevElem.endTimer%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOut%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%29%0A%09%09%09leoHighlightsHandleMouseOut%28_leoHighlightsPrevElem.id%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A/**%0A%20*%20This%20is%20a%20method%20is%20used%20to%20make%20the%20javascript%20within%20IE%20runnable%0A%20*/%0Avar%20leoHighlightsRanUpdateDivs%3Dfalse%3B%0Afunction%20leoHighlightsUpdateDivs%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Check%20if%20this%20is%20an%20IE%20browser%20and%20if%20divs%20have%20been%20updated%20already%20*/%0A%09%09if%28document.all%26%26%21leoHighlightsRanUpdateDivs%29%0A%09%09%7B%0A%09%09%09leoHighlightsRanUpdateDivs%3Dtrue%3B%20//%20Set%20early%20to%20prevent%20running%20twice%0A%09%09%09for%28var%20i%3D0%3Bi%3CLEO_HIGHLIGHTS_MAX_HIGHLIGHTS%3Bi++%29%0A%09%09%09%7B%0A%09%09%09%09var%20id%3D%22leoHighlights_Underline_%22+i%3B%0A%09%09%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%09%09if%28elem%3D%3Dnull%29%0A%09%09%09%09%09break%3B%0A%09%09%09%09%0A%09%09%09%09if%28%21elem.leoChanged%29%0A%09%09%09%09%7B%0A%09%09%09%09%09elem.leoChanged%3Dtrue%3B%0A%09%09%09%09%0A%09%09%09%09%09/*%20This%20will%20make%20javaScript%20runnable%20*/%09%09%09%09%0A%09%09%09%09%09elem.outerHTML%3Delem.outerHTML%3B%0A%09%09%09%09%7D%0A%09%09%09%7D%0A%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsUpdateDivs%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0Aif%28document.all%29%0A%09setTimeout%28leoHighlightsUpdateDivs%2C200%29%3B%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlights%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/*----------------------------------------------------------------------*/%0A/*%20Methods%20provided%20to%20the%20highlight%20providers...%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20*/%0A/*----------------------------------------------------------------------*/%0A%0A/**%0A%20*%20This%20will%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20@return%0A%20*/%0Afunction%20leoHL_RedirectTop%28url%2CparentId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09leoHighlightsEvent%28%22clicked.2eBay%22%29%3B%0A%20%20%20%09_leoHighlightsRedirectTop%28url%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHL_RedirectTop%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20set%20the%20size%20of%20the%20iframe%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHl_setSize%28size%2Curl%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09/*%20Get%20the%20clickId%20*/%0A%20%20%20%09var%20clickId%3D_leoHighlightsGetUrlArg%28%20url%2C%22clickId%22%29%0A%20%20%20%09%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22size%22%2Csize%29%3B%0A%20%20%20%20%20%20if%28clickId%29%0A%20%20%20%20%20%20%20%20%20gwObj.addParam%28%22clickId%22%2CclickId+%22_blah%22%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsSetSize%22%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHl_setSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A");
// ]]&gt;</script></p>
<input id="gwProxy" type="hidden" /><!--Session data--><br />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<p><span id="leoHighlights_iframe_modal_span_container"> </span></p>
<div id="leoHighlights_iframe_modal_div_container" style="border: 1px solid black; position: absolute; visibility: hidden; display: none; width: 394px; height: 40px; z-index: 32768; background-color: white;" onmouseover="leoHighlightsHandleIFrameMouseOver();" onmouseout="leoHighlightsHandleIFrameMouseOut();">
<div id="leo_iFrame_closebar" style="position: absolute; top: 0px; left: 0px; width: 394px; height: 40px; z-index: 32768; background-image: url(chrome://shim/content/highlightsFilter-1/header.gif);"><a href="javascript: leoHighlightsIFrameClose();"></a></div>
</div>
<p><script type="text/javascript">// <![CDATA[
    createInlineScriptElement("var%20LEO_HIGHLIGHTS_DEBUG%20%3D%20true%3B%0Avar%20LEO_HIGHLIGHTS_DEBUG_POS%20%3D%20false%3B%0Avar%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_MAX_HIGHLIGHTS%20%3D%20200%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_ID%20%3D%20%22leoHighlights_iframe%22%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_DIV_ID%20%3D%20%22leoHighlights_iframe_modal_div_container%22%3B%0Avar%20LEO_HIGHLIGHTS_SHOW_DELAY_MS%20%3D%20300%3B%0Avar%20LEO_HIGHLIGHTS_HIDE_DELAY_MS%20%3D%20750%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%20%3D%20%22transparent%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20LEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%20%3D%20%20%20%22rgb%28245%2C245%2C0%29%20none%20repeat%20scroll%200%25%200%25%22%3B%0Avar%20_leoHighlightsPrevElem%20%3D%20null%3B%0A%0A/**%0A%20*%20General%20method%20used%20to%20debug%20exceptions%0A%20*%20%0A%20*%20@param%20location%0A%20*%20@param%20e%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsReportExeception%28location%2Ce%29%0A%7B%0A%20%20%20if%28LEO_HIGHLIGHTS_DEBUG%29%0A%20%20%20%7B%0A%20%20%20%20%20%20alert%28%22EXCEPTION%3A%20%22+location+%22%3A%20%22+e+%0A%20%20%20%20%20%20%20%20%20%20%20%20%22%5Cn%5Ct%22+e.name+%22%5Cn%5Ct%22+%28e.number%260xFFFF%29+%22%5Cn%5Ct%22+e.description%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20dimensions%20object%0A%20*%20%0A%20*%20@param%20width%0A%20*%20@param%20height%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsDimension%28width%2Cheight%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.width%3Dwidth%3B%0A%20%20%20%09this.height%3Dheight%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.width+%22%2C%22+this.height+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsDimension%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20is%20a%20Position%20object%0A%20*%20%0A%20*%20@param%20x%0A%20*%20@param%20y%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPosition%28x%2Cy%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.x%3Dx%3B%0A%20%20%20%09this.y%3Dy%3B%0A%20%20%20%09this.toString%3Dfunction%28%29%20%7B%20return%20%28%22%28%22+this.x+%22%2C%22+this.y+%22%29%22%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPosition%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0Avar%20LEO_HIGHLIGHTS_ADJUSTMENT%20%3D%20new%20LeoHighlightsPosition%283%2C3%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C236%29%3B%0Avar%20LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28394%2C512%29%3B%0Avar%20LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%20%3D%2040%3B%0Avar%20LEO_HIGHLIGHTS_DIV_HOVER_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.width%2C%0A%09%09%09LEO_HIGHLIGHTS_IFRAME_HOVER_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0Avar%20LEO_HIGHLIGHTS_DIV_CLICK_SIZE%20%3D%20new%20LeoHighlightsDimension%28LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.width%2C%0A%09%09LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE.height+LEO_HIGHLIGHTS_CLOSE_BAR_HEIGHT%29%3B%0A%0A%0A/**%0A%20*%20Sets%20the%20size%20of%20the%20passed%20in%20element%0A%20*%20%0A%20*%20@param%20elem%0A%20*%20@param%20dim%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSetSize%28elem%2Cdim%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09//%20Set%20the%20popup%20location%0A%20%20%20%09elem.style.width%20%3D%20dim.width%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.width%29%0A%20%20%20%09%09elem.width%3Ddim.width%3B%0A%20%20%20%09elem.style.height%20%20%3D%20dim.height%20+%20%22px%22%3B%0A%20%20%20%09if%28elem.height%29%0A%20%20%20%09%09elem.height%3Ddim.height%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20can%20be%20used%20for%20a%20simple%20one%20argument%20callback%0A%20*%0A%20*%20@param%20callName%0A%20*%20@param%20argName%0A%20*%20@param%20argVal%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsSimpleGwCallBack%28callName%2CargName%2C%20argVal%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20if%28argName%29%0A%20%20%20%20%20%20%09gwObj.addParam%28argName%2CargVal%29%3B%0A%20%20%20%20%20%20gwObj.callName%28callName%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsSimpleGwCallBack%28%29%20%22+callName%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20gets%20a%20url%20argument%20from%20the%20current%20document.%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetUrlArg%28url%2C%20name%20%29%0A%7B%0A%09%20%20name%20%3D%20name.replace%28/[%5C[]/%2C%22%5C%5C%5C[%22%29.replace%28/[%5C]]/%2C%22%5C%5C%5C]%22%29%3B%0A%09%20%20var%20regexS%20%3D%20%22[%5C%5C?%26]%22+name+%22%3D%28[^%26%23]*%29%22%3B%0A%09%20%20var%20regex%20%3D%20new%20RegExp%28%20regexS%20%29%3B%0A%09%20%20var%20results%20%3D%20regex.exec%28url%29%3B%0A%09%20%20if%28%20results%20%3D%3D%20null%20%29%0A%09%20%20%20%20return%20%22%22%3B%0A%09%20%20else%0A%09%20%20%20%20return%20results[1]%3B%0A%7D%0A%0A%0A/**%0A%20*%20This%20allows%20to%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsRedirectTop%28url%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%20%20%20%09%0A%20%20%20%09top.location%3Durl%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsRedirectTop%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22leoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsEvent%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20find%20an%20element%20by%20Id%0A%20*%20%0A%20*%20@param%20elemId%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsFindElementById%28elemId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20elem%3Ddocument.getElementById%28elemId%29%3B%0A%09%09if%28elem%29%0A%09%09%09return%20elem%3B%0A%09%09%0A%09%09/*%20This%20is%20the%20handling%20for%20IE%20*/%0A%09%09if%28document.all%29%0A%09%09%7B%0A%09%09%09elem%3Ddocument.all[elemId]%3B%0A%20%20%20%20%20%20%20%20%20if%28elem%29%0A%20%20%20%20%20%20%20%20%20%09return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20for%20%28%20var%20i%20%3D%20%28document.all.length-1%29%3B%20i%20%3E%3D%200%3B%20i--%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09elem%3Ddocument.all[i]%3B%0A%20%20%20%20%20%20%20%20%20%09if%28elem.id%3D%3DelemId%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20return%20elem%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%09%09%7D%0A%09%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsFindElementById%28%29%22%2Ce%29%3B%0A%20%20%20%7D%0A%09return%20null%3B%0A%7D%0A%0A/**%0A%20*%20Get%20the%20location%20of%20one%20element%20relative%20to%20a%20parent%20reference%0A%20*%0A%20*%20@param%20ref%0A%20*%20%20%20%20%20%20%20%20%20%20%20the%20reference%20element%2C%20this%20must%20be%20a%20parent%20of%20the%20passed%20in%0A%20*%20%20%20%20%20%20%20%20%20%20%20element%0A%20*%20@param%20elem%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetLocation%28ref%2C%20elem%29%20%7B%0A%20%20%20var%20count%20%3D%200%3B%0A%20%20%20var%20location%20%3D%20new%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20var%20walk%20%3D%20elem%3B%0A%20%20%20while%20%28walk%20%21%3D%20null%20%26%26%20walk%20%21%3D%20ref%20%26%26%20count%20%3C%20LEO_HIGHLIGHTS_INFINITE_LOOP_COUNT%29%20%7B%0A%20%20%20%20%20%20location.x%20+%3D%20walk.offsetLeft%3B%0A%20%20%20%20%20%20location.y%20+%3D%20walk.offsetTop%3B%0A%20%20%20%20%20%20walk%20%3D%20walk.offsetParent%3B%0A%20%20%20%20%20%20count++%3B%0A%20%20%20%7D%0A%0A%20%20%20return%20location%3B%0A%7D%0A%0A/**%0A%20*%20This%20is%20used%20to%20update%20the%20position%20of%20an%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20IFrame%0A%20*%20@param%20anchor%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsUpdatePopupPos%28iFrame%2Canchor%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20//%20Gets%20the%20scrolled%20location%20for%20x%20and%20y%0A%20%20%20%20%20%20var%20scrolledPos%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20if%28%20self.pageYOffset%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20self.pageXOffset%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20self.pageYOffset%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.scrollTop%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.documentElement.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.documentElement.scrollTop%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20scrolledPos.x%20%3D%20document.body.scrollLeft%3B%0A%20%20%20%20%20%20%20%20%20scrolledPos.y%20%3D%20document.body.scrollTop%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Get%20the%20total%20dimensions%20to%20see%20what%20scroll%20bars%20might%20be%20active%20*/%0A%20%20%20%20%20%20var%20totalDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%0A%20%20%20%20%20%20if%20%28document.all%20%26%26%20document.documentElement%20%26%26%20%0A%20%20%20%20%20%20%09document.documentElement.clientHeight%26%26document.documentElement.clientWidth%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09totalDim.width%20%3D%20document.documentElement.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.documentElement.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%20if%20%28document.all%29%0A%20%20%20%20%20%20%7B%20/*%20This%20is%20in%20IE%20*/%0A%20%20%20%20%20%09%20%09totalDim.width%20%3D%20document.body.scrollWidth%3B%0A%20%20%20%20%20%20%09totalDim.height%20%3D%20document.body.scrollHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20else%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%09%20totalDim.width%20%3D%20document.width%3B%0A%20%20%20%20%20%20%09%20totalDim.height%20%3D%20document.height%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Gets%20the%20location%20of%20the%20available%20screen%20space%0A%20%20%20%20%20%20var%20centerDim%3Dnew%20LeoHighlightsDimension%280%2C0%29%3B%0A%20%20%20%20%20%20if%28self.innerWidth%20%26%26%20self.innerHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20self.innerWidth-%28totalDim.height%3Eself.innerHeight?16%3A0%29%3B%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20self.innerHeight-%28totalDim.width%3Eself.innerWidth?16%3A0%29%3B%20%20//%20subtracting%20scroll%20bar%20offsets%20for%20firefox%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.documentElement%20%26%26%20document.documentElement.clientHeight%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.documentElement.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.documentElement.clientHeight%3B%0A%20%20%20%20%20%20%7D%20else%20if%28%20document.body%20%29%20%7B%0A%20%20%20%20%20%20%20%20%20centerDim.width%20%3D%20document.body.clientWidth%3B%0A%20%20%20%20%20%20%20%20%20centerDim.height%20%3D%20document.body.clientHeight%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20//%20Get%20the%20current%20dimension%20of%20the%20popup%20element%0A%20%20%20%20%20%20var%20iFrameDim%3Dnew%20LeoHighlightsDimension%28iFrame.offsetWidth%2CiFrame.offsetHeight%29%0A%20%20%20%20%20%20if%20%28iFrameDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.width%20%3D%20iFrame.style.width.substring%280%2C%20iFrame.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20if%20%28iFrameDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%09iFrameDim.height%20%3D%20iFrame.style.height.substring%280%2C%20iFrame.style.height.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Calculate%20the%20position%2C%20lower%20right%20hand%20corner%20by%20default%20*/%0A%20%20%20%20%20%20var%20position%3Dnew%20LeoHighlightsPosition%280%2C0%29%3B%0A%20%20%20%20%20%20position.x%3DscrolledPos.x+centerDim.width-iFrameDim.width-LEO_HIGHLIGHTS_ADJUSTMENT.x%3B%0A%20%20%20%20%20%20position.y%3DscrolledPos.y+centerDim.height-iFrameDim.height-LEO_HIGHLIGHTS_ADJUSTMENT.y%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20if%28anchor%21%3Dnull%29%0A%20%20%20%20%20%20%7B%0A%20%20%20%20%20%20%20%20%20//centerDim%20in%20relation%20to%20the%20anchor%20element%20if%20available%0A%20%20%20%20%20%20%20%20%20var%20topOrBottom%20%3D%20false%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorPos%3D_leoHighlightsGetLocation%28document.body%2C%20anchor%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorScreenPos%20%3D%20new%20LeoHighlightsPosition%28anchorPos.x-scrolledPos.x%2CanchorPos.y-scrolledPos.y%29%3B%0A%20%20%20%20%20%20%20%20%20var%20anchorDim%3Dnew%20LeoHighlightsDimension%28anchor.offsetWidth%2Canchor.offsetHeight%29%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.width%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.width%20%3D%20anchor.style.width.substring%280%2C%20anchor.style.width.indexOf%28%27px%27%29%29%3B%0A%20%20%20%20%20%20%20%20%20if%20%28anchorDim.height%20%3C%3D%200%29%0A%20%20%20%20%20%20%20%20%20%09anchorDim.height%20%3D%20anchor.style.height.substring%280%2C%20anchor.style.height.indexOf%28%27px%27%29%29%3B%0A%0A%20%20%20%20%20%20%20%20%20//%20Check%20if%20the%20popup%20can%20be%20shown%20above%20or%20below%20the%20element%0A%20%20%20%20%20%20%20%20%20if%20%28centerDim.height%20-%20anchorDim.height%20-%20iFrameDim.height%20-%20anchorScreenPos.y%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20below%2C%20formula%20above%20calculates%20space%20below%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20if%20%28anchorScreenPos.y%20-%20anchorDim.height%20-%20iFrameDim.height%20%3E%200%29%20%7B%0A%20%20%20%20%20%20%20%20%20%09//%20Show%20above%2C%20formula%20above%20calculates%20space%20above%20open%20iFrame%0A%20%20%20%20%20%20%20%20%20%09position.y%20%3D%20anchorPos.y%20-%20iFrameDim.height%20-%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20topOrBottom%20%3D%20true%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%20%20%20%0A%20%20%20%20%20%20%20%20%20if%20%28topOrBottom%29%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20We%20attempt%20top%20attach%20the%20window%20to%20the%20element%0A%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20iFrameDim.width%20/%202%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28position.x%20%3C%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%200%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28position.x%20+%20iFrameDim.width%20%3E%20scrolledPos.x%20+%20centerDim.width%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20scrolledPos.x%20+%20centerDim.width%20-%20iFrameDim.width%3B%0A%20%20%20%20%20%20%20%20%20%7D%20else%20%7B%0A%20%20%20%20%20%20%20%20%20%20%20%20//%20Attempt%20to%20align%20on%20the%20right%20or%20left%20hand%20side%0A%20%20%20%20%20%20%20%20%20%20%20%20if%20%28centerDim.width%20-%20anchorDim.Width%20-%20iFrameDim.width%20-%20anchorScreenPos.x%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.x%20%3D%20anchorPos.x%20+%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20if%20%28anchorScreenPos.x%20-%20anchorDim.width%20-%20iFrameDim.width%20%3E%200%29%0A%20%20%20%20%20%20%20%20%20%20%20%20%09position.x%20%3D%20anchorPos.x%20-%20anchorDim.width%3B%0A%20%20%20%20%20%20%20%20%20%20%20%20else%20%20//%20default%20to%20below%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20position.y%20%3D%20anchorPos.y%20+%20anchorDim.height%3B%0A%20%20%20%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20%0A%20%20%20%20%20%20/*%20Make%20sure%20that%20we%20don%27t%20go%20passed%20the%20right%20hand%20border%20*/%0A%20%20%20%20%20%20if%28position.x+iFrameDim.width%3EcenterDim.width-20%29%0A%20%20%20%20%20%20%09position.x%3DcenterDim.width-%28iFrameDim.width+20%29%3B%0A%20%20%20%20%20%20%09%09%0A%20%20%20%20%20%20//%20Make%20sure%20that%20we%20didn%27t%20go%20passed%20the%20start%0A%20%20%20%20%20%20if%28position.x%3C0%29%0A%20%20%20%20%20%20%20%20%20position.x%3D0%3B%0A%20%20%20%20%20%20if%28position.y%3C0%29%0A%20%20%20%20%20%20%09position.y%3D0%3B%0A%0A%20%20%20%20%20%20if%20%28LEO_HIGHLIGHTS_DEBUG_POS%26%26LEO_HIGHLIGHTS_DEBUG%29%20%7B%0A%20%20%20%20%20%20%20%20%20alert%28%22%20Popup%20info%20id%3A%20%20%20%20%20%20%20%22%20+iFrame.id+%22%20-%20%22+anchor.id%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnscrolled%20%20%20%20%20%20%20%20%20%20%22%20+%20scrolledPos%20%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cncenter/visible%20%20%20%20%22%20+%20centerDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28absolute%29%20%22%20+%20anchorPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5Cnanchor%20%28screen%29%20%20%20%22%20+%20anchorScreenPos%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28anchor%29%20%20%20%20%20%22%20+%20anchorDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnSize%20%28popup%29%20%20%20%20%20%20%22%20+%20iFrameDim%0A%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20+%20%22%5CnResult%20pos%20%20%20%20%20%20%20%20%22%20+%20position%29%3B%0A%20%20%20%20%20%20%7D%0A%0A%20%20%20%20%20%20//%20Set%20the%20popup%20location%0A%20%20%20%20%20%20iFrame.style.left%20%3D%20position.x%20+%20%22px%22%3B%0A%20%20%20%20%20%20iFrame.style.top%20%20%3D%20position.y%20+%20%22px%22%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsUpdatePopupPos%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20show%20the%20passed%20in%20element%20as%20a%20popup%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09var%20popup%3Dnew%20LeoHighlightsPopup%28anchorId%2Csize%29%3B%0A%20%20%20%09popup.show%28%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22_leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A%0A/**%0A%20*%20This%20will%20transform%20the%20passed%20in%20url%20to%20a%20rover%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@return%0A%20*/%0Afunction%20_leoHighlightsGetRoverUrl%28url%29%0A%7B%0A%09var%20rover%3D%22711-36858-13496-14%22%3B%0A%09var%20roverUrl%3D%22http%3A//rover.ebay.com/rover/1/%22+rover+%22/4?%26mpre%3D%22+encodeURI%28url%29%3B%0A%09%0A%09return%20roverUrl%3B%0A%7D%0A%0A/**%0A%20*%20Class%20for%20a%20Popup%20%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20LeoHighlightsPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09this.anchorId%3DanchorId%3B%0A%20%20%20%09this.anchor%3D_leoHighlightsFindElementById%28this.anchorId%29%3B%0A%20%20%20%09this.iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%20%09this.iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%20%09%0A%20%20%20%09var%20url%3Dunescape%28this.anchor.getAttribute%28%27leoHighlights_url%27%29%29%3B%0A%0A%20%20%20%09this.iFrame.src%3Durl%3B%0A%0A%20%20%20%09leoHighlightsSetSize%28size%29%3B%0A%20%20%20%09%0A%20%20%20%09this.updatePos%3Dfunction%28%29%20%7B%20_leoHighlightsUpdatePopupPos%28this.iFrameDiv%2Cthis.anchor%29%7D%3B%0A%20%20%20%09this.show%3Dfunction%28%29%20%7Bthis.updatePos%28%29%3B%20this.iFrameDiv.style.visibility%20%3D%20%22visible%22%3B%20this.iFrameDiv.style.display%20%3D%20%22block%22%3B%20this.updatePos%28%29%3B%7D%20%20%20%09%09%0A%20%20%20%09this.scroll%3Dfunction%28%29%20%7B%20this.updatePos%28%29%3B%7D%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22new%20LeoHighlightsPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsSetSize%28size%2CclickId%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09var%20iFrameDiv%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Figure%20out%20the%20correct%20sizes%20*/%0A%20%20%09%09var%20iFrameSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_IFRAME_CLICK_SIZE%3ALEO_HIGHLIGHTS_IFRAME_HOVER_SIZE%3B%0A%20%20%09%09var%20divSize%3D%28size%3D%3D1%29?LEO_HIGHLIGHTS_DIV_CLICK_SIZE%3ALEO_HIGHLIGHTS_DIV_HOVER_SIZE%3B%0A%0A%20%20%09%09/*%20Refresh%20the%20iFrame%27s%20url%2C%20by%20removing%20the%20size%20arg%20and%20adding%20it%20again%20*/%0A%20%20%09%09var%20url%3DiFrame.src%3B%0A%20%20%09%09var%20idx%3Durl.indexOf%28%22%26size%3D%22%29%3B%0A%20%20%09%09if%28idx%3E%3D0%29%0A%20%20%09%09%09url%3Durl.substring%280%2Cidx%29%3B%0A%09%09url+%3D%28%22%26size%3D%22+size%29%3B%0A%09%09if%28clickId%29%0A%09%09%09url+%3D%28%22%26clickId%3D%22+clickId%29%3B%0A%09%09%0A%20%20%09%09iFrame.src%3Durl%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20hover%20flag%2C%20if%20the%20user%20shows%20this%20at%20full%20size%20*/%0A%20%20%09%09if%28size%3D%3D1%26%26_leoHighlightsPrevElem%29%0A%20%20%09%09%09_leoHighlightsPrevElem.hover%3Dfalse%3B%0A%20%20%09%09%0A%20%20%09%09_leoHighlightsSetSize%28iFrame%2CiFrameSize%29%3B%0A%20%20%09%09_leoHighlightsSetSize%28iFrameDiv%2CdivSize%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsSetSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20Start%20the%20popup%20a%20little%20bit%20delayed.%0A%20*%20Somehow%20IE%20needs%20some%20time%20to%20find%20the%20element%20by%20id.%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@param%20size%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsShowPopup%28anchorId%2Csize%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09if%28_leoHighlightsPrevElem%26%26%28_leoHighlightsPrevElem%21%3Delem%29%29%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09elem.shown%3Dtrue%3B%0A%09%09_leoHighlightsPrevElem%3Delem%3B%0A%20%20%20%09%0A%20%20%20%09/*%20FF%20needs%20to%20find%20the%20element%20first%20*/%0A%20%20%20%09_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%20%09%0A%20%20%20%09setTimeout%28%22_leoHighlightsShowPopup%28%5C%27%22+anchorId+%22%5C%27%2C%5C%27%22+size+%22%5C%27%29%3B%22%2C10%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsShowPopup%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe%0A*%0A*%20@param%20id%0A*%20@return%0A*/%0Afunction%20leoHighlightsHideElem%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Get%20the%20appropriate%20sizes%20*/%0A%20%20%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%20%20%09%09if%28elem%29%0A%20%20%09%09%09elem.style.visibility%3D%22hidden%22%3B%0A%20%20%09%09%0A%20%20%09%09/*%20Clear%20the%20page%20for%20the%20next%20run%20through%20*/%0A%20%20%09%09var%20iFrame%3D_leoHighlightsFindElementById%28LEO_HIGHLIGHTS_IFRAME_ID%29%3B%0A%20%20%09%09if%28iFrame%29%0A%20%20%09%09%09iFrame.src%3D%22about%3Ablank%22%3B%0A%20%20%09%09%0A%20%20%09%09%0A%20%20%09%09if%28_leoHighlightsPrevElem%29%0A%20%20%09%09%7B%0A%20%20%09%09%09_leoHighlightsPrevElem.shown%3Dfalse%3B%0A%20%20%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%20%20%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHideElem%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A*%0A*%20This%20can%20be%20used%20to%20close%20an%20iframe.%0A*%20Since%20the%20iFrame%20is%20reused%20the%20frame%20only%20gets%20hidden%0A*%0A*%20@return%0A*/%0Afunction%20leoHighlightsIFrameClose%28%29%0A%7B%0A%20%20try%0A%20%20%7B%0A%09%20%20_leoHighlightsSimpleGwCallBack%28%22LeoHighlightsHideIFrame%22%29%3B%0A%20%20%7D%0A%20%20catch%28e%29%0A%20%20%7B%0A%09%20%20_leoHighlightsReportExeception%28%22leoHighlightsIFrameClose%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20click%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleClick%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dfalse%3B%0A%20%20%09%09if%28anchor.startTimer%29%0A%20%20%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%20%20%20%09%0A%20%20%09%09leoHighlightsEvent%28%22clicked%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C1%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleClick%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20should%20handle%20the%20hover%20events%0A%20*%20%0A%20*%20@param%20anchorId%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleHover%28anchorId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09var%20anchor%3D_leoHighlightsFindElementById%28anchorId%29%3B%0A%20%20%09%09anchor.hover%3Dtrue%3B%0A%20%20%09%09%0A%20%20%09%09leoHighlightsEvent%28%22hovered%22%29%3B%0A%20%20%20%09leoHighlightsShowPopup%28anchorId%2C0%29%3B%0A%20%20%20%09return%20false%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlightsHandleHover%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%09%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOver%28id%29%0A%7B%0A%09try%0A%09%7B%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%09%09%0A%0A%09%09/*%20Clear%20the%20end%20timer%20if%20required%20*/%0A%09%09if%28anchor.endTimer%29%0A%09%09%09clearTimeout%28anchor.endTimer%29%3B%0A%09%09anchor.endTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_HOVER%3B%0A%09%09%0A%09%09/*%20The%20element%20is%20already%20showing%20we%20are%20done%20*/%0A%09%09if%28anchor.shown%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.startTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHandleHover%28anchor.id%29%3B%0A%09%09%09anchor.hover%3Dtrue%3B%0A%09%09%09%7D%2C%0A%09%09%09LEO_HIGHLIGHTS_SHOW_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20handle%20the%20mouse%20over%20setup%20timers%20for%20the%20appropriate%20timers%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleMouseOut%28id%29%0A%7B%0A%09try%0A%09%7B%09%0A%09%09var%20anchor%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%0A%09%09/*%20Clear%20the%20start%20timer%20if%20required%20*/%0A%09%09if%28anchor.startTimer%29%0A%09%09%09clearTimeout%28anchor.startTimer%29%3B%0A%09%09anchor.startTimer%3Dnull%3B%0A%09%09%0A%09%09anchor.style.background%3DLEO_HIGHLIGHTS_BACKGROUND_STYLE_DEFAULT%3B%0A%09%09if%28%21anchor.shown||%21anchor.hover%29%0A%09%09%09return%3B%0A%09%09%0A%09%09/*%20Setup%20the%20start%20timer%20if%20required%20*/%0A%09%09anchor.endTimer%3DsetTimeout%28function%28%29%7B%0A%09%09%09leoHighlightsHideElem%28LEO_HIGHLIGHTS_IFRAME_DIV_ID%29%3B%0A%09%09%09anchor.shown%3Dfalse%3B%0A%09%09%09_leoHighlightsPrevElem%3Dnull%3B%0A%09%09%09%7D%2CLEO_HIGHLIGHTS_HIDE_DELAY_MS%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOver%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%26%26_leoHighlightsPrevElem.endTimer%29%0A%09%09%09clearTimeout%28_leoHighlightsPrevElem.endTimer%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOver%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0A/**%0A%20*%20This%20handles%20the%20mouse%20movement%20into%20the%20currently%20opened%20window.%0A%20*%20Just%20clear%20the%20close%20timer%0A%20*%20%0A%20*%20@param%20id%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsHandleIFrameMouseOut%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09if%28_leoHighlightsPrevElem%29%0A%09%09%09leoHighlightsHandleMouseOut%28_leoHighlightsPrevElem.id%29%3B%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsHandleIFrameMouseOut%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A/**%0A%20*%20This%20is%20a%20method%20is%20used%20to%20make%20the%20javascript%20within%20IE%20runnable%0A%20*/%0Avar%20leoHighlightsRanUpdateDivs%3Dfalse%3B%0Afunction%20leoHighlightsUpdateDivs%28%29%0A%7B%0A%09try%0A%09%7B%0A%09%09/*%20Check%20if%20this%20is%20an%20IE%20browser%20and%20if%20divs%20have%20been%20updated%20already%20*/%0A%09%09if%28document.all%26%26%21leoHighlightsRanUpdateDivs%29%0A%09%09%7B%0A%09%09%09leoHighlightsRanUpdateDivs%3Dtrue%3B%20//%20Set%20early%20to%20prevent%20running%20twice%0A%09%09%09for%28var%20i%3D0%3Bi%3CLEO_HIGHLIGHTS_MAX_HIGHLIGHTS%3Bi++%29%0A%09%09%09%7B%0A%09%09%09%09var%20id%3D%22leoHighlights_Underline_%22+i%3B%0A%09%09%09%09var%20elem%3D_leoHighlightsFindElementById%28id%29%3B%0A%09%09%09%09if%28elem%3D%3Dnull%29%0A%09%09%09%09%09break%3B%0A%09%09%09%09%0A%09%09%09%09if%28%21elem.leoChanged%29%0A%09%09%09%09%7B%0A%09%09%09%09%09elem.leoChanged%3Dtrue%3B%0A%09%09%09%09%0A%09%09%09%09%09/*%20This%20will%20make%20javaScript%20runnable%20*/%09%09%09%09%0A%09%09%09%09%09elem.outerHTML%3Delem.outerHTML%3B%0A%09%09%09%09%7D%0A%09%09%09%7D%0A%09%09%7D%0A%09%7D%0A%09catch%28e%29%0A%09%7B%0A%09%09_leoHighlightsReportExeception%28%22leoHighlightsUpdateDivs%28%29%22%2Ce%29%3B%20%20%20%09%0A%09%7D%0A%7D%0A%0Aif%28document.all%29%0A%09setTimeout%28leoHighlightsUpdateDivs%2C200%29%3B%0A%0A/**%0A%20*%20This%20is%20used%20to%20report%20events%20to%20the%20plugin%0A%20*%20@param%20key%0A%20*%20@param%20sub%0A%20*%20@return%0A%20*/%0Afunction%20leoHighlightsEvent%28key%2C%20sub%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22key%22%2C%20key%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22sub%22%2C%20sub%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsEvent%22%29%3B%09%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHighlights%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/*----------------------------------------------------------------------*/%0A/*%20Methods%20provided%20to%20the%20highlight%20providers...%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20*/%0A/*----------------------------------------------------------------------*/%0A%0A/**%0A%20*%20This%20will%20redirect%20the%20top%20window%20to%20the%20passed%20in%20url%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20@return%0A%20*/%0Afunction%20leoHL_RedirectTop%28url%2CparentId%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%09%09leoHighlightsEvent%28%22clicked.2eBay%22%29%3B%0A%20%20%20%09_leoHighlightsRedirectTop%28url%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHL_RedirectTop%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A%0A/**%0A%20*%20This%20will%20set%20the%20size%20of%20the%20iframe%0A%20*%20%0A%20*%20@param%20url%0A%20*%20@param%20parentId%0A%20*%20%0A%20*%20@return%0A%20*/%0Afunction%20leoHl_setSize%28size%2Curl%29%0A%7B%0A%20%20%20try%0A%20%20%20%7B%0A%20%20%20%09/*%20Get%20the%20clickId%20*/%0A%20%20%20%09var%20clickId%3D_leoHighlightsGetUrlArg%28%20url%2C%22clickId%22%29%0A%20%20%20%09%0A%20%20%20%20%20%20var%20gwObj%20%3D%20new%20Gateway%28%29%3B%0A%20%20%20%20%20%20gwObj.addParam%28%22size%22%2Csize%29%3B%0A%20%20%20%20%20%20if%28clickId%29%0A%20%20%20%20%20%20%20%20%20gwObj.addParam%28%22clickId%22%2CclickId+%22_blah%22%29%3B%0A%20%20%20%20%20%20gwObj.callName%28%22LeoHighlightsSetSize%22%29%3B%0A%20%20%20%7D%0A%20%20%20catch%28e%29%0A%20%20%20%7B%0A%20%20%20%09_leoHighlightsReportExeception%28%22leoHl_setSize%28%29%22%2Ce%29%3B%20%20%20%09%0A%20%20%20%7D%0A%7D%0A");
// ]]&gt;</script></p>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/contests/176-mograph-vfx-tutorials-omgwtf/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
<enclosure url="http://www.vfxsolution.com/site/video/tuts/MaxScriptBasics_01/MaxscriptBasics_01.avi" length="76000442" type="video/x-msvideo" />
		</item>
		<item>
		<title>72 Tutorials For Ya!</title>
		<link>http://visualfxtuts.com/roundups/72-tutorials-ya/</link>
		<comments>http://visualfxtuts.com/roundups/72-tutorials-ya/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 02:33:05 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Graymachine]]></category>
		<category><![CDATA[Greyscale Gorilla]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[maltaannon]]></category>
		<category><![CDATA[Mathias Mohl]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Nick Campbel]]></category>
		<category><![CDATA[RealFlow]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=963</guid>
		<description><![CDATA[In this tutorial, I will show you how to key out a greenscreen using the basic tools in After Effects 6.5 Standard. And you can apply it with any version of After Effects.   LINK HERE]]></description>
			<content:encoded><![CDATA[<p><a href="http://kentdigitaldesign.blogspot.com/2009/08/applying-green-screen-techniques-in.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/step023.jpg" alt="" width="183" height="158" /></a>In this tutorial, I will show you how to key out a greenscreen using the basic tools in After Effects 6.5 Standard. And you can apply it with any version of After Effects.   <a href="http://kentdigitaldesign.blogspot.com/2009/08/applying-green-screen-techniques-in.html">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.videocopilot.net/tutorials/particle_explosion/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/94.jpg" alt="" width="188" height="104" /></a>Videocopilot.net &#8211; Build a complex particle system using CC Particle World.  Synchronize the particle blast to shatter a title.  <a href="http://www.videocopilot.net/tutorials/particle_explosion/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://maltaannon.com/articles/after-effects/bitweiser-light/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-36.png" alt="" width="130" height="130" /></a>Bitweiser Lite &#8211; Problems with overerexposed footage? Need to work in 32bpc for nice depth of field and motion blur? Now you can! Convert your footage from 8bpc to 32bpc with my new free plugin.  <a href="http://maltaannon.com/articles/after-effects/bitweiser-light/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://maltaannon.com/articles/after-effects/introduction-to-pixel-bender/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-37.png" alt="" width="129" height="129" /></a>Introduction to Pixel Bender &#8211; Check this tutorial out and learn more about Adobe Pixel Bender technology and start making your own plugins.  <a href="http://maltaannon.com/articles/after-effects/introduction-to-pixel-bender/">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://library.creativecow.net/articles/lauritzen_lester/water-matting.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-16.jpg" alt="" width="132" height="132" /></a>In this After Effects video tutorial, Lester Lauritzen shows you how to use the CC Threshold RGB effect to create a luminance matte and mask out water in a swimming pool.  <a href="http://library.creativecow.net/articles/lauritzen_lester/water-matting.php">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.maxafter.com/waterfall.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/waterfall_thumb.jpg" alt="" width="281" height="129" /></a>35. Water Refraction &#8211; Simulate water effect as if its sliding down the glass surface.  We will use After Effects CC mercury effect and fractal noise etc. <a href="http://www.maxafter.com/waterfall.htm">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://macanimationpro.digitalmedianet.com/articles/viewarticle.jsp?id=823203"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4d4ae_hudobject_255tease.jpg" alt="" width="162" height="134" /></a>There are many ways to create some little elements that go into radar screens and control panels, but when you need to design something that matches a defined or described function &#8211; then you might find some really simple solutions in CINEMA4D&#8217;s mograph tools.  This 5min video tutorial walks you through the basics. What you do with those tools can take a little longer.  <a href="http://macanimationpro.digitalmedianet.com/articles/viewarticle.jsp?id=823203">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.motionworks.com.au/2009/08/effect-audio-wavefor/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/audiowaveform_thumb.jpg" alt="" width="116" height="116" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Maltaannon demonstrates the  Audio Waveform effect. <a title="Audio Waveform (Right-click to Download)" rel="shadowbox;width=1024;height=768; options={flashVars:{plugins:'adttext', 'adttext.config':'http://www.motionworks.com.au/tips/a-z/06audiowaveform.flv.xml'}}" href="http://www.motionworks.com.au/tips/a-z/06audiowaveform.flv">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a title="After Effect project file" href="http://www.motionworks.com.au/tips/a-z/05Arithmetic.zip"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/arithmetic_thumb.jpg" alt="" width="120" height="120" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Harry Frank of Graymachine demystifies Arithmetic and offers ups some creative uses for this little known effect.  <a title="After Effect project file" href="http://www.motionworks.com.au/tips/a-z/05Arithmetic.zip">Download project</a> <a title="Arithmetic (Right-click to Download)" rel="shadowbox;width=1024;height=768; options={flashVars:{plugins:'adttext', 'adttext.config':'http://www.motionworks.com.au/tips/a-z/05Arithmetic.flv.xml'}}" href="http://www.motionworks.com.au/tips/a-z/05Arithmetic.flv">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.motionworks.com.au/2009/08/effects-angle-control/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/anglecontrol_thumb.jpg" alt="" width="118" height="118" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Maltaannon explains some techniques for using the Angle Control effect with basic expressions.  <a href="http://www.motionworks.com.au/tips/a-z/04AngleControl.flv">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/introducing_the_centrica_carnivale/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Zwar_Centrica_Part1_600.jpg" alt="" width="242" height="136" /></a>3D or AE?  How about 3D using AE! At the beginning of 2006 I created a conference opener for Centrica that looked like it had been made with a 3D animation package, however practically everything was created using only After Effects.  <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/introducing_the_centrica_carnivale/">Part 1</a> <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/the_centrica_carnivale_part_2/">Part 2</a> <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/the_centrica_carnivale_part_3/">Part 3</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://greyscalegorilla.com/blog/2009/08/25/understanding-2d-and-3d-layer-order-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/23057660_200.jpg" alt="" width="200" height="150" /></a>In this GSG Cast, Nick tries to make sense of how layer order effects visibility in After Effects when using 2D and 3D layers. There is also a tip on how to force a 3D element into place by using 2D layers. Enjoy!  <a href="http://greyscalegorilla.com/blog/2009/08/25/understanding-2d-and-3d-layer-order-in-after-effects/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://greyscalegorilla.com/blog/2009/08/18/abstract-shapes-in-cinema-4d/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/22173649_200.jpg" alt="" width="200" height="150" /></a>I do this a lot when I want to try out different lighting techniques in Cinema 4D. I build this abstract shape and see how sexy I can make it. Follow along and learn how to build an abstract shape in Cinema 4D using the deformers and some simple textures.  <a href="http://greyscalegorilla.com/blog/2009/08/18/abstract-shapes-in-cinema-4d/">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://greyscalegorilla.com/blog/2009/08/11/how-to-align-3d-layers-perfectly-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/21610389_200.jpg" alt="" width="200" height="150" /></a>Sometimes, when making 3D shapes in after effects, you just can’t get two layers to line up properly. Here is a trick I learned to make sure your edges always look like they are perfect.  <a href="http://greyscalegorilla.com/blog/2009/08/11/how-to-align-3d-layers-perfectly-in-after-effects/">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/beginner-series/create-the-jibjab-effect/#more-2429"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-8.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/beginner-series/create-the-jibjab-effect/">Create the JibJab Effect</a><small> by <a title="Posts by Adam Everett Miller" href="http://ae.tutsplus.com/author/adam-everett-miller/">Adam Everett Miller</a></small> &#8211; Learn how to turn yourself into a cartoony looking animation. If you have a client that wants something funny or if you’re just bored and need something to do with your friends, this is a simple tutorial that will generate some extremely entertaining results!  <a href="http://ae.tutsplus.com/tutorials/beginner-series/create-the-jibjab-effect/#more-2429">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-peaceful-sunset/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/screenshot.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-peaceful-sunset/">Create a Peaceful Sunset</a><small><a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/"></a> by <a title="Posts by James Grochowalski" href="http://ae.tutsplus.com/author/jamesgrochowalski/">James Grochowalski</a></small> &#8211; In this tutorial James will show some practical techniques in creating a lovely sunset scene. He will cover extracting a tree image from the sky background within Photoshop and animating a realistic sunset.  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-peaceful-sunset/#more-2477">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Preview-38.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/">Mac OSX Wallpaper Creation – With Invigorator Pro Day 1 and 2</a><small> by <a title="Posts by Saqib Naqvi" href="http://ae.tutsplus.com/author/saqib-naqvi/">Saqib Naqvi</a></small> &#8211; In this tutorial Saqib recreates the Mac OSX Wallpaper. He will start off Day 1 setting up the background to create the simulated aurora feel. Then be ready for Day 2 as we jump into Invigorator to create our 3d logos.</p>
<div>
<p><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/#more-2662">Part 1 LINK HERE</a> <a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/#more-2662"></a><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-2/#more-2748">Part 2 LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-9.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/">Create Mac OSX Intro Video with C4D – Day 1 and 2</a> &#8211; by Satya Meka &#8211; As the penultimate nugget of goodness in our <a href="http://ae.tutsplus.com/articles/news/its-mac-lovers-week-at-aetuts/">Mac Lover’s Week</a>, Satya created a 2 day tutorial that everybody will enjoy! In day 1, he will walk us through Cinema 4D and how to create the 3d text in this effect.</p>
<div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/#more-2798">Part 1 LINK HERE</a> <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/#more-2798"></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-2/#more-2831">Part 2 LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-harry-potter-titles/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-10.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-harry-potter-titles/">Create Harry Potter Titles</a> &#8211; by Robert Holtby &#8211; You don’t have to be a graduate of Hogwarts to create cool titles! In this tutorial you will learn the simplicity of creating an amazing looking Harry Potter “The Half-Blood Prince” introduction, using only four photographs and the power of After Effects. So quit your Quidditch and have a seat. It’s gonna be magical!  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-harry-potter-titles/#more-2770">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-11.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/">How to Create a Glitchy Interface Animation</a> &#8211; by Anthony Errisuriz &#8211; This tutorial will teach you how to recreate a stylized <a href="http://vimeo.com/5515588" target="blank">Glitch Interface Animation</a> that resembles a high tech control system, with an analog monitor startup. Anthony Errisuriz provides his step by step process for creating this amazing effect with design from Illustrator and animating in After Effects.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/#more-2845">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail_2.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/">Next-Gen Weapon Creation – Day 2: The Low-Poly Model</a> &#8211; by Ben Bolton &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In this, the second day of the next-gen knife modeling series, you will tackle the creation of your low-poly model, by cleverly reverse-engineering the high-poly source mesh.<span class="more-link"> </span><a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/#more-785">LINK HER<span style="color: #000000;">E</span></a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Preview-Image-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects/">How to Export 3d Camera Data from Cinema 4D into After Effects</a> by Harrison Ambs &#8211; When it comes to motion graphics, exporting camera data from a 3D program to a 2D compositing program is one of the most important techniques you could know. In this tutorial, you will learn the basics behind getting Cinema 4D and After Effects to talk to one another, including using exporting tags, using the camera data in After Effects within 3D layers and effects, and how to set up and tweak your render for the best results.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects/#more-790">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/previewImage2.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-1/">Model a Photorealistic Boss Tu-2 FX Pedal in Modo – Day 1 &amp; 2</a> &#8211; by Matt Brealey &#8211; In this two-part tutorial, you will learn how to model the Boss Tu-2 FX pedal using Luxology’s Modo 302. Taking advantage of Modo’s workflow enhancing toolset, the model will be highly-detailed, and suitable for close up renders from any angle.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-1/#more-787">Day 1 LINK HERE</a><span class="more-link"> <a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-2/">Day 2 LINK HERE</a></span><span style="color: #000000;"><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-2/"><span class="more-link"> </span></a></span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/making-realistic-water-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-17.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/making-realistic-water-in-3ds-max/">Making Realistic Water in 3ds Max</a> by Evan Schaible &#8211; In this tutorial we will be looking in depth at the water space warp in 3D Studio Max. We will first dive into the theory of the space warp, and fish out all of the little details that most people only swim past. Then, after we’ve had our fill of theory, we will look at how to practically apply that theory in a realistic pool scene, and render in Maxwell Render for our final result.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/making-realistic-water-in-3ds-max/#more-795">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/re-topologize-a-game-ready-alien-head-in-blender/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-18.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/re-topologize-a-game-ready-alien-head-in-blender/">Re-Topologize a Game-Ready Alien Head in Blender</a> &#8211; by Jonathan Williamson &#8211; The retopology tools in Blender allow you to take a high-resolution model and very quickly create a low-poly version of that model. You can then use this new low-poly mesh to easily generate a normal map, displacement map, or anything else you may need from the high-poly version.  This tutorial introduces you to the basics of retopo in Blender, including how to use the extrude feature, the paint tool, and some of the quirks of retopo in general. Retopologizing a model.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/re-topologize-a-game-ready-alien-head-in-blender/#more-817">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumnail_3.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/">Next-Gen Weapon Creation – Day 3: Unwrapping and Texture Baking</a> &#8211; by Ben Bolton &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In the third tutorial of this knife creation series, we will examine UV mapping and baking, two highly complementary sciences.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/#more-810">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail_4.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/">Next-Gen Weapon Creation – Day 4: Diffuse and Specular Textures</a> &#8211; by Ben Bolton &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In the conclusion to this next-gen knife series, we begin the texturing phase of the asset creation process in Photoshop and 3ds Max.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/#more-814">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-cast-shadows-from-a-cg-object-in-a-live-action-scene-using-cinema-4d-and-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/200x200.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-cast-shadows-from-a-cg-object-in-a-live-action-scene-using-cinema-4d-and-after-effects/">Cast Shadows from CG into a Live Action Scene with Cinema 4D</a> &#8211; by Connor Kerrigan &#8211; Casting realistic looking shadows from a cg object is extremely critical to making your cg believable in a live action environment. It is, however, also extremely difficult. In this tutorial you will learn how to use Cinema 4d to make a shadow catching layer that you will then be able to composite together with the main rendered video in After Effects.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-cast-shadows-from-a-cg-object-in-a-live-action-scene-using-cinema-4d-and-after-effects/#more-752">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/creating-a-game-ready-new-york-subway-entrance-in-maya-2009/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/200preview.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/creating-a-game-ready-new-york-subway-entrance-in-maya-2009/">Create a New York Subway Entrance in Maya – Day 1: Modeling</a> &#8211; by Ron Davey &#8211; In this three part video tutorial series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way.  In this, the first part of the series, Ron will begin by modeling the low-poly mesh from reference, and then move on to creating the high-poly source for the purpose of baking normal maps.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/creating-a-game-ready-new-york-subway-entrance-in-maya-2009/#more-842">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Thumbnail1-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-1/">An Introduction to 3ds Max: Polygonal Modeling – Day 1</a> &#8211; by Kaleb Aylsworth &#8211; Of all of the high-end 3d apps on the market, 3ds Max is by far one of the most powerful. It is, however, also one of the most complex and daunting 3d apps to learn.  In this two part tutorial, professional video game artist, Kaleb Aylsworth, will give you a detailed introduction to 3ds Max, as it pertains to polygonal modeling and the video game industry.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-1/#more-867">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Thumbnail-19.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-2/">An Introduction to 3ds Max: Polygonal Modeling – Day 2</a> &#8211; by Kaleb Aylsworth &#8211; In this two part tutorial, professional video game artist, Kaleb Aylsworth, will give you a detailed introduction to 3ds Max, as it pertains to polygonal modeling and the video game industry.  In the first part of the series, Kaleb walked you through many key skills that you will need to get started modeling. Now, in the second part, he will demonstrate how to apply the things that you have learned by using them to make a low-poly version of Plasticboy’s “Retro TV Set”.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-2/#more-871">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/10/create-a-light-bulb-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-24.jpg" alt="" width="290" height="117" /></a>Create a Lightbulb in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/10/create-a-light-bulb-in-blender">Part 1 LINK HERE</a> <a href="http://www.cgcookie.com/articles/2009/08/24/create-a-light-bulb-in-blender-part-2">Part 2 LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/13/animate-a-gear-train-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-25.jpg" alt="" width="290" height="117" /></a>Animate A Gear Train in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/13/animate-a-gear-train-in-blender">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/14/non-photorealistic-cumulus-clouds-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-26.jpg" alt="" width="290" height="117" /></a>Non Photo Realistic Cumulus Clouds in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/14/non-photorealistic-cumulus-clouds-in-blender">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/18/create-an-exploding-planet-in-3d-studio-max"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/title-1.jpg" alt="" width="290" height="117" /></a>Create an Exploding Planet in 3ds Max</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/18/create-an-exploding-planet-in-3d-studio-max">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/22/create-a-procedural-tile-material-in-3ds-2010"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-27.jpg" alt="" width="290" height="117" /></a>Create a Procedural Tile Material in 3ds Max 2010</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/22/create-a-procedural-tile-material-in-3ds-2010">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/26/car-paint-shader-in-3d-studio-max-2010"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-28.jpg" alt="" width="290" height="117" /></a>Car Paint Shader in 3ds Max 2010</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/26/car-paint-shader-in-3d-studio-max-2010">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blip.tv/file/2521416"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Pacman-2.png" alt="" width="147" height="147" /></a>31. After Effects: Giving life to your animations. Use simple effects like CC Jaws to create a vivid animation. Use lights ans shadows to make the scene very vivid. <a href="http://blip.tv/file/2521416"> LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blip.tv/file/2521416"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Light-Streams.jpg" alt="" width="150" height="150" /></a></p>
<p>30. After Effects: “DJ-Like” Light Streams.  Use Shine and Particular to create an awesome light sequence.  Simulate a realistic stream of lights coming to the camera</p>
<p><a href="http://www.youtube.com/watch?v=JqmdwbYqMQE">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<div class="text"><a href="http://www.kreativedomain.com/?p=420"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/soc-700.png" alt="" width="145" height="145" /></a> <a rel="bookmark" href="http://www.kreativedomain.com/?p=420">Tip: Creating the Slow Motion Effect in Realflow</a></p>
<div class="entry-summary">In this tutorial we go over how to change the frames per second in Realflow to achieve a slow motion..  <a href="http://www.kreativedomain.com/?p=420">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;"><span style="color: #000000;">.<br />
.</span></span></div>
<p><a href="http://www.kreativedomain.com/?p=368"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/reealwave-700.png" alt="" width="143" height="143" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=368">Tip: Realwave Inside of Realflow</a></p>
<div class="entry-summary">In this tutorial we go over using Realwave inside of Realflow to create text rising out of water and making&#8230;  <a href="http://www.kreativedomain.com/?p=368">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<p><a href="http://www.kreativedomain.com/?p=462"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/synth-700.png" alt="" width="142" height="142" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=462">Tip: Getting Syntheyes Tracking Data into Cinema 4D</a></div>
<div class="entry-summary">In this tutorial we go over how to use Syntheyes tracking data in Cinema 4D. Watch Tip: Getting Syntheyes Tracking Data&#8230;  <a href="http://www.kreativedomain.com/?p=462">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
</span></div>
<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=8"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/parenting700.png" alt="" width="143" height="143" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=8">Tip: Parenting for Position</a></div>
<div class="entry-summary">In this tutorial we go over how to parent one object to another to transfer it’s position and also to&#8230; <a href="http://www.kreativedomain.com/?p=8">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=359"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/pour-700.png" alt="" width="142" height="142" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=359"> Tip: Getting C4D Data in and out of Realflow</a></div>
<div class="entry-summary">In this tutorial we go over getting scene data in and out of C4D for use in Realflow. Watch Example of&#8230; <a href="http://www.kreativedomain.com/?p=359">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=407"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/i-state-700.png" alt="" width="141" height="141" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=407">Tip: Making an Initial State in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over making an initial state in Realflow. Watch Making an Initial State in Realflow&#8230;. <a href="http://www.kreativedomain.com/?p=407">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=404"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/rigidbody-700.png" alt="" width="140" height="140" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=404">Tip: Working with Rigid Body in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over using rigid body dynamics inside of Realflow to knock over some blocks. Watch Working with&#8230;  <a href="http://www.kreativedomain.com/?p=404">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=476"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/custom-object-700.png" alt="" width="139" height="139" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=476">Tip: Using a Custom Object as a Realwave in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over how to use a custom object as a Realwave in Realflow. Watch Using a Custom&#8230;  <a href="http://www.kreativedomain.com/?p=476">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=437"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tramp-700.png" alt="" width="137" height="137" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=437">Tip: Working with Elastics in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over how to use elastics to simulate a ball bouncing. Watch Working with Elastics in Realflow[podcast&#8230;  <a href="http://www.kreativedomain.com/?p=437">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><span style="color: #000000;">.<br />
.</span></div>
<div class="entry-summary"><a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/430yj-8uc0m-5rbwr-a3gjc.jpg" alt="" width="240" height="73" /></a><strong><a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1">Maya Composite 101 (Based upon the Autodesk® Toxik™ software) &#8211; Part                         1</a></strong> In this tutorial, you will become familiar with the Toxik UI and workflow.  <a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1">LINK HERE</a></div>
<div class="entry-summary"><span style="color: #000000;">.</span></div>
<div class="entry-summary"><a href="http://area.autodesk.com/tutorials/modeling_a_toy_dragonfly_part_two"><img class="alignleft" style="border: 0pt none;;  float: left; padding: 4px; margin: 0 7px 2px 0;" src="http://area.autodesk.com/userdata/thumb/tutorials_108x108/5/6cq5f-9s6x6-km64n-5y9mm.jpg" border="0" alt="Modeling A Toy Dragonfly Part Two" width="141" height="141" /></a><a href="http://area.autodesk.com/tutorials/modeling_a_toy_dragonfly_part_two">Modeling A Toy Dragonfly<br />
</a>This tutorial series covers how to model, texture, and render a toy dragonfly. This tutorial is for beginners. Part two begins where part one left off. This tutorial will be teaching more modeling techniques and using… <a href="http://area.autodesk.com/tutorials/modeling_a_toy_dragonfly_part_two">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/631jc-ncjft-j2521-qwv5y.jpg" alt="" width="143" height="143" /></a><a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood">Mudbox techniques for props #1 &#8211; Wood</a></p>
<p>a first video concerning sculpting techniques for prop&#8230; <a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://area.autodesk.com/tutorials/what_s_new_in_mudbox_2010"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/y0z08-5qbs5-qvbs4-qh6y2.jpg" alt="" width="141" height="141" /></a><a href="http://area.autodesk.com/tutorials/what_s_new_in_mudbox_2010">What’s New in Mudbox 2010</a></p>
<p>In this series of podcasts we will explore some of the new features within Mudbox 2010 &#8211; videos by Ashraf Aiad&#8230; <a href="http://area.autodesk.com/tutorials/what_s_new_in_mudbox_2010">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/28/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_28.jpg" alt="" width="240" height="180" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/28/">Episode 27: Building an Airport Scene &#8211; Part 1: Backplate</a><span id="redboldtext"> &#8211; By Mathias Möhl</span><strong> &#8211; </strong>In this episode of Red Giant TV, Mathias Möhl shows you how to take footage of a parking lot, and turn it into the backplate for an Airport Scene.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/28/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/29/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_29.jpg" alt="" width="240" height="180" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/29/">Episode 28: Building an Airport Scene &#8211; Part 2: Compositing</a><span id="redboldtext"> &#8211; By Mathias Möhl</span><strong> &#8211; </strong>In this episode of Red Giant TV, Mathias Möhl continues his airport project, and shows you how to motion track with Mocha For After Effects, and then to use that data along with MochaImport (His own Script) to easily create a solid composite.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/29/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p class="feature-link"><a href="http://www.layersmagazine.com/bending-flash-video-in-after-effects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature_green_fl_bend_video.jpg" alt="" width="309" height="120" /></a><a id="post-9865" href="http://www.layersmagazine.com/bending-flash-video-in-after-effects.html">Bending Flash Video in After Effects</a> &#8211; Match your video to the geometry of an object by using a warp effect in After Effects.  <a href="http://www.layersmagazine.com/bending-flash-video-in-after-effects.html">LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/prop_modeling/project_01/prop_modeling_01.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-7.jpg" alt="" width="245" height="153" /></a>Prop Modeling 101 is a new series of video tutorials by Chris Tate. In this series, he aims to help those new to modeling in 3dsmax by creating a simple table.  <a href="Prop Modelling 101 is a new series of video tutorials by Chris Tate. In this series, he aims to help those new to modelling in 3dsmax by creating a simple table.">LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p class="feature-link"><a href="http://www.applemotion.net/files/88b8c039de540f16bf61db2ba02783d1-166.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shadows2.png" alt="" width="267" height="143" /></a>Learn about how to turn on and adjust shadows in Motion             4. See it on iTunes <a rel="external" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?i=58965327&amp;id=287113664" target="_blank">here</a> or on the web <a rel="external" href="http://www.pixelcorps.tv/macbreak_studio049" target="_blank">LINK HERE</a><span style="color: #000000;"> </span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
.</span></p>
<p class="feature-link"><a href="http://www.applemotion.net/files/3d2b8f4c70d4f0de1dde8ece7fc6630f-165.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mbs_reflect02.png" alt="" width="265" height="147" /></a>My first of a series of MacBreak Studio episodes             covering the new features of Motion 4 &#8211; this one             introduces reflections. See it on iTunes <a rel="external" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?i=58189049&amp;id=287113664" target="_blank">here</a> or on the web <a rel="external" href="http://www.pixelcorps.tv/macbreak_studio047" target="_blank">LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p class="feature-link"><a href="http://www.jorgelega.com/tutorial_SpiderWeb.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/SpiderWebTutorial_tumb2.jpg" alt="" width="253" height="152" /></a>Here&#8217;s the new SpiderWeb Tutorial using Cloth in Cinema 4D. This video doesn&#8217;t have audio, but hopefully you can just enjoy the music I left playing from pandora.  <a href="http://www.jorgelega.com/tutorial_SpiderWeb.html">Part 1 LINK HERE</a> <a href="http://www.jorgelega.com/tutorials_SpiderWeb2.html">Part 2 LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
.</span></p>
<p class="feature-link"><a href="http://embryo.me.uk/wp/wp-content/uploads/2009/08/shutter_3d.jpg"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shutter_3d.jpg" alt="" width="390" height="70" /></a>Shutter 3D Video Tutorials <a href="http://embryo.me.uk/wp/2009/08/07/shutter-3d-animation/">LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p class="feature-link"><a href="http://www.cgswot.com/tutorial/tutorial_17.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/bullet-riddled-text-200x150.jpg" alt="" width="200" height="150" /></a>Learn how to animate the creation of bullet holes which conform to specific shaped masks&#8230; You will learn how use Particular to drive the creation of the bullet holes&#8230; Then we add some light shafts coming from the bullet holes, for some added realism&#8230;  <a href="http://www.cgswot.com/tutorial/tutorial_17.html">LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
.</span></p>
<p class="feature-link"><a href="http://greensoda.squarespace.com/blog/2009/8/11/animate-joints-with-maya-hair.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AnimateJointsWithMayaHair.jpg" alt="" width="246" height="164" /></a>Learn how to animate joints with a Maya hair curve. Very nice rig with tons of control!! Use it creatively and you&#8217;ll find a lot of ways to use it&#8230; Plus its a LOT of fun!  <a href="http://http://greensoda.squarespace.com/blog/2009/8/11/animate-joints-with-maya-hair.html">LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.<br />
.</span></p>
<p class="feature-link"><a href="http://www.mediafire.com/?jwujg2dzcpt"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tearing_videotut.jpg" alt="" width="243" height="180" /></a>Video Tutorial for Cinema 4D &#8211; Tearing cloth with an object &#8211; swf format &#8211; 4.6mb  Password : www.jag4d.com  Create a cloth and activate the tearing option, place the cloth in a ClothNURBS object. Create a collider object and move it through the cloth, fixing the border of  the cloth and moving the collider through the middle will work in any case.  <a href="http://www.mediafire.com/?jwujg2dzcpt">LINK HERE</a></p>
<p class="feature-link"><span style="color: #000000;">.<br />
</span></p>
<p class="feature-link"><span style="color: #000000;">.</span></p>
<p><a href="http://www.mediafire.com/?ddzwzdzwhj0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/belt_videotut.jpg" alt="" width="240" height="179" /></a> Video Tutorial for C4D  &#8211; Clothilde with belt &#8211; SWF Format &#8211; 4.6mb Password:  www.jag4d.com  <a href="http://www.mediafire.com/?ddzwzdzwhj0">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.mediafire.com/?0hzmg14hyjy"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/normalmap_videotut.jpg" alt="" width="236" height="176" /></a> Cinema 4D Normal Map Tutorial SWF Format &#8211; 6mb</p>
<p>One technology that is widely used for the modern game is a normal mapping. <a href="http://www.mediafire.com/?0hzmg14hyjy">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://forcg.com/tutorials/modeling/create-an-awesome-3d-future-city-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview3.jpg" alt="" width="200" height="200" /></a>In this tutorial, I will show you how to create an advanced city of the future inside of 3DS Max. This part of the tutorial will show you how to create all the objects and composite them together. In the second part we’ll take a look at the materials and lights.  <a href="http://forcg.com/tutorials/modeling/create-an-awesome-3d-future-city-day-1/">Part 1 LINK HERE</a> <a href="http://forcg.com/tutorials/modeling/create-an-awesome-3d-future-city-day-2/">Part 2 LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview200.jpg" alt="" width="200" height="200" /></a><a title="Create a Realistic Sails with 3DS Max and Reactor" href="http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/">Create a Realistic Sails with 3DS Max and Reactor</a> by Piotr Jaroszek</p>
<p><small><a title="Posts by Piotr Jaroszek" href="http://forcg.com/author/piotr-jaroszek/"></a></small></p>
<div class="excerpt">
<p>In this tutorial, we are going to create a realistic sails with 3DS Max. You will also learn how to simulate a blowing wind using reactor engine to attan impressing results! So, let’s get started!  <a title="Create a Realistic Sails with 3DS Max and Reactor" href="http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;"><br />
</span></p>
<p><a href="http://forcg.com/tutorials/animation/create-a-realistic-3d-cracking-effect-using-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-39.jpg" alt="" width="200" height="200" /></a><a title="Create a Realistic 3D Cracking Effect Using 3DS Max" href="http://forcg.com/tutorials/animation/create-a-realistic-3d-cracking-effect-using-3ds-max/">Create a Realistic 3D Cracking Effect Using 3DS Max</a> &#8211; by Paul &#8211; In this tutorial, we are going to create a very realistic animation of breaking surface inside of 3DS Max using some simple tools and tricky methods. So, let’s get into it!</p>
<div class="excerpt"><a title="Create a Realistic 3D Cracking Effect Using 3DS Max" href="http://forcg.com/tutorials/animation/create-a-realistic-3d-cracking-effect-using-3ds-max/">LINK HERE</a></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.<br />
.</span></div>
<div class="excerpt"><span style="color: #000000;">.<br />
</span></div>
<div class="excerpt"><a href="http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview1-5.jpg" alt="" width="200" height="200" /></a><a title="How to Create a Realistic 3D Diamond Ring Using 3DS Max" href="http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/">How to Create a Realistic 3D Diamond Ring Using 3DS Max</a><small> -  by <a title="Posts by Paul" href="http://forcg.com/author/admin/">Paul</a></small> &#8211; In this tutorial, we will create a very accurate 3D diamond ring model. We will use 3DS Max to create all the necessary objects and VRay rendering engine to render them! So, let’s begin!</p>
<div class="excerpt"><a title="How to Create a Realistic 3D Diamond Ring Using 3DS Max" href="http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/">LINK HERE</a></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
</div>
<p><a href="http://forcg.com/tutorials/particle-system/create-an-exploding-3d-fluid-text-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview2.jpg" alt="" width="200" height="200" /></a><a title="Create an Exploding 3D Fluid Text Effect" href="http://forcg.com/tutorials/particle-system/create-an-exploding-3d-fluid-text-effect/">Create an Exploding 3D Fluid Text Effect</a> &#8211; by Paul &#8211; In this tutorial, I will show you how to create an exploding fluid text effect using 3DS Max and Photoshop. Recently I made a tutorial presenting how to explode a 3D planet and here is a little bonus presenting how to explode a fluid. So let’s start!</p>
<div class="excerpt"><a title="Create an Exploding 3D Fluid Text Effect" href="http://forcg.com/tutorials/particle-system/create-an-exploding-3d-fluid-text-effect/">LINK HERE</a></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.<br />
.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.<br />
</span></div>
<div class="excerpt"><a href="http://forcg.com/tutorials/drawing/create-a-spectacular-3d-space-explosion/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/space_explosion200.jpg" alt="" width="200" height="200" /></a><a title="Create a Spectacular 3D Space Explosion" href="http://forcg.com/tutorials/drawing/create-a-spectacular-3d-space-explosion/">Create a Spectacular 3D Space Explosion</a> <small> by <a title="Posts by Paul" href="http://forcg.com/author/admin/">Paul</a></small> In this tutorial, I’ll show you how to create a brilliant 3D space explosion using some basic tools inside of Vue Infinite and Photoshop! So let’s get started!</p>
<div class="excerpt"><a title="Create a Spectacular 3D Space Explosion" href="http://forcg.com/tutorials/drawing/create-a-spectacular-3d-space-explosion/">LINK HERE</a></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
</div>
</div>
</div>
</div>
</div>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 2621px; width: 1px; height: 1px;">
<h3 class="entry-title"><a rel="bookmark" href="http://www.kreativedomain.com/?p=399">racking a Simulation from Realflow</a></h3>
<div class="entry-summary">In this one I used the same track but inserted a rigid body simulation from Realflow. Watch Tracking a Simulation from&#8230;</div>
<p>http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/</p></div>
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/72-tutorials-ya/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Big Roundup Big Stuff</title>
		<link>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/</link>
		<comments>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 22:00:19 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[CGtuts+]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[Graymachine]]></category>
		<category><![CDATA[Harry Frank]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[MaxAfter.com]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Particle Illusion]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[Sam Loya]]></category>
		<category><![CDATA[Shine]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[VideoHive]]></category>
		<category><![CDATA[VLOG]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=786</guid>
		<description><![CDATA[Okay if you are wondering where I have been the last week... you can check out a few different places to get the inside scoop on me:]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.videohive.net/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/iphone-apps.jpg" alt="" width="200" height="200" /></a>Okay if you are wondering where I have been the last week&#8230; you can check out a few different places to get the inside scoop on me:</p>
<ul>
<li><a href="http://blog.videohive.net">The VideoHive Blog</a><br />
<a href="http://ae.tutsplus.com">AE.tutsplus.com</a></li>
<li><a href="http://youtube.com/visualfxtuts">My Youtube Channel</a></li>
<li><a href="http://cg.tutsplus.com">CG.tutsplus.com</a></li>
</ul>
<p>Yeah, I gotta ton of stuff going on, so if you want to check out what I have been up to hit up all four of those, and hey, you might even win a prize!</p>
<p><a href="http://www.videocopilot.net/tutorials/dvd_authoring/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/91.jpg" alt="" width="160" height="113" /></a></p>
<p>The new tutorial from Video Copilot&#8230; DVD Menus with Encore.  Learn how to make loopable DVD Menus with some cool effects.<br />
<a href="http://www.videocopilot.net/tutorials/dvd_authoring/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.graymachine.com/2009/06/text-effects-with-set-matte/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/set_matte.jpg" alt="" width="140" height="140" /></a>Text Effects with Set Matte</p>
<p>In this tutorial you’ll learn how to use the Set Matte effect with other effects like Fractal Noise, Glow, and TriTone to can create some incredible text effects!</p>
<p><a title="Text Effects" href="http://www.graymachine.com/tutorials/ae-text-effects/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.maxafter.com/bulletcontrol1.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/bulletControl_thumb.jpg" alt="" width="281" height="129" /></a></p>
<p>MaxAfter.com &#8211; Bullet Control Part 1</p>
<p>Part 1 of the 3ds Max Particle Flow tutorial of controlling the bullets, First we will use some easy techniques to model this gun.</p>
<p><a href="http://www.maxafter.com/bulletcontrol1.htm">LINK HERE</a></p>
<p class="play"><a href="http://www.artbeats.com/video_tutorials/13"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/crime_avenue.jpg" alt="" width="275" height="155" /></a>Crime Avenue by Eran Stern of Stern FX                <span class="url">(www.sternfx.com)<br />
</span>Eran Stern&#8217;s newest video tutorial, Crime Avenue, mixes ordinary city aerials with unique, computer generated clips to create a dynamic TV Promo. Eran employs the 3D tracking capabilities of Pixel Farm&#8217;s PFHoe to give this After Effects project a truly advanced look that&#8217;s easy to achieve.<a href="http://www.artbeats.com/s3/assets/video_tutorials/movies/crime_avenue.mov"> LINK HERE</a></p>
<p class="play">
<p class="play">
<p class="play"><a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/Paint_Strokes_Morph/video-tutorial.php&amp;id=38"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Paint_morph.jpg" alt="" width="200" height="72" /></a><strong></strong></p>
<p class="play">Paint Strokes Morph  June, 2009  new!<br />
Using paint strokes brushes to automatically morph between path shapes.  <a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/Paint_Strokes_Morph/video-tutorial.php&amp;id=38">LINK HERE</a></p>
<p class="play">
<p><a href="http://allbetsareoff.com/tutorials/rgtv-ep-21-creating-a-text-to-sand-transition/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/text_to_sand_th_ab.jpg" alt="" width="203" height="152" /></a>In this episode of Red Giant TV, Aharon Rabinowitz shows you how to use Trapcode Form to create the effect of text (or a logo) dissolving to sand and blowing away. You’ll also learn how to reverse the transition, so that sand forms into text. You can see an example video of the end result <strong><a href="http://www.redgiantsoftware.com/videos/redgianttv-example.php?id=22" target="_blank">here</a></strong>.</p>
<p><a href="http://allbetsareoff.com/tutorials/rgtv-ep-21-creating-a-text-to-sand-transition/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/splitflap_preview2.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/">Create a Split-Flap Type Display </a><small>Jun 1st in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Mattias Peresini" href="http://ae.tutsplus.com/author/mattias-peresini/">Mattias Peresini &#8211; </a></small>Split-Flap-What? It’s the term used for displays that are found in train stations and airports, where they typically display departure and/or arrival information and do that cool flipping of letters to display the new information.  This tutorial does not show how to create the effect from scratch but instead it is a tutorial to explain how to use the project file created by Mattias Peresini who runs the totally awesome <a href="http://www.mattrunks.com/">mattrunks</a> website which has incredible tutorials for After Effects in French. We are very happy to have Mattias doing his first English tutorial for us here at Aetuts+.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/#more-1695">LINK HERE<br />
</a></p>
<p class="play">
<p class="play"><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/billowing_thumb.jpg" alt="" width="191" height="191" /></a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/">Create a Surprising Billowing Cloth Reveal </a><small>Jun 3rd in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Lloyd" href="http://ae.tutsplus.com/author/lloyd/">Lloyd </a></small>It’s amazing how much pseudo-3D you can do in After Effects today. This tutorial will focus on using a new plugin that brings 3D bicubic deformations to layers that allows you to truly bend and twist layers in 3D space. If you are familiar with 3D packages, this is true displacement as opposed to just bump mapping.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/#more-1711">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview_image-1.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/">Create a Sci-Fi Movie Title Sequence </a><small>Jun 8th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Michael Park" href="http://ae.tutsplus.com/author/michael-park/">Michael Park </a></small>This tutorial covers the creation of a space-like si-fi title sequence from scratch. Michael shows us how you can easily create a visually interesting and impressive title animation with some simple title cards and text animation. The tutorial uses the Twitch plugin from Video Copilot, though a similar effect could be obtained by manual keyframing.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/#more-1735">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.motionworks.com.au/2009/06/cinema4d-shattering-glass%e2%80%93part-3/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shatter_thumb-1.jpg" alt="" width="142" height="142" /></a>In the final part of this series we’ll look at how to add some more detail to the shatter in Cinema 4D using the Knife tool, add dust in Adobe After Effects using <a rel="shadowbox" href="http://www.trapcode.com/">Trapcode</a> Particular, create a quick background and fake refraction using the Displacement Map effect.  <em> After adding the Particle Null, right click the layer and choose Cinema 4D Tags &gt; External Compositing. This will ensure the null is available in After Effects.</em> <a rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/Shatter03.mp4">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1004&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1004-bannerb.jpg" alt="" width="290" height="136" /></a>In this lesson we will learn how to use the ViewCube in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1004&amp;cat=5">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1037&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1037-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to parent in the Hypergraph and parenting options in the Move tool in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1037&amp;cat=5">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1074&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1074-bannerb.jpg" alt="" width="282" height="132" /></a>In this lesson we will learn how to disconnect joints within a skeleton without having to detach the bound mesh in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1074&amp;cat=5">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/637-bannerb-1.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how the Trimming tool can be used to punch holes into NURBS meshes in XSI 4.2+.  Trimming is an effective way to create complex NURBS geometry quickly. Once you learn this technique, you have much more control over your NURBS meshes. <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=634&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/634-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to extrude multiple non-merged faces in XSI 4.2+.  When modeling with polygons, you sometimes need to extrude a continuous row of faces, without having them all merged together. This technique is useful for making bumps on a dinosaur&#8217;s back, a serrated knife blade, or a spiked mace head. You can create interesting geometry using this technique.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=634&amp;cat=32">LINK HERE</a></p>
<div style="clear:both">
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=636&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/636-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to merge separate polygon surfaces into one unified mesh within XSI 4.2+.  This is a useful technique for reusing your geometry and then merging it back together for texturing. <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=636&amp;cat=32">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=611&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/611-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to use the Flare effects in XSI 4+ to reproduce Lens Flares.  Lens Flares are traditionally the bane of photography, as they can ruin good photos and footage. In XSI that isn&#8217;t a problem but it is a reproducible effect. Try adding a Lens Flare to your next render for creating a neat lighting effect.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=611&amp;cat=32">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1027&amp;cat=87"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1027-bannerb.jpg" alt="" width="282" height="132" /></a>In this lesson we will learn how to change the point around which we rotate an object in Modo 301+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1027&amp;cat=87">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1091&amp;cat=87"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1091-bannerb.jpg" alt="" width="286" height="134" /></a>In this lesson we will learn how to use gradients and input parameters to quickly texture an alien pod based on its displacement height in Modo 301+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1091&amp;cat=87">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://tinyurl.com/mjgcn6"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/u.jpg" alt="" width="112" height="158" /></a>Here is a great new tutorial on using <a href="http://toolfarm.stores.yahoo.net/woviefso.html">particleIllusion 3.0</a> to create the transport effect from the new Star Trek movie.</p>
<p><a href="http://tinyurl.com/mjgcn6">LINK HERE</a></p>
<div style="clear:both"></div>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_21.jpg" alt="" width="240" height="180" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/">Episode 20: Creating a 3D picture Montage with Trapcode Particular </a><span id="redboldtext">By Rob Birnholz &#8211; </span>In this Episode, Rob Birnholz shows you a great technique for quickly creating a 3D picture montage with Trapcode Particular. It takes just minutes to set up, but can save you hours of work.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Read More</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Watch Video</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Comment</strong></a></p>
<div id="redgianttvlist_copy"><span id="redboldtext">Product(s) Used:</span> <a href="http://www.redgiantsoftware.com/products/all/trapcode-particular/">Trapcode Particular</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/blender_video_tutorials/01_Get_into_blender/page01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-2.jpg" alt="" width="304" height="145" /></a>‘Get Into Blender! Introduction, Menus &amp; Views, Navigation &amp; Components&#8217; is the latest set of video tutorials for Blender by Jason Welsh</div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/blender_video_tutorials/01_Get_into_blender/page01.asp">LINK HERE</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-3.jpg" alt="" width="301" height="131" /></a>Mike Bauer brings us another 3dsmax video tutorial where he shows us how to create a basic mesh which will help you to quickly model characters. <a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
LINK HERE</a></div>
<div><a href="http://embryo.me.uk/wp/2009/06/05/green-grass-video-tutorial/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/green-grass_small.jpg" alt="" width="390" height="70" /></a>Green Grass Apple Motion Video Tutorial<br />
<a href="http://embryo.me.uk/wp/2009/06/05/green-grass-video-tutorial/">LINK HERE</a></div>
<div><a href="http://embryo.me.uk/wp/2009/06/09/idea-concept-purpose-video-tutorial-available/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/letters_3d_banner.jpg" alt="" width="390" height="70" /></a>Idea Concept Purpose Apple Motion Video Tutorial<br />
<a href="http://embryo.me.uk/wp/2009/06/09/idea-concept-purpose-video-tutorial-available/">LINK HERE</a></p>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.motionworks.com.au/tutorials/Shatter03.mp4" length="61006740" type="video/mp4" />
		</item>
		<item>
		<title>Huge Tutorial Roundup!</title>
		<link>http://visualfxtuts.com/updates/huge-tut-roundup-aftereffects-maya-xsi-motion/</link>
		<comments>http://visualfxtuts.com/updates/huge-tut-roundup-aftereffects-maya-xsi-motion/#comments</comments>
		<pubDate>Sun, 31 May 2009 06:50:07 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[Mocha]]></category>
		<category><![CDATA[MochaAE]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=761</guid>
		<description><![CDATA[So if you enjoyed my VLOG the other day with the giveaway, you will be stoked to know that I am gonna be making them much more regular.  There is another up right now on the]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/articles/inspiration/16-killer-motion-graphics-demo-reels/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-6.jpg" alt="" width="129" height="129" /></a>Okay! So if you enjoyed my VLOG the other day with the giveaway, you will be stoked to know that I am gonna be making them much more regular.  There is another up right now on the <a href="http://youtube.com/visualfxtuts">YOUTUBE</a> and also you can check out my new article on AETUTS+.  <a href="http://ae.tutsplus.com/articles/inspiration/16-killer-motion-graphics-demo-reels/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.youtube.com/watch?v=QWj5Uv4vp-s&amp;feature=channel_page"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/default-1.jpg" alt="" width="120" height="90" /></a>From CarlWH123 on Youtube &#8211; <span>Modelling an Axis bass drum pedal in 3DS Max.  <a href="http://www.youtube.com/watch?v=QWj5Uv4vp-s&amp;feature=channel_page">LINK HERE</a></span>
<div style="clear:both"></div>
<p><span><br />
</span></p>
<p><span><a href="http://vimeo.com/4824948"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/13759727_200.jpg" alt="" width="150" height="113" /></a>Damien Mathe &#8211; </span>I presume that maybe someone already did this, but I recorded a tutorial explaining how to reproduce the soft shadows as seen in Andrew&#8217;s tutorial, but in Cinema4D. Of course I only translated the tutorial to C4D, all the credits go to the great Andrew Kramer.  <a href="http://vimeo.com/4824948">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://vimeo.com/1840461"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/149098727_200.jpg" alt="" width="146" height="109" /></a>Damien Mathe &#8211; This video explains how to make a &#8220;blob&#8221; effect with Cinema 4D. This was recorded as an answer to a post on <a rel="nofollow" href="http://videocopilot.net/" target="_blank">Videocopilot.net</a> forums.   <a href="http://vimeo.com/1840461">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-whispy-spirit-like-text/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Thumbnail1.jpg" alt="" width="150" height="150" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-whispy-spirit-like-text/">Create Whispy Spirit-like Text</a><small> by <a title="Posts by Adam Everett Miller" href="http://ae.tutsplus.com/author/adam-everett-miller/">Adam Everett Miller &#8211; </a></small>Adam keeps digging through the good ol’ built in CC plugins and continues to come up with very clever and visually awesome solutions. In this tutorial Adam uses CC Smear as the basis to create text that appears in as if a spirit whisped into it.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-whispy-spirit-like-text/#more-1562">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://vimeo.com/4783521"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/13113930_200.jpg" alt="" width="160" height="120" /></a>In this tutorial, Nick go though the process of lighting a scene with the Daylight CS Tool for Cinema 4D.<br />
Download the scene files at his blog: <a rel="nofollow" href="http://vimeo.com/4783521" target="_blank">Greyscalegorilla.com/blog/2009/05/28/cinema-4d-cs-tools-daylight/<br />
LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://blogs.adobe.com/toddkopriva/2009/05/after_effects_902_update_red_r.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/aecs4_thumb-1.jpg" alt="" width="101" height="100" /></a>After Effects has a bug fix and huge update out this week:</p>
<p><a href="http://blogs.adobe.com/toddkopriva/2009/05/after_effects_902_update_red_r.html">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://vimeo.com/4854019"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/13587413_200.jpg" alt="" width="163" height="123" /></a>In this tutorial I explain how to use my free After Effects script MochaImport which simplifies the usage of MochaAE with After Effects.  FREE DOWNLOAD of the script: <a rel="nofollow" href="http://vimeo.com/4854019" target="_blank">aextensions.blogspot.com<br />
Tutorial LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1002"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1002-bannerb.jpg" alt="" width="252" height="118" /></a>In this lesson we will learn how to change the rotation axis of an object in Maya 2008+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1002">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1048&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1048-bannerb.jpg" alt="" width="248" height="116" /></a>In this lesson we will learn how to create a sphere that works well in dynamic simulations. Uses Maya 2008+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1048&amp;cat=5">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=897&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/897-bannerb.jpg" alt="" width="241" height="113" /></a> In this tutorial we will learn how to use the UV Texture Editor as a modeling tool in Maya 8+.<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=897&amp;cat=5">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/637-bannerb.jpg" alt="" width="243" height="114" /></a>In this lesson we will learn how the Trimming tool can be used to punch holes into NURBS meshes in XSI 4.2+.<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=668&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/668-bannerb.jpg" alt="" width="239" height="112" /></a> In this lesson we will learn where XSI&#8217;s shelf is located and how to add commands to it.<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=668&amp;cat=32">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/2009/05/30/15-abstract-color-transfiguration/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/abstract-transfig.jpg" alt="" width="240" height="150" /></a>Noise Junkies- After Effects Abstract Color Transfiguration</p>
<p>Learn a very simple method to make footage into an abstract scene.  Use some common plugins to create a &#8220;melting-type” animation.  <a href="http://www.noisejunkies.net/2009/05/30/15-abstract-color-transfiguration/">LINK HERE</a>
<div style="clear:both"></div>
<p class="feature-link"><a href="http://www.layersmagazine.com/mystery-text-in-adobe-after-effects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature_schuh_ae_mystery.jpg" alt="" width="230" height="89" /></a><a id="post-8427" href="http://www.layersmagazine.com/mystery-text-in-adobe-after-effects.html">Mystery Text in Adobe After Effects- </a>Learn how to create this mystery text effect by animating layer styles on a text layer in After Effects.  <a href="http://www.layersmagazine.com/mystery-text-in-adobe-after-effects.html">LINK HERE</a></p>
<div style="clear:both"></div>
<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/ball_rigging/ball_rigging_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-15.jpg" alt="" width="288" height="100" /></a> Mike Bauer shows us how to create a simple rig to explore the complexity of animating a ball in our latest 3dsmax video tutorial<br />
<a href="http://www.3dtotal.com/team/Tutorials_3/ball_rigging/ball_rigging_01.asp">LINK HERE</a>
<div style="clear:both"></div>
<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/hypershade_irradeance/page01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-1.jpg" alt="" width="285" height="99" /></a>‘Irradiance Particles in Mental Ray and Hypershade for Maya 2009&#8242; are the latest set of video tutorial by i3D Tutorials.  <a href="http://www.3dtotal.com/team/Tutorials_3/hypershade_irradeance/page01.asp">LINK HERE</a></p>
<div style="clear:both"></div>
<p class="description"><a href="http://web.mac.com/andy.neil/timesaver_tutorials/city01.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/city_pt1_small.jpg" alt="" width="200" height="166" /></a><a href="http://web.mac.com/andy.neil/timesaver_tutorials/city01.html">*NEW* Cityscape Pt. 1 &#8211; </a><em>Building True 3D objects -</em>Learn how to make a 3D cityscape out of true 3D objects that you can arrange and then fly around with a 3D camera. Techniques featured are: Replicators, 3D cameras, shape tool.</p>
<p class="description"><a href="http://web.mac.com/andy.neil/timesaver_tutorials/city01.html">LINK HERE</a></p>
<div style="clear:both"></div>
<p class="description">
<p><a href="http://embryo.me.uk/wp/2009/05/26/solar-ring-video-tutorial-part-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/solar_ring.jpg" alt="" width="285" height="51" /></a>Solar Ring Motion Video Tutorial Part One <a href="http://embryo.me.uk/wp/2009/05/26/solar-ring-video-tutorial-part-1/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://embryo.me.uk/wp/2009/05/27/volumertix-light-3d-video-tutorial-available/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/volumetrix_3d.jpg" alt="" width="284" height="51" /></a></p>
<p>Volumetrix Light 3d Motion Tutorial <a href="http://embryo.me.uk/wp/2009/05/27/volumertix-light-3d-video-tutorial-available/">LINK HERE</a>
<div style="clear:both"></div>
<p><strong><a href="http://embryo.me.uk/wp/2009/05/28/news-at-8-video-tutorial-available-now/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/news-at-8_small.jpg" alt="" width="279" height="50" /></a></strong>News at 8 Motion Tutorial <a href="http://embryo.me.uk/wp/2009/05/28/news-at-8-video-tutorial-available-now/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.cgswot.com/tutorials.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/snaill-rigging_thumb-200x150.jpg" alt="" width="200" height="150" /></a>Moving onto the next phase, we give this critter some bones for animation&#8230; You will learn how to build a custom rig using bones and dummy objects&#8230; We also create some easy to use Eye Controls with simple constraints to help give our guy that all important emotion&#8230; <a href="http://www.cgswot.com/tutorials.html">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.motionworks.com.au/2009/05/cinema-4d-shattering-glass-part-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shatter_thumb.jpg" alt="" width="126" height="126" /></a>In part two of this series we’ll look at how to shatter the polygon object using Cinema 4D Explosion FX, add a glass material and image map to the face of the glass, and use an HDR image with the Sky object to create reflections.</p>
<p style="text-align: center;"><a href="http://www.motionworks.com.au/tutorials/c4dShatter.zip">Download Materials</a> <a rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/Shatter02.mp4">Watch LINK HERE</a></p>
<div style="clear:both"></div>
<h2 style="text-align: center;"></h2>
<h2 style="text-align: center;">NEW 5 SECOND PROJECT!</h2>
<div class="tutorial_desc" style="text-align: center;"></div>
<p style="text-align: center;"><a href="http://greyscalegorilla.com/blog/2009/05/29/five-second-projects-part-10-something-good-something-bad/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/somethinggoodsomethingbad600_2.jpg" alt="" width="409" height="104" /></a>This time, it’s all about constructive criticism. The theme for the week is “Something Good, Something Bad.” Submit a short project based on the theme. Then for the project you must comment on ATLEAST three other videos in the “Something Good, Something Bad.” Vimeo Channel. In the comments, say one thing that you like about their entry and one thing that could be better. Something Good and Something Bad.</p>
<p>After watching a piece, people have a tendency to say “Nice Work” (guilty) or “Wow, you animated that?” And, while it can be nice to hear encouraging words all day, it doesn’t do much to push you forward into better design and animation skills. Use these constructive comments to make your work better and better every time. Hopefully constructive criticism will continue though these Five Second Projects.</p>
<p><strong>What is constructive criticism? </strong><br />
<strong>DON’T say</strong> “That Sucks.”<br />
<strong>DO say</strong> “Great colors! The animation towards the end gets a little too fast. Try slowing it down.” Keep in mind, criticism can include ideas on how to make the piece better, not to insult their work. With that said, don’t be afraid to state your true opinion. Pulling punches isn’t helping.</p>
<p><strong>What Are Five Second Projects?</strong><br />
We all want to make cool shit for our reel right? Sometimes you just need a theme to get you started. Use the theme “Something Good, Something Bad” to make a five second motion piece and link it in the comments of this blog post. “Shout Box” submissions will not be found and will not be added to the channel. Please be sure to post a link in this post’s comments to ensure Nick seeing it.</p>
<p>It’s really great to see so much participation. Tell a friend about the five second projects and get them involved too. Don’t forget to push yourself to try something new every week. What about a new piece of software or technique you have wanted to try?</p>
<p>DONT FORGET TO GIVE CONSTRUCTIVE CRITICISM!
<div style="clear:both"></div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/updates/huge-tut-roundup-aftereffects-maya-xsi-motion/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.motionworks.com.au/tutorials/Shatter02.mp4" length="45359807" type="video/mp4" />
		</item>
		<item>
		<title>HUGE Thursday</title>
		<link>http://visualfxtuts.com/roundups/huge-thursday/</link>
		<comments>http://visualfxtuts.com/roundups/huge-thursday/#comments</comments>
		<pubDate>Thu, 14 May 2009 23:51:57 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3D 3Ds Max]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[CGSwot]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[CSTools]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[FumeFX]]></category>
		<category><![CDATA[GSGcast]]></category>
		<category><![CDATA[Layers Magazine]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Michele Yamazaki]]></category>
		<category><![CDATA[Mocha]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Noise Junkies]]></category>
		<category><![CDATA[NUKE]]></category>
		<category><![CDATA[Particle Flow]]></category>
		<category><![CDATA[Preset]]></category>
		<category><![CDATA[red giant software]]></category>
		<category><![CDATA[RGTV]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Toolfarm]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[VFXSchool]]></category>
		<category><![CDATA[VideoCopilot]]></category>
		<category><![CDATA[Vue]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=731</guid>
		<description><![CDATA[Video Copilot's Action Essentials 2 HD is set for a June release, the new teaser trailer is online now!

LINK HERE

MaxAfter.com -  A basic technique of postioning text characters with the Animate option of text layer, enable per character 3d of the text layer to]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.videocopilot.net/blog/2009/05/action-essentials-2-june-2009/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/action_spark.jpg" alt="" width="190" height="122" /></a>Video Copilot&#8217;s Action Essentials 2 HD is set for a June release, the new teaser trailer is online now!</p>
<p><a href="http://www.videocopilot.net/blog/2009/05/action-essentials-2-june-2009/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.maxafter.com/textform.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/textform_thumb.jpg" alt="" width="183" height="84" /></a>MaxAfter.com -  A basic technique of postioning text characters with the Animate option of text layer, enable per character 3d of the text layer to achieve this effect.  <a href="http://www.maxafter.com/textform.htm">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.mytoolfarm.com/video/video/listTagged?tag=:60"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/aiphpfilenametoolfarm60.jpg" alt="" width="445" height="141" /></a>
<div style="clear:both"></div>
<p><a href="http://greyscalegorilla.com/blog/2009/05/07/after-effects-tutorial-pixel-perfect-camera-move-transitions/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/pixelperfect.jpg" alt="" width="171" height="139" /></a>GSG &#8211; Pixel Perfect Camera Move Transitions<br />
Rashad sent in a question asking how to fly a camera around in After Effects and land on full frame video. To make these moves land on pixel-perfect, full-frame video can be tricky. This technique should help keep your camera moves and transitions accurate and ready for a perfect edit.  <a href="http://greyscalegorilla.com/blog/2009/05/07/after-effects-tutorial-pixel-perfect-camera-move-transitions/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://greyscalegorilla.com/blog/2009/05/11/cinema-4d-cs-tools-cubes/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/gorilla-black-white.jpg" alt="" width="165" height="160" /></a>GSG Cinema 4D CSTools &#8211; Cubes</p>
<p>Today Nick goes though the settings for the Cubes Tool From CSTools. This plugin is a great way to animate abstract shapes quickly. It’s more of a “Play around with it till it looks good” kind of thing.<br />
<a href="http://greyscalegorilla.com/blog/2009/05/11/cinema-4d-cs-tools-cubes/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/make-form-cinematic/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-image.jpg" alt="" width="149" height="149" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/make-form-cinematic/">Make Form Cinematic</a> <small>by <a title="Posts by Simon Bronson" href="http://ae.tutsplus.com/author/simon-bronson/">Simon Bronson</a></small><span><br />
</span>The secret to making motion graphics look sexy and less digital is to borrow some tips from the cinematic production world. Simon breaks down a bunch of tips including how to build your own light leaks and film scratches! The tricks learned in this tutorial can be applied to any motion graphics piece.<br />
<a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/make-form-cinematic/#more-1531">Continue Reading</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1093"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1093-bannerb.jpg" alt="" width="324" height="152" /></a>In this lesson we will learn how to convert geometry into a height field brush in order to add footprints to a snow plane in Modo 301+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1093">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=966&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/966-bannerb.jpg" alt="" width="320" height="150" /></a>In this lesson we will learn how to use the Paint Weights tool to control the weight of Transfer Attributes in Maya 8.5+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=966&amp;cat=5">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=887&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/887-bannerb.jpg" alt="" width="314" height="147" /></a>In this lesson we will learn about follow through and overlapping animation in XSI 6+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=887&amp;cat=32">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=829"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/6e0e7260-e0a6-4861-a66c-98acd9adad3.jpg" alt="" width="222" height="145" /></a>This is a tutorial featured on the <strong>genarts</strong> tutorials section for the popular &#8220;<strong>sapphires</strong>&#8221; plugins also available for avid, adobe, apple, autodesk and more.<br />
<a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=829">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=831"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/87dd1cff-7925-4bf5-b4e2-99d40cc2f75.jpg" alt="" width="217" height="140" /></a>This is a tutorial featured on the <strong>genarts</strong> tutorials section for the popular &#8220;<strong>sapphires</strong>&#8221; plugins also available for avid, adobe, apple, autodesk and more.<br />
<a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=831">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=828"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/3c1c7f39-b86a-4028-9eff-b14e9155da1.jpg" alt="" width="208" height="150" /></a>This is a tutorial featured on the <strong>genarts</strong> tutorials section for the popular &#8220;<strong>sapphires</strong>&#8221; plugins also available for avid, adobe, apple, autodesk and more.<br />
<a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=828">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.cgcookie.com/articles/2009/05/12/model-a-teddy-bear"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-5.jpg" alt="" width="196" height="79" /></a>Model a Teddy Bear in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/05/12/model-a-teddy-bear">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.cgcookie.com/articles/2009/05/07/model-a-steampunk-telescope"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-6.jpg" alt="" width="196" height="79" /></a>Model a Steampunk Telescope in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/05/07/model-a-steampunk-telescope">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.cgcookie.com/articles/2009/05/13/paint-effects-modifiers"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/modifier_290.jpg" alt="" width="193" height="78" /></a>Maya Paint Effects &#8211; Modifyers</p>
<p><a href="http://www.cgcookie.com/articles/2009/05/13/paint-effects-modifiers">LINK HERE<br />
</a>
<div style="clear:both"></div>
<p><a href="http://www.cgcookie.com/articles/2009/05/13/paint-effects-select-by-name"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/selectbyname_290.jpg" alt="" width="199" height="80" /></a>Maya Paint Effects &#8211; Select by Name</p>
<p><a href="http://www.cgcookie.com/articles/2009/05/13/paint-effects-select-by-name">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=163"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/camera-mapping.jpg" alt="" width="226" height="141" /></a></p>
<p>Camera Mapping in Cinema 4D</p>
<p>Understand the concept of Camera Mapping, Use an image to create a 3d object that is automatically orientated to the camera.  <a href="http://www.noisejunkies.net/?p=163">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=141"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/patterns-of-subliminal-train-of-tho.jpg" alt="" width="213" height="159" /></a>Noise Junkies &#8211; It is finally up! A FREE album with 12 cool sound tracks. You can use them in your movies, intros or just put them in your iPod.  They are royalty free and they have all the author rights. It is ilegall to sell or redistribute them in any way. Enjoy, it is available on the Library section. <a href="http://www.noisejunkies.net/?p=141">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=136"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/sun-and-earth.jpg" alt="" width="210" height="131" /></a>Learn how to use 1 Camera, 1 Sphere, 1 Picture and one light to create the scene above, Go over some basic material making and some light Lens Options. You will need an Earth Map picture for this one!  <a href="http://www.noisejunkies.net/?p=136">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=124"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/lava-tutorial.jpg" alt="" width="207" height="129" /></a>Learn how to use some simple color plugins to manipulate a texture  Play around with Glow and Curves and achieve a cool lava look  This is a simple tut that can be followed with almost any rocky texture you have.  <a href="http://www.noisejunkies.net/?p=124">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/19/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_19.jpg" alt="" width="203" height="171" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/19/">Episode 18: Compositing Tips from &#8216;Greenscreen Made Easy&#8217; </a><span id="redboldtext">By Michele Yamazaki<br />
</span>In this Episode, the Toolfarm&#8217;s Michele Yamazaki shares a ton of great compositing tips from her new book, Greenscreen Made Easy.<a href="http://www.redgiantsoftware.com/videos/redgianttv/item/19/"><strong>Read More</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/19/"><strong>Watch Video</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/19/"><strong>Comment</strong></a> <span id="redboldtext">Product(s) Used:</span> <a href="http://www.redgiantsoftware.com/products/all/key-correct-pro/">Key Correct Pro</a>, <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-looks/">Magic Bullet Looks</a>, <a href="http://www.aenhancers.com/viewtopic.php?f=3&amp;t=1382">Primatte Keyer Pro<img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/SolidDuration-Banner.png" alt="" width="400" height="150" /></a>
<div style="clear:both"></div>
<p><a href="http://motiongraphicslab.com/tutorials/cc-glue-gun-tutorial.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/writingwithwaterblogicon.jpg" alt="" width="160" height="120" /></a>Writing with Water &#8211; In this tutorial we play around with the CC Glue Gun, Fractal Noise, CC Toner, Turbulent Displace and CC Mr Mercury effects to create the appearance of text being written in as a liquid.<a href="http://motiongraphicslab.com/tutorials/cc-glue-gun-tutorial.html">DOWNLOAD AFTER EFFECTS CS3 PROJECT FILE  LINK HERE</a>
<div style="clear:both"></div>
<p class="feature-link"><a href="http://www.layersmagazine.com/creating-an-eclipse-in-after-effects-part-2.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature_schuh_eclipse2.jpg" alt="" width="248" height="112" /></a><a id="post-8201" href="http://www.layersmagazine.com/creating-an-eclipse-in-after-effects-part-2.html">Creating an Eclipse in After Effects, Part 2 </a>In the second part of this tutorial, J Schuh shows how to take the sun animation composed in part one and block it out, then add some text.  <a href="http://www.layersmagazine.com/creating-an-eclipse-in-after-effects-part-2.html">Continue Reading</a></p>
<div style="clear:both"></div>
<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/making_a_pillar/pillar01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1831.jpg" alt="" width="171" height="104" /></a></p>
<p class="feature-link">Learn how to create pillars in 3ds Max</p>
<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/making_a_pillar/pillar01.asp">LINK HERE</a></p>
<div style="clear:both"></div>
<p class="feature-link">
<p class="feature-link">
<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/mudbox/06_image_based_lighting/lighting01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1833.jpg" alt="" width="169" height="103" /></a><a href="http://www.3dtotal.com/team/Tutorials_3/mudbox/06_image_based_lighting/lighting01.asp"></a></p>
<p class="feature-link">Wayne shows us how to use HDRI image based lighting in this Mudbox 2009 Quick Start Series.</p>
<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/mudbox/06_image_based_lighting/lighting01.asp">LINK HERE</a></p>
<div style="clear:both"></div>
<p class="feature-link"><a href="http://www.applemotion.net/files/7f4d05b43e064e7c2b9c0c27a08374ba-152.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picture-1-1.png" alt="" width="192" height="115" /></a> Frustrated with Motion’s tracking behaviors?             Check out Mocha for Final Cut &#8211; you can use it in             Motion! The workflow is a bit kludgy &#8211; you have to go             from Mocha to FCP to Motion &#8211; but you can’t argue             with the results. See the video <a rel="external" href="http://www.imagineersystems.com/products/mocha_for_Final_Cut/mocha_FC_export_motion.mp4" target="_blank">LINK HERE</a>.</p>
<div style="clear:both"></div>
<p class="feature-link"><a href="http://www.applemotion.net/files/68a0bfce8b62c187641c9e15f1e9f3a6-153.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/crumple.png" alt="" width="263" height="63" /></a>An interesting <a rel="external" href="http://www.crumplepop.com/" target="_blank">collection</a> of handwritten-style                  components bundled as templates for Motion and                  Final Cut Pro. <span class="blog-read-more"><a href="http://www.applemotion.net/files/68a0bfce8b62c187641c9e15f1e9f3a6-153.html">LINK HERE&#8230;</a></span></p>
<div style="clear:both"></div>
<div class="wrapperH" style="display: block;"></div>
<div class="reset"><span><!--span--></span></div>
<p><span class="blog-read-more"><a href="http://geekatplay.com/flvplayer/player.php?pathinfo=materialspainting"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tut_materialspainting.jpg" alt="" width="270" height="71" /></a></span><span class="blue">Painting materials with Vue &#8211; </span>Looking at new addition in Vue 7.4, Painting materials over terrain, How does painting works. <a class="blue" href="http://geekatplay.com/flvplayer/player.php?pathinfo=materialspainting" target="_blank">View Tutorial [english]</a> | <a class="red" href="http://www.geekatplay.com/sunshop/index.php?l=product_detail&amp;p=121">Mega Pack III.</a>
<div style="clear:both"></div>
<p><a href="http://old3nails.blogspot.com/2009/04/pflow-training-helicopter.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5322088827027217922" style="cursor: pointer; width: 150px; height: 200px;" src="http://1.bp.blogspot.com/_iQeD0HlIY3g/Sdvbly4IXgI/AAAAAAAAAYk/A0BI6oiY2zs/s320/helitut.png" border="0" alt="" />LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://old3nails.blogspot.com/2009/04/basic-3d-text-max-to-ae.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5321435991628247490" style="cursor: pointer; width: 150px; height: 200px;" src="http://1.bp.blogspot.com/_iQeD0HlIY3g/SdmJ1xf68cI/AAAAAAAAAYU/w2phRtY7FjE/s320/basic3Dtext.png" border="0" alt="" />LINK HERE<br />
</a>
<div style="clear:both"></div>
<p><a href="http://vfxschool.blogspot.com/2009/05/music-video-preset.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Shakerbanner.jpg" alt="" width="256" height="120" /></a>Need to make a handheld shakey &#8220;tryn&#8221; to focus effect? but don&#8217;t want the sharp jitters of a real handheld? Shoot your actor or artist with your cam on a tripod. Bring it into after effects and use Shaker to give some life to your footage.  <a href="http://vfxschool.blogspot.com/2009/05/music-video-preset.html">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.cgswot.com/tutorial/tutorial_09.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/layer-styles-logo_tute_thumb.jpg" alt="" width="200" height="150" /></a> Have some fun creating this simple logo using only Layer Styles and built-in effects within After Effects&#8230; This tutorial shows some of the  potential power of layer styles without having to create them in Photoshop&#8230;. Learn a quick method of creating some common metalic finishes including checker-plate&#8230; <a href="http://www.cgswot.com/tutorial/tutorial_09.html">LINK HERE</a>
<div style="clear:both"></div>
<div class="tutorial_desc"></div>
<p class="feature-link">
<p class="feature-link">
<p style="text-align: left;">
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/huge-thursday/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Couple NewFound Tut Sites&#8230;</title>
		<link>http://visualfxtuts.com/roundups/couple-newfound-tut-sites/</link>
		<comments>http://visualfxtuts.com/roundups/couple-newfound-tut-sites/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 19:48:23 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[FreeForm]]></category>
		<category><![CDATA[GSGcast]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Motion Tracking]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Presets]]></category>
		<category><![CDATA[Presets DigiEffects]]></category>
		<category><![CDATA[Project Files]]></category>
		<category><![CDATA[Red Giant]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[XSI]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=700</guid>
		<description><![CDATA[I’m a big fan of the color grading process. Not to sound too cheesy, but even a simple color correction can take your ordinary images and make them extraordinary. In the olden days, this process was done in the lab, performed by a color timer, and many of the color effects were chemical.]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.videohive.net/general/basic-color-balancing-of-a-scene-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/colorwheel.jpg" alt="" width="200" height="200" /></a> Basic Color Balancing of a Scene in After Effects <span class="titlelink">by <a href="http://blog.videohive.net/">Michael Capitelli</a><br />
</span></p>
<div class="text">
<p>I’m a big fan of the color grading process. Not to sound too cheesy, but even a simple color correction can take your ordinary images and make them extraordinary. In the olden days, this process was done in the lab, performed by a color timer, and many of the color effects were chemical.<br />
<a class="more-link" href="http://blog.videohive.net/general/basic-color-balancing-of-a-scene-in-after-effects/#more-472">Read More …</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=35"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/sci-fi-sphere.jpg" alt="" width="219" height="137" /></a>Noise Junkies &#8211; Day the Earth Stood Still Sphere<br />
* This was a very requested tutorial. I don´t know if anyone else has produced anything similar. Well&#8230;I hope you en<br />
* In this tut, you will learn how to use Fractal Noise, CC Sphere and Shine to create an interesting look.<br />
<a href="http://www.noisejunkies.net/?p=35">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=69"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/smoky-logo.jpg" alt="" width="212" height="132" /></a>Noise Junkies &#8211; Advanced Smoky Logo AE<br />
* Learn how to use dispalcement maps, some footage and creativity to design a smoky logo<br />
* This Tutorial was inspired in many famous ones like the Energy Wipe or the Smoky Text&#8230;.but its different.<br />
<a href="http://www.noisejunkies.net/?p=69">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=75"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/organic-mesh.jpg" alt="" width="210" height="131" /></a>Noise Junkies &#8211; Organic Mesh in C4D<br />
* Learn how to create a cool blob with tentacles in Cinema 4d!<br />
* Learn how to change interfaces and use some advanced modelling tools.</p>
<p><a href="http://www.noisejunkies.net/?p=75">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=82"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fringe1.jpg" alt="" width="208" height="130" />Noise Junkies &#8211; Recreate the Fringe Open in C4D<br />
</a> * Learn how to create a Shattering text in Cinema 4d<br />
* Add some camera movements<br />
* Work with lights and other cool tools<br />
<a href="http://www.noisejunkies.net/?p=82">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.noisejunkies.net/?p=97"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ipodsilhouette.jpg" alt="" width="205" height="128" /></a>Noise Junkies &#8211; iPod Silhouette in AE<br />
* Learn how to use very quick and useful keying tips<br />
* Create the &#8220;requested&#8221; iPod Silhouette Effect, as seen on the commercial.<br />
<a href="http://www.noisejunkies.net/?p=97">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.projuice.org/BuildingEffects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/BazEffect.jpg" alt="" width="199" height="132" /></a>In this tutorial, Nick takes us through the steps of creating a &#8216;Twitch&#8217; like effect with the effects freely available inside After Effects. He takes the opening shot of Baz Harvey&#8217;s &#8216;See For&#8217; music video and builds the effect from the ground up. You might want to watch the opening 30 seconds of <a href="http://www.projuice.org/Spotlight_Barry.html" target="_blank">Baz&#8217;s clip here</a> to get an idea of what he&#8217;s going to make.<br />
<a href="http://www.projuice.org/BuildingEffects.html">LINK HERE</a>
<div style="clear:both"></div>
<p class="description"><a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=326"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DJTraining-ToonIt_popup.jpg" alt="" width="156" height="116" /></a>The Definitive Cartoon Plug-In Training by: D. Eric Franks, Senior Editor<br />
Learn the basics of Red Giant&#8217;s ToonIt plug-in for Avid, Final Cut Pro, Motion, Adobe Premiere, and Adobe After Effects in this fun overview video.<br />
<a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=326">LINK HERE</a>
<div style="clear:both"></div>
<p class="description">
<p class="description"><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/the_missing_video_sonicfire_pro_after_effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/SFPhero.jpg" alt="" width="152" height="126" /></a>As we think it still contains some very useful advice on how one can work more effectively with music and video, we got permission to re-post it here. Although it is specific to Sonicfire and After Effects, the concepts it contains have broad application (especially the middle section “Spotting and Editing to a Soundtrack&#8221;).    <a class="more-link" href="http://provideocoalition.com/index.php/cmg_keyframes/video/the_missing_video_sonicfire_pro_after_effects/">Click to PLAY VIDEO »</a></p>
<div style="clear:both"></div>
<p class="description">
<p class="description"><a href="http://cgswot.com/tutorial/tutorial_02_p1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/scope_tute_thumb.jpg" alt="" width="160" height="103" /></a><span class="s_result_cont2">Learn how to create a futuristic sniper scope using After Effects expressions and null animation. Tie the navigation graphics into the position of the camera movement over any still image or footage. Use adjustment layers to emulate night and thermal vision&#8230; <a href="http://cgswot.com/tutorial/tutorial_02_p1.html">CGSWOT.COM</a><br />
</span>
<div style="clear:both"></div>
<p class="description">
<p class="description"><span class="s_result_cont2"><a href="http://www.pflowcourse.blogspot.com/2009/04/blog-post_92.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/lockandbond2.png" alt="" width="343" height="78" /></a></span><span style="color: #c0c0c0; font-size: 85%;"><span style="font-family: arial;">Here it is, the long awaited and much anticipated second part to the lock and bond tutorial. In this tutorial we will construct our particle system and integrate it seamlessly with FumeFX in order to make a very powerful velocity based effect. This too, like all of the effects made in our tutorials is completely procedural. This tutorial however will not be hosted here on this site. This will be the first tutorial that will be exclusively hosted on the new site, www.ParticleFlow.net . A direct link to the tutorial is by <a href="http://www.pflowcourse.blogspot.com/2009/04/blog-post_92.html">CLICKING HERE. </a></span><span style="font-family: arial;">Be sure and check it out there as it closes out the PFlow introductory course. Stay tuned.</span></span></p>
<div style="clear:both"></div>
<p><span style="color: #c0c0c0; font-size: 85%;"><span style="font-family: arial;"><a href="http://www.hypa.tv/hypablog/?p=123"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/splineDisplace02.jpg" alt="" width="347" height="104" /></a></span></span>Displacement Using Splines<br />
Using the MoGraph Displace Deformer this is actually quite a simple thing.  First of all you need a mesh to displace, then make the Displace Deformer a child of the mesh.  Well, as it is a deformer, you could place it in the same level of hierarchy, in a null for instance, but you knew that already!   You also need a spline of some kind.   This will work with parametric splines too.   <a href="http://www.hypa.tv/hypablog/?p=123">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.hypa.tv/hypablog/?p=118"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/campus_probe.jpg" alt="" width="195" height="195" /></a><a title="Permanent link to Converting HDR Images to Spherical Maps" rel="bookmark" href="http://www.hypa.tv/hypablog/?p=118">Converting HDR Images to Spherical Maps</a></p>
<p><small></small>We all know that HDR Images produce superior reflections when used as environment maps.  However a lot of HDRIs are supplied in formats that are not specifically shaped to be optimal for spherical mapping.  They often are created using the popular probe method, or alternatively, you might have some that have been generated using the cross method.<br />
<a href="http://www.hypa.tv/hypablog/?p=118">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://geekatplay.com/flvplayer/player.php?pathinfo=flyingoverclouds"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tut_flyingoverclouds.jpg" alt="" width="270" height="71" /></a><span class="blue">Flying over clouds.</span><span class="orange"> NEW </span><span>4/29/2009 Vue 7</span> Animating propellers on model.  Creating cloud layer.  <a href="http://www.cornucopia3d.com/purchase.php?item_id=7016" target="new">Steam punk flying ship from Peter Pohle. Get model here. </a><a class="blue" href="http://geekatplay.com/flvplayer/player.php?pathinfo=flyingoverclouds" target="_blank">View Tutorial [english]</a> | <a class="red" href="http://www.geekatplay.com/sunshop/index.php?l=product_detail&amp;p=121">Mega Pack III.<br />
</a>
<div style="clear:both"></div>
<p><a href="http://www.secondpicture.com/tutorials/3d/3d_planet_render.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/3d_planet_render.png" alt="" width="228" height="128" /></a>3D Planet Render -  This tutorial covers the creation of a 3D planet render in 3DS MAX. The texturing of the 3D planet is done with procedural maps only, so no bitmaps are needed. The 3D planet creation process consists of the the following steps:  <strong>Texturing a sphere with Diffuse, Bump, and Self-Illumination maps, </strong><strong>Illuminating the planet with Omni lights, </strong><strong>Creating rings by texturing a tube with an opacity map <a href="http://www.secondpicture.com/tutorials/3d/3d_planet_render.html">LINK HERE</a><br />
</strong>
<div style="clear:both"></div>
<p><strong></strong></p>
<p><strong><a href="http://embryo.me.uk/wp/2009/04/21/displace-letters-with-fire-video-tutorial-availabel-now/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/displace_embryo_fire.jpg" alt="" width="374" height="67" /></a></strong><strong>Displace Letters with Fire<br />
Tutorial Available now…<br />
<a href="http://embryo.me.uk/wp/2009/04/21/displace-letters-with-fire-video-tutorial-availabel-now/">LINK HERE<br />
</a></strong>
<div style="clear:both"></div>
<p><strong></strong></div>
<p><a href="http://www.cgswot.com/tutorial/tutorial_07_pt1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/snail_thumb_sm.jpg" alt="" width="200" height="150" /></a>* Learn how to model a basic Snail character from scratch using basic MeshSmooth Modeling in 3DStudioMax&#8230;<br />
* Start with some primitive box geometry objects and finish with a smooth, organic shape&#8230;<br />
* Ideal for beginners wanting to tackle modeling in 3DMax&#8230;( Part1 of an ongoing series which incl. materials, rigging, lighting, etc)<br />
<a href="http://www.cgswot.com/tutorial/tutorial_07_pt1.html">PART 1</a> <a href="http://www.cgswot.com/tutorial/tutorial_07_pt2.html">PART 2</a> <a href="http://www.cgswot.com/tutorial/tutorial_07_pt3.html">PART 3</a>
<div style="clear:both"></div>
<div>
<div class="reset"><span><!--span--></span></div>
<table style="height: 195px;" border="0" width="685" align="center">
<tbody>
<tr>
<td width="353" height="119">
<table style="height: 119px;" border="0" width="264">
<tbody>
<tr>
<td width="137" height="113"><a href="http://tripodbg.com/portfolio.html"><img src="http://tripodbg.com/news1.jpg" alt="" width="137" height="104" /></a></td>
<td width="162">Ново</p>
<p>Здравейте, тук можете да се запознаете с нас и да разберете каква е нашата цел и задача <img src='http://visualfxtuts.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </td>
</tr>
</tbody>
</table>
</td>
<td width="322">
<table style="height: 119px;" border="0" width="259">
<tbody>
<tr>
<td width="137" height="113"><a href="http://tripodbg.com/news2.html"><img src="http://tripodbg.com/news2.jpg" alt="" width="137" height="104" /></a></td>
<td width="162">Ново</p>
<p>Тук може да видите двете реклами с който спечелихме конкурса на NESCAFE. <img src='http://visualfxtuts.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table style="height: 119px;" border="0" width="259">
<tbody>
<tr>
<td width="137" height="113"><a href="http://tripodbg.com/forum/"><img src="http://tripodbg.com/news3.jpg" alt="" width="137" height="104" /></a></td>
<td width="162">Ново</p>
<p>Посетете новият ни подобрен форум сега!</td>
</tr>
</tbody>
</table>
</td>
<td>
<table style="height: 119px;" border="0" width="236">
<tbody>
<tr>
<td width="137" height="113"><a href="http://tripodbg.com/aetut05.html"><img src="http://tripodbg.com/Fireworks_Opening.jpg" alt="" width="137" height="104" /></a></td>
<td width="162">
<p align="center">НОВ УРОК</p>
<p align="center">05. Fireworks Opening</p>
<p align="center">
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table style="height: 119px;" border="0" width="245">
<tbody>
<tr>
<td width="137" height="113"><a href="http://tripodbg.com/aetut06.html"><img src="http://tripodbg.com/3DINT.jpg" alt="" width="137" height="104" /></a></td>
<td width="162">
<p align="center">НОВ УРОК</p>
<p align="center">3D Integration from Max to After Effects</p>
</td>
</tr>
</tbody>
</table>
</td>
<td>
<table style="height: 117px;" border="0" width="246">
<tbody>
<tr>
<td width="137" height="113"></td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/couple-newfound-tut-sites/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Fat Teusday Post</title>
		<link>http://visualfxtuts.com/updates/fat-teusday-post/</link>
		<comments>http://visualfxtuts.com/updates/fat-teusday-post/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 19:48:51 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Aharon Rabinowitz]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[basics]]></category>
		<category><![CDATA[C4D]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Corner Pin]]></category>
		<category><![CDATA[Digital Tutors]]></category>
		<category><![CDATA[Final Cut Pro]]></category>
		<category><![CDATA[fineCG.com]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[GreyScaleGorilla.com]]></category>
		<category><![CDATA[Key Correct Pro]]></category>
		<category><![CDATA[Keying]]></category>
		<category><![CDATA[maltaannon]]></category>
		<category><![CDATA[MaxAfter.com]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[Michele Yamazaki]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Ninja Crayon]]></category>
		<category><![CDATA[NUKE]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[PFlow]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[projuice.org]]></category>
		<category><![CDATA[RockGen]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[The Foundry]]></category>
		<category><![CDATA[Toolfarm]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[XSI]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=661</guid>
		<description><![CDATA[Hey everyone!  I have been hard at work, setting up a green screen studio in my basement so that I can up the production level of the VLOGs.  I have some great ideas in mind... and the VLOGs are hopefully going to be a weekly thing once i get a schedule down.  In the meantime, you can check out the rad array of tutorials that I have been collecting this week, a]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/articles/a-concise-guide-to-after-effects-keyboard-shortcuts/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-4.jpg" alt="" width="147" height="147" /></a></p>
<p>Hey everyone!  I have been hard at work, setting up a green screen studio in my basement so that I can up the production level of the VLOGs.  I have some great ideas in mind&#8230; and the VLOGs are hopefully going to be a weekly thing once i get a schedule down.  In the meantime, you can check out the rad array of tutorials that I have been collecting this week, as well as read my weekly articles over at AEtuts+, as well as my latest &#8211; &#8220;<a href="http://ae.tutsplus.com/articles/a-concise-guide-to-after-effects-keyboard-shortcuts/" target="_blank">A Concise Guide To After Effects Keyboard Shortcuts</a>&#8220;.</p>
<p><span style="color: #000000;">.</span></p>
<p style="text-align: center;"><a href="http://finecg.com/blog/great-and-inevitable-opening-of-finecg-standing-ovation/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="size-full wp-image-56 aligncenter" title="blog1" src="http://img.photobucket.com/albums/v284/cosmic_pope/blog1.jpg" alt="blog1" width="445" height="78" /></a></p>
<p>fineCG.com, a new site from Maltaannon, and his buddies at Polygon Studio are bringing you tutorials from all kinds of different aspects in the Visual Effects realm.   The first tutorial, called <a style="text-align: center;" href="http://finecg.com/tutorials/3d-sport-animation">3D Sport Animation</a>, takes a 3D low poly model of a human and makes the whole body particles using Pflow and animates while it kicks around a soccer ball (football).  Check out fineCG.com <a href="http://finecg.com/blog/great-and-inevitable-opening-of-finecg-standing-ovation/">HERE</a> and watch the tutorial <a href="http://finecg.com/tutorials/3d-sport-animation">HERE</a> and download the project files <a href="http://maltaannon.com/finecg/01/01_sportscene.zip">HERE</a>.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-particle-breakup-logo-transition/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-11.jpg" alt="" width="146" height="146" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-particle-breakup-logo-transition/">Create a Breakup into Particles Logo Transition<br />
</a><small>Apr 13th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Lloyd" href="http://ae.tutsplus.com/author/lloyd/">Lloyd<br />
</a></small>A very popular request is how to make a logo breakup into particles and reform into another logo. There’s many ways to achieve this and most of them require a full 3D application, but in this tutorial we learn how to achieve it all in After Effects using a 3D particle systems and a few smoke and mirrors.<br />
<a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-particle-breakup-logo-transition/#more-1331">Continue Reading<br />
</a><span style="color: #000000;"><span class="more-link">.</span></span></p>
<p><a href="http://projuice.org/dayfornight.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/dayfornight_small.jpg" alt="" width="136" height="112" /></a>In this tutorial, Nick takes a photo of a streetscape during the day and turns it into a night scene. He takes us through the steps of darkening and colouring the image to look like night, and then creates a light source to turn the street lamps on as well as giving the light a fall-off on the road below.<br />
To download the project file for After Effects, click <a href="http://projuice.org/Project%20Files/Day%20For%20Night%20Tutorial.zip" target="_blank">here</a>. You will find an After Effects project file and a still image to work with.  <a href="http://projuice.org/dayfornight.html" target="_blank">LINK HERE</a></p>
<p><a href="http://projuice.org/tracking_screens.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Tracking_Screens_Small.jpg" alt="" width="136" height="113" /></a>In this tutorial, Nick shows us how to use the &#8216;Corner Pin&#8217; tool in After Effects to sit a piece of video in a billboard. He also demonstrates how to use motion tracking and masking techniques to successfully sit the new piece of footage on a moving billboard and behind tree branches.  It&#8217;s a versatile technique that can be applied to a range of uses including: replacing letters on number plates, putting signs on windows and replacing existing video footage on screens with other footage.  <a href="http://projuice.org/tracking_screens.html" target="_blank">LINK HERE</a></p>
<p><a href="http://aefreemart.com/2009/04/10/how-to-use-after-effects-masks-as-custom-splines-for-text-extrusions-with-boris-continuum-complete-6/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/toolfarm-header.jpg" alt="" width="125" height="125" /></a><a title="Permanent Link to How To Use After Effects Masks As Custom Splines For Text Extrusions With Boris Continuum Complete 6" rel="bookmark" href="http://aefreemart.com/2009/04/10/how-to-use-after-effects-masks-as-custom-splines-for-text-extrusions-with-boris-continuum-complete-6/">How To Use After Effects Masks As Custom Splines For Text Extrusions With Boris Continuum Complete 6</a></p>
<p>A video by Michele Yamazaki</p>
<p><a href="http://www.toolfarm.com/demo/demo.php">Download a free demo of BCC6</a> | <a href="http://store.yahoo.com/cgi-bin/clink?toolfarm+2BRsnZ+bococo.html">Buy BCC 6</a> | <a href="http://www.toolfarm.com/plugins/index.php/Boris_Continuum_Complete">Learn more about BCC 6 in Toolfarm&#8217;s Plug-in Finder</a></p>
<div class="left">
<div class="videoThumbnail"><a rel="nofollow" href="http://www.wonderhowto.com/how-to/video/how-to-create-the-self-filling-cup-effect-in-after-effects-264060/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/633751588460136148.jpg" alt="How to create the self-filling cup effect in After Effects" width="119" height="91" /></a></div>
<div class="timeAndGrade">
<div id="videoLengthctl00_cphContent_vlVideos_rptVideos_ctl00_v" class="timeLeft"><a id="videoTitlectl00_cphContent_vlVideos_rptVideos_ctl00_v" title="How to create the self-filling cup effect in After Effects" href="http://www.wonderhowto.com/how-to/video/how-to-create-the-self-filling-cup-effect-in-after-effects-264060/">Create the self-filling cup effect in After Effects</a></div>
</div>
</div>
<p><span id="videoDescriptionTextctl00_cphContent_vlVideos_rptVideos_ctl00_v">This film editing video tutorial will show you how to create the self-filling cup effect in After Effects.<a href="http://www.wonderhowto.com/how-to/video/how-to-create-the-self-filling-cup-effect-in-after-effects-264060/" target="_blank"><br />
LINK HERE</a></span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blogs.digitalmediaonlineinc.com/ninjacrayon/entry/20090408"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/rock_c4d.jpg" alt="" width="167" height="152" /></a>Free RockGen Plugin for Cinema4D by Robert Hitzer<br />
Via NinjaCrayon &#8211; RockGen is a free Plugin for Maxons Cinema 4D. With this plugin you can easily create random rocks.The process of creation is very in intuitive, controlled by a few parameters. Also, RockGen creates Materials automatically. Those contain one of three included textures in different channels for creating a maximum of realism.<br />
[<a class="readmore" href="http://blogs.digitalmediaonlineinc.com/ninjacrayon/entry/20090408">Read More</a>]<br />
<span style="color: #000000;">.</span></p>
<p><a href="http://store.yahoo.com/cgi-bin/clink?toolfarm+NedESV+trsu20upspb1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/toolfarm_2050_12644762.gif" alt="" width="170" height="108" /></a>Upgrade <span style="font-weight: bold;">any Trapcode product</span> <span style="font-weight: bold;">to the FULL SUITE for only $399</span>, or upgrade any two products to the FULL SUITE for only $299! The full suite includes all 9 Trapcode plug-ins; Shine, Starglow, 3D Stroke, Soundkeys, Lux, Particular, Echospace, Horizon and Form!  Have SHINE?  Get &#8216;em ALL for only $399.  <a href="http://store.yahoo.com/cgi-bin/clink?toolfarm+NedESV+trsu20upspb1.html" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span><a href="http://store.yahoo.com/cgi-bin/clink?toolfarm+NedESV+trsu20upspb1.html" target="_blank"><br />
</a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=665"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/665-bannerb.jpg" alt="" width="267" height="125" /></a>IPR in Maya vs. Render Region in XSI</p>
<p>In this lesson we will learn about the powerful and fast Render Region feature of XSI.</p>
<p>Uses XSI 5.0+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=665" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=697&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/697-bannerb.jpg" alt="" width="267" height="132" /></a>ASHLI Bump Mapping in Maya<br />
In this lesson we will learn how to use ASHLI bump shaders to make a low polygon mesh look more detailed in real time. We will also learn how to use the Surface Sampler to generate a normal map from a high-poly mesh.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=697&amp;cat=5" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1075&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1075-bannerb.jpg" alt="" width="263" height="124" /></a>Inserting Joints in Maya<br />
In this lesson we will learn how to insert joints within a bound joint chain without negatively affecting the bind.<br />
Uses Autodesk Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1075&amp;cat=5" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=662&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://www.digitaltutors.com/dtv_/xsi/basics/662/662-bannerb.jpg" alt="" width="258" height="128" /></a>Maya and XSI Modules<br />
Modules are groups of similar commands. For example, all of the modeling commands are under the modeling module. Try learning the shortcut keys of each module for a faster workflow inside XSI.<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=662&amp;cat=32" target="_blank"></a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=662&amp;cat=32" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1035&amp;cat=26"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1035-bannerb.jpg" alt="" width="250" height="117" /></a> Animating Water with Turbulence Displace in After Effects<br />
In this lesson we will learn how to create a fake moving water effect using Turbulence Displace in After Effects.<br />
Uses AE7+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1035&amp;cat=26" target="_blank"></a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1035&amp;cat=26" target="_blank">LINK HERE</a><br />
<span style="color: #000000;">.</span></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=779"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/702e5964-17d5-4bf1-b15a-fab3281ec23.jpg" alt="" width="187" height="111" /></a>This is chapter 4 of the <strong>nuke</strong> training series video. Maya is used to break down this project into proper pass structures for <strong>nuke</strong>.  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=779" target="_blank"><br />
LINK HERE<br />
</a>This is chapter 5 of the <strong>nuke training</strong> series video. Nuke is show in regards to the separations of multi-channel EXR sequences.  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=780"><br />
LINK HERE</a></p>
<p class="style11"><a href="http://www.3dtotal.com/team/Tutorials_3/mudbox/common_user_errors/user_errors_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-8.jpg" alt="" width="312" height="111" /></a>This video covers a couple of the more prevalent user errors and their solutions. These errors aren&#8217;t due to Mudbox, but due to what could be termed &#8216;Pilot Error&#8217;.<br />
<a href="http://www.3dtotal.com/team/Tutorials_3/mudbox/common_user_errors/user_errors_01.asp" target="_blank">LINK HERE</a></p>
<p class="style11"><span style="color: #000000;">.</span></p>
<p class="style11"><a href="http://www.3dtotal.com/team/Tutorials_3/wired_lights/wired_lights01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-9.jpg" alt="" width="312" height="108" /></a>In our latest 3dsmax video tutorial Michael Bauer shows us how to use wire parameters and limit controllers to rig lights in a scene.</p>
<p class="style11"><a href="http://www.3dtotal.com/team/Tutorials_3/wired_lights/wired_lights01.asp" target="_blank">LINK HERE</a></p>
<p class="style11"><span style="color: #000000;">.</span></p>
<p class="style11"><a href="http://www.tvgrafx.com/tutorials/assets/sketch_car.mov"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blocks_image_2_1.jpg" alt="" width="130" height="107" /></a><span style="color: #ffffff;"><span style="font-family: Arial,Verdana,Helvetica,sans-serif; font-style: normal; font-variant: normal; font-size: 15px; line-height: normal; font-size-adjust: none; font-stretch: normal; font-weight: bold;">Sketch Car -</span> <span style="font-family: Arial,Verdana,Helvetica,sans-serif; font-style: normal; font-variant: normal; font-size: 15px; line-height: normal; font-size-adjust: none; font-stretch: normal; font-weight: bold;"> <em>NEW</em></span><span style="font-family: Arial,Verdana,Helvetica,sans-serif; font-style: normal; font-variant: normal; font-size: 15px; line-height: normal; font-size-adjust: none; font-stretch: normal; font-weight: bold;"><br />
</span><span style="font-family: Arial,Verdana,Helvetica,sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 15px; line-height: normal; font-size-adjust: none; font-stretch: normal;"><em>Cinema               4D • After Effects</em></span><span style="font-family: Arial,Verdana,Helvetica,sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 13px; line-height: normal; font-size-adjust: none; font-stretch: normal;"><br />
• Sketch &amp; Toon<br />
• AE Set Matte<br />
• Track Mattes/Object Buffer</span></span></p>
<p><span style="font-family: Arial,Verdana,Helvetica,sans-serif; font-style: normal; font-variant: normal; font-size: 13px; line-height: normal; font-size-adjust: none; font-stretch: normal; color: #535353; font-weight: bold;"><a title="Sketch Car" rel="gb_page[640, 415]" href="http://www.tvgrafx.com/tutorials/assets/sketch_car.mov">WATCH</a></span></p>
<p><span style="font-family: Arial,Verdana,Helvetica,sans-serif; font-style: normal; font-variant: normal; font-size: 13px; line-height: normal; font-size-adjust: none; font-stretch: normal; color: #535353; font-weight: bold;"><a href="http://c4dtuts.com/basics/the-basics-2-primitives/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/basics.jpg" alt="" width="146" height="146" /></a></span>Welcome to the second tutorial in the “the basics” series.  In the <a href="http://c4dtuts.com/basics/cinema-4d-interface-tutorial/" target="_blank">previous tutorial</a> you have learned the basics of the Cinema 4D interface.</p>
<p>In this tutorial you will learn how to add primitives to your scene, how to move your primitive around and how to change the size.  You will also learn how to use the different views and the coordinate manager.</p>
<p><a class="more-link" href="http://c4dtuts.com/basics/the-basics-2-primitives/#more-184"><strong>Continue reading</strong></a></p>
<p><strong><a href="http://geekatplay.com/flvplayer/player.php?pathinfo=materialmapping"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tut_materialmapping.jpg" alt="" width="270" height="71" /></a></strong>119. Material mapping. NEW 4/9/2009 Vue 6 and 7<br />
* Exporting terrain map.<br />
* Creating map in photoshop.<br />
* Importing map in to Vue.<strong> <a href="http://geekatplay.com/flvplayer/player.php?pathinfo=materialmapping" target="_blank">LINK HERE</a></strong></p>
<p><a href="http://vimeo.com/4096986?pg=embed&amp;sec="><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://3.bp.blogspot.com/_iQeD0HlIY3g/Sd_zLEoFeuI/AAAAAAAAAak/-JxCABzldaw/s400/skyreplacefusion.png" alt="" width="327" height="152" /></a><span style="color: #cccccc; font-family: arial; font-size: 85%;">In this tutorial we will review two Fusion plugins. One from Speedsix and the other from The Foundry. We will look at basic and advanced compositing techniques using BSplines, color matching and perspective matching. Using the amazing plugin, Tinderbox, we will replace the sky in our footage and composite it to look realistic. The example is unlike the result yielded from the tutorial, as the example is stylized while the result from the tutorial is photo realistic.  As always the tutorial is best viewed from the tutorials page. <a href="http://vimeo.com/4096986?pg=embed&amp;sec=">LINK HERE</a></span></p>
<p><a href="http://www.blogger.com/post-create.g?blogID=4589910486973750984" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5322087102860352146" class="alignleft" style="border: 0pt none ; margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;;  float: left; padding: 4px; margin: 0 7px 2px 0;" src="http://4.bp.blogspot.com/_iQeD0HlIY3g/SdvaBb2t2pI/AAAAAAAAAYc/rZnkpjAjUcY/s400/helitut.png" border="0" alt="" width="325" height="130" /></a></p>
<p><span style="font-family: arial; font-size: 85%;"><span style="color: #cccccc;">n this PFlow training video we will learn to make a procedural dust cloud underneath of a helicopter as it lands. This tutorial was a welcomed request on the site, and it gives us a break from technical training in order to get into a more project based learning environment. This video is a real world challenge to which we are to find a solution, and we will yield some good results without using any third party plug ins.  <a href="http://www.blogger.com/post-create.g?blogID=4589910486973750984">LINK HERE</a></span></span></p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/17/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_17.jpg" alt="" width="190" height="142" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/17/">Episode 16: Better Compositing with Light Wraps </a><span id="redboldtext">By Aharon Rabinowitz</span><strong></strong></p>
<div id="redgianttvlist_copy">In this Episode, Aharon Rabinowitz shows you how to get better compositing results with Light Wraps &#8211; an effect used to blend the background light and foreground elements more convincingly during a composite.</p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/17/"><strong>Read More</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/17/"><strong>Watch Video</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/17/"><strong>Comment</strong></a><br />
<span id="redboldtext">Product(s) Used:</span> <a href="http://www.redgiantsoftware.com/products/all/key-correct-pro/">Key Correct Pro</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Compositing/Compositing_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-10.jpg" alt="" width="317" height="110" /></a></div>
<div>At 3D Total -</div>
<div>Our latest 3dsmax tutorial is by Lee Johnson and he shows us all about compositing for production.</div>
<p><span class="style19"><strong>Software Used: </strong>3ds  Max &amp; Mental Ray<br />
<a href="http://www.3dtotal.com/team/Tutorials_3/Compositing/Compositing_01.asp" target="_blank">LINK HERE</a> <a href="http://www.3dtotal.com/team/Tutorials_3/Compositing/tutorials_compositing_scenefiles.rar" target="_blank">PROJECT FILES</a></span></p>
<p><span class="style19"><a href="http://www.maxafter.com/tunnel.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tunnel_thumb.jpg" alt="" width="281" height="120" /></a>@ MaxAfter.com -</span><strong><a class="hov1" href="http://www.maxafter.com/tunnel.htm">28. The Tunnel</a></strong></p>
<p>A quick technique of creating a cool futuristic tunnel in After Effects.  Use effects like CC Cylinder, CC Vector Blurr, Fractal Noise etc. to achieve it<br />
<a href="http://www.maxafter.com/tunnel.htm" target="_blank">LINK HERE</a></p>
<p><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_content_aware_scaling.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-10.jpg" alt="" width="133" height="124" /></a>In this episode of Photoshop for Video, Richard Harrington takes a look at a new feature in Adobe Photoshop CS4 called content aware scaling. This feature allows a user to define a region or a graphic to scale or not to scale when the image is resized, giving tremendous flexibility to not have certain parts of a photo distorted when other parts are stretched.</p>
<p><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_content_aware_scaling.php" target="_blank">LINK HERE</a></p>
<p><a href="http://library.creativecow.net/articles/gaton_jiggy/fcp_motion.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-11.jpg" alt="" width="131" height="121" /></a><span class="style1">Having both FCP and Motion in Final Cut Studio means more options for effects creation with your video projects &#8212; and FCS integration makes it easy to work with them together. Having Motion projects sitting on your FCP timeline even helps keep your projects organized! Our man in Nepal, Jiggy Gaton, shows just how easy it can be to take advantage of it all.</span></p>
<p><span class="style1"><a href="http://library.creativecow.net/articles/gaton_jiggy/fcp_motion.php">LINK HERE</a></span></p>
<p><strong><a href="http://greyscalegorilla.com/blog/2009/04/13/cinema-4d-cs-tools-action-cam/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/gorilla-black-white.jpg" alt="" width="160" height="154" /></a></strong></p>
<p>From Nick Campbell at Greyscalegorilla.com  &#8211; The first video in the CSTools series where I will go though how to use all of Chris Smith’s endlessly useful, CSTools. Today we talk about the 3D Stroke. A Cinema 4D Tool he developed to emulate the Trapcode After Effects Plugin, 3D Stroke.  <a href="http://greyscalegorilla.com/blog/2009/04/10/cinema-4d-tutorial-cs-tools-part-1-3d-stroke/">LINK HERE</a>.  The 2nd video in the series deals with CSTools -  Action Cam&#8230; <a href="http://greyscalegorilla.com/blog/2009/04/13/cinema-4d-cs-tools-action-cam/" target="_blank">LINK HERE<br />
</a> <a href="http://sugarfilmproduction.com/CStools.zip" target="_blank">Download the CSTools Here </a></p>
<p><a href="http://greyscalegorilla.com/blog/category/cinema4d/cstools/">Watch all of the CS Tools Tutorials</a></p>
<p style="text-align: center;"><a href="http://vimeo.com/channels/pbj" target="_blank"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="size-full wp-image-2223 aligncenter" title="peanutbutterandjelly6002" src="http://greyscalegorilla.com/blog/wp-content/uploads/2009/04/peanutbutterandjelly6002.jpg" alt="" width="420" height="107" /></a></p>
<p style="text-align: center;">Don&#8217;t forget about Nick Campbell&#8217;s aka The Gorilla&#8217;s 5 Second Weekly Projects over at GreyScaleGorilla.com.  Gives you a theme and sparks your imagination to MAKE COOL SHIT!</p>
<p><strong><br />
</strong></p>
<p><strong><br />
</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/updates/fat-teusday-post/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.tvgrafx.com/tutorials/assets/sketch_car.mov" length="24157207" type="video/quicktime" />
		</item>
		<item>
		<title>Wednesday&#8230; Radness&#8230;</title>
		<link>http://visualfxtuts.com/roundups/wednesday-radness/</link>
		<comments>http://visualfxtuts.com/roundups/wednesday-radness/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 17:41:41 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Boris]]></category>
		<category><![CDATA[Carl Larsen]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Dennis Radeke]]></category>
		<category><![CDATA[FCP]]></category>
		<category><![CDATA[Final Cut Pro]]></category>
		<category><![CDATA[Genesis Project]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Ko Maruyama]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Ninja Crayon]]></category>
		<category><![CDATA[NUKE]]></category>
		<category><![CDATA[Sketchy Pictures]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Trish & Chris Meyer]]></category>
		<category><![CDATA[VRAY]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=652</guid>
		<description><![CDATA[Create a Stunning Website Demo Presentation

Apr 6th in Motion Graphics by Markus Gustafsson

As our world moves more and more onto the internet there are lots of websites that are worth showing off. In this tutorial Markus shows us ]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-stunning-website-demo/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-4.jpg" alt="" width="154" height="149" /></a>Create a Stunning Website Demo Presentation</p>
<p><small>Apr 6th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Markus Gustafsson" href="http://ae.tutsplus.com/author/markus-gustafsson/">Markus Gustafsson</a> </small></p>
<div class="text">
<p>As our world moves more and more onto the internet there are lots of websites that are worth showing off. In this tutorial Markus shows us how to create a clean and elegant solution to show off your favorite site.<br />
<a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-stunning-website-demo/" target="_blank">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/create-an-illuminating-light-painting-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/LightSwirl_Thumbnail1.jpg" alt="" width="150" height="140" /></a><a href="http://ae.tutsplus.com/tutorials/vfx/create-an-illuminating-light-painting-effect/">Create an Illuminating “Light Painting” Effect</a> by 	  Ben McEwan</p>
<div class="text">
<p>You’ve surely seen a <a href="http://www.flickr.com/photos/tags/lightpainting/clusters/">“light painting”</a> photograph by now.  Sprint made it very popular in their <a href="http://www.youtube.com/watch?v=lW_9SYaWAQg">latest advertising campaign</a>, but it’s been around for a long time, <a href="http://www.vpphotogallery.com/photog_mili_picasso.htm">Picasso made a light painting</a> in 1949.  In this tutorial Ben shows us how to easily recreate this effect using particles in After Effects.</p>
<p><a class="more-link" href="http://ae.tutsplus.com/tutorials/vfx/create-an-illuminating-light-painting-effect/#more-1276">Continue Reading</a>.<br />
<a href="http://greyscalegorilla.com/blog/2009/04/06/cinema-4d-basic-tools-primitives-splines-nurbs-deformers-and-mograph/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/gorilla-black-white.jpg" alt="" width="150" height="146" /></a></div>
<p>In this cast, Nick goes over the basic tools for creating and modifying shapes into objects. Ever wanted to start to build objects to use in your 3D comps? Use these basic tools to create almost any object or item. Stay tuned… In the next lesson, we will start to build simple objects with these techniques.</p>
<p><a href="http://greyscalegorilla.com/blog/2009/04/06/cinema-4d-basic-tools-primitives-splines-nurbs-deformers-and-mograph/" target="_blank">LINK HERE </a>Also there is a tutorial on making a <a href="http://greyscalegorilla.com/blog/2009/04/07/create-a-dna-strand-in-cinema-4d/" target="_blank">DNA strand in C4D</a>.</p>
<p><a href="http://library.creativecow.net/articles/ezzy_paul/swish_pan.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-16.jpg" alt="" width="152" height="152" /></a><span style="font-family: Arial,Helvetica,Geneva,Swiss,SunSans-Regular; font-size: x-small;">Editors use transitions as a way to cut between scenes, typically creating an animated effect such as a dissolve or blur at the end of the outgoing clip and the beginning of the incoming clip. While most modern NLE systems ship with standard wipe transitions, there are some transition styles that are more of an in-camera effect rather than a synthesized gradient wipe or block dissolve. One of these effects, known as a &#8220;Swish Pan,&#8221; is created by panning the camera very quickly in a 180 degree arc, creating the look of a fast blur between the outgoing and incoming clips. Continuing in the tradition of making visual effects easy to create, Boris Continuum Complete 6 AE now includes a Swish Pan transition filter which is available free for registered BCC 6 AE users. In this video tutorial, we&#8217;ll use the new BCC 6 Swish Pan filter to transition between a pair of clips. <a href="http://library.creativecow.net/articles/ezzy_paul/swish_pan.php">LINK HERE</a><em><br />
</em></span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1078"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1078-bannerb.jpg" alt="" width="303" height="148" /></a>In this lesson we will explore a great tool (available since Maya 2008) which allows us to template the f-curves.</p>
<p><strong>Topics covered in this video:<br />
</strong>How to template a channel&#8217;s f-curve<br />
Modifying a template f-curve<br />
Changing the global template color<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1078" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=969&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/969-bannerb.jpg" alt="" width="299" height="151" /></a>In this lesson we will learn how to use Blendshapes during the modeling process to add flexibility to our model.<br />
<strong>Topics covered in this tutorial:<br />
</strong>Using a Lattice to create variation<br />
Using the Soft Modification Tool<br />
Adding bumps with the Sculpt Geometry Tool<br />
How to setup Blendshapes<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=969&amp;cat=5" target="_blank">LINK HERE</a></p>
<p><a href="http://creativemac.digitalmedianet.com/articles/viewarticle.jsp?id=701236&amp;afterinter=true"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://images.digitalmedianet.com/2009/Week_13/ebo7cgky/story/ninjacrayon-c4d_tease100.jpg" alt="" width="145" height="145" /></a>You know there are many different ways to use your materials, many different ways to create materials &#8211; well here are some easy ways to not only get your bitmap textures in, copy them to multiple channels, but also turn texture tags on and off without removing them!</p>
<p><a href="http://creativemac.digitalmedianet.com/articles/viewarticle.jsp?id=701236&amp;afterinter=true" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://library.creativecow.net/articles/gaton_jiggy/fcp_motion.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-9.jpg" alt="" width="153" height="153" /></a></p>
<p><span style="color: #ffffff;">@</span>CreativeCow.net by Jiggy Gaton &#8211; <span class="style1">Having both FCP and Motion in Final Cut Studio means more options for effects creation with your video projects &#8212; and FCS integration makes it easy to work with them together. Having Motion projects sitting on your FCP timeline even helps keep your projects organized! Our man in Nepal, Jiggy Gaton, shows just how easy it can be to take advantage of it all.</span></p>
<p><span class="style1"><a href="http://library.creativecow.net/articles/gaton_jiggy/fcp_motion.php" target="_blank">LINK HERE</a></span></p>
<p><span class="style1"><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=742"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/742-bannerb.jpg" alt="" width="290" height="142" /></a></span>In this lesson we will learn how to breathe life into a simple animation by adding squash and stretch in Maya.</p>
<p>Squash and stretch are one of the key principles of animation. They help show that an object has both weight and volume. Try adding squash and stretch to your animations for more believability.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=742" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=630&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/630-bannerb.jpg" alt="" width="288" height="135" /></a>In this lesson we will learn how to use XSI&#8217;s Selection Explorer.<br />
The Selection Explorer gives us access to any object&#8217;s history, operator stack, and many other properties that control how that object behaves in the scene.</p>
<p>Uses Softimage XSI 4.2+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=630&amp;cat=32" target="_blank">LINK HERE</a></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=707"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/48b81633-8293-4683-bdd2-10df2c0c39e.jpg" alt="" width="268" height="198" /></a>Setting Up Render Passes in VRAY.  This is part 1 of a video series originally scheduled to be a cmiVFX <strong>nuke</strong> training release.   This tutorial was originally created for cmiVFX by Hugo Guerra and Torbjorn Lindback. Since the training is incomplete it was released under shared asset agreement. You will be able to see this training at http://www.cmiVFX.com http://www.hugo-guerra.com and http://www.elitevfx.com This training can not be sold due to the pardoning of an existing agreement. So enjoy the free content.  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=707" target="_blank">LINK HERE</a></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=708"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/02ee53e2-bc7b-477c-b905-fc79a75c093.jpg" alt="" width="265" height="198" /></a>Part 2 in Nuke Rendering Passes &#8211; This section runs through the managing of rendered <strong>passes</strong> inside of the <strong>nuke</strong> interface. Its free to watch, so enjoy.  This tutorial was originally created for cmiVFX by Hugo Guerra and Torbjorn Lindback. This training was released under shared asset agreement. You will be able to see this training at http://www.cmiVFX.com http://www.hugo-guerra.com and http://www.elitevfx.com This training can not be sold due to the pardoning of an existing agreement. So enjoy the free content. <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=708" target="_blank"> LINK HERE</a></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=709"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/9b4da339-aa59-4370-9d36-03d4b2a1e2a.jpg" alt="" width="283" height="179" /></a>Part 3 of Nuke Video -<br />
This tutorial was originally created for cmiVFX by Hugo Guerra and Torbjorn Lindback. This training was released under shared asset agreement. You will be able to see this training at http://www.cmiVFX.com http://www.hugo-guerra.com and http://www.elitevfx.com<br />
Enjoy the free content.</p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=709" target="_blank">LINK HERE</a></p>
<p><a href="http://www.cgcookie.com/articles/2009/04/06/efficient-preview-rendering-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://www.cgcookie.com/assets/tutorials/blender_tuts/preview_rendering/290.jpg" alt="" width="241" height="193" /></a>Preview rendering is an important part of your workflow and needs to be as efficient as possible. It’s important to have strategies and techniques for the earlier stages of scene development that facilitate a smoother workflow. The less time you spend waiting for renders during the early phases of a project, the more time you’ll have for fine-tuning and testing, resulting in better final results for your project. In this article, we’ll take an overview of some of the different tools and techniques that are available in Blender to help you be more efficient with your preview rendering. <a href="http://www.cgcookie.com/articles/2009/04/06/efficient-preview-rendering-in-blender" target="_blank">LINK HERE</a></p>
<p><a href="http://www.cgcookie.com/articles/2009/03/31/modeling-a-rope"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-1.jpg" alt="" width="290" height="128" /></a>Modeling a Rope in Blender</p>
<p>This tutorial takes a look at how to model a segment of rope in Blender and then to replicate it along a path using an Array and Curve modifier.</p>
<p><a href="http://www.cgcookie.com/articles/2009/03/31/modeling-a-rope" target="_blank">LINK HERE</a></p>
<p><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/header-3.jpg" alt="" width="312" height="150" /></a> <span class="maintext">This quickstart series contained the information and techniques that can&#8217;t be found anywhere else and an equal split between workflows came up with by Dave Cardwell and those invented by Wayne Robson. </span></p>
<p><span class="maintext"><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index.html" target="_blank">Mudbox Quick Start Series &#8211; Part 1</a></span></p>
<p><span class="maintext">Other parts of the series:<br />
</span></p>
<table border="0" cellspacing="0" cellpadding="5" width="100%">
<tbody>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index2.html">Mudbox Quick Start Series &#8211; Part 2</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index3.html">Mudbox Quick Start Series &#8211; Part 3</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index4.html">Mudbox Quick Start Series &#8211; Part 4</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index5.html">Mudbox Quick Start Series &#8211; Part 5</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index6.html">Mudbox Quick Start Series &#8211; Part 6</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index7.html">Mudbox Quick Start Series &#8211; Part 7</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index8.html">Mudbox Quick Start Series &#8211; Part 8</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index9.html">Mudbox Quick Start Series &#8211; Part 9</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index10.html">Mudbox Quick Start Series &#8211; Part 10</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/mudbox_tutorials11.html">Mudbox Quick Start Series &#8211; Part 11</a></li>
</ul>
</td>
</tr>
</tbody>
</table>
<p><a href="http://www.fxmogul.com/articles/ViewArticle.aspx?ArticleName=houdini-on-fire-jeff-lait"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/0c90a4d2-02c5-4958-8e73-676e187a814.jpg" alt="" width="240" height="138" /></a><strong>Houdini</strong>&#8216;s Fluid Tools offer a powerful simulation environment for visual effects artists. Senior Mathematician Jeff Lait introduces you to the basic building blocks for generating fluids and low level tools that make it easier to control the simulations.</p>
<p><a href="http://www.fxmogul.com/articles/ViewArticle.aspx?ArticleName=houdini-on-fire-jeff-lait" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blogs.adobe.com/genesisproject/2009/04/adobe_beginner_classes_episode_12.html#more"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/genesishead.jpg" alt="" width="137" height="126" /></a>Adobe Beginner Classes Episode #16 is live!</div>
<div class="text">During this episode, I bring it back to one of the most tutorialized things about Photoshop in existence, namely Layer Styles.  For the beginner, it is essential that users get a handle on this aspect of Photoshop.  For the intermediate, this might present some new ideas on some of the tools available to you</div>
<div class="text"><a href="http://blogs.adobe.com/genesisproject/2009/04/adobe_beginner_classes_episode_12.html#more" target="_blank">LINK HERE</a></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/planet_tutorial/planet_tutorial_pt1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/stacks_image_796_1.png" alt="" width="238" height="147" /></a>For this tutorial you&#8217;ll need to start out with a panoramic image. They&#8217;re not hard to create, you can get professional lenses and tripods to make some killer panoramics. I created this image using a digital camera on a tripod, taking a picture each time I rotate the camera a few degrees. I then used Photoshop&#8217;s Photomerge feature to create the image below out of 25 individual pictures.</div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/planet_tutorial/planet_tutorial_pt1.html" target="_blank">Continue Reading @ Sketchy Pictures</a></div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/font_explode/font_explode_pt1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/stacks_image_939_1.png" alt="" width="224" height="134" /></a></div>
<div class="text">Sketchy Pictures:</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text">In this tutorial we&#8217;ll recreate the image above using Cinema 4d and Photoshop.</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/font_explode/font_explode_pt1.html" target="_blank">Continue Reading @ Sketchy Pictures</a></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/architectural_techniques/page01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01.jpg" alt="" width="329" height="143" /></a></div>
<div class="text">Architectural Techniques Using Projection Master</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text">These videos cover a couple techniques on how to create Architectual sculptures using master projection in ZBrush.</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/architectural_techniques/page01.asp" target="_blank">LINK HERE</a></div>
<div class="text"><a href="http://www.applemotion.net/files/f1d35e1871f03fdc0a15d1461d926418-148.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/morph.png" alt="" width="194" height="128" /></a>Morphing with Optical Flow in Apple Motion</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text">Ok, so he calls it “Frame Blending in             Motion” but Zak Peric’s <a rel="external" href="http://embryo.me.uk/wp/2009/03/18/video-tutorial-frame-blending-available-now/" target="_blank">free video tutorial</a> actually                  shows us how to use Optical Flow (which is one of                  the frame blending options) to morph between                  images. Very cool.</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.applemotion.net/files/f1d35e1871f03fdc0a15d1461d926418-148.html">Read                  More&#8230;</a></div>
<div class="text"><a href="http://blog.telescopemediagroup.net/wp-content/uploads/2009/04/trackachild1_banner.jpg"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/trackachild1_banner.jpg" alt="" width="296" height="165" /></a>In <a onclick="javascript:urchinTracker('/outbound/podcasts.creativecow.net/after-effects-tutorials-podcast/child-tracking-part-1');" href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/child-tracking-part-1" target="_blank">this tu<img src="file:///Volumes/telescope_01%20media/Client%20Folder/Creative%20Cow/AE%20Podcast/20090323_tracking%20a%20child%201/zMasters/trackachild1_banner.jpg" alt="" />torial</a>, I show you how to track the position of a parented layer using expressions in Adobe After Effects. Special thanks to Michael Natkin and <a onclick="javascript:urchinTracker('/outbound/www.motionscript.com/');" href="http://www.motionscript.com/" target="_blank">Dan Ebberts</a> for sharing their knowledge.  To track the position of a child layer, use this expression on the layer you want to effect.<br />
L = thisComp.layer(”child_layer”);<br />
P = L.toWorld(L.anchorPoint); where P[0] gives x, P[1] gives y,  and P[2] gives z</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.artbeats.com/written_tutorials/16"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/grayscale_shootout.jpg" alt="" width="275" height="207" /></a></div>
<div class="text">
<div class="download"><a href="http://www.artbeats.com/s3/assets/written_tutorials/pdfs/grayscale_shootout.pdf">Download this article </a> <a href="http://www.artbeats.com/written_tutorials/16">@ Artbeats.com Grayscale Shootout</a></div>
<div class="details">
<p class="author">by Chris &amp; Trish Meyer of Crish Design                <span class="url">(www.cybmotion.com)</span></p>
<p class="description">Color is wonderful, but every now and then we need an image to appear in black and white &#8211; be it for stylistic reasons, or because we need to create a luminance map (range of grayscale values) to be used by another effect. Learn the best effect to convert your colof footage to black and white.<a href="http://www.artbeats.com/written_tutorials/16" target="_blank">LINK HERE</a></p>
<p class="description">
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/wednesday-radness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
