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	<title>VisualFXtuts.com &#187; John Dickinson</title>
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	<link>http://visualfxtuts.com</link>
	<description>VFX, Motion Graphics, HDSLR News and Tutorials</description>
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		<title>72 Tutorials For Ya!</title>
		<link>http://visualfxtuts.com/roundups/72-tutorials-ya/</link>
		<comments>http://visualfxtuts.com/roundups/72-tutorials-ya/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 02:33:05 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Graymachine]]></category>
		<category><![CDATA[Greyscale Gorilla]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[maltaannon]]></category>
		<category><![CDATA[Mathias Mohl]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Nick Campbel]]></category>
		<category><![CDATA[RealFlow]]></category>
		<category><![CDATA[video copilot]]></category>
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		<description><![CDATA[In this tutorial, I will show you how to key out a greenscreen using the basic tools in After Effects 6.5 Standard. And you can apply it with any version of After Effects.   LINK HERE]]></description>
			<content:encoded><![CDATA[<p><a href="http://kentdigitaldesign.blogspot.com/2009/08/applying-green-screen-techniques-in.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/step023.jpg" alt="" width="183" height="158" /></a>In this tutorial, I will show you how to key out a greenscreen using the basic tools in After Effects 6.5 Standard. And you can apply it with any version of After Effects.   <a href="http://kentdigitaldesign.blogspot.com/2009/08/applying-green-screen-techniques-in.html">LINK HERE</a></p>
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<p><a href="http://www.videocopilot.net/tutorials/particle_explosion/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/94.jpg" alt="" width="188" height="104" /></a>Videocopilot.net &#8211; Build a complex particle system using CC Particle World.  Synchronize the particle blast to shatter a title.  <a href="http://www.videocopilot.net/tutorials/particle_explosion/">LINK HERE</a></p>
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<p><a href="http://maltaannon.com/articles/after-effects/bitweiser-light/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-36.png" alt="" width="130" height="130" /></a>Bitweiser Lite &#8211; Problems with overerexposed footage? Need to work in 32bpc for nice depth of field and motion blur? Now you can! Convert your footage from 8bpc to 32bpc with my new free plugin.  <a href="http://maltaannon.com/articles/after-effects/bitweiser-light/">LINK HERE</a></p>
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<p><a href="http://maltaannon.com/articles/after-effects/introduction-to-pixel-bender/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-37.png" alt="" width="129" height="129" /></a>Introduction to Pixel Bender &#8211; Check this tutorial out and learn more about Adobe Pixel Bender technology and start making your own plugins.  <a href="http://maltaannon.com/articles/after-effects/introduction-to-pixel-bender/">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a href="http://library.creativecow.net/articles/lauritzen_lester/water-matting.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-16.jpg" alt="" width="132" height="132" /></a>In this After Effects video tutorial, Lester Lauritzen shows you how to use the CC Threshold RGB effect to create a luminance matte and mask out water in a swimming pool.  <a href="http://library.creativecow.net/articles/lauritzen_lester/water-matting.php">LINK HERE</a></p>
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<p><a href="http://www.maxafter.com/waterfall.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/waterfall_thumb.jpg" alt="" width="281" height="129" /></a>35. Water Refraction &#8211; Simulate water effect as if its sliding down the glass surface.  We will use After Effects CC mercury effect and fractal noise etc. <a href="http://www.maxafter.com/waterfall.htm">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a href="http://macanimationpro.digitalmedianet.com/articles/viewarticle.jsp?id=823203"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4d4ae_hudobject_255tease.jpg" alt="" width="162" height="134" /></a>There are many ways to create some little elements that go into radar screens and control panels, but when you need to design something that matches a defined or described function &#8211; then you might find some really simple solutions in CINEMA4D&#8217;s mograph tools.  This 5min video tutorial walks you through the basics. What you do with those tools can take a little longer.  <a href="http://macanimationpro.digitalmedianet.com/articles/viewarticle.jsp?id=823203">LINK HERE</a></p>
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<p><a href="http://www.motionworks.com.au/2009/08/effect-audio-wavefor/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/audiowaveform_thumb.jpg" alt="" width="116" height="116" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Maltaannon demonstrates the  Audio Waveform effect. <a title="Audio Waveform (Right-click to Download)" rel="shadowbox;width=1024;height=768; options={flashVars:{plugins:'adttext', 'adttext.config':'http://www.motionworks.com.au/tips/a-z/06audiowaveform.flv.xml'}}" href="http://www.motionworks.com.au/tips/a-z/06audiowaveform.flv">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a title="After Effect project file" href="http://www.motionworks.com.au/tips/a-z/05Arithmetic.zip"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/arithmetic_thumb.jpg" alt="" width="120" height="120" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Harry Frank of Graymachine demystifies Arithmetic and offers ups some creative uses for this little known effect.  <a title="After Effect project file" href="http://www.motionworks.com.au/tips/a-z/05Arithmetic.zip">Download project</a> <a title="Arithmetic (Right-click to Download)" rel="shadowbox;width=1024;height=768; options={flashVars:{plugins:'adttext', 'adttext.config':'http://www.motionworks.com.au/tips/a-z/05Arithmetic.flv.xml'}}" href="http://www.motionworks.com.au/tips/a-z/05Arithmetic.flv">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a href="http://www.motionworks.com.au/2009/08/effects-angle-control/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/anglecontrol_thumb.jpg" alt="" width="118" height="118" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Maltaannon explains some techniques for using the Angle Control effect with basic expressions.  <a href="http://www.motionworks.com.au/tips/a-z/04AngleControl.flv">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/introducing_the_centrica_carnivale/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Zwar_Centrica_Part1_600.jpg" alt="" width="242" height="136" /></a>3D or AE?  How about 3D using AE! At the beginning of 2006 I created a conference opener for Centrica that looked like it had been made with a 3D animation package, however practically everything was created using only After Effects.  <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/introducing_the_centrica_carnivale/">Part 1</a> <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/the_centrica_carnivale_part_2/">Part 2</a> <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/the_centrica_carnivale_part_3/">Part 3</a></p>
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<p><a href="http://greyscalegorilla.com/blog/2009/08/25/understanding-2d-and-3d-layer-order-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/23057660_200.jpg" alt="" width="200" height="150" /></a>In this GSG Cast, Nick tries to make sense of how layer order effects visibility in After Effects when using 2D and 3D layers. There is also a tip on how to force a 3D element into place by using 2D layers. Enjoy!  <a href="http://greyscalegorilla.com/blog/2009/08/25/understanding-2d-and-3d-layer-order-in-after-effects/">LINK HERE</a></p>
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<p><a href="http://greyscalegorilla.com/blog/2009/08/18/abstract-shapes-in-cinema-4d/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/22173649_200.jpg" alt="" width="200" height="150" /></a>I do this a lot when I want to try out different lighting techniques in Cinema 4D. I build this abstract shape and see how sexy I can make it. Follow along and learn how to build an abstract shape in Cinema 4D using the deformers and some simple textures.  <a href="http://greyscalegorilla.com/blog/2009/08/18/abstract-shapes-in-cinema-4d/">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a href="http://greyscalegorilla.com/blog/2009/08/11/how-to-align-3d-layers-perfectly-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/21610389_200.jpg" alt="" width="200" height="150" /></a>Sometimes, when making 3D shapes in after effects, you just can’t get two layers to line up properly. Here is a trick I learned to make sure your edges always look like they are perfect.  <a href="http://greyscalegorilla.com/blog/2009/08/11/how-to-align-3d-layers-perfectly-in-after-effects/">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a href="http://ae.tutsplus.com/tutorials/beginner-series/create-the-jibjab-effect/#more-2429"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-8.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/beginner-series/create-the-jibjab-effect/">Create the JibJab Effect</a><small> by <a title="Posts by Adam Everett Miller" href="http://ae.tutsplus.com/author/adam-everett-miller/">Adam Everett Miller</a></small> &#8211; Learn how to turn yourself into a cartoony looking animation. If you have a client that wants something funny or if you’re just bored and need something to do with your friends, this is a simple tutorial that will generate some extremely entertaining results!  <a href="http://ae.tutsplus.com/tutorials/beginner-series/create-the-jibjab-effect/#more-2429">LINK HERE</a></p>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-peaceful-sunset/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/screenshot.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-peaceful-sunset/">Create a Peaceful Sunset</a><small><a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/"></a> by <a title="Posts by James Grochowalski" href="http://ae.tutsplus.com/author/jamesgrochowalski/">James Grochowalski</a></small> &#8211; In this tutorial James will show some practical techniques in creating a lovely sunset scene. He will cover extracting a tree image from the sky background within Photoshop and animating a realistic sunset.  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-peaceful-sunset/#more-2477">LINK HERE</a></p>
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<p><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Preview-38.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/">Mac OSX Wallpaper Creation – With Invigorator Pro Day 1 and 2</a><small> by <a title="Posts by Saqib Naqvi" href="http://ae.tutsplus.com/author/saqib-naqvi/">Saqib Naqvi</a></small> &#8211; In this tutorial Saqib recreates the Mac OSX Wallpaper. He will start off Day 1 setting up the background to create the simulated aurora feel. Then be ready for Day 2 as we jump into Invigorator to create our 3d logos.</p>
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<p><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/#more-2662">Part 1 LINK HERE</a> <a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-1/#more-2662"></a><a href="http://ae.tutsplus.com/tutorials/beginner-series/mac-osx-wallpaper-creation-with-invigorator-pro-day-2/#more-2748">Part 2 LINK HERE</a></p>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-9.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/">Create Mac OSX Intro Video with C4D – Day 1 and 2</a> &#8211; by Satya Meka &#8211; As the penultimate nugget of goodness in our <a href="http://ae.tutsplus.com/articles/news/its-mac-lovers-week-at-aetuts/">Mac Lover’s Week</a>, Satya created a 2 day tutorial that everybody will enjoy! In day 1, he will walk us through Cinema 4D and how to create the 3d text in this effect.</p>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/#more-2798">Part 1 LINK HERE</a> <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-1/#more-2798"></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-mac-osx-intro-video-with-c4d-day-2/#more-2831">Part 2 LINK HERE</a></p>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-harry-potter-titles/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-10.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-harry-potter-titles/">Create Harry Potter Titles</a> &#8211; by Robert Holtby &#8211; You don’t have to be a graduate of Hogwarts to create cool titles! In this tutorial you will learn the simplicity of creating an amazing looking Harry Potter “The Half-Blood Prince” introduction, using only four photographs and the power of After Effects. So quit your Quidditch and have a seat. It’s gonna be magical!  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-harry-potter-titles/#more-2770">LINK HERE</a></p>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-11.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/">How to Create a Glitchy Interface Animation</a> &#8211; by Anthony Errisuriz &#8211; This tutorial will teach you how to recreate a stylized <a href="http://vimeo.com/5515588" target="blank">Glitch Interface Animation</a> that resembles a high tech control system, with an analog monitor startup. Anthony Errisuriz provides his step by step process for creating this amazing effect with design from Illustrator and animating in After Effects.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/#more-2845">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail_2.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/">Next-Gen Weapon Creation – Day 2: The Low-Poly Model</a> &#8211; by Ben Bolton &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In this, the second day of the next-gen knife modeling series, you will tackle the creation of your low-poly model, by cleverly reverse-engineering the high-poly source mesh.<span class="more-link"> </span><a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/#more-785">LINK HER<span style="color: #000000;">E</span></a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Preview-Image-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects/">How to Export 3d Camera Data from Cinema 4D into After Effects</a> by Harrison Ambs &#8211; When it comes to motion graphics, exporting camera data from a 3D program to a 2D compositing program is one of the most important techniques you could know. In this tutorial, you will learn the basics behind getting Cinema 4D and After Effects to talk to one another, including using exporting tags, using the camera data in After Effects within 3D layers and effects, and how to set up and tweak your render for the best results.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects/#more-790">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/previewImage2.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-1/">Model a Photorealistic Boss Tu-2 FX Pedal in Modo – Day 1 &amp; 2</a> &#8211; by Matt Brealey &#8211; In this two-part tutorial, you will learn how to model the Boss Tu-2 FX pedal using Luxology’s Modo 302. Taking advantage of Modo’s workflow enhancing toolset, the model will be highly-detailed, and suitable for close up renders from any angle.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-1/#more-787">Day 1 LINK HERE</a><span class="more-link"> <a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-2/">Day 2 LINK HERE</a></span><span style="color: #000000;"><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-2/"><span class="more-link"> </span></a></span></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/making-realistic-water-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-17.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/making-realistic-water-in-3ds-max/">Making Realistic Water in 3ds Max</a> by Evan Schaible &#8211; In this tutorial we will be looking in depth at the water space warp in 3D Studio Max. We will first dive into the theory of the space warp, and fish out all of the little details that most people only swim past. Then, after we’ve had our fill of theory, we will look at how to practically apply that theory in a realistic pool scene, and render in Maxwell Render for our final result.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/making-realistic-water-in-3ds-max/#more-795">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/re-topologize-a-game-ready-alien-head-in-blender/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-18.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/re-topologize-a-game-ready-alien-head-in-blender/">Re-Topologize a Game-Ready Alien Head in Blender</a> &#8211; by Jonathan Williamson &#8211; The retopology tools in Blender allow you to take a high-resolution model and very quickly create a low-poly version of that model. You can then use this new low-poly mesh to easily generate a normal map, displacement map, or anything else you may need from the high-poly version.  This tutorial introduces you to the basics of retopo in Blender, including how to use the extrude feature, the paint tool, and some of the quirks of retopo in general. Retopologizing a model.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/re-topologize-a-game-ready-alien-head-in-blender/#more-817">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumnail_3.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/">Next-Gen Weapon Creation – Day 3: Unwrapping and Texture Baking</a> &#8211; by Ben Bolton &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In the third tutorial of this knife creation series, we will examine UV mapping and baking, two highly complementary sciences.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/#more-810">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail_4.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/">Next-Gen Weapon Creation – Day 4: Diffuse and Specular Textures</a> &#8211; by Ben Bolton &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In the conclusion to this next-gen knife series, we begin the texturing phase of the asset creation process in Photoshop and 3ds Max.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/#more-814">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-cast-shadows-from-a-cg-object-in-a-live-action-scene-using-cinema-4d-and-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/200x200.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-cast-shadows-from-a-cg-object-in-a-live-action-scene-using-cinema-4d-and-after-effects/">Cast Shadows from CG into a Live Action Scene with Cinema 4D</a> &#8211; by Connor Kerrigan &#8211; Casting realistic looking shadows from a cg object is extremely critical to making your cg believable in a live action environment. It is, however, also extremely difficult. In this tutorial you will learn how to use Cinema 4d to make a shadow catching layer that you will then be able to composite together with the main rendered video in After Effects.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-cast-shadows-from-a-cg-object-in-a-live-action-scene-using-cinema-4d-and-after-effects/#more-752">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/creating-a-game-ready-new-york-subway-entrance-in-maya-2009/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/200preview.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/creating-a-game-ready-new-york-subway-entrance-in-maya-2009/">Create a New York Subway Entrance in Maya – Day 1: Modeling</a> &#8211; by Ron Davey &#8211; In this three part video tutorial series, lead video game artist, Ron Davey, will walk you through the process of creating a game-ready environment prop in Autodesk Maya, and also share his personal techniques and thoughts along the way.  In this, the first part of the series, Ron will begin by modeling the low-poly mesh from reference, and then move on to creating the high-poly source for the purpose of baking normal maps.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/creating-a-game-ready-new-york-subway-entrance-in-maya-2009/#more-842">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Thumbnail1-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-1/">An Introduction to 3ds Max: Polygonal Modeling – Day 1</a> &#8211; by Kaleb Aylsworth &#8211; Of all of the high-end 3d apps on the market, 3ds Max is by far one of the most powerful. It is, however, also one of the most complex and daunting 3d apps to learn.  In this two part tutorial, professional video game artist, Kaleb Aylsworth, will give you a detailed introduction to 3ds Max, as it pertains to polygonal modeling and the video game industry.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-1/#more-867">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Thumbnail-19.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-2/">An Introduction to 3ds Max: Polygonal Modeling – Day 2</a> &#8211; by Kaleb Aylsworth &#8211; In this two part tutorial, professional video game artist, Kaleb Aylsworth, will give you a detailed introduction to 3ds Max, as it pertains to polygonal modeling and the video game industry.  In the first part of the series, Kaleb walked you through many key skills that you will need to get started modeling. Now, in the second part, he will demonstrate how to apply the things that you have learned by using them to make a low-poly version of Plasticboy’s “Retro TV Set”.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-3ds-max-polygonal-modeling-tools-day-2/#more-871">LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/10/create-a-light-bulb-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-24.jpg" alt="" width="290" height="117" /></a>Create a Lightbulb in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/10/create-a-light-bulb-in-blender">Part 1 LINK HERE</a> <a href="http://www.cgcookie.com/articles/2009/08/24/create-a-light-bulb-in-blender-part-2">Part 2 LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/13/animate-a-gear-train-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-25.jpg" alt="" width="290" height="117" /></a>Animate A Gear Train in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/13/animate-a-gear-train-in-blender">LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/14/non-photorealistic-cumulus-clouds-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-26.jpg" alt="" width="290" height="117" /></a>Non Photo Realistic Cumulus Clouds in Blender</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/14/non-photorealistic-cumulus-clouds-in-blender">LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/18/create-an-exploding-planet-in-3d-studio-max"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/title-1.jpg" alt="" width="290" height="117" /></a>Create an Exploding Planet in 3ds Max</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/18/create-an-exploding-planet-in-3d-studio-max">LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/22/create-a-procedural-tile-material-in-3ds-2010"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-27.jpg" alt="" width="290" height="117" /></a>Create a Procedural Tile Material in 3ds Max 2010</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/22/create-a-procedural-tile-material-in-3ds-2010">LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/26/car-paint-shader-in-3d-studio-max-2010"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-28.jpg" alt="" width="290" height="117" /></a>Car Paint Shader in 3ds Max 2010</p>
<p><a href="http://www.cgcookie.com/articles/2009/08/26/car-paint-shader-in-3d-studio-max-2010">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
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<p><a href="http://blip.tv/file/2521416"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Pacman-2.png" alt="" width="147" height="147" /></a>31. After Effects: Giving life to your animations. Use simple effects like CC Jaws to create a vivid animation. Use lights ans shadows to make the scene very vivid. <a href="http://blip.tv/file/2521416"> LINK HERE</a></p>
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<p><a href="http://blip.tv/file/2521416"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Light-Streams.jpg" alt="" width="150" height="150" /></a></p>
<p>30. After Effects: “DJ-Like” Light Streams.  Use Shine and Particular to create an awesome light sequence.  Simulate a realistic stream of lights coming to the camera</p>
<p><a href="http://www.youtube.com/watch?v=JqmdwbYqMQE">LINK HERE</a></p>
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<div class="text"><a href="http://www.kreativedomain.com/?p=420"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/soc-700.png" alt="" width="145" height="145" /></a> <a rel="bookmark" href="http://www.kreativedomain.com/?p=420">Tip: Creating the Slow Motion Effect in Realflow</a></p>
<div class="entry-summary">In this tutorial we go over how to change the frames per second in Realflow to achieve a slow motion..  <a href="http://www.kreativedomain.com/?p=420">LINK HERE</a></div>
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<p><a href="http://www.kreativedomain.com/?p=368"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/reealwave-700.png" alt="" width="143" height="143" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=368">Tip: Realwave Inside of Realflow</a></p>
<div class="entry-summary">In this tutorial we go over using Realwave inside of Realflow to create text rising out of water and making&#8230;  <a href="http://www.kreativedomain.com/?p=368">LINK HERE</a></div>
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<p><a href="http://www.kreativedomain.com/?p=462"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/synth-700.png" alt="" width="142" height="142" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=462">Tip: Getting Syntheyes Tracking Data into Cinema 4D</a></div>
<div class="entry-summary">In this tutorial we go over how to use Syntheyes tracking data in Cinema 4D. Watch Tip: Getting Syntheyes Tracking Data&#8230;  <a href="http://www.kreativedomain.com/?p=462">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=8"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/parenting700.png" alt="" width="143" height="143" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=8">Tip: Parenting for Position</a></div>
<div class="entry-summary">In this tutorial we go over how to parent one object to another to transfer it’s position and also to&#8230; <a href="http://www.kreativedomain.com/?p=8">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=359"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/pour-700.png" alt="" width="142" height="142" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=359"> Tip: Getting C4D Data in and out of Realflow</a></div>
<div class="entry-summary">In this tutorial we go over getting scene data in and out of C4D for use in Realflow. Watch Example of&#8230; <a href="http://www.kreativedomain.com/?p=359">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=407"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/i-state-700.png" alt="" width="141" height="141" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=407">Tip: Making an Initial State in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over making an initial state in Realflow. Watch Making an Initial State in Realflow&#8230;. <a href="http://www.kreativedomain.com/?p=407">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=404"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/rigidbody-700.png" alt="" width="140" height="140" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=404">Tip: Working with Rigid Body in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over using rigid body dynamics inside of Realflow to knock over some blocks. Watch Working with&#8230;  <a href="http://www.kreativedomain.com/?p=404">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=476"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/custom-object-700.png" alt="" width="139" height="139" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=476">Tip: Using a Custom Object as a Realwave in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over how to use a custom object as a Realwave in Realflow. Watch Using a Custom&#8230;  <a href="http://www.kreativedomain.com/?p=476">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://www.kreativedomain.com/?p=437"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tramp-700.png" alt="" width="137" height="137" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=437">Tip: Working with Elastics in Realflow</a></div>
<div class="entry-summary">In this tutorial we go over how to use elastics to simulate a ball bouncing. Watch Working with Elastics in Realflow[podcast&#8230;  <a href="http://www.kreativedomain.com/?p=437">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/430yj-8uc0m-5rbwr-a3gjc.jpg" alt="" width="240" height="73" /></a><strong><a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1">Maya Composite 101 (Based upon the Autodesk® Toxik™ software) &#8211; Part                         1</a></strong> In this tutorial, you will become familiar with the Toxik UI and workflow.  <a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1">LINK HERE</a></div>
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<div class="entry-summary"><a href="http://area.autodesk.com/tutorials/modeling_a_toy_dragonfly_part_two"><img class="alignleft" style="border: 0pt none;;  float: left; padding: 4px; margin: 0 7px 2px 0;" src="http://area.autodesk.com/userdata/thumb/tutorials_108x108/5/6cq5f-9s6x6-km64n-5y9mm.jpg" border="0" alt="Modeling A Toy Dragonfly Part Two" width="141" height="141" /></a><a href="http://area.autodesk.com/tutorials/modeling_a_toy_dragonfly_part_two">Modeling A Toy Dragonfly<br />
</a>This tutorial series covers how to model, texture, and render a toy dragonfly. This tutorial is for beginners. Part two begins where part one left off. This tutorial will be teaching more modeling techniques and using… <a href="http://area.autodesk.com/tutorials/modeling_a_toy_dragonfly_part_two">LINK HERE</a></p>
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<p><a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/631jc-ncjft-j2521-qwv5y.jpg" alt="" width="143" height="143" /></a><a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood">Mudbox techniques for props #1 &#8211; Wood</a></p>
<p>a first video concerning sculpting techniques for prop&#8230; <a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood">LINK HERE</a></p>
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<p><a href="http://area.autodesk.com/tutorials/what_s_new_in_mudbox_2010"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/y0z08-5qbs5-qvbs4-qh6y2.jpg" alt="" width="141" height="141" /></a><a href="http://area.autodesk.com/tutorials/what_s_new_in_mudbox_2010">What’s New in Mudbox 2010</a></p>
<p>In this series of podcasts we will explore some of the new features within Mudbox 2010 &#8211; videos by Ashraf Aiad&#8230; <a href="http://area.autodesk.com/tutorials/what_s_new_in_mudbox_2010">LINK HERE</a></p>
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<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/28/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_28.jpg" alt="" width="240" height="180" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/28/">Episode 27: Building an Airport Scene &#8211; Part 1: Backplate</a><span id="redboldtext"> &#8211; By Mathias Möhl</span><strong> &#8211; </strong>In this episode of Red Giant TV, Mathias Möhl shows you how to take footage of a parking lot, and turn it into the backplate for an Airport Scene.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/28/">LINK HERE</a></p>
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<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/29/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_29.jpg" alt="" width="240" height="180" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/29/">Episode 28: Building an Airport Scene &#8211; Part 2: Compositing</a><span id="redboldtext"> &#8211; By Mathias Möhl</span><strong> &#8211; </strong>In this episode of Red Giant TV, Mathias Möhl continues his airport project, and shows you how to motion track with Mocha For After Effects, and then to use that data along with MochaImport (His own Script) to easily create a solid composite.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/29/">LINK HERE</a></p>
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<p class="feature-link"><a href="http://www.layersmagazine.com/bending-flash-video-in-after-effects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature_green_fl_bend_video.jpg" alt="" width="309" height="120" /></a><a id="post-9865" href="http://www.layersmagazine.com/bending-flash-video-in-after-effects.html">Bending Flash Video in After Effects</a> &#8211; Match your video to the geometry of an object by using a warp effect in After Effects.  <a href="http://www.layersmagazine.com/bending-flash-video-in-after-effects.html">LINK HERE</a></p>
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<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/prop_modeling/project_01/prop_modeling_01.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-7.jpg" alt="" width="245" height="153" /></a>Prop Modeling 101 is a new series of video tutorials by Chris Tate. In this series, he aims to help those new to modeling in 3dsmax by creating a simple table.  <a href="Prop Modelling 101 is a new series of video tutorials by Chris Tate. In this series, he aims to help those new to modelling in 3dsmax by creating a simple table.">LINK HERE</a></p>
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<p class="feature-link"><a href="http://www.applemotion.net/files/88b8c039de540f16bf61db2ba02783d1-166.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shadows2.png" alt="" width="267" height="143" /></a>Learn about how to turn on and adjust shadows in Motion             4. See it on iTunes <a rel="external" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?i=58965327&amp;id=287113664" target="_blank">here</a> or on the web <a rel="external" href="http://www.pixelcorps.tv/macbreak_studio049" target="_blank">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p class="feature-link"><a href="http://www.applemotion.net/files/3d2b8f4c70d4f0de1dde8ece7fc6630f-165.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mbs_reflect02.png" alt="" width="265" height="147" /></a>My first of a series of MacBreak Studio episodes             covering the new features of Motion 4 &#8211; this one             introduces reflections. See it on iTunes <a rel="external" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?i=58189049&amp;id=287113664" target="_blank">here</a> or on the web <a rel="external" href="http://www.pixelcorps.tv/macbreak_studio047" target="_blank">LINK HERE</a></p>
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<p class="feature-link"><a href="http://www.jorgelega.com/tutorial_SpiderWeb.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/SpiderWebTutorial_tumb2.jpg" alt="" width="253" height="152" /></a>Here&#8217;s the new SpiderWeb Tutorial using Cloth in Cinema 4D. This video doesn&#8217;t have audio, but hopefully you can just enjoy the music I left playing from pandora.  <a href="http://www.jorgelega.com/tutorial_SpiderWeb.html">Part 1 LINK HERE</a> <a href="http://www.jorgelega.com/tutorials_SpiderWeb2.html">Part 2 LINK HERE</a></p>
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<p class="feature-link"><a href="http://embryo.me.uk/wp/wp-content/uploads/2009/08/shutter_3d.jpg"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shutter_3d.jpg" alt="" width="390" height="70" /></a>Shutter 3D Video Tutorials <a href="http://embryo.me.uk/wp/2009/08/07/shutter-3d-animation/">LINK HERE</a></p>
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<p class="feature-link"><a href="http://www.cgswot.com/tutorial/tutorial_17.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/bullet-riddled-text-200x150.jpg" alt="" width="200" height="150" /></a>Learn how to animate the creation of bullet holes which conform to specific shaped masks&#8230; You will learn how use Particular to drive the creation of the bullet holes&#8230; Then we add some light shafts coming from the bullet holes, for some added realism&#8230;  <a href="http://www.cgswot.com/tutorial/tutorial_17.html">LINK HERE</a></p>
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<p class="feature-link"><a href="http://greensoda.squarespace.com/blog/2009/8/11/animate-joints-with-maya-hair.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AnimateJointsWithMayaHair.jpg" alt="" width="246" height="164" /></a>Learn how to animate joints with a Maya hair curve. Very nice rig with tons of control!! Use it creatively and you&#8217;ll find a lot of ways to use it&#8230; Plus its a LOT of fun!  <a href="http://http://greensoda.squarespace.com/blog/2009/8/11/animate-joints-with-maya-hair.html">LINK HERE</a></p>
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<p class="feature-link"><a href="http://www.mediafire.com/?jwujg2dzcpt"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tearing_videotut.jpg" alt="" width="243" height="180" /></a>Video Tutorial for Cinema 4D &#8211; Tearing cloth with an object &#8211; swf format &#8211; 4.6mb  Password : www.jag4d.com  Create a cloth and activate the tearing option, place the cloth in a ClothNURBS object. Create a collider object and move it through the cloth, fixing the border of  the cloth and moving the collider through the middle will work in any case.  <a href="http://www.mediafire.com/?jwujg2dzcpt">LINK HERE</a></p>
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<p><a href="http://www.mediafire.com/?ddzwzdzwhj0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/belt_videotut.jpg" alt="" width="240" height="179" /></a> Video Tutorial for C4D  &#8211; Clothilde with belt &#8211; SWF Format &#8211; 4.6mb Password:  www.jag4d.com  <a href="http://www.mediafire.com/?ddzwzdzwhj0">LINK HERE</a></p>
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<p><a href="http://www.mediafire.com/?0hzmg14hyjy"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/normalmap_videotut.jpg" alt="" width="236" height="176" /></a> Cinema 4D Normal Map Tutorial SWF Format &#8211; 6mb</p>
<p>One technology that is widely used for the modern game is a normal mapping. <a href="http://www.mediafire.com/?0hzmg14hyjy">LINK HERE</a></p>
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<p><a href="http://forcg.com/tutorials/modeling/create-an-awesome-3d-future-city-day-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview3.jpg" alt="" width="200" height="200" /></a>In this tutorial, I will show you how to create an advanced city of the future inside of 3DS Max. This part of the tutorial will show you how to create all the objects and composite them together. In the second part we’ll take a look at the materials and lights.  <a href="http://forcg.com/tutorials/modeling/create-an-awesome-3d-future-city-day-1/">Part 1 LINK HERE</a> <a href="http://forcg.com/tutorials/modeling/create-an-awesome-3d-future-city-day-2/">Part 2 LINK HERE</a></p>
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<p><a href="http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview200.jpg" alt="" width="200" height="200" /></a><a title="Create a Realistic Sails with 3DS Max and Reactor" href="http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/">Create a Realistic Sails with 3DS Max and Reactor</a> by Piotr Jaroszek</p>
<p><small><a title="Posts by Piotr Jaroszek" href="http://forcg.com/author/piotr-jaroszek/"></a></small></p>
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<p>In this tutorial, we are going to create a realistic sails with 3DS Max. You will also learn how to simulate a blowing wind using reactor engine to attan impressing results! So, let’s get started!  <a title="Create a Realistic Sails with 3DS Max and Reactor" href="http://forcg.com/tutorials/dynamics/create-a-realistic-sails-with-3ds-max-and-reactor/">LINK HERE</a></p>
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<p><a href="http://forcg.com/tutorials/animation/create-a-realistic-3d-cracking-effect-using-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-39.jpg" alt="" width="200" height="200" /></a><a title="Create a Realistic 3D Cracking Effect Using 3DS Max" href="http://forcg.com/tutorials/animation/create-a-realistic-3d-cracking-effect-using-3ds-max/">Create a Realistic 3D Cracking Effect Using 3DS Max</a> &#8211; by Paul &#8211; In this tutorial, we are going to create a very realistic animation of breaking surface inside of 3DS Max using some simple tools and tricky methods. So, let’s get into it!</p>
<div class="excerpt"><a title="Create a Realistic 3D Cracking Effect Using 3DS Max" href="http://forcg.com/tutorials/animation/create-a-realistic-3d-cracking-effect-using-3ds-max/">LINK HERE</a></div>
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<div class="excerpt"><a href="http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview1-5.jpg" alt="" width="200" height="200" /></a><a title="How to Create a Realistic 3D Diamond Ring Using 3DS Max" href="http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/">How to Create a Realistic 3D Diamond Ring Using 3DS Max</a><small> -  by <a title="Posts by Paul" href="http://forcg.com/author/admin/">Paul</a></small> &#8211; In this tutorial, we will create a very accurate 3D diamond ring model. We will use 3DS Max to create all the necessary objects and VRay rendering engine to render them! So, let’s begin!</p>
<div class="excerpt"><a title="How to Create a Realistic 3D Diamond Ring Using 3DS Max" href="http://forcg.com/tutorials/modeling/how-to-create-a-realistic-3d-diamond-ring-using-3ds-max/">LINK HERE</a></div>
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<p><a href="http://forcg.com/tutorials/particle-system/create-an-exploding-3d-fluid-text-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview2.jpg" alt="" width="200" height="200" /></a><a title="Create an Exploding 3D Fluid Text Effect" href="http://forcg.com/tutorials/particle-system/create-an-exploding-3d-fluid-text-effect/">Create an Exploding 3D Fluid Text Effect</a> &#8211; by Paul &#8211; In this tutorial, I will show you how to create an exploding fluid text effect using 3DS Max and Photoshop. Recently I made a tutorial presenting how to explode a 3D planet and here is a little bonus presenting how to explode a fluid. So let’s start!</p>
<div class="excerpt"><a title="Create an Exploding 3D Fluid Text Effect" href="http://forcg.com/tutorials/particle-system/create-an-exploding-3d-fluid-text-effect/">LINK HERE</a></div>
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<div class="excerpt"><a href="http://forcg.com/tutorials/drawing/create-a-spectacular-3d-space-explosion/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/space_explosion200.jpg" alt="" width="200" height="200" /></a><a title="Create a Spectacular 3D Space Explosion" href="http://forcg.com/tutorials/drawing/create-a-spectacular-3d-space-explosion/">Create a Spectacular 3D Space Explosion</a> <small> by <a title="Posts by Paul" href="http://forcg.com/author/admin/">Paul</a></small> In this tutorial, I’ll show you how to create a brilliant 3D space explosion using some basic tools inside of Vue Infinite and Photoshop! So let’s get started!</p>
<div class="excerpt"><a title="Create a Spectacular 3D Space Explosion" href="http://forcg.com/tutorials/drawing/create-a-spectacular-3d-space-explosion/">LINK HERE</a></div>
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<h3 class="entry-title"><a rel="bookmark" href="http://www.kreativedomain.com/?p=399">racking a Simulation from Realflow</a></h3>
<div class="entry-summary">In this one I used the same track but inserted a rigid body simulation from Realflow. Watch Tracking a Simulation from&#8230;</div>
<p>http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/</p></div>
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		<title>Huge Monday Roundup of ALL Sorts</title>
		<link>http://visualfxtuts.com/contests/huge-monday-roundup-sorts/</link>
		<comments>http://visualfxtuts.com/contests/huge-monday-roundup-sorts/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 00:06:04 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects 3ds Max]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[CGtuts+]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[heroes]]></category>
		<category><![CDATA[Imagineer Systems]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[maltaannon]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[MochaAE]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Noise Junkies]]></category>
		<category><![CDATA[ProJuice]]></category>
		<category><![CDATA[RealFlow]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Topher Welsh]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[VideoHive]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=950</guid>
		<description><![CDATA[In this jam-packed tutorial we will build an energy ball that emits natural light onto the road’s surface.  Plus, we will be utilizing ‘reverse-tracking’ to lock the 3D effects in-place, while maintaining the original camera movement in the exciting final shot.....]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.videocopilot.net/tutorials/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/surface_blog.jpg" alt="" width="228" height="131" /></a>In this jam-packed tutorial we will build an energy ball that emits natural light onto the road’s surface.  Plus, we will be utilizing ‘reverse-tracking’ to lock the 3D effects in-place, while maintaining the original camera movement in the exciting final shot.  <a href="http://www.videocopilot.net/tutorials/3d_light_casting/">LINK HERE</a><span style="color: #000000;"> </span></p>
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<p><a href="http://www.videocopilot.net/blog/2009/08/free-project-golden-particles/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/vc_orange.jpg" alt="" width="224" height="103" /></a>Did you know that CC Particle World allows you to use an image (or texture) as a custom particle type? Just select the “Textured QuadPolygon” and a texture roll-out becomes available that allows you to choose a layer along with some other options.   Here is a fun project file. that uses a custom particle type to create the image-based glowing lights.  <a href="http://www.videocopilot.net/blogstuff/golden.zip" target="_blank">LINK to Download</a></p>
<p><a href="http://maltaannon.com/articles/after-effects/youveelizer/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://blog.videohive.net/wp-content/uploads/2009/08/preview.jpg" alt="" width="149" height="149" /></a>UV mapping finally available in After Effects. Check out this amazing tutorial to learn how to integrate your 3D artwork with After Effects to improve your workflow, save time and money. It’s a must-see!  <a href="http://maltaannon.com/articles/after-effects/youveelizer/">LINK HERE</a></p>
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<p><a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/MarkersLeaks/video-tutorial.php&amp;id=40"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/MarkersEN.jpg" alt="" width="200" height="72" /></a>An introduction to custom effects which trigger actions using layer markers inside of Adobe After Effects.  Look out for a VLOG soon giving away a few of &#8220;A New Solid&#8221; from Eran Stern!  <a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/MarkersLeaks/video-tutorial.php&amp;id=40">LINK HERE<span style="color: #000000;"><br />
</span></a><span style="color: #000000;">.</span><a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/MarkersLeaks/video-tutorial.php&amp;id=40"></a></p>
<p><a href="http://www.imagineersystems.com/contest/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/IS_VFXTUTS.gif" alt="" width="125" height="125" /></a>Imagineer Systems Tutorial Contest!  The challenge is to create tutorials for Imagineer products including mocha, monet, mokey, motor and others. The prize? The full kitty of Imagineer products! The deadline is September 15, 2009. <a href="http://www.imagineersystems.com/contest/">LINK HERE</a></p>
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<p><a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/move_projects_from_fcp_to_ae_seamlessly_and_free/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/XML.jpg" alt="" width="198" height="118" /></a>Learn how to move projects from FCP to AE seamlessly and free from Richard Harrington over at PVC &#8211; <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/move_projects_from_fcp_to_ae_seamlessly_and_free/">LINK HERE</a></p>
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<p><a href="http://aefreemart.com/2009/08/06/free-sample-ae-camera-training-chapter-12-auto-orient-layers-to-camera/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/toolfarm_2066_10699.jpg" alt="" width="170" height="128" /></a>In <a href="http://store.yahoo.com/cgi-bin/clink?toolfarm+2BRsnZ+prtrforafefc.html">Toolfarm Expert Series Professional Training for After Effects Camera</a>, Rob Birnholz uncovers the mysteries of the After Effects camera, going through basics and moving quickly through the more advanced settings and controls. This is Chapter 12, Auto Orient Layers to Cameras for free!  <a href="http://aefreemart.com/2009/08/06/free-sample-ae-camera-training-chapter-12-auto-orient-layers-to-camera/">LINK HERE</a></p>
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<p><a href="http://projuice.org/thought_bubble.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ThoughtBubble_Image.jpg" alt="" width="192" height="118" /></a> Nick takes us through the steps to create an animated thought bubble.  Using masking techniques, motion tracking and shadows, he creates a thought bubble that floats alongside Arlo&#8217;s head helping him decide what to do.  <a href="http://projuice.org/thought_bubble.html">LINK HERE</a></p>
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<p><a href="http://www.motionworks.com.au/2009/08/add-grain/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/addgrain_thumb1.jpg" alt="" width="127" height="127" /></a>Have you ever looked in the Adobe After Effects Effects menu and wondered what some effects are used for? In this extended series of tips take a voyage of discovery as we uncover every default effect that ships with Adobe After Effects. Each week myself and other guest presenters from around the globe will take you on a whirlwind tour through an effect, starting right here with the Add Grain effect.  <a href="http://www.motionworks.com.au/2009/08/add-grain/">LINK HERE</a></p>
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<p><a href="http://www.motionworks.com.au/2009/08/effects-advanced-lightning/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/advancedlight_thumb.jpg" alt="" width="124" height="124" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter <a title="Stern FX" rel="shadowbox" href="http://www.sternfx.com/">Eran Stern</a> demonstrates the basics of using the <a href="http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103a9d3c597-7af0a.html">Advanced Lightning</a> effect. <a href="http://www.motionworks.com.au/2009/08/effects-advanced-lightning/">LINK HERE</a></p>
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<p><a href="http://www.motionworks.com.au/2009/08/effects-alpha-levels/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tips_sticky-80x80.jpg" alt="" width="122" height="122" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Topher Welsh covers the basics of using the <a href="http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103a9d3c597-7b9da.html">Alpha Levels</a> effect. <a href="http://www.motionworks.com.au/2009/08/effects-alpha-levels/">LINK HERE</a></p>
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<p><a href="http://aescripts.com/sparticular/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview_sParticular.jpg" alt="" width="125" height="125" /></a>via AEPortal &#8211; sParticular is a script that helps you with 3D integration when using Trapcode Particular. Running sParticular will create as many Particular instances as needed between all your 3D layer and spread the particles in your 3D world, all linked to a master instance you can edit if you need to tweak your particles. Be sure to also check Sebastien Perier&#8217;s <a href="http://www.yenaphe.info/freebies">sParticular homeland</a>.  Tutorial <a href="http://aescripts.com/sparticular/">LINK HERE</a></p>
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<p><a href="http://aescripts.com/immigration/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/immigration_sm.jpg" alt="" width="125" height="125" /></a>Immigration turns the pain usually associated with importing and batch replacing files in After Effects a joy. While browsing for import, it shows file sequences as one line item instead of a long list of files. Immigration uses a custom algorithm to scan the file system at speeds dramatically faster than even the OS can. In our testing a server folder with 30,000 files that takes over 5 minutes to open in the finder opens in 12 seconds in Immigration (and that includes file-sequence detection!). If you frequently find yourself waiting for the OS to open folders then you will love Immigration.  Tutorial <a href="http://aescripts.com/immigration/">LINK HERE</a></p>
<p><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_8/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AEA.jpg" alt="" width="150" height="163" /></a>In this short video they &#8220;help you get started with setting up the motion tracker and stabilizer built into After Effects. Although this video uses AE CS4, the tracker’s controls have been largely unchanged over the last several versions, so this will also be of use to those using other recent vintages of AE. The tracker in AE is much-maligned (and AE CS4 now comes bundled with mocha for After Effects as an alternative), but once you know the secrets of how the track points work and how to set its options, it works fine for a large variety of shots.&#8221; <a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_8/"> LINK HERE</a></p>
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<p><a href="http://blog.videohive.net/resources/tut-tuesday-ae-quicktips-5-changing-source-text/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://blog.videohive.net/wp-content/uploads/2009/08/SourceTExtthumb.jpg" alt="" width="160" height="160" /></a>Have you ever had a text layer that has to be changing every few seconds or so?  Does it get really annoying to have to trim your layers and replace it with a new one with a different set of letters?  Well, in this very simple, yet very useful quick tip, we will explore changing the Source Text parameter in the pull down menu settings on your text layers in your comp.  Using hold keyframes, you can set the Source Text to change over time, which in turn will lower your layer count and keep your projects more organized.  <a href="http://blog.videohive.net/resources/tut-tuesday-ae-quicktips-5-changing-source-text/#more-1088">LINK HERE</a></p>
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<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/27/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_27.jpg" alt="" width="175" height="131" /></a>In this episode of Red Giant TV, Aharon Rabinowitz gives you some cool tips for working with Numeric Text, for things like video game scores and other digital readouts. No 3rd Party Plug-ins are used in this tutorial &#8211; Just straight After Effects.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/27/"><strong>LINK HERE</strong></a></p>
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<p><a href="http://blog.videohive.net/general/ae-quick-tips-4-seamless-backgrounds/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://blog.videohive.net/wp-content/uploads/2009/07/seamlessBGthumb.jpg" alt="" width="220" height="148" /></a>Have you ever run into that issue when you import very large images (I’m talking like 10,000 by 10,000 pixels large), and you get image buffer errors, or it takes like a whole minute to draw a frame?  Or perhaps you are using the CC Repetile or Motiontile effects to mirror the edges of an already large image so that you can move the 3d camera around, and still have a background for your image, only to find you are still getting huge frame renders and error messages?  Well fret no longer my friends… I have a nice little, albeit very “derr… why didn’t I think of that” tip for you all to create some seamless backgrounds without having to worry about frame buffers and that other annoying crap that After Effects likes to throw your way.  <a href="http://blog.videohive.net/general/ae-quick-tips-4-seamless-backgrounds/">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-the-paper-song-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview1-4.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-the-paper-song-effect/">Create the “My Paper Mind” Effect</a><small> by <a title="Posts by Nicolas Plaire" href="http://ae.tutsplus.com/author/nicolasplaire/">Nicolas Plaire</a></small> This tutorial will teach you how to recreate the “<a href="http://www.vimeo.com/688393">My Paper Mind</a>” effect done by <a href="http://javanivey.com/my_paper_mind.html">Javan Ivey</a>, but with the environment in mind, Nicolas has come up with a way to save some paper (as well as about 3 days worth of paper cuts!) It is all done in After Effects without any third party plug-ins. Enjoy!  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-the-paper-song-effect/#more-2227">LINK HERE</a></p>
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<p><a href="http://ae.tutsplus.com/tutorials/vfx/creating-a-tracked-head-wound/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-33.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/vfx/creating-a-tracked-head-wound/">Creating a Tracked Head Wound</a> by <a title="Posts by Mathias Mohl" href="http://ae.tutsplus.com/author/mathias-mohl/">Mathias Mohl</a> In this tutorial Mathias shows that corner pin tracking can do much more than just replacing some pictures on a wall. We are going to compose a wound on a moving head and use the Mocha tracker in combination with his script <a href="http://aescripts.com/mochaimport/">MochaImport</a>. Trust me, this is so much easier then creating a real head wound!  <a href="http://ae.tutsplus.com/tutorials/vfx/creating-a-tracked-head-wound/#more-2385">LINK HERE</a></p>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-palmticular-tree/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-34.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-palmticular-tree/">Create a Palmticular Tree</a>by <a title="Posts by Vincent Boudier" href="http://ae.tutsplus.com/author/vincent-boudier/">Vincent Boudier</a> Vincent introduces a few of the new features in Particular 2 with the creation of a growing palm tree. Put on some sun screen and enjoy!  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-palmticular-tree/#more-2414">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/effectpreview_thumb-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop/">Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint, and Photoshop – Day1</a> by Mountaga Kane &#8211; In this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII.  In the first part, you will learn how to create the model using the lathe and boole functions in C4D, and in second, you will learn how unwrap it in BodyPaint, and paint the texture maps in Photoshop.  <a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop/#more-689">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-awesome-exploding-glass-effect-with-thinking-particles-and-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/SmallPreview-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-awesome-exploding-glass-effect-with-thinking-particles-and-3ds-max/">Create an Awesome Exploding Glass Effect with Thinking Particles and 3ds Max</a> by Cristian Pop &#8211; It is always a good idea to learn as many new techniques as possible to help flesh out your CG scenes. In this tutorial, you will learn how to create an impressive breaking glass effect using 3ds Max 2009 and Thinking Particles 3.  <a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-awesome-exploding-glass-effect-with-thinking-particles-and-3ds-max/#more-682">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/autodesk-maya/advanced-lighting-and-caustics-with-mental-ray-and-maya/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PREVIEW-35.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/autodesk-maya/advanced-lighting-and-caustics-with-mental-ray-and-maya/">Advanced Lighting and Caustics with Mental Ray and Maya</a> by Alan Monroig &#8211; In this tutorial you will learn how to use the 3 indirect lighting systems in Maya (Global Illumination, Final Gathering, and Irradiance Particles) and caustics. You will learn how to solve common problems and reduce rendering times while creating hi-quality images. At the end of this tutorial, you will have gained enough experience to decide which of the 3 indirect lighting systems is the most convenient for any situation.  <a href="http://cg.tutsplus.com/tutorials/autodesk-maya/advanced-lighting-and-caustics-with-mental-ray-and-maya/#more-740">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/effectpreview_thumb-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop-day-2/">Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint, and Photoshop – Day 2</a><small> </small>by Mountaga KaneIn this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII.  In the first part, you learned how to create the model using the lathe and boole functions in C4D, and now you will learn how to unwrap it in BodyPaint and paint the texture maps in Photoshop.  <a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop-day-2/#more-728">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-subdivision-high-poly-modeling-tools-and-techniques/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-16.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-subdivision-high-poly-modeling-tools-and-techniques/">An Introduction to Subdivision (High-Poly) Modeling Tools and Techniques</a> by Racer445 &#8211; Subdivision modeling is a very common technique used when making almost all big name games, movies, and CG pieces. It allows you to make hard surfaces with nice beveled edges and a very high polycount in a short amount of time.  In this tutorial, you will learn the very basics of subdivision modeling. How it works, the common tools used, keeping forms, and how to apply it to your models. This tutorial is targeted towards 3D Studio Max users, however the same concepts can be easily applied to any other 3D program.  <a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-subdivision-high-poly-modeling-tools-and-techniques/">LINK HERE</a><span style="color: #000000;"><br />
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-fluid-simulations-in-blender/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blender_fluids_200x200_preview.jpg" alt="" width="200" height="200" /></a><a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-fluid-simulations-in-blender/#more-768">An Introduction to Fluid Simulations in Blender by Greg Dunn</a><span class="more-link"> &#8211; Learning to simulate realistic fluids in any 3d app is always a challenge, but Blender’s sophisticated solver allows for some very rewarding results.  In this introduction to Blender fluid simulations, you will learn the basics of how to set up a fluid simulation in Blender with an obstacle, and a few fluid set ups to give you an idea of some of the other things that you can do with Blender fluids. </span><a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-fluid-simulations-in-blender/#more-768">LINK HERE</a></p>
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<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail_1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/">Next-Gen Weapon Creation – Day 1: The High-Poly Model</a><small> by <a title="Posts by Ben Bolton" href="http://cg.tutsplus.com/author/ben-bolton/">Ben Bolton</a></small> &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In this, the first tutorial in the next-gen knife creation series, you will learn to build a high-poly knife model using 3ds Max.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/#more-782">LINK HERE</a></p>
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<p><a href="http://www.studiodaily.com/main/training/Create-a-Custom-Cartoon-Effect-with-Red-Giant-ToonIt-2_11078.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/11078_1247255738.jpg" alt="" width="282" height="157" /></a>Create a Custom Cartoon Effect with Red Giant ToonIt 2Add pro cartooning effects to your next project in After Effects, Premiere Pro, Final Cut Pro, Motion, or Avid by Sean Safreed over at Studio Monthly -  <a href="http://www.studiodaily.com/main/training/Create-a-Custom-Cartoon-Effect-with-Red-Giant-ToonIt-2_11078.html">LINK HERE</a></p>
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<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=862"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/a2956989-6597-48a3-b132-c19a8dada8e.jpg" alt="" width="259" height="146" /></a>In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with <strong>3ds Max</strong> 2010. The sculpting portions of the video are done twice, once in <strong>Mudbox</strong> 2009 and again in <strong>Zbrush</strong> 3.1. Part 1 <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=862">LINK HERE</a> Part 2  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=903">LINK HERE</a></p>
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<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=902"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fac1d620-ffc5-4621-ba0c-afeb828aa2f.jpg" alt="" width="185" height="120" /></a>here is the introduction of our <strong>houdini</strong> <strong>shading</strong> and <strong>rendering</strong> video.  Take a listen.  We cover many topics in this video.  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=902">LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/07/tip-layer-manager-in-3d-studio-max"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-22.jpg" alt="" width="290" height="117" /></a>This is a quick tip video that will walk you through how to utilize the layer manager inside of 3D Studio Max  <a href="http://www.cgcookie.com/articles/2009/08/07/tip-layer-manager-in-3d-studio-max">LINK HERE</a></p>
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<p><a href="http://www.cgcookie.com/articles/2009/08/09/tip-grab-viewport-in-3d-studio-max"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-23.jpg" alt="" width="290" height="117" /></a>This is a short video showing how to use the grab viewport tool inside of 3D Studio Max. Vice using a 3rd party capture software, or print screen.  <a href="http://www.cgcookie.com/articles/2009/08/09/tip-grab-viewport-in-3d-studio-max">LINK HERE</a></p>
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<p><a href="http://www.youtube.com/watch?v=an-CaWk9XFc"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Alien-Tentacles.jpg" alt="" width="216" height="135" /></a>Learn how to create some cool alient tentacles and learn how to use the Alpha material option in Cinema 4D.  <a href="http://www.youtube.com/watch?v=an-CaWk9XFc">LINK HERE</a></p>
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<p><a href="http://www.vimeo.com/5937342"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/star-explosion.jpg" alt="" width="221" height="138" /></a>Learn how to use emitters and lights to simulate an explosion and play around with glowing materials.  In Part 2 Finish up with some final After Effects touches and use Vector Blur to distort the animation.  Part 1 <a href="http://www.vimeo.com/5937342">LINK HERE</a> Part 2  <a href="http://www.youtube.com/watch?v=mnKP6kKgTYE">LINK HERE</a></p>
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<p>For these next 4 tutorials you have to be signed into The Gnomon Workshop to access them.  You can <a href="http://www.thegnomonworkshop.com/store/category/171/Free-Tutorials-All">SIGN IN HERE</a> or <a href="http://www.thegnomonworkshop.com/store/page/7/">REGISTER HERE</a> if you don&#8217;t have an account.  Its kind of wierd the way it links if you click through to the tutorials if you aren&#8217;t signed in.</p>
<p><a href="http://www.thegnomonworkshop.com/store/product/559/ZBrushs-Alpha-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-11.jpg" alt="" width="180" height="180" /></a><br />
ZBrush&#8217;s Alpha Palette Explained  Alphas form the backbone of sculpting inside of ZBrush. However, they have many other uses as well. This tutorial explores the Alpha Palette button by button and provides a context for each feature. We cover the following: Make 3D Stencils Creating Your Own Alphas Crop &amp; Fill Mid-value Alpha Curve and more.  <a href="http://www.thegnomonworkshop.com/store/product/559/ZBrushs-Alpha-Palette-Explained">LINK HERE</a></p>
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<p><a href="http://www.thegnomonworkshop.com/store/product/560/ZBrush%27s-Document-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-12.jpg" alt="" width="180" height="180" /></a><br />
ZBrush&#8217;s Document Palette Explained  The Document palette controls the space you sculpt inside of. This tutorial explores the controls used to modify your ZBrush document.  <a href="http://www.thegnomonworkshop.com/store/product/560/ZBrush%27s-Document-Palette-Explained">LINK HERE</a></p>
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<p><a href="http://www.thegnomonworkshop.com/store/product/561/ZBrush%27s-Color-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-13.jpg" alt="" width="180" height="180" /></a>ZBrush&#8217;s Color Palette Explained  The Color palette is explored and its various controls explained. We also look at the modifiers and how you can alter your ZBrush interface.  <a href="http://www.thegnomonworkshop.com/store/product/561/ZBrush%27s-Color-Palette-Explained">LINK HERE</a></p>
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<p><a href="http://www.thegnomonworkshop.com/store/product/562/ZBrushs-Layer-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-14.jpg" alt="" width="180" height="180" /></a>ZBrushs Layer Palette Explained<br />
ZBrushs Layer Palette is explored using artwork from Meat&#8217;s Meier. Document depth and various layer controls are explored.  <a href="http://www.thegnomonworkshop.com/store/product/562/ZBrushs-Layer-Palette-Explained">LINK HERE</a></p>
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<p><a href="http://area.autodesk.com/tutorials/9_object_space_modifiers_disp_approx"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/9wy7z-49x71-d73qa-ybdsa-1.gif" alt="" width="149" height="149" /></a>The Disp Approx modifier lets you make the displacement mapping settings on an object in the modifier stack. It converts its input object to an editable mesh.  <a href="http://area.autodesk.com/tutorials/9_object_space_modifiers_disp_approx">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=76&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/76-bannerb.jpg" alt="" width="299" height="140" /></a>This lesson explores how to set up a collision between particles and polygon geometry.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=76&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1715&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1715-bannerb.jpg" alt="" width="292" height="137" /></a> In this lesson we will see how mental ray can be used to render Smooth Mesh Previews in Maya 2009+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1715&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1417&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1417-bannerb.jpg" alt="" width="296" height="139" /></a> In this lesson you will learn how to use the Cut Faces Tool in May 2008+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1417&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2501&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/2501-bannerb.jpg" alt="" width="294" height="138" /></a> In this lesson we will explore the process of extracting and rebuilding curves from existing geometry in XSI.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2501&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2871&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/2871-bannerb.jpg" alt="" width="294" height="138" /></a> In this lesson we will learn how to setup and render a UV pass for later use with a pixel parser for retexturing in XSI 5+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2871&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2870&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/2870-bannerb.jpg" alt="" width="294" height="138" /></a>In this lesson we will learn how to setup and render a UV pass for later use with a pixel parser for retexturing in XSI 5+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2870&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1021&amp;cat=84"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1021-bannerb.jpg" alt="" width="292" height="137" /></a> In this lesson we will learn how to use groups to find N-gons in Houdini 9+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1021&amp;cat=84">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=889&amp;cat=76"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/889-bannerb.jpg" alt="" width="294" height="138" /></a>In this lesson we will learn how to use the Save Reminder in Mudbox 1.0.5  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=889&amp;cat=76">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=960&amp;cat=31"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/960-bannerb.jpg" alt="" width="292" height="137" /></a>In this lesson we will learn how to use the elasticity parameter to control how bouncy or stiff an object is in Realflow 4+.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=960&amp;cat=31">LINK HERE</a></p>
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<p><a href="http://www.layersmagazine.com/from-text-to-a-cool-extruded-3d-with-after-effects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature-2.jpg" alt="" width="287" height="112" />From Text to a Cool Extruded-3D with After Effects</a> &#8211; We’ll show you how to turn simple text into a cool extruded-3D scene inside After Effects.  <a href="http://www.layersmagazine.com/from-text-to-a-cool-extruded-3d-with-after-effects.html">LINK HERE</a></p>
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<p><a href="http://www.3dtotal.com/team/Tutorials_3/apocalyptic_city/apocalyptic_city_part1/apocalyptic_city_01.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-6.jpg" alt="" width="239" height="135" /></a>In this tutorial I&#8217;ll take you through the process of quickly creating a textured city in 3ds Max 2009 and how you, through a few extra render passes, can go from a quite crappy render to something half-way decent using After Effects CS3. If all goes well, we&#8217;ll end up with a finished shot not too far from the clip above. In Part 1 I&#8217;ll cover the creation of the city in 3ds Max and in Part 2 we&#8217;ll jump over to After Effects for the compositing.   <a href="http://www.layersmagazine.com/from-text-to-a-cool-extruded-3d-with-after-effects.html">LINK HERE</a></p>
<p><a href="http://www.artbeats.com/written_tutorials/20"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/light_wrap.jpg" alt="" width="234" height="156" /></a><a href="http://www.artbeats.com/assets/written_tutorials/pdfs/light_wrap.pdf">Download this article</a> <a href="http://www.artbeats.com/written_tutorials/20"> Light Wrap</a> by Chris &amp; Trish Meyer of Crish Design.  This article discusses how to help your keyed footage and 3D renders sink into their new backgrounds.  <a href="http://www.artbeats.com/written_tutorials/20">LINK HERE</a></p>
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<p><a href="http://www.artbeats.com/video_tutorials/14"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/energy_drink_part_1.jpg" alt="" width="231" height="130" /></a><a href="http://www.artbeats.com/video_tutorials/14">Energy Drink — Part 1</a> &#8211; by Eran Stern of Stern FX &#8211; This first tutorial in a two-part series by Eran Stern takes you step-by-step through designing a 3D object using Photoshop Extended, animating it in Adobe After Effects and then creating a realistic reflection in water.<a href="http://www.artbeats.com/s3/assets/video_tutorials/movies/energy_drink_part_1.mov"> Watch Tutorial</a> <a href="http://www.artbeats.com/s3/assets/video_tutorials/project_files/energy_drink_part_1.zip">Download Project Files</a> <a href="http://www.artbeats.com/video_tutorials/14">LINK HERE</a></p>
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<p><a href="http://embryo.me.uk/wp/2009/08/07/butterfly-vide-tutorial-availabel-now/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/butterfly_small.jpg" alt="" width="267" height="93" /></a>In this animation I explored the possibility of using image to create butterfly flying. Also I have used Generator from <a href="http://www.noiseindustries.com/fxfactory/">Noise Industries</a> to create clouds effect.  <a href="http://embryo.me.uk/wp/2009/08/07/butterfly-vide-tutorial-availabel-now/">LINK HERE</a></p>
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<p><a href="http://www.cgswot.com/tutorial/tutorial_15.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/map-morph_200x150.jpg" alt="" width="200" height="150" /></a> Learn how to create, from scratch, a morphing effect from one graphic element to another using fractal-noise animation&#8230; You will learn how to create a map grid with interactive animation&#8230;Use brightness animation to control the fractal noise for an organic transition effect&#8230;  <a href="http://www.cgswot.com/tutorial/tutorial_15.html">LINK HERE</a></p>
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<p><a href="http://www.cgswot.com/tutorial/tutorial_16.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/the-ufo-hoax-200x150.jpg" alt="" width="200" height="150" /></a> Learn how to create a shaky, hand-held shot of a UFO sighting to fool all of your friends and workmates&#8230; You will learn how to stabilize footage in order to accurately add digital elements and graphics for animation&#8230; Then you will learn how to add the stabilization data back into the comp for a hand-held looking final product&#8230;  <a href="http://www.cgswot.com/tutorial/tutorial_16.html">LINK HERE</a></p>
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<p><a href="http://www.nalvfx.com.ar/truck-tutorials/02_preparing_the_scene.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="size-full wp-image-134 alignleft" title="part1_matchmoving" src="http://www.nalvfx.com.ar/wp-content/uploads/2009/07/part2_preparingthescene.jpg" alt="part1_matchmoving" width="201" height="123" /></a>02. Preparing the Scene -Import camera data from Boujou, Recreate the scene in 3d (environment), Add materials to the scene objects, TRUCK MODEL: <a href="http://files.getdropbox.com/u/1363588/Truck_model.max">DOWNLOAD</a> <a href="http://www.nalvfx.com.ar/truck-tutorials/02_preparing_the_scene.htm">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.nalvfx.com.ar/truck-tutorials/03_creating_the_missile.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="size-full wp-image-134 alignleft" title="part1_matchmoving" src="http://www.nalvfx.com.ar/wp-content/uploads/2009/07/part3_creating_the_missile.jpg" alt="part1_matchmoving" width="201" height="123" /></a>03. Creating the Missile &#8211; Use PFlow to create the missile trails, Use AfterBurn to create the shader for the missile,  MISSILE MODEL: <a href="http://files.getdropbox.com/u/1363588/Missile_model.obj">DOWNLOAD</a>.  <a href="http://www.nalvfx.com.ar/truck-tutorials/03_creating_the_missile.htm">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.nalvfx.com.ar/truck-tutorials/04_explosion_A.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="size-full wp-image-134 alignleft" title="part1_matchmoving" src="http://www.nalvfx.com.ar/wp-content/uploads/2009/08/part4_explosion_A.jpg" alt="part1_matchmoving" width="201" height="123" /></a><br />
04. Explosion A  -  Create a pluming explosion with FumeFx, Use Fluid Mapping to add detail to the explosion. <a href="http://www.nalvfx.com.ar/truck-tutorials/04_explosion_A.htm">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4096804"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/3Dtutorialthumbnail.jpg" alt="" width="204" height="102" /></a>3d Glasses &#8211; In this tutorial we answer some of your tutorial requests on how to create the 3D look made when you put on a pair of 3D glasses. This short yet useful tutorial in inspired by 3D movies such as UP, and Monsters vs. Aliens.  <a href="http://lfp-industries.com/apps/videos/videos/view/4096804">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/5548021">Watch Tutorial in High Definition</a></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4215856"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/BlogPhoto.jpg" alt="" width="200" height="100" /></a>Rapid Cellular Regeneration &#8211; In this tutorial we show you how to create a nasty gash heal over a short amount of time on someones body. We do this with some textures, color correction, motion tracking and simple rotoscoping.<br />
<a href="http://lfp-industries.com/apps/videos/videos/view/4215856">Watch Tutorial in Standard Definition</a> <a href="http://vimeo.com/5659019">Watch Tutorial in High Definition</a><br />
<a href="http://www.lfp-industries.com/SDC10003.JPG">Cement Texture</a> <a href="http://www.lfp-industries.com/SDC10335.JPG">Rock Texture</a></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4367938"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Tutorialthumbnale.jpg" alt="" width="198" height="99" /></a>Heroes Flying &#8211; This is the second tutorial of our Second Heroes Training Series. A set of tutorials that show you how to recreate the visual effects you see on the NBC show heroes. We use after effects to create the final clip and work with some basic rotoscoping, video splicing, and position animations.  <a href="http://lfp-industries.com/apps/videos/videos/view/4367938">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/5810911">Watch Tutorial in High Definition</a></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4426009"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/invisibilitythumbnail.jpg" alt="" width="196" height="134" /></a> Heroes Invisibility &#8211; This is the third tutorial in our second Heroes Training Series.  In this tutorial we show you how to turn your actors invisible using displacement maps, rotoscoping, and luma mattes. Enjoy!  <a href="http://lfp-industries.com/apps/videos/videos/view/4426009">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/5879228">Watch Tutorial in High Definition</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4541644"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PrecognitiveDreamingtutorialthumbna.jpg" alt="" width="194" height="131" /></a>In this exciting tutorial we show you how to create the effect of precognitive dreaming as seen in the hit show heroes. This is the final tutorial of our second heroes training series. Enjoy  <a href="http://lfp-industries.com/apps/videos/videos/view/4541644">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/6029317">Watch Tutorial in High Definition</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
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		<title>Big Roundup Big Stuff</title>
		<link>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/</link>
		<comments>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 22:00:19 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[aetuts]]></category>
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		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motion]]></category>
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		<description><![CDATA[Okay if you are wondering where I have been the last week... you can check out a few different places to get the inside scoop on me:]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.videohive.net/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/iphone-apps.jpg" alt="" width="200" height="200" /></a>Okay if you are wondering where I have been the last week&#8230; you can check out a few different places to get the inside scoop on me:</p>
<ul>
<li><a href="http://blog.videohive.net">The VideoHive Blog</a><br />
<a href="http://ae.tutsplus.com">AE.tutsplus.com</a></li>
<li><a href="http://youtube.com/visualfxtuts">My Youtube Channel</a></li>
<li><a href="http://cg.tutsplus.com">CG.tutsplus.com</a></li>
</ul>
<p>Yeah, I gotta ton of stuff going on, so if you want to check out what I have been up to hit up all four of those, and hey, you might even win a prize!</p>
<p><a href="http://www.videocopilot.net/tutorials/dvd_authoring/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/91.jpg" alt="" width="160" height="113" /></a></p>
<p>The new tutorial from Video Copilot&#8230; DVD Menus with Encore.  Learn how to make loopable DVD Menus with some cool effects.<br />
<a href="http://www.videocopilot.net/tutorials/dvd_authoring/">LINK HERE</a>
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<p><a href="http://www.graymachine.com/2009/06/text-effects-with-set-matte/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/set_matte.jpg" alt="" width="140" height="140" /></a>Text Effects with Set Matte</p>
<p>In this tutorial you’ll learn how to use the Set Matte effect with other effects like Fractal Noise, Glow, and TriTone to can create some incredible text effects!</p>
<p><a title="Text Effects" href="http://www.graymachine.com/tutorials/ae-text-effects/">LINK HERE</a>
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<p><a href="http://www.maxafter.com/bulletcontrol1.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/bulletControl_thumb.jpg" alt="" width="281" height="129" /></a></p>
<p>MaxAfter.com &#8211; Bullet Control Part 1</p>
<p>Part 1 of the 3ds Max Particle Flow tutorial of controlling the bullets, First we will use some easy techniques to model this gun.</p>
<p><a href="http://www.maxafter.com/bulletcontrol1.htm">LINK HERE</a></p>
<p class="play"><a href="http://www.artbeats.com/video_tutorials/13"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/crime_avenue.jpg" alt="" width="275" height="155" /></a>Crime Avenue by Eran Stern of Stern FX                <span class="url">(www.sternfx.com)<br />
</span>Eran Stern&#8217;s newest video tutorial, Crime Avenue, mixes ordinary city aerials with unique, computer generated clips to create a dynamic TV Promo. Eran employs the 3D tracking capabilities of Pixel Farm&#8217;s PFHoe to give this After Effects project a truly advanced look that&#8217;s easy to achieve.<a href="http://www.artbeats.com/s3/assets/video_tutorials/movies/crime_avenue.mov"> LINK HERE</a></p>
<p class="play">
<p class="play">
<p class="play"><a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/Paint_Strokes_Morph/video-tutorial.php&amp;id=38"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Paint_morph.jpg" alt="" width="200" height="72" /></a><strong></strong></p>
<p class="play">Paint Strokes Morph  June, 2009  new!<br />
Using paint strokes brushes to automatically morph between path shapes.  <a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/Paint_Strokes_Morph/video-tutorial.php&amp;id=38">LINK HERE</a></p>
<p class="play">
<p><a href="http://allbetsareoff.com/tutorials/rgtv-ep-21-creating-a-text-to-sand-transition/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/text_to_sand_th_ab.jpg" alt="" width="203" height="152" /></a>In this episode of Red Giant TV, Aharon Rabinowitz shows you how to use Trapcode Form to create the effect of text (or a logo) dissolving to sand and blowing away. You’ll also learn how to reverse the transition, so that sand forms into text. You can see an example video of the end result <strong><a href="http://www.redgiantsoftware.com/videos/redgianttv-example.php?id=22" target="_blank">here</a></strong>.</p>
<p><a href="http://allbetsareoff.com/tutorials/rgtv-ep-21-creating-a-text-to-sand-transition/">LINK HERE</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/splitflap_preview2.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/">Create a Split-Flap Type Display </a><small>Jun 1st in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Mattias Peresini" href="http://ae.tutsplus.com/author/mattias-peresini/">Mattias Peresini &#8211; </a></small>Split-Flap-What? It’s the term used for displays that are found in train stations and airports, where they typically display departure and/or arrival information and do that cool flipping of letters to display the new information.  This tutorial does not show how to create the effect from scratch but instead it is a tutorial to explain how to use the project file created by Mattias Peresini who runs the totally awesome <a href="http://www.mattrunks.com/">mattrunks</a> website which has incredible tutorials for After Effects in French. We are very happy to have Mattias doing his first English tutorial for us here at Aetuts+.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/#more-1695">LINK HERE<br />
</a></p>
<p class="play">
<p class="play"><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/billowing_thumb.jpg" alt="" width="191" height="191" /></a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/">Create a Surprising Billowing Cloth Reveal </a><small>Jun 3rd in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Lloyd" href="http://ae.tutsplus.com/author/lloyd/">Lloyd </a></small>It’s amazing how much pseudo-3D you can do in After Effects today. This tutorial will focus on using a new plugin that brings 3D bicubic deformations to layers that allows you to truly bend and twist layers in 3D space. If you are familiar with 3D packages, this is true displacement as opposed to just bump mapping.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/#more-1711">LINK HERE</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview_image-1.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/">Create a Sci-Fi Movie Title Sequence </a><small>Jun 8th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Michael Park" href="http://ae.tutsplus.com/author/michael-park/">Michael Park </a></small>This tutorial covers the creation of a space-like si-fi title sequence from scratch. Michael shows us how you can easily create a visually interesting and impressive title animation with some simple title cards and text animation. The tutorial uses the Twitch plugin from Video Copilot, though a similar effect could be obtained by manual keyframing.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/#more-1735">LINK HERE</a></p>
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<p><a href="http://www.motionworks.com.au/2009/06/cinema4d-shattering-glass%e2%80%93part-3/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shatter_thumb-1.jpg" alt="" width="142" height="142" /></a>In the final part of this series we’ll look at how to add some more detail to the shatter in Cinema 4D using the Knife tool, add dust in Adobe After Effects using <a rel="shadowbox" href="http://www.trapcode.com/">Trapcode</a> Particular, create a quick background and fake refraction using the Displacement Map effect.  <em> After adding the Particle Null, right click the layer and choose Cinema 4D Tags &gt; External Compositing. This will ensure the null is available in After Effects.</em> <a rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/Shatter03.mp4">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1004&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1004-bannerb.jpg" alt="" width="290" height="136" /></a>In this lesson we will learn how to use the ViewCube in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1004&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1037&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1037-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to parent in the Hypergraph and parenting options in the Move tool in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1037&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1074&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1074-bannerb.jpg" alt="" width="282" height="132" /></a>In this lesson we will learn how to disconnect joints within a skeleton without having to detach the bound mesh in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1074&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/637-bannerb-1.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how the Trimming tool can be used to punch holes into NURBS meshes in XSI 4.2+.  Trimming is an effective way to create complex NURBS geometry quickly. Once you learn this technique, you have much more control over your NURBS meshes. <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=634&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/634-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to extrude multiple non-merged faces in XSI 4.2+.  When modeling with polygons, you sometimes need to extrude a continuous row of faces, without having them all merged together. This technique is useful for making bumps on a dinosaur&#8217;s back, a serrated knife blade, or a spiked mace head. You can create interesting geometry using this technique.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=634&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=636&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/636-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to merge separate polygon surfaces into one unified mesh within XSI 4.2+.  This is a useful technique for reusing your geometry and then merging it back together for texturing. <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=636&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=611&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/611-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to use the Flare effects in XSI 4+ to reproduce Lens Flares.  Lens Flares are traditionally the bane of photography, as they can ruin good photos and footage. In XSI that isn&#8217;t a problem but it is a reproducible effect. Try adding a Lens Flare to your next render for creating a neat lighting effect.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=611&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1027&amp;cat=87"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1027-bannerb.jpg" alt="" width="282" height="132" /></a>In this lesson we will learn how to change the point around which we rotate an object in Modo 301+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1027&amp;cat=87">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1091&amp;cat=87"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1091-bannerb.jpg" alt="" width="286" height="134" /></a>In this lesson we will learn how to use gradients and input parameters to quickly texture an alien pod based on its displacement height in Modo 301+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1091&amp;cat=87">LINK HERE</a></p>
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<p><a href="http://tinyurl.com/mjgcn6"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/u.jpg" alt="" width="112" height="158" /></a>Here is a great new tutorial on using <a href="http://toolfarm.stores.yahoo.net/woviefso.html">particleIllusion 3.0</a> to create the transport effect from the new Star Trek movie.</p>
<p><a href="http://tinyurl.com/mjgcn6">LINK HERE</a></p>
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<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_21.jpg" alt="" width="240" height="180" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/">Episode 20: Creating a 3D picture Montage with Trapcode Particular </a><span id="redboldtext">By Rob Birnholz &#8211; </span>In this Episode, Rob Birnholz shows you a great technique for quickly creating a 3D picture montage with Trapcode Particular. It takes just minutes to set up, but can save you hours of work.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Read More</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Watch Video</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Comment</strong></a></p>
<div id="redgianttvlist_copy"><span id="redboldtext">Product(s) Used:</span> <a href="http://www.redgiantsoftware.com/products/all/trapcode-particular/">Trapcode Particular</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/blender_video_tutorials/01_Get_into_blender/page01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-2.jpg" alt="" width="304" height="145" /></a>‘Get Into Blender! Introduction, Menus &amp; Views, Navigation &amp; Components&#8217; is the latest set of video tutorials for Blender by Jason Welsh</div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/blender_video_tutorials/01_Get_into_blender/page01.asp">LINK HERE</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-3.jpg" alt="" width="301" height="131" /></a>Mike Bauer brings us another 3dsmax video tutorial where he shows us how to create a basic mesh which will help you to quickly model characters. <a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
LINK HERE</a></div>
<div><a href="http://embryo.me.uk/wp/2009/06/05/green-grass-video-tutorial/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/green-grass_small.jpg" alt="" width="390" height="70" /></a>Green Grass Apple Motion Video Tutorial<br />
<a href="http://embryo.me.uk/wp/2009/06/05/green-grass-video-tutorial/">LINK HERE</a></div>
<div><a href="http://embryo.me.uk/wp/2009/06/09/idea-concept-purpose-video-tutorial-available/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/letters_3d_banner.jpg" alt="" width="390" height="70" /></a>Idea Concept Purpose Apple Motion Video Tutorial<br />
<a href="http://embryo.me.uk/wp/2009/06/09/idea-concept-purpose-video-tutorial-available/">LINK HERE</a></p>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
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			<wfw:commentRss>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.motionworks.com.au/tutorials/Shatter03.mp4" length="61006740" type="video/mp4" />
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		<title>Huge Tutorial Roundup!</title>
		<link>http://visualfxtuts.com/updates/huge-tut-roundup-aftereffects-maya-xsi-motion/</link>
		<comments>http://visualfxtuts.com/updates/huge-tut-roundup-aftereffects-maya-xsi-motion/#comments</comments>
		<pubDate>Sun, 31 May 2009 06:50:07 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[Mocha]]></category>
		<category><![CDATA[MochaAE]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=761</guid>
		<description><![CDATA[So if you enjoyed my VLOG the other day with the giveaway, you will be stoked to know that I am gonna be making them much more regular.  There is another up right now on the]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/articles/inspiration/16-killer-motion-graphics-demo-reels/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-6.jpg" alt="" width="129" height="129" /></a>Okay! So if you enjoyed my VLOG the other day with the giveaway, you will be stoked to know that I am gonna be making them much more regular.  There is another up right now on the <a href="http://youtube.com/visualfxtuts">YOUTUBE</a> and also you can check out my new article on AETUTS+.  <a href="http://ae.tutsplus.com/articles/inspiration/16-killer-motion-graphics-demo-reels/">LINK HERE</a>
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<p><a href="http://www.youtube.com/watch?v=QWj5Uv4vp-s&amp;feature=channel_page"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/default-1.jpg" alt="" width="120" height="90" /></a>From CarlWH123 on Youtube &#8211; <span>Modelling an Axis bass drum pedal in 3DS Max.  <a href="http://www.youtube.com/watch?v=QWj5Uv4vp-s&amp;feature=channel_page">LINK HERE</a></span>
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<p><span><a href="http://vimeo.com/4824948"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/13759727_200.jpg" alt="" width="150" height="113" /></a>Damien Mathe &#8211; </span>I presume that maybe someone already did this, but I recorded a tutorial explaining how to reproduce the soft shadows as seen in Andrew&#8217;s tutorial, but in Cinema4D. Of course I only translated the tutorial to C4D, all the credits go to the great Andrew Kramer.  <a href="http://vimeo.com/4824948">LINK HERE</a>
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<p><a href="http://vimeo.com/1840461"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/149098727_200.jpg" alt="" width="146" height="109" /></a>Damien Mathe &#8211; This video explains how to make a &#8220;blob&#8221; effect with Cinema 4D. This was recorded as an answer to a post on <a rel="nofollow" href="http://videocopilot.net/" target="_blank">Videocopilot.net</a> forums.   <a href="http://vimeo.com/1840461">LINK HERE</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-whispy-spirit-like-text/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Thumbnail1.jpg" alt="" width="150" height="150" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-whispy-spirit-like-text/">Create Whispy Spirit-like Text</a><small> by <a title="Posts by Adam Everett Miller" href="http://ae.tutsplus.com/author/adam-everett-miller/">Adam Everett Miller &#8211; </a></small>Adam keeps digging through the good ol’ built in CC plugins and continues to come up with very clever and visually awesome solutions. In this tutorial Adam uses CC Smear as the basis to create text that appears in as if a spirit whisped into it.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-whispy-spirit-like-text/#more-1562">LINK HERE</a>
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<p><a href="http://vimeo.com/4783521"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/13113930_200.jpg" alt="" width="160" height="120" /></a>In this tutorial, Nick go though the process of lighting a scene with the Daylight CS Tool for Cinema 4D.<br />
Download the scene files at his blog: <a rel="nofollow" href="http://vimeo.com/4783521" target="_blank">Greyscalegorilla.com/blog/2009/05/28/cinema-4d-cs-tools-daylight/<br />
LINK HERE</a>
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<p><a href="http://blogs.adobe.com/toddkopriva/2009/05/after_effects_902_update_red_r.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/aecs4_thumb-1.jpg" alt="" width="101" height="100" /></a>After Effects has a bug fix and huge update out this week:</p>
<p><a href="http://blogs.adobe.com/toddkopriva/2009/05/after_effects_902_update_red_r.html">LINK HERE</a>
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<p><a href="http://vimeo.com/4854019"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/13587413_200.jpg" alt="" width="163" height="123" /></a>In this tutorial I explain how to use my free After Effects script MochaImport which simplifies the usage of MochaAE with After Effects.  FREE DOWNLOAD of the script: <a rel="nofollow" href="http://vimeo.com/4854019" target="_blank">aextensions.blogspot.com<br />
Tutorial LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1002"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1002-bannerb.jpg" alt="" width="252" height="118" /></a>In this lesson we will learn how to change the rotation axis of an object in Maya 2008+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1002">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1048&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1048-bannerb.jpg" alt="" width="248" height="116" /></a>In this lesson we will learn how to create a sphere that works well in dynamic simulations. Uses Maya 2008+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1048&amp;cat=5">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=897&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/897-bannerb.jpg" alt="" width="241" height="113" /></a> In this tutorial we will learn how to use the UV Texture Editor as a modeling tool in Maya 8+.<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=897&amp;cat=5">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/637-bannerb.jpg" alt="" width="243" height="114" /></a>In this lesson we will learn how the Trimming tool can be used to punch holes into NURBS meshes in XSI 4.2+.<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=668&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/668-bannerb.jpg" alt="" width="239" height="112" /></a> In this lesson we will learn where XSI&#8217;s shelf is located and how to add commands to it.<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=668&amp;cat=32">LINK HERE</a>
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<p><a href="http://www.noisejunkies.net/2009/05/30/15-abstract-color-transfiguration/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/abstract-transfig.jpg" alt="" width="240" height="150" /></a>Noise Junkies- After Effects Abstract Color Transfiguration</p>
<p>Learn a very simple method to make footage into an abstract scene.  Use some common plugins to create a &#8220;melting-type” animation.  <a href="http://www.noisejunkies.net/2009/05/30/15-abstract-color-transfiguration/">LINK HERE</a>
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<p class="feature-link"><a href="http://www.layersmagazine.com/mystery-text-in-adobe-after-effects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature_schuh_ae_mystery.jpg" alt="" width="230" height="89" /></a><a id="post-8427" href="http://www.layersmagazine.com/mystery-text-in-adobe-after-effects.html">Mystery Text in Adobe After Effects- </a>Learn how to create this mystery text effect by animating layer styles on a text layer in After Effects.  <a href="http://www.layersmagazine.com/mystery-text-in-adobe-after-effects.html">LINK HERE</a></p>
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<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/ball_rigging/ball_rigging_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-15.jpg" alt="" width="288" height="100" /></a> Mike Bauer shows us how to create a simple rig to explore the complexity of animating a ball in our latest 3dsmax video tutorial<br />
<a href="http://www.3dtotal.com/team/Tutorials_3/ball_rigging/ball_rigging_01.asp">LINK HERE</a>
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<p class="feature-link"><a href="http://www.3dtotal.com/team/Tutorials_3/hypershade_irradeance/page01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-1.jpg" alt="" width="285" height="99" /></a>‘Irradiance Particles in Mental Ray and Hypershade for Maya 2009&#8242; are the latest set of video tutorial by i3D Tutorials.  <a href="http://www.3dtotal.com/team/Tutorials_3/hypershade_irradeance/page01.asp">LINK HERE</a></p>
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<p class="description"><a href="http://web.mac.com/andy.neil/timesaver_tutorials/city01.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/city_pt1_small.jpg" alt="" width="200" height="166" /></a><a href="http://web.mac.com/andy.neil/timesaver_tutorials/city01.html">*NEW* Cityscape Pt. 1 &#8211; </a><em>Building True 3D objects -</em>Learn how to make a 3D cityscape out of true 3D objects that you can arrange and then fly around with a 3D camera. Techniques featured are: Replicators, 3D cameras, shape tool.</p>
<p class="description"><a href="http://web.mac.com/andy.neil/timesaver_tutorials/city01.html">LINK HERE</a></p>
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<p class="description">
<p><a href="http://embryo.me.uk/wp/2009/05/26/solar-ring-video-tutorial-part-1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/solar_ring.jpg" alt="" width="285" height="51" /></a>Solar Ring Motion Video Tutorial Part One <a href="http://embryo.me.uk/wp/2009/05/26/solar-ring-video-tutorial-part-1/">LINK HERE</a>
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<p><a href="http://embryo.me.uk/wp/2009/05/27/volumertix-light-3d-video-tutorial-available/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/volumetrix_3d.jpg" alt="" width="284" height="51" /></a></p>
<p>Volumetrix Light 3d Motion Tutorial <a href="http://embryo.me.uk/wp/2009/05/27/volumertix-light-3d-video-tutorial-available/">LINK HERE</a>
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<p><strong><a href="http://embryo.me.uk/wp/2009/05/28/news-at-8-video-tutorial-available-now/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/news-at-8_small.jpg" alt="" width="279" height="50" /></a></strong>News at 8 Motion Tutorial <a href="http://embryo.me.uk/wp/2009/05/28/news-at-8-video-tutorial-available-now/">LINK HERE</a>
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<p><a href="http://www.cgswot.com/tutorials.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/snaill-rigging_thumb-200x150.jpg" alt="" width="200" height="150" /></a>Moving onto the next phase, we give this critter some bones for animation&#8230; You will learn how to build a custom rig using bones and dummy objects&#8230; We also create some easy to use Eye Controls with simple constraints to help give our guy that all important emotion&#8230; <a href="http://www.cgswot.com/tutorials.html">LINK HERE</a>
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<p><a href="http://www.motionworks.com.au/2009/05/cinema-4d-shattering-glass-part-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shatter_thumb.jpg" alt="" width="126" height="126" /></a>In part two of this series we’ll look at how to shatter the polygon object using Cinema 4D Explosion FX, add a glass material and image map to the face of the glass, and use an HDR image with the Sky object to create reflections.</p>
<p style="text-align: center;"><a href="http://www.motionworks.com.au/tutorials/c4dShatter.zip">Download Materials</a> <a rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/Shatter02.mp4">Watch LINK HERE</a></p>
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<h2 style="text-align: center;"></h2>
<h2 style="text-align: center;">NEW 5 SECOND PROJECT!</h2>
<div class="tutorial_desc" style="text-align: center;"></div>
<p style="text-align: center;"><a href="http://greyscalegorilla.com/blog/2009/05/29/five-second-projects-part-10-something-good-something-bad/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/somethinggoodsomethingbad600_2.jpg" alt="" width="409" height="104" /></a>This time, it’s all about constructive criticism. The theme for the week is “Something Good, Something Bad.” Submit a short project based on the theme. Then for the project you must comment on ATLEAST three other videos in the “Something Good, Something Bad.” Vimeo Channel. In the comments, say one thing that you like about their entry and one thing that could be better. Something Good and Something Bad.</p>
<p>After watching a piece, people have a tendency to say “Nice Work” (guilty) or “Wow, you animated that?” And, while it can be nice to hear encouraging words all day, it doesn’t do much to push you forward into better design and animation skills. Use these constructive comments to make your work better and better every time. Hopefully constructive criticism will continue though these Five Second Projects.</p>
<p><strong>What is constructive criticism? </strong><br />
<strong>DON’T say</strong> “That Sucks.”<br />
<strong>DO say</strong> “Great colors! The animation towards the end gets a little too fast. Try slowing it down.” Keep in mind, criticism can include ideas on how to make the piece better, not to insult their work. With that said, don’t be afraid to state your true opinion. Pulling punches isn’t helping.</p>
<p><strong>What Are Five Second Projects?</strong><br />
We all want to make cool shit for our reel right? Sometimes you just need a theme to get you started. Use the theme “Something Good, Something Bad” to make a five second motion piece and link it in the comments of this blog post. “Shout Box” submissions will not be found and will not be added to the channel. Please be sure to post a link in this post’s comments to ensure Nick seeing it.</p>
<p>It’s really great to see so much participation. Tell a friend about the five second projects and get them involved too. Don’t forget to push yourself to try something new every week. What about a new piece of software or technique you have wanted to try?</p>
<p>DONT FORGET TO GIVE CONSTRUCTIVE CRITICISM!
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<enclosure url="http://www.motionworks.com.au/tutorials/Shatter02.mp4" length="45359807" type="video/mp4" />
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		<title>No Name Post #6</title>
		<link>http://visualfxtuts.com/updates/714/</link>
		<comments>http://visualfxtuts.com/updates/714/#comments</comments>
		<pubDate>Sat, 09 May 2009 16:43:13 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Automatic Duck]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[breakdowns]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[Fringe]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[Keying]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Michele Yamazaki]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[Red Giant]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Toolfarm]]></category>
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		<description><![CDATA[Alright, I know I haven't been the best about posting lately, but fact is, I have had a lot on my plate... which seems to be the same excuse I use every late post.  You can check out my new article at AETuts+ called "31 Mind Blowing VFX Breakdowns" ]]></description>
			<content:encoded><![CDATA[<p class="blackfont"><a href="http://ae.tutsplus.com/articles/31-mind-blowing-vfx-breakdowns/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/21.jpg" alt="" width="165" height="165" /></a></p>
<p class="blackfont">Alright, I know I haven&#8217;t been the best about posting lately, but fact is, I have had a lot on my plate&#8230; which seems to be the same excuse I use every late post.  You can check out my new article at AETuts+ called <a href="http://ae.tutsplus.com/articles/31-mind-blowing-vfx-breakdowns/">&#8220;31 Mind Blowing VFX Breakdowns&#8221;</a> where I showcase some of the best VFX breakdowns I could find, from shorts to feature length movies.</p>
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<p><a href="http://ae.tutsplus.com/tutorials/vfx/color-grade-and-enhance-a-horror-shot/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview1-1.jpg" alt="" width="164" height="164" /></a><a href="http://ae.tutsplus.com/tutorials/vfx/color-grade-and-enhance-a-horror-shot/">Color Grade and Enhance a Horror Shot<br />
</a> In this first part James will teach how to create 2 scenes. First how to take a shot of a mansion and give it an intense and scary look through sky replacement and colour correction. Second we will take a shot of a stone gargoyle face and create a subtle yet creepy effect in which it frowns evilly at an oncoming victim. <a class="more-link" href="http://ae.tutsplus.com/tutorials/vfx/color-grade-and-enhance-a-horror-shot/#more-1484">Continue Reading</a>
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<p><a href="http://greyscalegorilla.com/blog/2009/04/29/cinema-4d-cs-tools-cluster/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/gorilla-black-white.jpg" alt="" width="161" height="156" /></a></p>
<p class="blackfont">Nick has 2 new GSGCasts up for you to check out&#8230; <a title="Permalink to Cinema 4D: CS Tools - Cluster" rel="bookmark" href="http://greyscalegorilla.com/blog/2009/04/29/cinema-4d-cs-tools-cluster/">Cinema 4D: CS Tools &#8211; Cluster<br />
</a><a href="http://sugarfilmproduction.com/CStools.zip" target="_blank">Download the CSTools Here </a><br />
<a href="http://greyscalegorilla.com/blog/category/cinema4d/cstools/">Watch all of the CS Tools Tutorials</a><br />
<a href="http://greyscalegorilla.com/blog/2009/04/10/cinema-4d-tutorial-cs-tools-part-1-3d-stroke/">How To Install the CSTools</a><a title="Permalink to Cinema 4D: CS Tools - Cluster" rel="bookmark" href="http://greyscalegorilla.com/blog/2009/04/29/cinema-4d-cs-tools-cluster/"><br />
</a>and<br />
<a title="Permalink to After Effects Tutorial - Pixel-Perfect Camera Move Transitions" rel="bookmark" href="http://greyscalegorilla.com/blog/2009/05/07/after-effects-tutorial-pixel-perfect-camera-move-transitions/">After Effects Tutorial &#8211; Pixel-Perfect Camera Move Transitions</a>
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<p class="blackfont"><a href="http://www.modernmayhem.com/arrows.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/groundArrows.jpg" alt="" width="195" height="146" /></a>ModernMayhem.com &#8211; 3D Arrows Using Particle Instancer<br />
You will need to load the scene provided too.  <a class="links" href="http://www.modernmayhem.com/arrow_instancer.ma">arrow_instancer.ma</a><br />
(right click and save target. Maya 7.0 and up)<br />
The scene just has some very basic modelling and textures. But you can simply replace the geometry when youre finished animating the particles.  <a href="http://www.modernmayhem.com/arrows.html">LINK HERE</a></p>
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<p class="blackfont"><a href="http://www.modernmayhem.com/snowflakes.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shader.jpg" alt="" width="216" height="120" /></a>ModernMayhem.com Happy Feet Snowflakes -<br />
To make life alot easier for control and tweaking the effect later on, we add some attributes to the particle shape node that is accessible outside the expression. With these controls we can animate snow flakes, rain and hail at slow, fast or turbulent speeds.  <a href="http://www.modernmayhem.com/snowflakes.html">LINK HERE</a></p>
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<p class="blackfont"><a href="http://aefreemart.com/2009/05/01/toolfarm-60-ep01-automatic-duck/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/logo_automatic_duck.jpg" alt="" width="202" height="165" /></a> <a title="Permanent Link to Toolfarm :60 Ep.01: Automatic Duck" rel="bookmark" href="http://aefreemart.com/2009/05/01/toolfarm-60-ep01-automatic-duck/">Toolfarm :60 Ep.01: Automatic Duck </a></p>
<p><!-- Post Body Copy -->The first episode of the Toolfarm :60 is now available! We’ll be posting them at <a href="http://www.mytoolfarm.com/">MyToolfarm</a> and also they will be uploaded as a regular podcast to iTunes in the very near future.</p>
<p><a href="http://aefreemart.com/2009/05/01/toolfarm-60-ep01-automatic-duck/">LINK HERE</a>
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<p><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_5/" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_JHaxm312XQo/RiFCbyctTKI/AAAAAAAAAFo/dNm9L7hw4Lw/s320/AEA.jpg" border="0" alt="" width="149" height="157" /></a></p>
<p>@aeportal.blogspot.com</p>
<p>Chris and Trish Meyer have posted another free movie from the Focal Press book <a href="http://www.cybmotion.com/training/books.html">After Effects Apprentice (2nd Edition)</a>. This one&#8217;s &#8220;<a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_5/">A gentle introduction to expressions</a>.&#8221;</p>
<p><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_5/">LINK HERE</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-bullet-time-logo-shatter-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-16.jpg" alt="" width="164" height="165" /></a><a href="http://en.wikipedia.org/wiki/Bullet_time">Create a “Bullet Time” Logo Shatter Effect<br />
Wikipedia</a> defines Bullet Time as a digitally enhanced simulation of variable speed (i.e. slow motion, time-lapse…) photography used in films, broadcast advertisements and computer games. It is characterized both by its extreme transformation of time (slow enough to show normally imperceptible and un-filmable events, such as flying bullets) and space (by way of the ability of the camera angle—the audience’s point-of-view—to move around the scene at a normal speed while events are slowed). The first movie credited with this effect is Blade, but it was the Matrix that really made it famous.  In this tutorial, Wes shows us how to use the built-in Shatter plugin to achieve “Bullet Time” with type or a logo.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-bullet-time-logo-shatter-effect/#more-1405">Continue Reading</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/dunk-your-logo-in-a-wave-world/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-17.jpg" alt="" width="159" height="159" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/dunk-your-logo-in-a-wave-world/">Dunk Your Logo in a Wave World </a>Apr 27th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by Adam Everett Miller<span><br />
</span>Adam brings back his charm in this tutorial that is all about the rarely used Wave World plugin. You will learn all the ins and outs about this plugin that can even do 3D!</p>
<div class="text">
<p><a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/dunk-your-logo-in-a-wave-world/#more-1416">Continue Reading</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-stormy-electric-type-reveal/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/stormy_electric_form_thumbnail-1.jpg" alt="" width="166" height="166" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-stormy-electric-type-reveal/">Create a Stormy, Electric Type Reveal </a>Apr 29th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by Markus Gustafsson</p>
<div class="text">
<p>This tutorial gives a different twist on how to use the powerful form plugin. Learn how to use it to create a mysterious and electric type reveal.</p>
<p><a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-stormy-electric-type-reveal/#more-1456">Continue Reading</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/give-your-type-some-ball-action/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-18.jpg" alt="" width="167" height="167" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/give-your-type-some-ball-action/">Give Your Type Some Ball Action </a>May 4th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by Adam Everett Miller</p>
<div class="text">
<p>We get a lot of requests for tutorials that don’t require 3rd party plugins, and since we like to make our readers happy whenever possible, Adam is back breaking down the rarely used “CC Ball Action” built-in plugin to make some very cool type transitions.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/give-your-type-some-ball-action/#more-1472">Continue Reading</a>
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<p><a href="http://ae.tutsplus.com/articles/20-short-films-and-music-videos-made-with-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-5.png" alt="" width="165" height="165" /></a><a href="http://ae.tutsplus.com/articles/20-short-films-and-music-videos-made-with-after-effects/">20 Short Films and Music Videos Made with After Effects </a>May 2nd in <a title="View all posts in Articles" rel="category tag" href="http://ae.tutsplus.com/category/articles/">Articles</a> by Topher Welsh</p>
<div class="text">
<p>After Effects is not just for commercials and network ID’s anymore. It’s being used more and more in films and music videos. Here’s a sampling.</p>
<p><a class="more-link" href="http://ae.tutsplus.com/articles/20-short-films-and-music-videos-made-with-after-effects/#more-1487">Continue Reading</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=663"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/663-bannerb.jpg" alt="" width="274" height="128" /></a>Attribute Editor VS. Property Editor<br />
In this lesson we will learn how to access object parameters inside of XSI 5.0+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=663">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=914&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/914-bannerb.jpg" alt="" width="270" height="126" /></a>Create a Glow Effect with UV Sets in Maya 6+<br />
In this video we will learn how to create multiple UV sets and use them to create an interesting glow effect on a brick wall in Maya.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=914&amp;cat=5">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=913&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/913-bannerb.jpg" alt="" width="269" height="126" /></a>In this lesson we will learn how to use a motion path to drive a sled&#8217;s animation in Maya 8+. Motion paths are a great way to speed up your animation workflow. Instead of keyframing the complex animation of a sled moving down a bumpy hill, we can create one curve and the Attach to Motion Path command does all the work for us!  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=913&amp;cat=5">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=902"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/902-bannerb.jpg" alt="" width="303" height="142" /></a>In this lesson we will learn how to round corners at render time in XSI.</p>
<p>Uses XSI 6.0+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=902">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1073&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1073-bannerb.jpg" alt="" width="299" height="140" /></a>Removing Joints In Maya 2008+</p>
<p>In this lesson we will learn how to delete joints within a skeleton without having to detach the bound mesh.</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1073&amp;cat=5">LINK HERE</a>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=660&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/660-bannerb.jpg" alt="" width="301" height="141" /></a>Groups VS. Transform Groups</p>
<p>In this lesson we will learn how groups in Maya are different from groups in XSI.</p>
<p>Uses XSI 5.0 + <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=660&amp;cat=32">LINK HERE</a>
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<p><a href="http://www.motionworks.com.au/2009/03/c4d-spline-wrap/#more-3215"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tina_thumb.jpg" alt="" width="200" height="114" /></a>John Dickinson&#8217;s Motionworks &#8211; Recently I was asked to come up with an idea for a show and as seems to be the case lately, had very little time to develop it. Click on the thumbnail and the first picture you’ll see are my initial ideas created in Illustrator. The second one is better than the first but simply making the T and A capitals in a script font (Scriptina) wasn’t working, it needed more style. So I turned to <a title="Maxon" rel="shadowbox" href="http://www.maxon.net/pages/products/modules/mograph/mograph_e.html">Cinema 4D and Mograph</a> Spline Wrap feature. This was the first time to try Spline Wrap and I found it very easy to transform the T and A into flowing ribbons, using the Scriptina letters as a guide for the shape of the ribbons. Download the project file and take a look. <a title="Cinema 4D R10 Project" href="http://www.motionworks.com.au/downloads/SplineWrapRibbons.zip">Download C4D Project</a></p>
<p>Here are some helpful links to learn more about Spline Wrap, let me know if you have more:</p>
<ul>
<li>Cineversity (Ko Maruyama): <a title="Text on a Path" rel="shadowbox" href="http://www.cineversity.com/tutorials/lesson.asp?tid=1279">Text on a path</a></li>
<li>C4D Cafe: <a rel="shadowbox" href="http://www.c4dcafe.com/reviews/Mograph/splinew.php">Spline Wrap Review</a></li>
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</ul>
<p><a href="http://www.toolfarm.com/2009/04/peder-norrby-on-trapcode-particular-v2.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1220855027_0.jpg" alt="" width="205" height="114" /></a> <a title="permanent link" href="http://www.toolfarm.com/2009/04/peder-norrby-on-trapcode-particular-v2.html">Peder Norrby on Trapcode Particular v2 </a></div>
<div class="text">Ko Maruyama shot some video at NAB of Peder explaining some features of the much anticipated Trapcode Particular v2.<br />
<a href="http://www.toolfarm.com/2009/04/peder-norrby-on-trapcode-particular-v2.html">LINK HERE</a></div>
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<div class="text"><a href="http://www.cgcookie.com/articles/2009/05/02/blender-tip-wire-render"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-2.jpg" alt="" width="290" height="117" /></a>Blender Tip &#8211; Wire Render</div>
<div class="text">This tutorial takes a look at how to set up a wire render in Blender.</div>
<div class="text"><a href="http://www.cgcookie.com/articles/2009/05/02/blender-tip-wire-render">LINK HERE</a></div>
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<div class="text"><a href="http://www.cgcookie.com/articles/2009/05/02/interview-jonathan-williamson"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-4.jpg" alt="" width="290" height="117" /></a>Blender Tip &#8211; Loop Cut Tool</div>
<div class="text">
<p>This tutorial takes a look at the Loop cut tool in Blender.</p>
<p><a href="http://www.cgcookie.com/articles/2009/05/02/interview-jonathan-williamson">LINK HERE</a>
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<p><a href="http://www.noisejunkies.net/?p=103"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/energy-flow.jpg" alt="" width="218" height="136" /></a>Noise Junkies &#8211; Energy Flow in AE<br />
Learn how to create cool particle systems with Particular<br />
Use Vector Blur and some intense color correction to achieve cool looks!<br />
<a href="http://www.noisejunkies.net/?p=103">LINK HERE</a></div>
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<div class="text"><a href="http://www.noisejunkies.net/?p=113"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blobby-fringe.jpg" alt="" width="220" height="137" /></a>Noise Junkies &#8211; Fringe Inspired Stylish Molecule</p>
<ul>
<li>Learn how to use Trapcode Form to create a “Fringe Like” blob</li>
<li>Use very simple Cycore plugins to enhance the blob<br />
<a href="http://www.noisejunkies.net/?p=113">LINK HERE</a></li>
</ul>
</div>
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<div class="text"><a href="http://www.thegnomonworkshop.com/store/product/483/Sculpting-a-Zombie-Face---Part-1-Quick-Sculpting"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-06.jpg" alt="" width="180" height="180" /></a></p>
<div class="freeDetailBox">
<div class="name"><a href="http://www.thegnomonworkshop.com/store/product/483/Sculpting-a-Zombie-Face---Part-1-Quick-Sculpting">Gnomonology &#8211; ZBrush<br />
</a></div>
<div class="name"><a href="http://www.thegnomonworkshop.com/store/page/7/">Sculpting a Zombie Face &#8211; Part 1 Quick Sculpting</a></div>
<div class="description">Here is a 25 minute sculpt of a zombie head using the Demo Head as a base.</p>
<div class="name"><a href="http://www.thegnomonworkshop.com/store/product/508/Sculpting-a-Zombie-Face---Part-2-Detail-Sculpting">Sculpting a Zombie Face &#8211; Part 2 Detail Sculpting</a></div>
<p>This one shows you how I created and used the Zombie Brush attached</p>
<div class="name"><a href="http://www.thegnomonworkshop.com/store/product/509/Sculpting-a-Zombie-Face---Part-3-Zombie-Teeth">Sculpting a Zombie Face &#8211; Part 3 Zombie Teeth</a></div>
<p>how I sculpted his teeth using Alex Alvarez&#8217;s <a href="http://gnomonology.com/tutorial/205" target="_blank">Teeth and Gum set from Gnomonology.</a></div>
<div style="clear:both"></div>
<div class="description"><a href="http://www.thegnomonworkshop.com/store/product/478/Creating-Believable-Eyes---Chapter-1"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AAL-FREE-27.jpg" alt="" width="180" height="180" /></a></p>
<div class="name"><a href="http://www.thegnomonworkshop.com/store/product/478/Creating-Believable-Eyes---Chapter-1">Creating Believable Eyes &#8211; Ch. 1</a><br />
Photo Reference, Modeling, Initial Shaders</div>
</div>
</div>
</div>
<div class="text"><a href="http://www.thegnomonworkshop.com/store/product/510/Creating-Believable-Eyes---Chapter-2">Creating Believable Eyes &#8211; Ch. 2</a><br />
Texturing the Iris</p>
<div class="name"><a href="http://www.thegnomonworkshop.com/store/product/511/Creating-Believable-Eyes---Chapter-3">Creating Believable Eyes &#8211; Ch. 3</a><br />
Texturing the Eye Body and Cornea<br />
<a href="http://www.thegnomonworkshop.com/store/product/512/Creating-Believable-Eyes---Chapter-4">Creating Believable Eyes &#8211; Ch. 4</a><br />
Shaders, Lighting and Rendering</div>
<div style="clear:both"></div>
<p><a href="http://abduzeedo.com/stylish-light-cinema-4d-and-photoshop-tutorial"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/3498283472_44d6ab6e1b_b.jpg" alt="" width="263" height="134" /></a>In this tutorial I will show you how to create a scene inspired by those gangster movies and of course the great <strong><a rel="nofollow" href="http://depthcore.com/chapter/37/" target="_blank">depthCORE chapter NOIR</a></strong>. We will use Cinema 4D to create the scene and then in Photoshop we will add the gangster and other effects.<br />
<a href="http://abduzeedo.com/stylish-light-cinema-4d-and-photoshop-tutorial">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/mudbox/05_mudbox_to_photoshop/mudbox_to_photoshop_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-13.jpg" alt="" width="258" height="89" /></a>Wayne Robson shows us how to go about getting your maps to and from Mudbox and Photoshop in the fifth video tutorial in his Mudbox 2009 ‘Quick Start’ series: <a href="http://www.3dtotal.com/team/Tutorials_3/mudbox/05_mudbox_to_photoshop/mudbox_to_photoshop_01.asp">LINK HERE</a></div>
<div style="clear:both"></div>
</div>
</div>
</div>
</div>
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		<item>
		<title>Wednesday Motherload.</title>
		<link>http://visualfxtuts.com/roundups/wednesday-motherload/</link>
		<comments>http://visualfxtuts.com/roundups/wednesday-motherload/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 20:22:00 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DsMax]]></category>
		<category><![CDATA[ae.tutsplus.com]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[CGPOV]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Colorista]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Digital Juice]]></category>
		<category><![CDATA[Digital Tutors]]></category>
		<category><![CDATA[Eric Escobar]]></category>
		<category><![CDATA[GSGcast]]></category>
		<category><![CDATA[Harry Frank]]></category>
		<category><![CDATA[Instant HD]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[Layers Magazine]]></category>
		<category><![CDATA[Magic Bullet]]></category>
		<category><![CDATA[Magic Bullet Suite]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nahuel]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[red giant software]]></category>
		<category><![CDATA[Red Giant TV]]></category>
		<category><![CDATA[Shine]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=588</guid>
		<description><![CDATA[GSGcast 2.2 - Gamma Correction in Cinema4D

Nick Campbell has another GSGcast exploring even more aspects of Cinmea4D.  From Nick:  "Thanks to Chad Ashley at CGPOV, I finally]]></description>
			<content:encoded><![CDATA[<p><a href="http://greyscalegorilla.com/blog/2009/03/24/gsg-cast-22-gamma-correction-in-cinema-4d/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/22gammarender.jpg" alt="" width="254" height="141" /></a><a href="http://greyscalegorilla.com/blog/2009/03/24/gsg-cast-22-gamma-correction-in-cinema-4d/" target="_blank">GSGcast 2.2 &#8211; Gamma Correction in Cinema4D</a></p>
<p>Nick Campbell has another GSGcast exploring even more aspects of Cinmea4D.  From Nick:  &#8220;Thanks to Chad Ashley at <a href="http://cgpov.com/" target="_blank">CGPOV</a>, I finally understand how working in 2.2 gamma space can help achieve more realistic results. For the story, visit his post on the subject <a href="http://cgpov.com/?p=103" target="_blank">here</a>.&#8221;<br />
Download this Cinema 4D scene.  <a href="http://greyscalegorilla.com/blog/wp-content/uploads/2009/03/22gammascenec4d.zip">22gammascenec4d</a></p>
<p><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_camera_raw_1.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-7.jpg" alt="" width="124" height="124" /></a>In this Photoshop tutorial, Richard Harrington takes a look at the camera raw interface. Many video professionals do not know much about the camera raw interface because it is a technology mainly used by digital photographers. The key advantage to using with a camera raw file is that the data is usually stored in the picture more than you can normally see in a single exposure.</p>
<p><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_camera_raw_1.php" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=305&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DJTraining-VTXHD-RustyGates.jpg" alt="" width="174" height="118" /></a>Combine Speed Ramping and Masking &#8211; After Effects Training</p>
<p class="release-date"><a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=305&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0" target="_blank"><em>LINK HERE</em></a></p>
<p class="description">Combine speed ramping and masking in After Effects to create a broadcast quality video sequence featuring VideoTraxx HD, DJ Fonts &amp; Editor&#8217;s Toolbox.</p>
<p class="description"><a href="http://www.motionworks.com.au/2009/03/after-effects-the-dark-knight/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/darkknight.jpg" alt="" width="174" height="108" /></a>Motionworks &#8211; In this 30 minute tutorial you’ll learn techniques and workflow used in Adobe After Effects and Illustrator to create the dramatic effect of the Batman icon shattering apart revealing a bright light source behind. Plug-ins used include Knoll Light Factory, Trapcode Particular and Shine. Thanks to <a title="Ninja Crayon" rel="shadowbox" href="http://blogs.digitalmediaonlineinc.com/ninjacrayon/">Ko Maruyama</a> and <a title="General Specialist" rel="shadowbox" href="http://generalspecialist.com/">Jonas Hummelstrand</a> for creative input.    <a title="The Dark Knight" rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/darkknight.mov">Watch Tutorial</a></p>
<p class="description"><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1034"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1034-bannerb.jpg" alt="" width="285" height="141" /></a>Digital Tutors &#8211; Creating and Modifying Shapes in AE</p>
<p><strong>Topics covered in this tutorial:<br />
</strong>Editing shapes during creation<br />
Adding options to a shape<br />
Creating multiple copies on a single shape layer<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1034" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1034" target="_blank"><br />
</a><a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/ZBrush_Normal_Max/MAX.zip"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/09.jpg" alt="" width="228" height="165" /></a>In this latest collection of ZBrush video tutorials by Pixologic we will look into creating normal maps. We start off by creating a simple model in 3dsmax which we will then take into ZBrush to finalise.</p>
<p class="description">To watch these videos we recommend using the <a href="http://www.videolan.org/" target="_blank"><strong>VCL Media Player</strong></a>, <a href="http://www.apple.com/uk/quicktime/download/" target="_blank"><strong>Quicktime Player </strong></a>or<a href="http://get.adobe.com/amp/" target="_blank"><strong> Adobe Media Player</strong></a> click links to download.<br />
<a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/ZBrush_Normal_Max/MAX.zip" target="_blank">LINK HERE</a></p>
<h4><a href="http://nahuel_vfx.webs.com/tuts/lighting_series/lighting_series_p1.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/nahuelv2b.jpg" alt="" width="181" height="136" /></a>3Ds Max Lighting Series</h4>
<p>Part 1</p>
<p>In this tutorial we&#8217;ll create realistic shadows with Mental Ray, from sharpen to soften.</p>
<p><a href="http://nahuel_vfx.webs.com/tuts/lighting_series/lighting_series_p1.htm" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=306&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://cloudfront.public.digitaljuice.com/dj_training/DJTraining-CTK-Smoke-Revealer-AE.jpg" alt="" width="184" height="138" /></a>Creating Revealers with CTK Elements in After Effects</p>
<p class="description">In this tutorial, learn to add a sense of mysticism to your project by using Compositor&#8217;s Toolkit smoke elements to reveal a background image, animation or video in After Effects.</p>
<p class="description"><a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=306&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0" target="_blank">LINK HERE</a><br />
<span style="color: #000000;">.</span></p>
<p class="description"><a href="http://ae.tutsplus.com/tutorials/vfx/create-a-breathtakingly-awesome-rain-scene-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-9.jpg" alt="" width="182" height="182" /></a><a href="http://ae.tutsplus.com/tutorials/vfx/create-a-breathtakingly-awesome-rain-scene-day-2/">Create a Breathtakingly Awesome Rain Scene &#8211; Day 2</a></p>
<p><small>Mar 25th in <a title="View all posts in VFX" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/vfx/">VFX</a> by <a title="Posts by Alex Verlan" href="http://ae.tutsplus.com/author/alex-verlan/">Alex Verlan</a></small></p>
<div class="user_comments">You can find <a href="http://ae.tutsplus.com/tutorials/vfx/create-a-breathtakingly-awesome-rain-scene-part-1/" target="_blank">Part 1 HERE</a></div>
<div class="text">
<p>In  part 2 of Alex’s massive tutorial we finish the tutorial with the construction of the last scene.</p>
<p><a class="more-link" href="http://ae.tutsplus.com/tutorials/vfx/create-a-breathtakingly-awesome-rain-scene-day-2/#more-1042">Continue Reading<br />
</a><span style="color: #000000;"><span class="more-link">.</span></span></p>
<p><span class="more-link"><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=680"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/680-bannerb.jpg" alt="" width="267" height="168" /></a>Digital Tutors &#8211; Using the Undoable Camera Settings<br />
</span>In this lesson we will learn how to undo camera movements inside of Maya.   Undoing camera movement is tracked separately than undoing anything else in the scene. This disconnection of object undo and camera undo is useful during the entire production process. Remember you have multiple camera undo&#8217;s in case you accidentally move the camera. Uses Auto desk Maya 4.5+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=680" target="_blank">LINK HERE</a><br />
<a href="http://www.redgiantsoftware.com/videos/redgianttv/item/15/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_15.jpg" alt="" width="240" height="186" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/15/">Episode 14: Planning for Post in your Filmmaking Production Workflow </a>Sundance acclaimed filmmaker/director Eric Escobar discusses the production process &#8211; scouting locations,casting, lighting, filming, and how one needs to plan for post production during these earlier steps.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/15/"><strong>Read More</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/15/"><strong>Watch Video</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/15/"><strong>Comment<br />
</strong><span id="redboldtext">Product(s) Used:</span> </a><a href="http://www.redgiantsoftware.com/products/all/magic-bullet-colorista/">Magic Bullet Colorista</a>, <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-frames/">Magic Bullet Frames</a>, <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-instant-hd/">Magic Bullet Instant HD</a>, <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-instant-hd-adv/">Magic Bullet Instant HD Advanced</a>, <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-looks/">Magic Bullet Looks</a>, <a href="http://www.redgiantsoftware.com/products/all/quicklooks/">Magic Bullet Quick Looks</a>, <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-steady/">Magic Bullet Steady</a>, <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-suite/">Magic Bullet Suite</a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/15/"><br />
</a><a href="http://www.3dtotal.com/team/Tutorials_3/facial_modeling/facial_modeling_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-5.jpg?t=1238009572" alt="" width="356" height="224" /></a><span class="style19">In this 3 part series </span><span class="style19">we will look at some of the fundamental concepts behind using the edge-copy modelling technique to model a face. We will also look at the importance of setting up good reference planes to model from, as well as important considerations to ensure sound topology. If you have some experience modelling already in 3D, regardless of what software you might use, the concepts here are universal and will apply to any software package.</span></p>
<p><span class="style19"><a href="http://www.studiodaily.com/main/training/Particle-Orientation-in-Trapcode-Particular_10591.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/studiodailypartcileorientation.jpg" alt="" width="269" height="182" /></a></span></p>
<h3 class="black"><a class="archivelink" href="http://www.studiodaily.com/main/training/Particle-Orientation-in-Trapcode-Particular_10591.html">Particle Orientation in Trapcode Particular</a> <span style="font-size: 11px; color: #444444;">[Studio Daily]</span></h3>
<h3 class="black">Harry Frank</h3>
</div>
<div class="text">Motion designer Harry Frank demonstrates how to get around the particle orientation limitation in Trapcode Particular wherein particles always face the camera. Using camera trickery and expression magic you can see the particles at an angle&#8230;.  <a href="http://www.studiodaily.com/main/training/Particle-Orientation-in-Trapcode-Particular_10591.html">»</a></div>
]]></content:encoded>
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		<item>
		<title>Friday Wrap-up</title>
		<link>http://visualfxtuts.com/roundups/friday-wrapup/</link>
		<comments>http://visualfxtuts.com/roundups/friday-wrapup/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 01:22:07 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[ae.tutsplus.com]]></category>
		<category><![CDATA[AEportal.blogspot.com]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Creative Cow]]></category>
		<category><![CDATA[Dennis Radeke]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[Evan Schaible]]></category>
		<category><![CDATA[Final Cut Pro]]></category>
		<category><![CDATA[Five Second Projects]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[Genesis Project]]></category>
		<category><![CDATA[Graymachine]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[Harry Frank]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Primatte Keyer Pro]]></category>
		<category><![CDATA[red giant software]]></category>
		<category><![CDATA[Red Giant TV]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=574</guid>
		<description><![CDATA[Hey Everyone!  Sorry for the lameness this week... I have been freakin busy as hell shooting stock footage for VideoHive.net.  I have tons of footage for sale over there, and am having a lot of fun. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/articles/17-amazing-inspirational-typography-videos/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail.jpg" alt="" width="139" height="139" /></a></p>
<p>Hey Everyone!  Sorry for the lameness this week&#8230; I have been freakin busy as hell shooting stock footage for <a href="http://img.photobucket.com/albums/v284/cosmic_pope/videohige.jpg" target="_blank">VideoHive.net.</a> I have tons of footage for sale over there, and am having a lot of fun.</p>
<p>Secondly, I have my second official blogging article published over at <a href="http://ae.tutsplus.com/" target="_blank">AE.tutsplus.com</a> go check it out!  It is entitled <a href="http://ae.tutsplus.com/articles/17-amazing-inspirational-typography-videos/" target="_blank">&#8220;17 Amazing Inspirational Typography Peices.&#8221;</a></p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/14/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_14.jpg" alt="" width="200" height="150" /></a></p>
<div id="redgianttvlist_copy">
<div id="redgianttvlist_title"><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/14/">Episode 13: Compositing with Final Cut Pro for That Media Show </a><span id="redboldtext">By John Flowers</span></div>
<p>In this Episode of Red Giant TV, John Flowers takes us behind the scenes of That Media Show to share his workflow for compositing in Final Cut Pro.<br />
<a href="http://www.redgiantsoftware.com/videos/redgianttv/item/14/"><strong>Read More</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/14/"><strong>Watch Video</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/14/"><strong>Comment</strong></a><br />
<span id="redboldtext">Product(s) Used:</span> <a href="http://www.redgiantsoftware.com/products/all/magic-bullet-colorista/">Magic Bullet Colorista</a>, <a href="http://www.redgiantsoftware.com/products/all/primatte-keyer-pro/">Primatte Keyer Pro</a></div>
<p><a href="http://www.old3nails.blogspot.com/2009/03/pflow-text-in-wind.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/textinthewind.png" alt="" width="116" height="149" /></a></p>
<p>Evan Schaible has another 3Ds Max tutorial on making text turn to dust in using PFlow.</p>
<p><a href="http://www.old3nails.blogspot.com/2009/03/pflow-text-in-wind.html" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=919"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/919-bannerb.jpg" alt="" width="267" height="126" /></a>Digital Tutors &#8211; Using Photomerge in Photoshop<br />
In this lesson we will learn how to use the Photomerge command to create a panorama in Photoshop.</p>
<p>Uses Adobe Photoshop CS3+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=919" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=919" target="_blank"><br />
</a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1032"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1032-bannerb.jpg" alt="" width="262" height="129" /></a>Digital Tutors &#8211; Creating an Artistic Look with Minimax and Overlay in After Effects<br />
In this lesson we will learn how to use effects and blending modes to create an interesting artistic look in After Effects.<br />
Uses After Effects CS3+<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1032" target="_blank">LINK HERE</a></p>
<p><a href="http://www.graymachine.com/v3/downloads/after-effects-projects/185-dna-with-trapcode-form.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DNA.jpg" alt="" width="159" height="119" /></a>Graymachine.com aka Harry Frank -</p>
<p>Using Trapcode Form, and some twist and color, we can create something that can be used as DNA strand. Download the project and take a look!</p>
<p><a title="Special Presentation" href="http://www.graymachine.com/downloads/DNA.aep.zip">&gt;Download the CS3 project</a></p>
<p><a href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/adjustment-lights"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ccadjustmentlights.jpg" alt="" width="172" height="127" /></a>Creative Cow &#8211; In this After Effects tutorial podcast, Eran Stern will show you how to control the scattering of light in a composition using adjustment light.</p>
<p><em>Podcast Hosted by</em> <strong>Eran Stern</strong></p>
<p><strong><a href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/adjustment-lights" target="_blank">LINK HERE</a></strong></p>
<p><strong><a href="http://aeportal.blogspot.com/2009/03/customizing-pixel-aspect-ratios-in-ae.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/cs3par.png" alt="" width="148" height="139" /></a></strong>Via Rich @ AEportal.blogspot.com -</p>
<p><span style="font-size: 100%;">Chris Meyer explains the new corrected pixel aspect ratios in After Effects CS4 and how you can deal with some of their ramifications in the </span><a id="ctl00_ContentPlaceHolder1_ucDisplayCourse1_UcViewVideos1_gvVideos_ctl13_hlViewMovie" class="coursesColumnTitle" onclick="javascript:ShowWindow('/home/Player.aspx?lpk4=40550', 880, 676); return false;" href="http://www.lynda.com/home/Player.aspx?lpk4=40550">New Pixel Aspect Ratios</a><span style="font-size: 100%;">, a free video in the </span><span style="font-size: 100%;">Lynda.com</span><span style="font-size: 100%;"> <a href="http://movielibrary.lynda.com/html/modPage.asp?ID=701"><em>After Effects CS4 New Creative Techniques</em></a> series. </span></p>
<p><span style="font-size: 100%;"><a href="http://aeportal.blogspot.com/2009/03/customizing-pixel-aspect-ratios-in-ae.html" target="_blank">LINK HERE</a></span></p>
<p><span style="font-size: 100%;"><a href="http://blogs.adobe.com/toddkopriva/2009/03/video_tutorials_esercitazioni_1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/aecs4_thumb.jpg" alt="" width="117" height="115" /></a></span>Todd Kopriva points the way to video tutorials in several languages in his recent post, <a href="http://blogs.adobe.com/toddkopriva/2009/03/video_tutorials_esercitazioni_1.html">After Effects video tutorials, esercitazioni, tutoriales, didacticiels, Lehrgänge, チュートリアル</a>.</p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.motionworks.com.au/2009/03/paste-current/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/pastecurrent_thumb.jpg" alt="" width="120" height="120" /></a></p>
<p>From John Dickinson at <a href="http://www.motionworks.com.au" target="_blank">Motionworks</a></p>
<p>In this 4 minute video tip learn about precomposing, versioning and the must-know shortcut for copying and pasting. No more pasting layers the hard way.</p>
<p><a title="Paste at Current Time" rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tips/AE_PasteCurrent.mov"> Watch tip</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-an-ethereal-morphing-letter-canvas/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-8.jpg" alt="" width="160" height="160" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-an-ethereal-morphing-letter-canvas/">Create an Ethereal Morphing Letter Canvas by Satya Meka</a></p>
<div class="text" style="text-align: center;">
<p style="text-align: left;">Once in a while a new (or in this case very rarely used) technique appears on the scene and suddenly you start seeing it everywhere. Well we have a feeling that this is going to be one of those. In this tutorial Satya shows us how to use the built-in radio waves plugin to create an incredibly beautiful and ethereal animation of morphing letters.<br />
<a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-an-ethereal-morphing-letter-canvas/#more-855">Continue Reading</a></p>
<p style="text-align: left;">
<p class="description" style="text-align: left;"><a href="http://blogs.adobe.com/genesisproject/2009/03/adobe_beginner_classes_episode_14.html#more"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/genesishead.jpg" alt="" width="131" height="122" /></a></p>
<p style="text-align: left;">Genesis Project &#8211; Adobe Beginner Classes #15</p>
<p style="text-align: left;">I&#8217;ve written about the experience I had at an NLE &#8216;shoot out&#8217; some time ago&#8230;  Well, I finally got around to doing a video on it and I hope that you&#8217;ll join me for a 14 minute overview of what I did and how it has impacted the way I think about Premiere Pro.  Read on to get the whole story.  <a href="http://blogs.adobe.com/genesisproject/2009/03/adobe_beginner_classes_episode_14.html#more" target="_blank">LINK HERE</a></p>
<p style="text-align: left;"><a href="http://www.3dtotal.com/team/Tutorials_3/Box_modeling_video_tutorial/movies/Modeling_part1.zip"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-3.jpg" alt="" width="377" height="131" /></a><span class="style19">This is a four part video series which covers many techniques that will help you develop confidence when it comes to modelling characters, animals – or whatever! We mainly focus on elements like ensuring sound topology, how to generate successful creases in your mesh, and the importance of studying anatomy. We will not go into great detail concerning every aspect of modelling a character from start to finish, I have other videos for that, but rather look at this as a nice springboard for those who catch onto principals quickly, and a great first step for everyone else. </span></p>
</div>
<div class="text" style="text-align: center;"><a href="http://www.3dtotal.com/team/Tutorials_3/Box_modeling_video_tutorial/movies/Modeling_part1.zip" target="_blank">PART 1</a> <a href="http://www.3dtotal.com/team/Tutorials_3/Box_modeling_video_tutorial/movies/Modeling_part2.zip" target="_blank">PART 2</a> <a href="http://www.3dtotal.com/team/Tutorials_3/Box_modeling_video_tutorial/movies/Modeling_part3.zip" target="_blank">PART 3</a> <a href="http://www.3dtotal.com/team/Tutorials_3/Box_modeling_video_tutorial/movies/Modeling_part4.zip" target="_blank">PART 4</a></div>
<div class="text" style="text-align: left;"><a href="http://www.3dtotal.com/team/Tutorials_3/uvmapping_techniques/uvmapping_techniques_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-4.jpg" alt="" width="303" height="145" /></a><span class="style24">This tutorial is designed to show most of the UV mapping techniques and tricks that I use day-in, day-out. This is more of a brief case study rather than a step by step tutorial, but it will give you, the viewer, an idea of the work flow I use when UV mapping something tricky like a human skull. I hope you’ll enjoy it and learn something.  <a href="http://www.3dtotal.com/team/Tutorials_3/uvmapping_techniques/uvmapping_techniques_01.asp" target="_blank">LINK HERE</a></span></div>
<div class="text" style="text-align: left;"><span class="style24"><a href="http://gh0stdigital.wordpress.com/2009/03/13/tutorial-3d-shatter/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutbanner1.png" alt="" width="301" height="56" /></a></span>The tutorial was aimed at showing a technique using 3DS Max to shatter text to give us the in-vogue look.  <a href="http://gh0stdigital.wordpress.com/2009/03/13/tutorial-3d-shatter/" target="_blank">LINK HERE</a></div>
<div class="text" style="text-align: center;"></div>
<p style="text-align: center;"><img class="alignnone" src="http://img.photobucket.com/albums/v284/cosmic_pope/balloonsinblackandwhite500.jpg" alt="" width="500" height="168" /></p>
<p style="text-align: center;">Lastly, Nick Campbell&#8217;s Five Second Projects &#8211; Coffee And Triangles last week was a HUGE hit.  over 40 videos total, in one week!  Shows that people love to make cool shit.   Anyways, this weeks theme is Balloons in Black &amp; White.  So go over to GreyScaleGorilla.com and check it out&#8230; and remember all you have to do is MAKE COOL SHIT.</p>
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		<title>No Name Post #3</title>
		<link>http://visualfxtuts.com/roundups/526/</link>
		<comments>http://visualfxtuts.com/roundups/526/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 20:03:48 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Digital Tutors]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[Green Screen]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[Keying]]></category>
		<category><![CDATA[MaxAfter.com]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Presets]]></category>
		<category><![CDATA[Syntheyes]]></category>
		<category><![CDATA[vfxworld]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=526</guid>
		<description><![CDATA[VFXWorld has an eight part tutorial on creating a Terminator Eye Effect.  The programs used are Syntheyes, 3DsMax, Photoshop and of course After Effects.]]></description>
			<content:encoded><![CDATA[<p><a href="http://vfxworld.nxserve.net/Tutorials/Objecttracking/TerminatorEye.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/terminatoreyetracking.jpg" alt="" width="119" height="114" /></a>VFXWorld has an eight part tutorial on creating a Terminator Eye Effect.  The programs used are Syntheyes, 3DsMax, Photoshop and of course After Effects.</p>
<p>Check out the page with all the videos  by clicking <a href="http://vfxworld.nxserve.net/Tutorials/Objecttracking/TerminatorEye.html">HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.3nailsgraphicdesign.blogspot.com/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/basic3dcomptutheader.png" alt="" width="322" height="78" /></a>Check out Evan Schaible&#8217;s new tutorial on&#8230; you guessed it&#8230; Basic 3D Compositing.</p>
<p><a href="http://www.3nailsgraphicdesign.blogspot.com/" target="_blank">LINK HERE</a></p>
<p><a href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/sci-fi-classics-part-1"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/scificlassics.jpg" alt="" width="142" height="103" /></a>In this After Effects tutorial podcast, Eran Stern shows you the first step to create a retro design title animation for a fictional sci-fi movie.<br />
<em>Podcast Hosted by</em> <strong>Eran Stern</strong></p>
<p><strong><a href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/sci-fi-classics-part-1" target="_blank">LINK HERE</a></strong></p>
<p><strong><a href="http://library.creativecow.net/articles/hurwicz_michael/3ds_max_navigation.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-11.jpg" alt="" width="120" height="120" /></a></strong> <span style="font-family: Arial,Helvetica,Geneva,Swiss,SunSans-Regular; font-size: x-small;"><em></em></span></p>
<p>In this 3Ds Max tutorial Michael Hurwicz provides an introduction to the View Cube and the Steering Wheel, new features in 3DsMax 2009 which make it easier to perform viewport navigation operations like orbit, pan and zoom</p>
<p><a href="http://library.creativecow.net/articles/hurwicz_michael/3ds_max_navigation.php" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span></p>
<p><a href="http://library.creativecow.net/articles/hurwicz_michael/3dsmax_info_center.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-12.jpg" alt="" width="120" height="120" /></a><span style="font-family: Arial,Helvetica,Geneva,Swiss,SunSans-Regular; font-size: x-small;"><em></em></span></p>
<p>In this 3Ds Max tutorial, Michael Hurwicz provides an introduction to the InfoCenter, a new feature in 3Ds Max 2009 which makes it easier to search and navigate documentation and other sources of information within 3Ds Max.</p>
<p><a href="http://library.creativecow.net/articles/hurwicz_michael/3dsmax_info_center.php" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span></p>
<p><a href="http://www.maxafter.com/heartrate.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/heartrate_image.jpg" alt="" width="252" height="129" /></a>MaxAfter.com has a new tutorial that shows you how to make a heart rate ECG effect with Trapcode Particular.<br />
- Create heart rate monitor in After Effects with particular<br />
- Control the postion of particles with separate xyz<br />
<a href="http://www.maxafter.com/heartrate.htm" target="_blank">LINK HERE</a></p>
<p><a href="http://aeportal.blogspot.com/2009/03/greenscreen-primers.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/greenset_layout.jpg" alt="" width="229" height="182" /></a>Taken from AEPortal.blogspot.com: Alex Lindsay has his <a href="http://provideocoalition.com/index.php/pvcpostpipeline/story/greenscreen_primer_part_1/P2/">Greenscreen Primer Part 1</a> at PVC, which begins to show you the benefit of using video scopes to get a good key <span style="font-style: italic;">and </span>maximize dynamic range.<br />
Also good is Jonas Hummelstrand&#8217;s <a href="http://generalspecialist.com/2006/10/greenscreen-and-bluescreen-checklist.asp">Greenscreen and Bluescreen Checklist</a> and Mark Christiansen&#8217;s chapter in <a href="http://aeportal.blogspot.com/2008/01/after-effects-cs3-studio-techniques.html">AE Studio Techniques</a>, which covers the Keylight filter in After Effects and much beyond. A small portion of his info was released in book teasers, <a href="http://www.adobepress.com/articles/article.asp?p=1278847">Color Keying in After Effects CS3</a> and a <a href="http://c1.libsyn.com/media/16174/pts_redirect.m4v_http___media.podhoster.com_pearsoned2_Christiansen_04.m4v?nvb=20090306045819&amp;nva=20090307045819&amp;t=0091b5ce86318e791a72e">video presentation of Keylight</a>.</p>
<p><a href="http://www.motionworks.com.au/2009/03/cinema-4d-footage-with-alpha/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/c4dfootagealpha_thumb.jpg" alt="" width="104" height="104" /></a></p>
<p>Motionworks Cinema4D w/Alpha Channel Quick Tip</p>
<p>In this 3 minute video tip learn how to import footage with an alpha channel, apply it to an object in your scene, and have it play back in the timeline. <a title="Cinema 4D: Footage with an Alpha Channel" rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tips/C4D_FootageAlpha.mov">Watch tip<br />
</a><span style="color: #000000;">.</span></p>
<p><a href="http://img.photobucket.com/albums/v284/cosmic_pope/DT030509.jpg"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT030509.jpg" alt="" width="176" height="159" /></a>Digital Tutors &#8211; Using Bookmarks in Maya</p>
<p>This free tutorial explores using Bookmarks to create a faster Hypergraph workflow.  Bookmarks are a great tool because they record the placemtn of the viewport and the location of nodes in the Hypergraph.</p>
<p>Uses Maya 8.5+<br />
<a href="http://img.photobucket.com/albums/v284/cosmic_pope/DT030509.jpg" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=659"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT030609.jpg" alt="" width="153" height="155" /></a>Digital Tutors &#8211; Outliner vs. Explorer</p>
<p>In this lesson we will learn about XSI&#8217;s Explorer, which is quite similar to Maya&#8217;s Outliner.  With it, we can easily check out the different objects in our scene and manipulate them as well.</p>
<p>Uses XSI 5.0+</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=659" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=959"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT030709.jpg" alt="" width="153" height="138" /></a>Digital Tutors &#8211; Finding Overlapping UVs with Shade UVs</p>
<p>In this lesson we will learn how to use Shaded UVs to find and fix overlapping UVs.  Topics covered in this tutorial include:</p>
<p>Reasons to fix overlapping UVs<br />
Enabling Shade UVs<br />
Uses Maya 8.0+  <a href="http://www.digitaltutors.com/store/video.php?vid=959">LINK HERE</a></p>
<p><a href="http://www.pixologic.com/zclassroom/homeroom/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/zbrush-cesar-dacol.jpg" alt="" width="184" height="157" /></a>Industry Insider with Cesar Dacol Jr.</p>
<p>Cesar Dacol Jr. has worked in the film industry for nearly 20 years.  Here we take a look at many of Cesar&#8217;s recent work and learn about the ZBrush tools and techniques he has been using.</p>
<p>Just click <a href="http://www.pixologic.com/zclassroom/homeroom/" target="_blank">THIS LINK</a> and then hit Industry Insider with Cesar Dacol Jr.<br />
<span style="color: #000000;">.</span></p>
<p><a href="http://www.pixologic.com/zclassroom/homeroom/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/zbrush-achitectual.jpg" alt="" width="162" height="154" /></a>Architectural Techniques using Projection Master</p>
<p>Sebastien Legrain, a master ZBrush artist shows you some very powerful Projection Master techniques he uses to create architectural and hard surface elements.</p>
<p>Just click <a href="http://www.pixologic.com/zclassroom/homeroom/" target="_blank">THIS LINK</a> and then hit Architectural Techniques using Projection Master.<br />
<span style="color: #000000;">.</span></p>
<p><a href="http://www.pixologic.com/zclassroom/homeroom/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Getting-Started-with-Zbrush.jpg" alt="" width="163" height="134" /></a>Getting Started With ZBrush</p>
<p>New to ZBrush?  These short tips and tutorials will help you get up and running with ZBrush fast.  It is recommended that you study these videos before moving on to more advanced titles.</p>
<p>Just click <a href="http://www.pixologic.com/zclassroom/homeroom/" target="_blank">THIS LINK</a> and then hit Getting Started With ZBrush.<br />
<span style="color: #000000;">.</span></p>
<p><a href="http://www.pixologic.com/zclassroom/homeroom/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Zbrush-no-more-wine.jpg" alt="" width="162" height="154" /></a>The Making of No More Wine with Simon Blanc</p>
<p>Simon Blanc of Blur Studios, shows you the tools he used to create his ZBrush work No More Wine.  Follow along step by step as Simon creates his base character from ZSpheres then continues to sculpt and paint</p>
<p>Just click <a href="http://www.pixologic.com/zclassroom/homeroom/" target="_blank">THIS LINK</a> and then hit The Making of No More Wine with Simon Blanc.</p>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/ZBrush_Sword/6_creating%20a%20sword.zip"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main.jpg" alt="" width="271" height="94" /></a>In the latest collection of ZBrush video tutorials  from Pixologic, we will  take you through the creation of a sword.</p>
<p>Click <a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/ZBrush_Sword/6_creating%20a%20sword.zip" target="_blank">THIS LINK</a> to download all 7 parts</p>
<p><a href="http://www.motionworks.com.au/2009/03/grungy-text-01/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/grungytext01_thumb.jpg" alt="" width="91" height="91" /></a>In this short tutorial learn how to use After Effects’ Fast Blur, Turbulent Displace, Roughen Edges, Texturize, Displacement Map and Gradient Wipe effects to give text a grungy look.</p>
<p><span style="color: #000000; text-decoration: none;"> </span><a title="Grungy Text 01" rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/GrungyText01.mov">Watch tutorial</a> <a href="http://www.motionworks.com.au/downloads/GrungyText01.zip">Download Project</a></p>
<p><a href="http://www.motionworks.com.au/2008/12/bond-classic-bond-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/bond_eseminar_thumb.jpg" alt="" width="112" height="112" /></a>In this recorded e-seminar John Dickinson walks through the techniques used in Adobe After Effects and Adobe Illustrator to create the silhouette look used in the award winning Bond Classic Bond teaser. Topics include working with green screen, preparing footage for clean vectorization and batch vectorization of sequences using Illustrator and Bridge. <a title="Bond Classic Bond" rel="shadowbox;height=576;width=1024" href="http://www.motionworks.com.au/2008/07/bond_teaser_2/">View Gallery post</a> <a title="Bond Classic Bond" rel="shadowbox;height=768;width=1024" href="http://www.motionworks.com.au/tutorials/BondClassicBond.flv">Watch e-seminar</a></p>
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		<title>NUKE and AE MADNESS!!!!</title>
		<link>http://visualfxtuts.com/roundups/nuke-ae-madness/</link>
		<comments>http://visualfxtuts.com/roundups/nuke-ae-madness/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 00:15:31 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[AEtuts.com]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[Ben Wotton]]></category>
		<category><![CDATA[Blue Screen]]></category>
		<category><![CDATA[Cycore Effects]]></category>
		<category><![CDATA[Green Screen]]></category>
		<category><![CDATA[IBK]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[Keying]]></category>
		<category><![CDATA[Keylight]]></category>
		<category><![CDATA[Matte Painting]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[NUKE]]></category>
		<category><![CDATA[Particle]]></category>
		<category><![CDATA[Primatte]]></category>
		<category><![CDATA[The Foundry]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=482</guid>
		<description><![CDATA[In honor of Oscar's week we have another movie VFX shot inspired tutorial. A frequently requested theme is the effect of something being frozen very quickly. This tutorial will explain how to achieve this effect as well as a cool camera lens frost over and crack.]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/tutorials/vfx/create-a-day-after-tomorrow-inspired-instant-freeze-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Preview-3.jpg" alt="" width="164" height="152" /></a>In honor of Oscar&#8217;s week we have another movie VFX shot inspired tutorial. A frequently requested theme is the effect of something being frozen very quickly. This tutorial will explain how to achieve this effect as well as a cool camera lens frost over and crack.</p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/create-a-day-after-tomorrow-inspired-instant-freeze-effect/" target="_blank">LINK HERE</a></p>
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<p><a href="http://www.tutorialsbyibrent.com/after-effects-tutorials-by-ibrent.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blueScreen.gif" alt="" width="149" height="149" /></a></p>
<p><strong>After Effects 7: Blue Screen part 1</strong> View tutorial <a href="http://www.screencast.com/t/O2QhJJaRZw">here</a>. This tutorial shows you how to key out a blue (or green) screen background from video and export for use in Flash 8 or higher.</p>
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<p style="text-align: center;"><a href="http://www.videocopilot.net/blog/2009/02/particle-turbulence/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/pwt.jpg" alt="" width="465" height="120" /></a></p>
<p>TAKEN FROM VIDEOCOPILOT.NET &#8211; For anyone using CC Particle World instead of Particular, you may know that Particular’s Turbulent Field is not available.  This feature allows random 3D displacement of a particles position.  A similar effect can be achieved with Particle World by adding a TURBULENT DISPLACE effect. It works best with smaller particle and it has some limitations because it is only 2D but it is a nice way to get away from “perfect” particle movement.  <a href="http://www.videocopilot.net/blogstuff/pwt.zip" target="_blank">Download Project Comparison<br />
</a><strong>Related Topics:<br />
</strong><a href="http://www.videocopilot.net/blog/2009/01/free-pizza-aep/" target="_blank">Fire Title Project</a><strong> — </strong>Uses Turbulent displacement<br />
<a href="http://www.videocopilot.net/blog/2008/09/dark-energy/" target="_blank">Dark Energy</a> &amp; <a href="http://www.videocopilot.net/blog/2008/09/electric-energy/" target="_blank">Electric Energy</a> — Uses Turbulent displacement<br />
<a href="http://www.videocopilot.net/blog/2008/12/544/" target="_blank">Fire Burning Project</a> — Complex Fire Project</p>
<p>There was also a post yesterday revisiting the 3D water reflections tutorial&#8230; you should check it out <a href="http://www.videocopilot.net/blog/2009/02/reflecting-on-the-past/" target="_blank">HERE</a></p>
<p><a href="http://www.hypa.tv/hypablog/?p=59"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/delayCamera.jpg" alt="" width="324" height="104" /></a>Hypa.TV is back in action with thier blog now hosted on WordPress&#8230; so it is a lot snazzier (sp?).  The delay effector in Cinema4D allows a lot of fun.  You can set it to Spring mode and then bounce things around.</p>
<p><a href="http://www.viperfs.com/nukers/making_gizmo/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mg1.jpg" alt="" width="121" height="105" /></a>Here is a video as well as a script on creating a gizmo in Nuke 5.0</p>
<p><a href="http://www.viperfs.com/nukers/making_gizmo/" target="_blank">Video</a> &#8211; <a href="http://www.viperfs.com/nukers/making_gizmo/MG.nk" target="_blank">Script</a></p>
<p>Credit goes to <a href="http://www.viperfs.com" target="_blank">http://www.viperfs.com</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.vfxtalk.com/forum/3d-integration-nuke-t17323.html?t=17323"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/a1.jpg" alt="" width="160" height="117" /></a><a href="http://www.viperfs.com" target="_blank">http://www.viperfs.com</a> shows you 3D and 2D integration, they am creating multipass render setup and 3d scene setup in nuke, hope you like it .. <a href="http://viperfs.com/vfxtalk/3d_2D_Integration/3d_Integration.wmv" target="_blank"></a></p>
<p><a href="http://viperfs.com/vfxtalk/3d_2D_Integration/3d_Integration.wmv" target="_blank">Download Video</a> &#8211; <a href="http://viperfs.com/vfxtalk/3d_2D_Integration/3d_integration.rar" target="_blank">Download Project</a></p>
<p>username: <span style="color: darkorange;">vfxtalk01</span> pass: <span style="color: darkorange;">vfxtalk01</span></p>
<p><span style="color: darkorange;"><a href="http://www.viperfs.com/vfxtalk/Nk_2d_Se/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/attachment.jpg" alt="" width="159" height="86" /></a></span>Hi all, in this tutorial,  <a href="http://www.viperfs.com" target="_blank">http://www.viperfs.com</a> shows how can you use your matte painting in Nuke, hope you like it..</p>
<p><a href="http://www.viperfs.com/vfxtalk/Nk_2d_Se/" target="_blank">Download Video</a> Username : vfxtalk01 Pass: vfxtalk01</p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.viperfs.com/vfxtalk/Nuke_Keying/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/nuke_prod.jpg" alt="" width="156" height="156" /></a> <a href="http://www.viperfs.com" target="_blank">http://www.viperfs.com</a> has created a tutorial for basics of keying in Nuke. He used Primatte, IBK and Keylight for keying, he says &#8220;sorry for my english, it&#8217;s hard to understand what he said but you can undertand what he is doing. &#8221;</p>
<p>Total runtime : 17 min</p>
<p><a href="http://www.viperfs.com/vfxtalk/Nuke_Keying/" target="_blank">Download Video &#8211; Project File</a> Username : vfxtalk01 Pass : vfxtalk01</p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://sketchypictures.com/tutorials/nuke/optical_flow/optical_flow.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/motion_blur.jpg" alt="" width="186" height="119" /></a>Here&#8217;s a nifty tutorial that shows how to use the optical flow node in nuke to calculate the motion vectors for you, then apply motion blur to the object without having to render out a separate motion vector pass.</p>
<p><a href="http://sketchypictures.com/tutorials/nuke/optical_flow/optical_flow.html" target="_blank">Optical Flow Node for Motion Blur<br />
</a><span style="color: #000000;">.</span><a href="http://sketchypictures.com/tutorials/nuke/optical_flow/optical_flow.html" target="_blank"></a></p>
<p><a href="http://www.motionworks.com.au/2009/02/the-dancing-can-part-4/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/aquo_thumb.jpg" alt="" width="128" height="128" /></a></p>
<p>Motionworks&#8217; Dancing Can Part 4 &#8211; John Dickinson</p>
<p>In the final part of this series learn how to use After Effects’ Color Link effect to integrate the can into the background, work with various Layer Styles, create a 3D text animation and add other finishing touches.<span style="color: #000000; text-decoration: none;"> </span></p>
<p><span style="color: #000000; text-decoration: none;"> </span><a title="The Dancing Can - Part 4" rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/DancingCan04.mov">Watch tutorial</a></p>
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		<title>Took A Break&#8230; sorry bout the 4 days no posts&#8230;</title>
		<link>http://visualfxtuts.com/roundups/break-bout-4-days-posts/</link>
		<comments>http://visualfxtuts.com/roundups/break-bout-4-days-posts/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 07:06:26 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[AAEuser]]></category>
		<category><![CDATA[AEtuts.com]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Aharon Rabinowitz]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[C4D]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[Expressions]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nahuel]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Red Giant]]></category>
		<category><![CDATA[Red Giant TV]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[Troika]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[vimeo]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=445</guid>
		<description><![CDATA[ had an awesome Valentine's Day, if any of you cared... haha... that and I have been working on some pretty intensive projects... but back to it! ]]></description>
			<content:encoded><![CDATA[<p>had an awesome Valentine&#8217;s Day, if any of you cared&#8230; haha&#8230; that and I have been working on some pretty intensive projects&#8230; but back to it!</p>
<p><a href="http://www.videocopilot.net/tutorials/the_ring/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ring_tut.jpg" alt="" width="141" height="138" /></a></p>
<p>In this new tutorial we will build a chrome ring in After Effects with an elaborate particle wipe.  You’ll learn a new expression and build an anamorphic lens flare. The tutorial uses Trapcode Particular but I also show you how to set it up with CC particle world as well.  <a href="http://www.videocopilot.net/blogstuff/ring.mov" target="_blank">Watch Tutorial</a> <a href="http://www.videocopilot.net/blogstuff/ring.mov" target="_blank">Watch Sample Video</a> Also some other stuff from VCP this week&#8230;  <a href="http://www.videocopilot.net/blogstuff/heart.zip" target="_blank">Download Free Rain Sounds</a> <a href="http://www.videocopilot.net/blogstuff/heart.zip" target="_blank">Download Free Hearts V-Day Project (CS3+)</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.nabscripts.com/downloads/scripts/translateExpressions.zip"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/translateExpressions_ui.gif" alt="" width="160" height="82" /></a><span class="s_result_cont2">The most expressions are written in english&#8230;  If you&#8217;re running your After Effects in a different language these expressions will cause a bunch of errors.  With this .jsx you can translate it to your language.  This script supports English, French, German, Italian and Spanish versions only.  <a href="http://www.nabscripts.com/downloads/scripts/translateExpressions.zip" target="_blank">DOWNLOAD</a></span></p>
<p><span class="s_result_cont2"><a href="http://ae.tutsplus.com/tutorials/vfx/create-an-old-tv-footage-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/oldtv_preview.jpg" alt="" width="150" height="150" /></a></span>You&#8217;ve probably seen other old TV effect tutorials before but in this tutorial Greg pays attention to minute details like the RGB pixel separation and teaches us how to achieve this look using all built-in After Effects tools.</p>
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<p><span style="color: #000000;">.</span><br />
<a href="http://www.youtube.com/watch?v=pUeyoHs1YvE"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/default.jpg" alt="" width="147" height="110" /></a>AAEuser on Youtube has a 2 part tutorial for creating an IceMan effect in&#8230; you guessed it&#8230; After Effects.  <a href="http://www.youtube.com/watch?v=pUeyoHs1YvE" target="_blank">Part 1 is on youtube</a>, while the <a href="http://vimeo.com/3230024" target="_blank">second part</a> is hosted on Vimeo&#8230; don&#8217;t ask why&#8230; I have no idea.</p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span><br />
<a href="http://www.motionworks.com.au/2009/02/the-dancing-can-part-3/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/aquo_thumb.jpg" alt="" width="133" height="133" /></a>In part 3 of this series learn how to use After Effects Shape Layers to add dynamic and organic, self-animating elements to the background.</p>
<p><a title="The Dancing Can - Part 3" rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/DancingCan03.mov">Watch tutorial</a></p>
<p><span style="color: #000000;">.</span></p>
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<p><a href="http://www.nahuel_vfx.webs.com/tuts/falling_domino/fallingdomino_p2.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/domino005300000oz5.jpg" alt="" width="206" height="115" /></a>In this tutorial we&#8217;ll use the Spacing Tool to distribute objects based on the current selection (domino object) along a path defined by a spline and use reactor to make the falling domino FX. <a href="http://www.nahuel_vfx.webs.com/tuts/falling_domino/fallingdomino_p2.htm" target="_blank">LINK HERE<span style="color: #000000;"><br />
</span></a><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.forgingfire.com/site/video-tutorials-after-effects/text-to-smoke-form.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/text-to-smoke.jpg" alt="" width="200" height="125" /></a><a href="http://www.forgingfire.com/site/video-tutorials-after-effects/text-to-smoke-form.asp">Text to Smoke Using Trapcode Form</a></p>
<p class="callout-txt">In this <a href="http://www.forgingfire.com/site/video-tutorials-after-effects/text-to-smoke-form.asp">After Effects free video tutorial</a>, we&#8217;re going to show you how to <a href="http://www.forgingfire.com/site/video-tutorials-after-effects/text-to-smoke-form.asp">make text disappear into thin air</a>. <a href="http://www.forgingfire.com/site/video-tutorials-after-effects/text-to-smoke-form.asp">Using Trapcode Form</a> we&#8217;ll go from a solid shape to little puffs of smoke that whisp off into the air&#8230;much like money these days, OMG!</p>
<p><span style="color: #000000;">.</span><a href="http://c4dtuts.com/basics/cinema-4d-interface-tutorial/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/avatar-layout.jpg" alt="" width="155" height="155" /></a></p>
<p>Welcome to the first tutorial in our “the basics” series. This series of tutorials is designed to teach you the extreme basics of Cinema 4D and is a great way to learn Cinema 4D for everyone that has never used Cinema 4D before.</p>
<p>In this tutorial we will cover the Cinema 4D interface, we will go through all basic menu’s and button explaining what they are and how to use them.<br />
<a class="more-link" href="http://c4dtuts.com/basics/cinema-4d-interface-tutorial/#more-105"><strong>Continue reading</strong></a></p>
<p><strong><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_shadow_highlights_adjustment.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-1.jpg" alt="" width="120" height="120" /></a></strong>In this Photoshop tutorial, Richard Harrington gives some tips on how to fix an underexposed or overexposed image using the shadow / highlights command in Adobe Photoshop CS4 and goes through each of the advanced settings to give great understand of how you can harness the power of this adjustment tool. The shadow / highlights filter can also be used on Smart Objects in recent versions of PS, expanding the way you can dynamically utilize this tool. <a href="http://library.creativecow.net/articles/harrington_richard/photoshop_shadow_highlights_adjustment.php" target="_blank">LINK HERE</a></p>
<p><a href="http://library.creativecow.net/articles/ebberts_dan/particle_gen.php"></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/9/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_9.jpg" alt="" width="203" height="152" /></a>In this episode, Aharon shows you how to turn your video into an animated watercolor painting, and shares some techniques in varying the look and color. <a href="http://library.creativecow.net/articles/ebberts_dan/particle_gen.php"></a></p>
<p><a onclick="javascript:popup('/videos/redgianttv-video.php?id=9',1025,875,'','scrollbars,resizable');" href="http://www.redgiantsoftware.com/videos/redgianttv/item/9/#"><strong>View Tutorial</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv-project.php?id=9" target="_blank"><strong>Project Files</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv-example.php?id=9" target="_blank"><strong>Example Video</strong></a></p>
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