<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>VisualFXtuts.com &#187; artbeats</title>
	<atom:link href="http://visualfxtuts.com/tag/artbeats/feed/" rel="self" type="application/rss+xml" />
	<link>http://visualfxtuts.com</link>
	<description>VFX, Motion Graphics, HDSLR News and Tutorials</description>
	<lastBuildDate>Wed, 08 Sep 2010 18:00:21 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Artbeats Sale In July!  50% OFF of EVERYTHING!</title>
		<link>http://visualfxtuts.com/freebies/artbeats-sale-in-july-50-off-of-everything/</link>
		<comments>http://visualfxtuts.com/freebies/artbeats-sale-in-july-50-off-of-everything/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 17:38:21 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Freebies]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[coupon]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Sale]]></category>
		<category><![CDATA[stock footage]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=2412</guid>
		<description><![CDATA[Who doesn't love one hell of a deal.  Stock footage can get expensive... I mean, REALLY EXPENSIVE.  Luckily we got the hook up for you to get 50% off of all the stock footage over at Artbeats, as well as a $100 credit towards even MORE stock footage!  HELLS YES!  (links and deets after the jump)]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.artbeats.com/coupons/JULY10"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://www.artbeats.com/assets/coupons/JULY10.png?1279304969" alt="" width="600" height="538" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/freebies/artbeats-sale-in-july-50-off-of-everything/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>53 Tutorials!  The Big One!</title>
		<link>http://visualfxtuts.com/roundups/53-tutorials-big/</link>
		<comments>http://visualfxtuts.com/roundups/53-tutorials-big/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 14:51:15 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Presets]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[Visual FX]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=978</guid>
		<description><![CDATA[In this tutorial we will use the free plug-in Normality to add 3D light effects in After Effects.  Using a simple Normal-Pass, we will also create stunning reflection and refraction effects with amazing speed and control.  Check out Andrew's other posts such as his Guide To Normals and Abnormal Particles... Tutorial......]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.videocopilot.net/tutorials/scene_re-lighting/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/95.jpg" alt="" width="228" height="126" /></a>In this tutorial we will use the free plug-in Normality to add 3D light effects in After Effects.  Using a simple Normal-Pass, we will also create stunning reflection and refraction effects with amazing speed and control.  Check out Andrew&#8217;s other posts such as his <a href="http://www.videocopilot.net/blog/2009/08/guide-to-normals/">Guide To Normals</a> and <a href="http://www.videocopilot.net/blog/2009/08/ab-normal-particles/">Abnormal Particles</a>&#8230; Tutorial <a href="http://www.videocopilot.net/tutorials/scene_re-lighting/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.graymachine.com/wp09/2009/09/haunted-audio/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1686.jpg" alt="" width="142" height="142" /></a>Aharon Rhabinowitz from <a title="All Bets Are Off Productions" href="http://allbetsareoff.com/" target="_blank">All Bets Are Off Production </a>and <a title="Red Giant Software" href="http://www.redgiantsoftware.com/videos/redgianttv/" target="_blank">Red Giant Software</a> and myself had a similar idea: doing some tutorials on sound design with the tools available to most motion designers. In this tutorial, we both demonstrate techniques on creating backwards reverb. Aharon shows you some techniques common to most editing tools, and I do the same thing in After Effects.  <a href="http://www.graymachine.com/wp09/2009/09/haunted-audio/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/color-link"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-22.jpg" alt="" width="141" height="141" /></a>Create a colorful disco tunnel using shape layers and matching the look to a video footage using the color link effect.  <a href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/color-link">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://filmmakeriq.com/general/featured/222-apple-motion-tutorials.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/apple_motion.jpg" alt="" width="145" height="153" /></a>FilmMakerIQ always has huge roundups, this time they have compiled 222 Apple Motion Tutorials for you to check out!  <a href="http://filmmakeriq.com/general/featured/222-apple-motion-tutorials.html">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blogs.adobe.com/genesisproject/2009/09/adobe_beginner_classes_episode_22.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/genesishead.jpg" alt="" width="145" height="134" /></a>Dennis Radeke of the Genesis Project has Adobe Beginner Classes Episode #26 which teachs you how to make semi-realistic fog inside of AE.  <a href="http://blogs.adobe.com/genesisproject/2009/09/adobe_beginner_classes_episode_22.html">LINK HERE</a><br />
<span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_9/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AEA2_Cove_160.jpg" alt="" width="160" height="174" /></a>Taken from AEportal.blogspot.com &#8211; Chris and Trish Meyer have released <a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_9/">After Effects Apprentice Video Tutorial #9</a> onto PVC.  This short video <span style="font-style: italic;">&#8216;provides a jump-start for using the vector-based Shape Layers that were introduced in After Effects CS3. It demonstrates how to create “parametric” and “path-based” shapes (using the Mask and Pen tools, respectively), setting the color for fill and stroke (including creating gradients), editing shapes, adding shape effects, and how multiple shape paths and groups interact within the same Shape Layer.  <a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_9/">LINK HERE</a></span></p>
<p><span style="font-style: italic;"><span style="color: #000000;">.</span><br />
</span></p>
<p><span style="font-style: italic;"><a href="http://www.motionworks.com.au/2009/09/cc-time-blend-fx/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/nunzilla.png" alt="" width="140" height="130" /></a></span>CC Time Blend FX was originally published as part of the Final Effects plug-in set, but is now included in After Effects as one of the Cycore (CC) plug-ins. In his recent <a title="Unplugged: Brian Maffitt" rel="shadowbox" href="http://www.motionworks.com.au/2009/08/unplugged5a-brian-maffitt/">Unplugged</a> interview, <a title="Total Training" rel="shadowbox" href="http://totaltraining.com/">Total Training</a> founder and After Effects legend Brian Maffitt discusses the Total FE (Final Effects) training series and how he used Time Blend FX to make realistic smoke and plasma. <a href="http://www.motionworks.com.au/2009/09/cc-time-blend-fx/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.motionworks.com.au/2009/09/effects-auto/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/autoeffects_thumb.jpg" alt="" width="133" height="133" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter <a title="visualfxtuts.com" rel="shadowbox" href="../">Topher Welsh</a> gives a brief tour through the <a title="Adobe Online Help" rel="shadowbox" href="http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103a9d3c597-7bcfa.html">Auto Color</a>, Auto Contrast and Auto Levels effects.  <a href="http://www.motionworks.com.au/2009/09/effects-auto/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.aniquito.com/vfx_dynamics_tuts/qtvfx003.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/qtfvfx002.jpg" alt="" width="180" height="108" /></a>Aniquito.com is finally launched, which is a tutorial site dedicated to VFX and Dynamics!  This tutorial is to create lava, (Maya Blobby Classical Particles)  <a href="http://www.aniquito.com/vfx_dynamics_tuts/qtvfx003.php">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.aniquito.com/vfx_dynamics_tuts/qtvfx001.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/qtfvfx001.jpg" alt="" width="180" height="108" /></a>Learn how to make an animated extrude along a curvel in Maya.  <a href="http://www.aniquito.com/vfx_dynamics_tuts/qtvfx001.php">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.aniquito.com/vfx_dynamics_tuts/qtvfx002.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/qtfvfx003.jpg" alt="" width="180" height="108" /></a>Learn how to create table cloth using soft bodies in Maya.  <a href="http://www.aniquito.com/vfx_dynamics_tuts/qtvfx002.php">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgsutra.com/quicktuts/fusion/qtf0050_dod_intro/qtf0050.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tutImage-2.jpg" alt="" width="180" height="108" /></a>CGSutra has 5 new tutorials on the new features of Fusion 6: <a href="http://www.cgsutra.com/quicktuts/fusion/qtf0050_dod_intro/qtf0050.php"> Introduction to Domain of Definition</a>, <a href="http://www.cgsutra.com/quicktuts/fusion/qtf0051_dod_tools/qtf0051.php">Learn About DOD Tools</a>, <a href="http://www.cgsutra.com/quicktuts/fusion/qtf0052_ROI/qtf0052.php">Introduction to Region of Interest</a>, <a href="http://www.cgsutra.com/quicktuts/fusion/qtf0053_stereo_3d/qtf0053.php">Learn About Stereo 3D Features</a>, and <a href="http://www.cgsutra.com/quicktuts/fusion/qtf0054_anaglph_tool/qtf0054.php">Learn about the Anaglyph Tools</a> and how its used in Stereo 3D.</p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://jmdesignco.com/pro/tutorials/after-effects-lexus-tutorial-by-barbecue"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/bbq.jpg" alt="" width="179" height="102" /></a>Oldie but a goodie:  Barbecue Design created an amazing commercial for Lexus Toyota Hybrid Drive using After Effects and Trapcode plugins. Ruediger was nice enough to put together a three part tutorial on how he did a lot of the effects in the commercial.  <a href="http://jmdesignco.com/pro/tutorials/after-effects-lexus-tutorial-by-barbecue">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://greyscalegorilla.com/blog/2009/09/08/intro-to-physics-and-dynamics-in-mograph-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/24549429_200.jpg" alt="" width="200" height="150" /></a>Intro to Physics and Dynamics in Mograph 2 &#8211; In today’s tutorial, Nick shows you how to set up the tags properly for Dynamics in Mograph 2 for a simple scene. He also goes though how to cache the cloners in the scene for render.  <a href="http://greyscalegorilla.com/blog/2009/09/08/intro-to-physics-and-dynamics-in-mograph-2/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://greyscalegorilla.com/blog/2009/09/01/the-correct-way-to-use-audio-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/23678979_200.jpg" alt="" width="200" height="150" /></a>The Correct Way To Use Audio In After Effects &#8211; In this tutorial, Nick shows you the proper way to import and interact with audio in After Effects. He shows you how to convert your MP3s into AIFF files using Quicktime. He also, shows you the proper way to do fades and cross dissolves using Plugins.  <a href="http://greyscalegorilla.com/blog/2009/09/01/the-correct-way-to-use-audio-in-after-effects/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://greyscalegorilla.com/blog/2009/08/25/understanding-2d-and-3d-layer-order-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/23057660_200-1.jpg" alt="" width="200" height="150" /></a>Understanding 3D and 2D Layer Order in AE &#8211; In this GSG Cast, Nick tries to make sense of how layer order effects visibility in After Effects when using 2D and 3D layers. There is also a tip on how to force a 3D element into place by using 2D layers. Enjoy!  <a href="http://greyscalegorilla.com/blog/2009/08/25/understanding-2d-and-3d-layer-order-in-after-effects/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.maxon.net/products/new/cinema-4d-r115/motion-graphics-toolset.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Cinema4d.jpg" alt="" /></a>Nick also was one of the people creating a tutorial for the new Cinema 4D R11.5 launch, check out this hub for a ton of tutorials on exploring the new features of R11.5.  <a href="http://www.maxon.net/products/new/cinema-4d-r115/motion-graphics-toolset.html">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaljuice.com/djtv/detail.asp?sid=372&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0&amp;searchid=0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DJTraining-AfterEffects-CTK-Composi.jpg" alt="" width="203" height="152" /></a>Compositing With Color: Matching Footage with Color Channels &#8211; By Chad Perkins.  In this tutorial, explore how to get a better composite by adjusting the individual color levels of elements so that they match the underlying footage.  <a href="http://www.digitaljuice.com/djtv/detail.asp?sid=372&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0&amp;searchid=0">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaljuice.com/djtv/detail.asp?sid=373&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0&amp;searchid=0"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://cloudfront.public.digitaljuice.com/dj_training/DJTraining-AfterEffects-ProKeyingSuite.jpg" alt="" width="201" height="151" /></a>Pull The Perfect Key &#8211; In this tutorial learn to use Primatte Keyer Pro 4.0 and Key Correct Pro to tackle the toughest keying challenges with confidence and in record time. Begin by using Key Correct Pro&#8217;s pre-key tools to prep your footage for keying in the powerful Primatte Keyer, then touch up your mattes in Key Correct Pro for pixel-perfect results within After Effects.  <a href="http://www.digitaljuice.com/djtv/detail.asp?sid=373&amp;sortby=&amp;page=1&amp;rpid=0&amp;rvid=0&amp;swid=0&amp;searchid=0">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/lear-to-make-a-custom-3d-wall-text-reveal/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-40.jpg" alt="" width="200" height="200" /></a>Learn to Make a Custon 3D Wall Text Reveal &#8211; By Roman Komurka -  Using basic AE tools and some expressions you will learn how to create this 3D wall made of custom shapes and a nice laser beam to reveal your text.</p>
<div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/lear-to-make-a-custom-3d-wall-text-reveal/#more-2868">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/workflow/integrating-c4d-into-ae/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-41.jpg" alt="" width="200" height="200" /></a>Integrating Cinema 4D into After Effects &#8211; by Eddie Bodganov -  The more you get into After Effects, the more you realize how cool it is to bring in stuff from outside the program. This tutorial shows how take a scene from Cinema 4D and bring it over into AE. After Effects is a compositing program and this is a perfect example of how to take a basic animation and add some “<strong>after effects</strong>“!</p>
<div>
<p><a href="http://ae.tutsplus.com/tutorials/workflow/integrating-c4d-into-ae/#more-2922">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/animate-your-logo-into-characters/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-42.png" alt="" width="200" height="201" /></a>Animate Your Logo Into Characters &#8211; By Chaithanya Y -  In this tutorial, we will learn some of the cool new features introduced in Trapcode Particular v2.0. Inspiration for this tutorial is from the logo reveal of the Digital Domain Animation Company. It may not be as good as that (since it had been done completely using a 3d software), but I thought to give it a try in After Effects.</p>
<div>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/animate-your-logo-into-characters/#more-2965">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/put-together-a-realistic-district-9-composite/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-12.jpg" alt="" width="200" height="200" /></a>Put Together a Realistic District 9 Composite &#8211; By Youssef Sarhan &#8211; Adding outside elements into a scene can be a tedious endeavor. Today we’ll be shown a few different compositing tips as we superimpose the space ship from District 9 into our shot.</p>
<div>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/put-together-a-realistic-district-9-composite/#more-2981">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-20.jpg" alt="" width="200" height="200" /></a>Model a Photorealistic Boss Tu-2 FX Pedal in Modo &#8211; Day 2 &#8211; By Matt Brealey &#8211; In this two-part tutorial (visit <a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-1/">Day 1</a>), you will learn how to model the Boss Tu-2 FX pedal using Luxology’s Modo 302. Taking advantage of Modo’s workflow enhancing toolset, the model will be highly detailed, and suitable for close up renders from any angle.</p>
<div>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/model-a-photorealistic-boss-tu-2-fx-pedal-in-modo-day-2/#more-877">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/sculpt-a-lifelike-high-poly-rhinoceros-in-zbrush/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/small_preview.png" alt="" width="200" height="200" /></a>Sculpt a Lifelike High-Poly Rhinoceros in ZBrush &#8211; By Daniel Holden &#8211; In this tutorial you will learn the key theory behind how to set up your low poly mesh appropriately, and the best way to go around sculpting to get the desired level of detail. This tutorial covers the creation of a Rhino, but when you are finished, you should be ready to start sculpting any organic model you like.</p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/sculpt-a-lifelike-high-poly-rhinoceros-in-zbrush/#more-895">LINK HERE</a><br />
<span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/how-to-bake-a-flawless-normal-map-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-13.jpg" alt="" width="200" height="200" /></a>How to Bake a Flawless Normal Map in 3ds Max &#8211; By Racer445 &#8211; In video games, resources are always on a tight budget. Normal mapping allows the artist to achieve the look of a highly detailed model, while still using a very low triangle count and relatively small texture sizes.</p>
<div>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/how-to-bake-a-flawless-normal-map-in-3ds-max/#more-925">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/how-to-create-an-awesome-fire-effect-using-maya-fluids/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PREVIEW-43.jpg" alt="" width="200" height="200" /></a>How To Create an Awesome Fire Effect Using Maya Fluids &#8211; By Alan Monroig &#8211; In this tutorial you will learn how to create a fire animation inside Maya, and adjust the settings for your own projects. We will create the fire from scratch using Maya Dynamics and Fluids. The fire animation we will create can be rendered using both Maya software and Mental Ray.</p>
<div>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/how-to-create-an-awesome-fire-effect-using-maya-fluids/#more-943">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-lifelike-video-game-terrain-in-blender-day1/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/terrain_preview.png" alt="" width="200" height="200" /></a>Create a Rocky Video Game Terrain in Blender &#8211; Day 1 &#8211; By Roberto Roch &#8211; In this series of tutorials you will learn how to create a finished environment for Blender’s Game Engine. The main focus of the series will be texturing and lighting, with the use of some custom 2d filters to enhance the result.</div>
<div>
<p>Day 1 <a href="http://cg.tutsplus.com/tutorials/3d-art/create-a-lifelike-video-game-terrain-in-blender-day1/#more-936">LINK HERE</a> Day 2 <a href="http://cg.tutsplus.com/tutorials/game-art/create-a-rocky-video-game-terrain-in-blender-day2/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Preview-image-2.jpg" alt="" width="200" height="200" /></a>How to Export 3D Camera Data from C4D to AE &#8211; Day 2 &#8211; By Harrison Ambs &#8211; The key to good project management is workflow, and also to ensure that all your pieces and parts will all come together in the final assembly. Design is no different.  This tutorial deals with some more advanced compositing techniques, and hopefully after watching the first tutorial, you’ll have a good grasp of the basics and be ready to dive into this 3 video tutorial featuring advanced compositing using tags, multi-pass renders, and expressions in After Effects.  <a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/how-to-export-3d-camera-data-from-cinema-4d-into-after-effects-day-2/#more-964">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/using-splines-to-add-detail-to-your-high-poly-model-in-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-21.jpg" alt="" width="200" height="200" /></a>Using Splines to Add  Detail to Your High-Poly Model in 3ds Max &#8211; By Ben Bolton -  Splines are an often-overlooked aspect of 3ds max when it comes to game art. Most people know that you can use a spline for a wire – but you can also use it for things like grooves, whole objects like handles, and even text! In this tutorial, we’ll take a look at some of these advanced ways that splines can be used to save a lot of time on tasks that would otherwise have to be done by hand.  <a href="http://cg.tutsplus.com/tutorials/3d-art/using-splines-to-add-detail-to-your-high-poly-model-in-3ds-max/#more-969">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-3ds-max/an-introduction-to-fluid-simulation-in-realflow-4/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-14.png" alt="" width="204" height="204" /></a>An Introduction to Fluid Simulation in RealFlow 4 &#8211; By Eric Schilling &#8211; This relaxed tutorial will teach users how to work seamlessly between RealFlow4 and a 3D package (3ds Max 2008). It will cover how to create fluid and rigid body simulations, import and export SD files, initial states, mesh filters, 3d modeling and much much more.  <a href="http://cg.tutsplus.com/tutorials/autodesk-3ds-max/an-introduction-to-fluid-simulation-in-realflow-4/#more-973">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/28/create-a-praying-mantis-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-29.jpg" alt="" width="214" height="87" /></a>Create a praying mantis in Blender.  <a href="http://www.cgcookie.com/articles/2009/08/28/create-a-praying-mantis-in-blender">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/31/using-ncloth-with-character-animation"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-30.jpg" alt="" width="214" height="86" /></a>Using nCloth with character animation in Maya.  <a href="http://www.cgcookie.com/articles/2009/08/31/using-ncloth-with-character-animation">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/09/02/create-a-rock-shader-in-3d-studio-max-2010"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-31.jpg" alt="" width="216" height="87" /></a>Create a rock shader in 3ds Max 2010.  <a href="http://www.cgcookie.com/articles/2009/09/02/create-a-rock-shader-in-3d-studio-max-2010">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/09/03/enhanced-reflections-with-hdr-images"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-32.jpg" alt="" width="216" height="87" /></a>Enhanced Reflections with HDR Images in Blender.  <a href="http://www.cgcookie.com/articles/2009/09/03/enhanced-reflections-with-hdr-images">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blip.tv/file/2557602"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Glassy-BG-300x168.png" alt="" width="215" height="120" /></a>After Effects Glassy Strings BG From Noise Junkies:  Use CC Glass and other plugins to create a stunning looping bg, and learn some looping techniques with Form.  <a href="http://blip.tv/file/2557602">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/430yj-8uc0m-5rbwr-a3gjc-1.jpg" alt="" width="155" height="155" /></a>Maya Composite 101 (Based upon the Autodesk Toxik Software)This will familiarize you with the Toxik UI and workflow.</p>
<p>Part 1 <a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_1">LINK HERE</a> Part 2 <a href="http://area.autodesk.com/tutorials/maya_composite_101_based_upon_the_autodesk_toxik_software_part_2">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://area.autodesk.com/tutorials/scorpion_production_workflow"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fi6pg-j224z-p8iv2-3603p.jpg" alt="" width="152" height="152" /></a><a href="http://area.autodesk.com/tutorials/scorpion_production_workflow">Scorpion Production Workflow</a></p>
<p>Kenichi Nishida describes how he meticulously created the basemesh before taking it into Mudbox for hires detailing, then preparing for the UVs and exposing how he generated all those tiny little hairs throughout the…  <a href="http://area.autodesk.com/tutorials/scorpion_production_workflow">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/631jc-ncjft-j2521-qwv5y-1.jpg" alt="" width="152" height="152" />Mudbox Tecniques for Props #1 &#8211; Wood</a></p>
<p>A first video concerning sculpting techniques for your props. <a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_1_wood">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_2_stone"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/s84c2-2u5h5-2f55r-96117.jpg" alt="" width="152" height="152" />Mudbox Techniques for Props #2 &#8211; Stone</a></p>
<p>a second video concerning mudbox sculpting techniques..this one is about stones..and perhaps a bit too long <img src='http://visualfxtuts.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   <a href="http://area.autodesk.com/tutorials/mudbox_techniques_for_props_2_stone">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.youtube.com/watch?v=EWRt3vBRXWI"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/MeltingTut_Thumbnail.png" alt="" width="152" height="152" /></a>This tutorial from Everything FX demonstrates how to make objects melt in blender and use reactor particles to create rain and missile strike effects.  <a href="http://www.youtube.com/watch?v=EWRt3vBRXWI">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://isotropy.ca/2009/09/double-rainbow-photoshop-screen-cast/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/soccerdoublerainbow_v003_sm.jpg" alt="" width="237" height="133" /></a>Double Rainbow Photoshop Screencast &#8211; Watch how this dude creates some awesome HDR Panoramas.  <a href="http://isotropy.ca/2009/09/double-rainbow-photoshop-screen-cast/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://isotropy.ca/2009/07/michelles-star-photoshop-screen-cast/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/MichellesStar_o.jpg" alt="" width="142" height="213" /></a>While I wasn’t buzzing around shooting things at <a href="http://isotropy.ca/2009/07/beach-day-2009/">300fps on Beach day</a>, I managed to take a few pictures a few minutes before we all packed up. One of my friends brought this AWESOME inflatable rainbow star. This is the best shot of the bunch, but the original photo needed some more punch to make it more interesting. So, I decided to screen-cast the entire 2-hour photoshop session, and speed it up into this 4:25 video.  <a href="http://isotropy.ca/2009/07/michelles-star-photoshop-screen-cast/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.kreativedomain.com/?p=520"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/spin-700.png" alt="" width="129" height="129" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=520">Tip: Create Spinning Text with Specular Highlights–Pt.1</a></p>
<p>In this tutorial we use Cinema 4D and Mograph to create spinning text with specular highlights.  <a href="http://www.kreativedomain.com/?p=520">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></div>
<div><a href="http://www.kreativedomain.com/?p=510"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/splatpic-700.png" alt="" width="129" height="129" /></a><a rel="bookmark" href="http://www.kreativedomain.com/?p=510">Tip: Creating a Wet Map in Realflow<br />
</a></div>
<div>In this tutorial we go over how to use the wet map feature in Realflow. Part 1 <a href="http://www.kreativedomain.com/?p=510">LINK HERE</a> Part 2 <a href="http://www.kreativedomain.com/?p=514">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div style="clear:both">
<p><a href="http://www.kreativedomain.com/?p=500"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/boat-7001.png" alt="" width="129" height="129" />Tip: Using a Proxy Object in RealFlow</a></div>
<div>In this tutorial we use go over how to use a proxy object in RealFlow to speed up workflow.  <a href="http://www.kreativedomain.com/?p=500">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<p><a href="http://www.kreativedomain.com/?p=495"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/hinge-700.png" alt="" width="129" height="129" />Tip: Using the Hinge Constraint to Open a Door In RealFlow</a></p>
<div>In this tutorial we go over how to use the hinge constraint to open a door in RealFlow.  <a href="http://www.kreativedomain.com/?p=495">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<p><a href="http://www.kreativedomain.com/?p=491"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/jelly-700.png" alt="" width="129" height="129" />Tip: Creating a Jelly-Like Substance in RealFlow</a></p>
<div>In this tutorial we go over how to use Realflow to make a jelly-like logo.  <a href="http://www.kreativedomain.com/?p=491">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://www.free3dtutorials.com/projects/3d-max/wounded-ork.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fig_20a.jpg" alt="" width="272" height="191" /></a>&#8220;Wounded Ork&#8221; by Dorian Bushi &#8211; As this is a making of article, I&#8217;m not gona cover every step of the creation process of this image. I assume you have some basic knowledge in 3D in general, and basic to intermediate level for all the 3ds max users.  <a href="http://www.free3dtutorials.com/projects/3d-max/wounded-ork.php">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://www.free3dtutorials.com/art-theory/3d-max/making-of-klara-medkova.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/final-2.jpg" alt="" width="105" height="150" /></a>Making of &#8220;Medkova&#8221; by Fabio M. Silva &#8211; Tutorial about making of Klara Medkova image, also published in Ballistic&#8217;s Publishing Exotique 4.  <a href="http://www.free3dtutorials.com/art-theory/3d-max/making-of-klara-medkova.php">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;"><span style="color: #000000;">.</span><br />
</span></div>
<div><a href="http://www.free3dtutorials.com/art-theory/zbrush/making-of-the-package-they-carry.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1-4.jpg" alt="" width="265" height="199" /></a>Making of &#8220;The Package They Carry&#8221; by John Strieder &#8211; Learn how John created this awesome peice of art in ZBrush.  <a href="http://www.free3dtutorials.com/art-theory/zbrush/making-of-the-package-they-carry.php">LINK HERE</a><br />
<span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;"><span style="color: #000000;">.</span><br />
</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://www.free3dtutorials.com/art-theory/zbrush/making-of-willpower.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1-5.jpg" alt="" width="256" height="154" /></a>Making of &#8220;Willpower&#8221; by John Streider &#8211; In his image a brave young girl who is in a situation she would never believe she&#8217;d come into, and then something unexpected happens that nobody would ever expect!  <a href="http://www.free3dtutorials.com/art-theory/zbrush/making-of-willpower.php">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/30/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_30.jpg" alt="" width="240" height="180" /></a>Episode 29: Form Text by Tim Clapham</div>
<div>In this Episode of Red Giant TV, Tim Clapham shows you how to use Trapcode Form to create some particle-based 3D text along with a cool transition on and off.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/30/">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://provideocoalition.com/index.php/rharrington/story/keying_with_after_effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/vmm1thumb.jpg" alt="" width="201" height="115" /></a>An Introduction to using Keylight with After Effects with Richard Harrington.  <a href="http://provideocoalition.com/index.php/rharrington/story/keying_with_after_effects/">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://avengerproductions.net/tutorials/comicbook"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/comic.png" alt="" width="136" height="136" /></a>Create a Comic Book Effect &#8211; Learn to create an animated comic book effect &#8211; Requires Red Giant Toonit!  <a href="http://avengerproductions.net/tutorials/comicbook">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://www.artbeats.com/video_tutorials/15"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/energy_drink_part_2.jpg" alt="" width="190" height="137" /></a>Energy Drink Part 2 &#8211; Eran Stern &#8211; Eran puts the final touches on this effect filled 3D spot using Photoshop Extended and Adobe After Effects.  <a href="http://www.artbeats.com/video_tutorials/15">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://embryo.me.uk/wp/2009/08/31/embryo-energy-video-tutorial-will-be-with-you-soon/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/energy.jpg" alt="" width="302" height="83" /></a>Embryo Energy has finally arrived, I am very excited to show you techniques involved to make this effect. I think you are going to love the simplicity of this tutorial.  <a href="http://embryo.me.uk/wp/2009/08/31/embryo-energy-video-tutorial-will-be-with-you-soon/">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://greensoda.squarespace.com/blog/2009/8/11/animate-joints-with-maya-hair.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AnimateJointsWithMayaHair-1.jpg" alt="" width="230" height="153" /></a>Learn how to animate joints with a Maya hair curve. Very nice rig with tons of control!! Use it creatively and you&#8217;ll find a lot of ways to use it&#8230; Plus its a LOT of fun!  <a href="http://greensoda.squarespace.com/blog/2009/8/11/animate-joints-with-maya-hair.html">LINK HERE</a></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><span style="color: #000000;">.</span></div>
<div><a href="http://forcg.com/tutorials/particle-system/create-a-retro-rainbow-waterfall-using-3ds-max-and-particle-flow/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview2001.jpg" alt="" width="162" height="162" /></a>Create a Retro Rainbow Waterfall Using 3ds Max and Particle Flow &#8211; 									This tutorial will show you how to use Particle Flow to create an outstanding 3D retro rainbow waterfall inside of 3DS Max! We will play with some basic objects and PFlow features to create some imaginative geometric shapes. So, let’s get started!</div>
<div>
<div class="excerpt"><a title="Create a Retro Rainbow Waterfall Using 3DS Max and Particle Flow" href="http://forcg.com/tutorials/particle-system/create-a-retro-rainbow-waterfall-using-3ds-max-and-particle-flow/">LINK HERE</a></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><span style="color: #000000;">.</span></div>
<div class="excerpt"><a href="http://mediamilitia.com/3d-text-shatter-effect-with-cinema-4d-and-photoshop/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/full_600x300.jpg" alt="" width="264" height="132" /></a>I’m going to show you how to make a 3D text shatter effect. This effect is made in two programs, Cinema 4D and Photoshop.If you haven’t heard of Cinema 4D before it is a relatively easy to use 3d application, it is quite similar to 3dsMax or Maya. I will go pretty in depth with the Cinema 4D part, for all the inexperienced users, so bare with me if I go too slow. Now enough chit chat, let’s jump in.  <a href="http://mediamilitia.com/3d-text-shatter-effect-with-cinema-4d-and-photoshop/">LINK HERE</a></div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/53-tutorials-big/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Huge Monday Roundup of ALL Sorts</title>
		<link>http://visualfxtuts.com/contests/huge-monday-roundup-sorts/</link>
		<comments>http://visualfxtuts.com/contests/huge-monday-roundup-sorts/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 00:06:04 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects 3ds Max]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[CGtuts+]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[heroes]]></category>
		<category><![CDATA[Imagineer Systems]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[maltaannon]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[MochaAE]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Noise Junkies]]></category>
		<category><![CDATA[ProJuice]]></category>
		<category><![CDATA[RealFlow]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Topher Welsh]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[VideoHive]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=950</guid>
		<description><![CDATA[In this jam-packed tutorial we will build an energy ball that emits natural light onto the road’s surface.  Plus, we will be utilizing ‘reverse-tracking’ to lock the 3D effects in-place, while maintaining the original camera movement in the exciting final shot.....]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.videocopilot.net/tutorials/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/surface_blog.jpg" alt="" width="228" height="131" /></a>In this jam-packed tutorial we will build an energy ball that emits natural light onto the road’s surface.  Plus, we will be utilizing ‘reverse-tracking’ to lock the 3D effects in-place, while maintaining the original camera movement in the exciting final shot.  <a href="http://www.videocopilot.net/tutorials/3d_light_casting/">LINK HERE</a><span style="color: #000000;"> </span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.videocopilot.net/blog/2009/08/free-project-golden-particles/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/vc_orange.jpg" alt="" width="224" height="103" /></a>Did you know that CC Particle World allows you to use an image (or texture) as a custom particle type? Just select the “Textured QuadPolygon” and a texture roll-out becomes available that allows you to choose a layer along with some other options.   Here is a fun project file. that uses a custom particle type to create the image-based glowing lights.  <a href="http://www.videocopilot.net/blogstuff/golden.zip" target="_blank">LINK to Download</a></p>
<p><a href="http://maltaannon.com/articles/after-effects/youveelizer/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://blog.videohive.net/wp-content/uploads/2009/08/preview.jpg" alt="" width="149" height="149" /></a>UV mapping finally available in After Effects. Check out this amazing tutorial to learn how to integrate your 3D artwork with After Effects to improve your workflow, save time and money. It’s a must-see!  <a href="http://maltaannon.com/articles/after-effects/youveelizer/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/MarkersLeaks/video-tutorial.php&amp;id=40"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/MarkersEN.jpg" alt="" width="200" height="72" /></a>An introduction to custom effects which trigger actions using layer markers inside of Adobe After Effects.  Look out for a VLOG soon giving away a few of &#8220;A New Solid&#8221; from Eran Stern!  <a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/MarkersLeaks/video-tutorial.php&amp;id=40">LINK HERE<span style="color: #000000;"><br />
</span></a><span style="color: #000000;">.</span><a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/MarkersLeaks/video-tutorial.php&amp;id=40"></a></p>
<p><a href="http://www.imagineersystems.com/contest/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/IS_VFXTUTS.gif" alt="" width="125" height="125" /></a>Imagineer Systems Tutorial Contest!  The challenge is to create tutorials for Imagineer products including mocha, monet, mokey, motor and others. The prize? The full kitty of Imagineer products! The deadline is September 15, 2009. <a href="http://www.imagineersystems.com/contest/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/move_projects_from_fcp_to_ae_seamlessly_and_free/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/XML.jpg" alt="" width="198" height="118" /></a>Learn how to move projects from FCP to AE seamlessly and free from Richard Harrington over at PVC &#8211; <a href="http://provideocoalition.com/index.php/motiongraphicsvizfx/story/move_projects_from_fcp_to_ae_seamlessly_and_free/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://aefreemart.com/2009/08/06/free-sample-ae-camera-training-chapter-12-auto-orient-layers-to-camera/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/toolfarm_2066_10699.jpg" alt="" width="170" height="128" /></a>In <a href="http://store.yahoo.com/cgi-bin/clink?toolfarm+2BRsnZ+prtrforafefc.html">Toolfarm Expert Series Professional Training for After Effects Camera</a>, Rob Birnholz uncovers the mysteries of the After Effects camera, going through basics and moving quickly through the more advanced settings and controls. This is Chapter 12, Auto Orient Layers to Cameras for free!  <a href="http://aefreemart.com/2009/08/06/free-sample-ae-camera-training-chapter-12-auto-orient-layers-to-camera/">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://projuice.org/thought_bubble.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ThoughtBubble_Image.jpg" alt="" width="192" height="118" /></a> Nick takes us through the steps to create an animated thought bubble.  Using masking techniques, motion tracking and shadows, he creates a thought bubble that floats alongside Arlo&#8217;s head helping him decide what to do.  <a href="http://projuice.org/thought_bubble.html">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.motionworks.com.au/2009/08/add-grain/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/addgrain_thumb1.jpg" alt="" width="127" height="127" /></a>Have you ever looked in the Adobe After Effects Effects menu and wondered what some effects are used for? In this extended series of tips take a voyage of discovery as we uncover every default effect that ships with Adobe After Effects. Each week myself and other guest presenters from around the globe will take you on a whirlwind tour through an effect, starting right here with the Add Grain effect.  <a href="http://www.motionworks.com.au/2009/08/add-grain/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.motionworks.com.au/2009/08/effects-advanced-lightning/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/advancedlight_thumb.jpg" alt="" width="124" height="124" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter <a title="Stern FX" rel="shadowbox" href="http://www.sternfx.com/">Eran Stern</a> demonstrates the basics of using the <a href="http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103a9d3c597-7af0a.html">Advanced Lightning</a> effect. <a href="http://www.motionworks.com.au/2009/08/effects-advanced-lightning/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.motionworks.com.au/2009/08/effects-alpha-levels/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tips_sticky-80x80.jpg" alt="" width="122" height="122" /></a>In this Adobe After Effects: Effects A-Z tip, special guest presenter Topher Welsh covers the basics of using the <a href="http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103a9d3c597-7b9da.html">Alpha Levels</a> effect. <a href="http://www.motionworks.com.au/2009/08/effects-alpha-levels/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://aescripts.com/sparticular/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview_sParticular.jpg" alt="" width="125" height="125" /></a>via AEPortal &#8211; sParticular is a script that helps you with 3D integration when using Trapcode Particular. Running sParticular will create as many Particular instances as needed between all your 3D layer and spread the particles in your 3D world, all linked to a master instance you can edit if you need to tweak your particles. Be sure to also check Sebastien Perier&#8217;s <a href="http://www.yenaphe.info/freebies">sParticular homeland</a>.  Tutorial <a href="http://aescripts.com/sparticular/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://aescripts.com/immigration/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/immigration_sm.jpg" alt="" width="125" height="125" /></a>Immigration turns the pain usually associated with importing and batch replacing files in After Effects a joy. While browsing for import, it shows file sequences as one line item instead of a long list of files. Immigration uses a custom algorithm to scan the file system at speeds dramatically faster than even the OS can. In our testing a server folder with 30,000 files that takes over 5 minutes to open in the finder opens in 12 seconds in Immigration (and that includes file-sequence detection!). If you frequently find yourself waiting for the OS to open folders then you will love Immigration.  Tutorial <a href="http://aescripts.com/immigration/">LINK HERE</a></p>
<p><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_8/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/AEA.jpg" alt="" width="150" height="163" /></a>In this short video they &#8220;help you get started with setting up the motion tracker and stabilizer built into After Effects. Although this video uses AE CS4, the tracker’s controls have been largely unchanged over the last several versions, so this will also be of use to those using other recent vintages of AE. The tracker in AE is much-maligned (and AE CS4 now comes bundled with mocha for After Effects as an alternative), but once you know the secrets of how the track points work and how to set its options, it works fine for a large variety of shots.&#8221; <a href="http://provideocoalition.com/index.php/cmg_keyframes/story/after_effects_apprentice_video_tutorial_8/"> LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blog.videohive.net/resources/tut-tuesday-ae-quicktips-5-changing-source-text/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://blog.videohive.net/wp-content/uploads/2009/08/SourceTExtthumb.jpg" alt="" width="160" height="160" /></a>Have you ever had a text layer that has to be changing every few seconds or so?  Does it get really annoying to have to trim your layers and replace it with a new one with a different set of letters?  Well, in this very simple, yet very useful quick tip, we will explore changing the Source Text parameter in the pull down menu settings on your text layers in your comp.  Using hold keyframes, you can set the Source Text to change over time, which in turn will lower your layer count and keep your projects more organized.  <a href="http://blog.videohive.net/resources/tut-tuesday-ae-quicktips-5-changing-source-text/#more-1088">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/27/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_27.jpg" alt="" width="175" height="131" /></a>In this episode of Red Giant TV, Aharon Rabinowitz gives you some cool tips for working with Numeric Text, for things like video game scores and other digital readouts. No 3rd Party Plug-ins are used in this tutorial &#8211; Just straight After Effects.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/27/"><strong>LINK HERE</strong></a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blog.videohive.net/general/ae-quick-tips-4-seamless-backgrounds/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://blog.videohive.net/wp-content/uploads/2009/07/seamlessBGthumb.jpg" alt="" width="220" height="148" /></a>Have you ever run into that issue when you import very large images (I’m talking like 10,000 by 10,000 pixels large), and you get image buffer errors, or it takes like a whole minute to draw a frame?  Or perhaps you are using the CC Repetile or Motiontile effects to mirror the edges of an already large image so that you can move the 3d camera around, and still have a background for your image, only to find you are still getting huge frame renders and error messages?  Well fret no longer my friends… I have a nice little, albeit very “derr… why didn’t I think of that” tip for you all to create some seamless backgrounds without having to worry about frame buffers and that other annoying crap that After Effects likes to throw your way.  <a href="http://blog.videohive.net/general/ae-quick-tips-4-seamless-backgrounds/">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-the-paper-song-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview1-4.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-the-paper-song-effect/">Create the “My Paper Mind” Effect</a><small> by <a title="Posts by Nicolas Plaire" href="http://ae.tutsplus.com/author/nicolasplaire/">Nicolas Plaire</a></small> This tutorial will teach you how to recreate the “<a href="http://www.vimeo.com/688393">My Paper Mind</a>” effect done by <a href="http://javanivey.com/my_paper_mind.html">Javan Ivey</a>, but with the environment in mind, Nicolas has come up with a way to save some paper (as well as about 3 days worth of paper cuts!) It is all done in After Effects without any third party plug-ins. Enjoy!  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-the-paper-song-effect/#more-2227">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/creating-a-tracked-head-wound/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-33.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/vfx/creating-a-tracked-head-wound/">Creating a Tracked Head Wound</a> by <a title="Posts by Mathias Mohl" href="http://ae.tutsplus.com/author/mathias-mohl/">Mathias Mohl</a> In this tutorial Mathias shows that corner pin tracking can do much more than just replacing some pictures on a wall. We are going to compose a wound on a moving head and use the Mocha tracker in combination with his script <a href="http://aescripts.com/mochaimport/">MochaImport</a>. Trust me, this is so much easier then creating a real head wound!  <a href="http://ae.tutsplus.com/tutorials/vfx/creating-a-tracked-head-wound/#more-2385">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-palmticular-tree/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-34.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-palmticular-tree/">Create a Palmticular Tree</a>by <a title="Posts by Vincent Boudier" href="http://ae.tutsplus.com/author/vincent-boudier/">Vincent Boudier</a> Vincent introduces a few of the new features in Particular 2 with the creation of a growing palm tree. Put on some sun screen and enjoy!  <a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-palmticular-tree/#more-2414">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/effectpreview_thumb-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop/">Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint, and Photoshop – Day1</a> by Mountaga Kane &#8211; In this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII.  In the first part, you will learn how to create the model using the lathe and boole functions in C4D, and in second, you will learn how unwrap it in BodyPaint, and paint the texture maps in Photoshop.  <a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop/#more-689">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-awesome-exploding-glass-effect-with-thinking-particles-and-3ds-max/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/SmallPreview-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-awesome-exploding-glass-effect-with-thinking-particles-and-3ds-max/">Create an Awesome Exploding Glass Effect with Thinking Particles and 3ds Max</a> by Cristian Pop &#8211; It is always a good idea to learn as many new techniques as possible to help flesh out your CG scenes. In this tutorial, you will learn how to create an impressive breaking glass effect using 3ds Max 2009 and Thinking Particles 3.  <a href="http://cg.tutsplus.com/tutorials/3d-art/create-an-awesome-exploding-glass-effect-with-thinking-particles-and-3ds-max/#more-682">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/autodesk-maya/advanced-lighting-and-caustics-with-mental-ray-and-maya/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PREVIEW-35.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/autodesk-maya/advanced-lighting-and-caustics-with-mental-ray-and-maya/">Advanced Lighting and Caustics with Mental Ray and Maya</a> by Alan Monroig &#8211; In this tutorial you will learn how to use the 3 indirect lighting systems in Maya (Global Illumination, Final Gathering, and Irradiance Particles) and caustics. You will learn how to solve common problems and reduce rendering times while creating hi-quality images. At the end of this tutorial, you will have gained enough experience to decide which of the 3 indirect lighting systems is the most convenient for any situation.  <a href="http://cg.tutsplus.com/tutorials/autodesk-maya/advanced-lighting-and-caustics-with-mental-ray-and-maya/#more-740">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop-day-2/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/effectpreview_thumb-1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop-day-2/">Construct a Detailed Type 97 Hand Grenade in Cinema 4D, BodyPaint, and Photoshop – Day 2</a><small> </small>by Mountaga KaneIn this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII.  In the first part, you learned how to create the model using the lathe and boole functions in C4D, and now you will learn how to unwrap it in BodyPaint and paint the texture maps in Photoshop.  <a href="http://cg.tutsplus.com/tutorials/maxon-cinema-4d/construct-a-detailed-type-97-hand-grenade-in-cinema-4d-bodypaint-and-photoshop-day-2/#more-728">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-subdivision-high-poly-modeling-tools-and-techniques/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail-16.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-subdivision-high-poly-modeling-tools-and-techniques/">An Introduction to Subdivision (High-Poly) Modeling Tools and Techniques</a> by Racer445 &#8211; Subdivision modeling is a very common technique used when making almost all big name games, movies, and CG pieces. It allows you to make hard surfaces with nice beveled edges and a very high polycount in a short amount of time.  In this tutorial, you will learn the very basics of subdivision modeling. How it works, the common tools used, keeping forms, and how to apply it to your models. This tutorial is targeted towards 3D Studio Max users, however the same concepts can be easily applied to any other 3D program.  <a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-subdivision-high-poly-modeling-tools-and-techniques/">LINK HERE</a><span style="color: #000000;"><br />
.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-fluid-simulations-in-blender/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/blender_fluids_200x200_preview.jpg" alt="" width="200" height="200" /></a><a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-fluid-simulations-in-blender/#more-768">An Introduction to Fluid Simulations in Blender by Greg Dunn</a><span class="more-link"> &#8211; Learning to simulate realistic fluids in any 3d app is always a challenge, but Blender’s sophisticated solver allows for some very rewarding results.  In this introduction to Blender fluid simulations, you will learn the basics of how to set up a fluid simulation in Blender with an obstacle, and a few fluid set ups to give you an idea of some of the other things that you can do with Blender fluids. </span><a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/an-introduction-to-fluid-simulations-in-blender/#more-768">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumbnail_1.jpg" alt="" width="200" height="200" /></a><a href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/">Next-Gen Weapon Creation – Day 1: The High-Poly Model</a><small> by <a title="Posts by Ben Bolton" href="http://cg.tutsplus.com/author/ben-bolton/">Ben Bolton</a></small> &#8211; Creating weaponry effectively in a next-gen workflow requires detailed knowledge of a variety of very specific skills and tools. In this, the first tutorial in the next-gen knife creation series, you will learn to build a high-poly knife model using 3ds Max.  <a class="more-link" href="http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/#more-782">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.studiodaily.com/main/training/Create-a-Custom-Cartoon-Effect-with-Red-Giant-ToonIt-2_11078.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/11078_1247255738.jpg" alt="" width="282" height="157" /></a>Create a Custom Cartoon Effect with Red Giant ToonIt 2Add pro cartooning effects to your next project in After Effects, Premiere Pro, Final Cut Pro, Motion, or Avid by Sean Safreed over at Studio Monthly -  <a href="http://www.studiodaily.com/main/training/Create-a-Custom-Cartoon-Effect-with-Red-Giant-ToonIt-2_11078.html">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=862"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/a2956989-6597-48a3-b132-c19a8dada8e.jpg" alt="" width="259" height="146" /></a>In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with <strong>3ds Max</strong> 2010. The sculpting portions of the video are done twice, once in <strong>Mudbox</strong> 2009 and again in <strong>Zbrush</strong> 3.1. Part 1 <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=862">LINK HERE</a> Part 2  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=903">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=902"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fac1d620-ffc5-4621-ba0c-afeb828aa2f.jpg" alt="" width="185" height="120" /></a>here is the introduction of our <strong>houdini</strong> <strong>shading</strong> and <strong>rendering</strong> video.  Take a listen.  We cover many topics in this video.  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=902">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/07/tip-layer-manager-in-3d-studio-max"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-22.jpg" alt="" width="290" height="117" /></a>This is a quick tip video that will walk you through how to utilize the layer manager inside of 3D Studio Max  <a href="http://www.cgcookie.com/articles/2009/08/07/tip-layer-manager-in-3d-studio-max">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgcookie.com/articles/2009/08/09/tip-grab-viewport-in-3d-studio-max"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-23.jpg" alt="" width="290" height="117" /></a>This is a short video showing how to use the grab viewport tool inside of 3D Studio Max. Vice using a 3rd party capture software, or print screen.  <a href="http://www.cgcookie.com/articles/2009/08/09/tip-grab-viewport-in-3d-studio-max">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.youtube.com/watch?v=an-CaWk9XFc"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Alien-Tentacles.jpg" alt="" width="216" height="135" /></a>Learn how to create some cool alient tentacles and learn how to use the Alpha material option in Cinema 4D.  <a href="http://www.youtube.com/watch?v=an-CaWk9XFc">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.vimeo.com/5937342"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/star-explosion.jpg" alt="" width="221" height="138" /></a>Learn how to use emitters and lights to simulate an explosion and play around with glowing materials.  In Part 2 Finish up with some final After Effects touches and use Vector Blur to distort the animation.  Part 1 <a href="http://www.vimeo.com/5937342">LINK HERE</a> Part 2  <a href="http://www.youtube.com/watch?v=mnKP6kKgTYE">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p>For these next 4 tutorials you have to be signed into The Gnomon Workshop to access them.  You can <a href="http://www.thegnomonworkshop.com/store/category/171/Free-Tutorials-All">SIGN IN HERE</a> or <a href="http://www.thegnomonworkshop.com/store/page/7/">REGISTER HERE</a> if you don&#8217;t have an account.  Its kind of wierd the way it links if you click through to the tutorials if you aren&#8217;t signed in.</p>
<p><a href="http://www.thegnomonworkshop.com/store/product/559/ZBrushs-Alpha-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-11.jpg" alt="" width="180" height="180" /></a><br />
ZBrush&#8217;s Alpha Palette Explained  Alphas form the backbone of sculpting inside of ZBrush. However, they have many other uses as well. This tutorial explores the Alpha Palette button by button and provides a context for each feature. We cover the following: Make 3D Stencils Creating Your Own Alphas Crop &amp; Fill Mid-value Alpha Curve and more.  <a href="http://www.thegnomonworkshop.com/store/product/559/ZBrushs-Alpha-Palette-Explained">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.thegnomonworkshop.com/store/product/560/ZBrush%27s-Document-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-12.jpg" alt="" width="180" height="180" /></a><br />
ZBrush&#8217;s Document Palette Explained  The Document palette controls the space you sculpt inside of. This tutorial explores the controls used to modify your ZBrush document.  <a href="http://www.thegnomonworkshop.com/store/product/560/ZBrush%27s-Document-Palette-Explained">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.thegnomonworkshop.com/store/product/561/ZBrush%27s-Color-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-13.jpg" alt="" width="180" height="180" /></a>ZBrush&#8217;s Color Palette Explained  The Color palette is explored and its various controls explained. We also look at the modifiers and how you can alter your ZBrush interface.  <a href="http://www.thegnomonworkshop.com/store/product/561/ZBrush%27s-Color-Palette-Explained">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.thegnomonworkshop.com/store/product/562/ZBrushs-Layer-Palette-Explained"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/RKI-FREE-14.jpg" alt="" width="180" height="180" /></a>ZBrushs Layer Palette Explained<br />
ZBrushs Layer Palette is explored using artwork from Meat&#8217;s Meier. Document depth and various layer controls are explored.  <a href="http://www.thegnomonworkshop.com/store/product/562/ZBrushs-Layer-Palette-Explained">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://area.autodesk.com/tutorials/9_object_space_modifiers_disp_approx"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/9wy7z-49x71-d73qa-ybdsa-1.gif" alt="" width="149" height="149" /></a>The Disp Approx modifier lets you make the displacement mapping settings on an object in the modifier stack. It converts its input object to an editable mesh.  <a href="http://area.autodesk.com/tutorials/9_object_space_modifiers_disp_approx">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=76&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/76-bannerb.jpg" alt="" width="299" height="140" /></a>This lesson explores how to set up a collision between particles and polygon geometry.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=76&amp;cat=5">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1715&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1715-bannerb.jpg" alt="" width="292" height="137" /></a> In this lesson we will see how mental ray can be used to render Smooth Mesh Previews in Maya 2009+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1715&amp;cat=5">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1417&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1417-bannerb.jpg" alt="" width="296" height="139" /></a> In this lesson you will learn how to use the Cut Faces Tool in May 2008+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1417&amp;cat=5">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2501&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/2501-bannerb.jpg" alt="" width="294" height="138" /></a> In this lesson we will explore the process of extracting and rebuilding curves from existing geometry in XSI.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2501&amp;cat=32">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2871&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/2871-bannerb.jpg" alt="" width="294" height="138" /></a> In this lesson we will learn how to setup and render a UV pass for later use with a pixel parser for retexturing in XSI 5+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2871&amp;cat=32">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2870&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/2870-bannerb.jpg" alt="" width="294" height="138" /></a>In this lesson we will learn how to setup and render a UV pass for later use with a pixel parser for retexturing in XSI 5+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=2870&amp;cat=32">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1021&amp;cat=84"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1021-bannerb.jpg" alt="" width="292" height="137" /></a> In this lesson we will learn how to use groups to find N-gons in Houdini 9+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1021&amp;cat=84">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=889&amp;cat=76"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/889-bannerb.jpg" alt="" width="294" height="138" /></a>In this lesson we will learn how to use the Save Reminder in Mudbox 1.0.5  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=889&amp;cat=76">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=960&amp;cat=31"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/960-bannerb.jpg" alt="" width="292" height="137" /></a>In this lesson we will learn how to use the elasticity parameter to control how bouncy or stiff an object is in Realflow 4+.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=960&amp;cat=31">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.layersmagazine.com/from-text-to-a-cool-extruded-3d-with-after-effects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature-2.jpg" alt="" width="287" height="112" />From Text to a Cool Extruded-3D with After Effects</a> &#8211; We’ll show you how to turn simple text into a cool extruded-3D scene inside After Effects.  <a href="http://www.layersmagazine.com/from-text-to-a-cool-extruded-3d-with-after-effects.html">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/apocalyptic_city/apocalyptic_city_part1/apocalyptic_city_01.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-6.jpg" alt="" width="239" height="135" /></a>In this tutorial I&#8217;ll take you through the process of quickly creating a textured city in 3ds Max 2009 and how you, through a few extra render passes, can go from a quite crappy render to something half-way decent using After Effects CS3. If all goes well, we&#8217;ll end up with a finished shot not too far from the clip above. In Part 1 I&#8217;ll cover the creation of the city in 3ds Max and in Part 2 we&#8217;ll jump over to After Effects for the compositing.   <a href="http://www.layersmagazine.com/from-text-to-a-cool-extruded-3d-with-after-effects.html">LINK HERE</a></p>
<p><a href="http://www.artbeats.com/written_tutorials/20"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/light_wrap.jpg" alt="" width="234" height="156" /></a><a href="http://www.artbeats.com/assets/written_tutorials/pdfs/light_wrap.pdf">Download this article</a> <a href="http://www.artbeats.com/written_tutorials/20"> Light Wrap</a> by Chris &amp; Trish Meyer of Crish Design.  This article discusses how to help your keyed footage and 3D renders sink into their new backgrounds.  <a href="http://www.artbeats.com/written_tutorials/20">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.artbeats.com/video_tutorials/14"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/energy_drink_part_1.jpg" alt="" width="231" height="130" /></a><a href="http://www.artbeats.com/video_tutorials/14">Energy Drink — Part 1</a> &#8211; by Eran Stern of Stern FX &#8211; This first tutorial in a two-part series by Eran Stern takes you step-by-step through designing a 3D object using Photoshop Extended, animating it in Adobe After Effects and then creating a realistic reflection in water.<a href="http://www.artbeats.com/s3/assets/video_tutorials/movies/energy_drink_part_1.mov"> Watch Tutorial</a> <a href="http://www.artbeats.com/s3/assets/video_tutorials/project_files/energy_drink_part_1.zip">Download Project Files</a> <a href="http://www.artbeats.com/video_tutorials/14">LINK HERE</a></p>
<p>.</p>
<p><a href="http://embryo.me.uk/wp/2009/08/07/butterfly-vide-tutorial-availabel-now/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/butterfly_small.jpg" alt="" width="267" height="93" /></a>In this animation I explored the possibility of using image to create butterfly flying. Also I have used Generator from <a href="http://www.noiseindustries.com/fxfactory/">Noise Industries</a> to create clouds effect.  <a href="http://embryo.me.uk/wp/2009/08/07/butterfly-vide-tutorial-availabel-now/">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgswot.com/tutorial/tutorial_15.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/map-morph_200x150.jpg" alt="" width="200" height="150" /></a> Learn how to create, from scratch, a morphing effect from one graphic element to another using fractal-noise animation&#8230; You will learn how to create a map grid with interactive animation&#8230;Use brightness animation to control the fractal noise for an organic transition effect&#8230;  <a href="http://www.cgswot.com/tutorial/tutorial_15.html">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.cgswot.com/tutorial/tutorial_16.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/the-ufo-hoax-200x150.jpg" alt="" width="200" height="150" /></a> Learn how to create a shaky, hand-held shot of a UFO sighting to fool all of your friends and workmates&#8230; You will learn how to stabilize footage in order to accurately add digital elements and graphics for animation&#8230; Then you will learn how to add the stabilization data back into the comp for a hand-held looking final product&#8230;  <a href="http://www.cgswot.com/tutorial/tutorial_16.html">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://www.nalvfx.com.ar/truck-tutorials/02_preparing_the_scene.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="size-full wp-image-134 alignleft" title="part1_matchmoving" src="http://www.nalvfx.com.ar/wp-content/uploads/2009/07/part2_preparingthescene.jpg" alt="part1_matchmoving" width="201" height="123" /></a>02. Preparing the Scene -Import camera data from Boujou, Recreate the scene in 3d (environment), Add materials to the scene objects, TRUCK MODEL: <a href="http://files.getdropbox.com/u/1363588/Truck_model.max">DOWNLOAD</a> <a href="http://www.nalvfx.com.ar/truck-tutorials/02_preparing_the_scene.htm">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.nalvfx.com.ar/truck-tutorials/03_creating_the_missile.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="size-full wp-image-134 alignleft" title="part1_matchmoving" src="http://www.nalvfx.com.ar/wp-content/uploads/2009/07/part3_creating_the_missile.jpg" alt="part1_matchmoving" width="201" height="123" /></a>03. Creating the Missile &#8211; Use PFlow to create the missile trails, Use AfterBurn to create the shader for the missile,  MISSILE MODEL: <a href="http://files.getdropbox.com/u/1363588/Missile_model.obj">DOWNLOAD</a>.  <a href="http://www.nalvfx.com.ar/truck-tutorials/03_creating_the_missile.htm">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://www.nalvfx.com.ar/truck-tutorials/04_explosion_A.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="size-full wp-image-134 alignleft" title="part1_matchmoving" src="http://www.nalvfx.com.ar/wp-content/uploads/2009/08/part4_explosion_A.jpg" alt="part1_matchmoving" width="201" height="123" /></a><br />
04. Explosion A  -  Create a pluming explosion with FumeFx, Use Fluid Mapping to add detail to the explosion. <a href="http://www.nalvfx.com.ar/truck-tutorials/04_explosion_A.htm">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4096804"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/3Dtutorialthumbnail.jpg" alt="" width="204" height="102" /></a>3d Glasses &#8211; In this tutorial we answer some of your tutorial requests on how to create the 3D look made when you put on a pair of 3D glasses. This short yet useful tutorial in inspired by 3D movies such as UP, and Monsters vs. Aliens.  <a href="http://lfp-industries.com/apps/videos/videos/view/4096804">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/5548021">Watch Tutorial in High Definition</a></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4215856"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/BlogPhoto.jpg" alt="" width="200" height="100" /></a>Rapid Cellular Regeneration &#8211; In this tutorial we show you how to create a nasty gash heal over a short amount of time on someones body. We do this with some textures, color correction, motion tracking and simple rotoscoping.<br />
<a href="http://lfp-industries.com/apps/videos/videos/view/4215856">Watch Tutorial in Standard Definition</a> <a href="http://vimeo.com/5659019">Watch Tutorial in High Definition</a><br />
<a href="http://www.lfp-industries.com/SDC10003.JPG">Cement Texture</a> <a href="http://www.lfp-industries.com/SDC10335.JPG">Rock Texture</a></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4367938"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Tutorialthumbnale.jpg" alt="" width="198" height="99" /></a>Heroes Flying &#8211; This is the second tutorial of our Second Heroes Training Series. A set of tutorials that show you how to recreate the visual effects you see on the NBC show heroes. We use after effects to create the final clip and work with some basic rotoscoping, video splicing, and position animations.  <a href="http://lfp-industries.com/apps/videos/videos/view/4367938">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/5810911">Watch Tutorial in High Definition</a></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4426009"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/invisibilitythumbnail.jpg" alt="" width="196" height="134" /></a> Heroes Invisibility &#8211; This is the third tutorial in our second Heroes Training Series.  In this tutorial we show you how to turn your actors invisible using displacement maps, rotoscoping, and luma mattes. Enjoy!  <a href="http://lfp-industries.com/apps/videos/videos/view/4426009">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/5879228">Watch Tutorial in High Definition</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://lfp-industries.com/apps/videos/videos/view/4541644"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/PrecognitiveDreamingtutorialthumbna.jpg" alt="" width="194" height="131" /></a>In this exciting tutorial we show you how to create the effect of precognitive dreaming as seen in the hit show heroes. This is the final tutorial of our second heroes training series. Enjoy  <a href="http://lfp-industries.com/apps/videos/videos/view/4541644">Watch Tutorial in Standard Definition</a> <a href="http://www.vimeo.com/6029317">Watch Tutorial in High Definition</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
<input id="gwProxy" type="hidden" />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/contests/huge-monday-roundup-sorts/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.artbeats.com/s3/assets/video_tutorials/movies/energy_drink_part_1.mov" length="150696623" type="video/quicktime" />
		</item>
		<item>
		<title>Artbeats Tutorial Podcast Episode 15!</title>
		<link>http://visualfxtuts.com/updates/artbeats-tutorial-podcast-episode-15/</link>
		<comments>http://visualfxtuts.com/updates/artbeats-tutorial-podcast-episode-15/#comments</comments>
		<pubDate>Tue, 19 May 2009 19:38:21 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[artbeats.com]]></category>
		<category><![CDATA[Invigorator]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Zaxwerks]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=744</guid>
		<description><![CDATA[Episode 15 — May 18, 2009
Mirror, Mirror: Creating Reflections

by Steve Holmes, Energi Design
(www.clickenergi.com)

Using the Zaxwerks 3D Invigorator Pro plug-in, turn a simple rotating 3D logo into a fiery, reflective metallic icon, surrounded by color, particles and flame, with perfect reflections both in the logo and in the fake 2D floor in After Effects itself.
SAMPLE OF WHAT THE EFFECT LOOKS LIKE

Watch Episode (right click to download)
See all Episodes
Steve Holmes Website
]]></description>
			<content:encoded><![CDATA[<div class="topContent">
<p><a href="http://www.artbeats.com/podcast"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/Artbeatsbanner.jpg" alt="" width="561" height="96" /></a></p>
<p class="length"><a href="http://www.artbeats.com/episodes/16"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/episode_015-1.jpg" alt="" width="150" height="137" /></a></p>
<div class="subtitle"><span class="position">Episode 15</span> —       May 18, 2009</div>
<h2><a href="http://www.artbeats.com/episodes/16">Mirror, Mirror: Creating Reflections</a></h2>
<p class="presenter">by Steve Holmes, Energi Design<br />
<span class="url">(www.clickenergi.com)</span></p>
<p class="description">Using the Zaxwerks 3D Invigorator Pro plug-in, turn a simple rotating 3D logo into a fiery, reflective metallic icon, surrounded by color, particles and flame, with perfect reflections both in the logo and in the fake 2D floor in After Effects itself.</p>
<h2 class="description" style="text-align: center;">SAMPLE OF WHAT THE EFFECT LOOKS LIKE</h2>
<p style="text-align: center;"><object width="448" height="361" data="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_015.flv" type="application/x-shockwave-flash"><param name="src" value="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_015.flv" /><param name="wmode" value="transparent" /></object></p>
<p class="preview"><a href="http://www.artbeats.com/s3/assets/episodes/full/episode_015.mov">Watch Episode</a> <span class="download">(right click to download)<br />
</span><a href="http://www.clickenergi.com/" target="_blank">See all Episodes<br />
Steve Holmes Website</a></p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/updates/artbeats-tutorial-podcast-episode-15/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.artbeats.com/s3/assets/episodes/full/episode_015.mov" length="169849299" type="video/quicktime" />
		</item>
		<item>
		<title>Artbeats Tutorial Podcast Episode 14!</title>
		<link>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-14/</link>
		<comments>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-14/#comments</comments>
		<pubDate>Thu, 07 May 2009 05:00:37 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=718</guid>
		<description><![CDATA[ Episode 14  — May 04, 2009
Breathe, Deer: Adding Layers of footage

by Steve Holmes, Energi Design
(www.clickenergi.com)

Use the full 4K resolution of an Artbeats RED footage clip of a deer in a forest, to create the effect of a zoom lens finding and focusing on the animal. Add in thick, falling snow, adjust the temperature from spring to winter, and add the effect of the deer's breath being visible in the cold air, and see how you can turn a simple effect into a complex scene.
SAMPLE OF WHAT THE EFFECT LOOKS LIKE

["src":"http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/Episode13.flv","wmode":"transparent"]

Watch Episode (right click to download)
See all Episodes
Steve Holmes Website
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.artbeats.com/podcast"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/Artbeatsbanner.jpg" alt="" width="561" height="96" /></a></p>
<p class="length"><a href="http://www.artbeats.com/episodes/15"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/episode_014.jpg" alt="" width="150" height="137" /></a></p>
<div class="subtitle"><span class="position">Episode 14</span> —       May 04, 2009</div>
<h2><a href="http://www.artbeats.com/episodes/15">Breathe, Deer: Adding Layers of footage</a></h2>
<p class="presenter">by Steve Holmes, Energi Design<br />
<span class="url">(www.clickenergi.com)</span></p>
<p class="description">Use the full 4K resolution of an Artbeats RED footage clip of a deer in a forest, to create the effect of a zoom lens finding and focusing on the animal. Add in thick, falling snow, adjust the temperature from spring to winter, and add the effect of the deer&#8217;s breath being visible in the cold air, and see how you can turn a simple effect into a complex scene.</p>
<h2 class="description" style="text-align: center;">SAMPLE OF WHAT THE EFFECT LOOKS LIKE</h2>
<p style="text-align: center;"><object width="448" height="361" data="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_014-1.flv" type="application/x-shockwave-flash"><param name="src" value="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_014-1.flv" /><param name="wmode" value="transparent" /></object></p>
<p class="preview"><a href="http://www.artbeats.com/s3/assets/episodes/full/episode_014.mov">Watch Episode</a> <span class="download">(right click to download)<br />
</span><a href="http://www.clickenergi.com/" target="_blank">See all Episodes<br />
Steve Holmes Website</a></p>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-14/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://www.artbeats.com/s3/assets/episodes/full/episode_014.mov" length="163117188" type="video/quicktime" />
		</item>
		<item>
		<title>Artbeats Tutorial Podcast Episode 13!</title>
		<link>http://visualfxtuts.com/updates/artbeats-tutorial-podcast-episode-13/</link>
		<comments>http://visualfxtuts.com/updates/artbeats-tutorial-podcast-episode-13/#comments</comments>
		<pubDate>Wed, 22 Apr 2009 19:26:49 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[artbeats.com]]></category>
		<category><![CDATA[Energi Design]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Smoke]]></category>
		<category><![CDATA[Steve Holmes]]></category>
		<category><![CDATA[stock footage]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[visual effects]]></category>
		<category><![CDATA[Visual FX]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=686</guid>
		<description><![CDATA[Episode_010
Episode 13 — April 20, 2009
A Call To Arms: Adding Smoke Effects

by Steve Holmes, Energi Design
(www.clickenergi.com)

Working on the final plate of the title animation for a World War II video game, see how to enhance two simple Photoshop images by combining them with some unique smoke clips. Learn techniques such as mask integration, mask expansion, layer blending, keying effects, 3D camera animation, expression creation and control with sliders, and camera depth of field.
SAMPLE OF WHAT THE EFFECT LOOKS LIKE


Watch Episode (right click to download)
See all Episodes
Steve Holmes Website


]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.artbeats.com/podcast"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/Artbeatsbanner.jpg" alt="" width="561" height="96" /></a></p>
<p class="length"><a href="http://www.artbeats.com/episodes/14"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/episode_013.jpg" alt="" width="150" height="137" /></a></p>
<div class="subtitle"><span class="position">Episode 13</span> —       April 20, 2009</div>
<h2><a href="http://www.artbeats.com/episodes/14">A Call To Arms: Adding Smoke Effects</a></h2>
<p class="presenter">by Steve Holmes, Energi Design<br />
<span class="url">(www.clickenergi.com)</span></p>
<p class="description">Working on the final plate of the title animation for a World War II video game, see how to enhance two simple Photoshop images by combining them with some unique smoke clips. Learn techniques such as mask integration, mask expansion, layer blending, keying effects, 3D camera animation, expression creation and control with sliders, and camera depth of field.</p>
<h2 class="description" style="text-align: center;">SAMPLE OF WHAT THE EFFECT LOOKS LIKE</h2>
<p style="text-align: center;"><object width="448" height="361" data="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/Episode13.flv" type="application/x-shockwave-flash"><param name="src" value="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/Episode13.flv" /><param name="wmode" value="transparent" /></object></p>
<p class="preview"><a href="http://www.artbeats.com/s3/assets/episodes/full/episode_013.mov">Watch Episode</a> <span class="download">(right click to download)<br />
</span><a href="http://www.clickenergi.com/" target="_blank">See all Episodes<br />
Steve Holmes Website</a></p>
<p class="play">
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/updates/artbeats-tutorial-podcast-episode-13/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.artbeats.com/s3/assets/episodes/full/episode_013.mov" length="176357189" type="video/quicktime" />
		</item>
		<item>
		<title>Wednesday&#8230; Radness&#8230;</title>
		<link>http://visualfxtuts.com/roundups/wednesday-radness/</link>
		<comments>http://visualfxtuts.com/roundups/wednesday-radness/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 17:41:41 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Boris]]></category>
		<category><![CDATA[Carl Larsen]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Dennis Radeke]]></category>
		<category><![CDATA[FCP]]></category>
		<category><![CDATA[Final Cut Pro]]></category>
		<category><![CDATA[Genesis Project]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[Ko Maruyama]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Ninja Crayon]]></category>
		<category><![CDATA[NUKE]]></category>
		<category><![CDATA[Sketchy Pictures]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Trish & Chris Meyer]]></category>
		<category><![CDATA[VRAY]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=652</guid>
		<description><![CDATA[Create a Stunning Website Demo Presentation

Apr 6th in Motion Graphics by Markus Gustafsson

As our world moves more and more onto the internet there are lots of websites that are worth showing off. In this tutorial Markus shows us ]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-stunning-website-demo/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/thumb-4.jpg" alt="" width="154" height="149" /></a>Create a Stunning Website Demo Presentation</p>
<p><small>Apr 6th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Markus Gustafsson" href="http://ae.tutsplus.com/author/markus-gustafsson/">Markus Gustafsson</a> </small></p>
<div class="text">
<p>As our world moves more and more onto the internet there are lots of websites that are worth showing off. In this tutorial Markus shows us how to create a clean and elegant solution to show off your favorite site.<br />
<a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-stunning-website-demo/" target="_blank">LINK HERE</a></p>
<p><a href="http://ae.tutsplus.com/tutorials/vfx/create-an-illuminating-light-painting-effect/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/LightSwirl_Thumbnail1.jpg" alt="" width="150" height="140" /></a><a href="http://ae.tutsplus.com/tutorials/vfx/create-an-illuminating-light-painting-effect/">Create an Illuminating “Light Painting” Effect</a> by 	  Ben McEwan</p>
<div class="text">
<p>You’ve surely seen a <a href="http://www.flickr.com/photos/tags/lightpainting/clusters/">“light painting”</a> photograph by now.  Sprint made it very popular in their <a href="http://www.youtube.com/watch?v=lW_9SYaWAQg">latest advertising campaign</a>, but it’s been around for a long time, <a href="http://www.vpphotogallery.com/photog_mili_picasso.htm">Picasso made a light painting</a> in 1949.  In this tutorial Ben shows us how to easily recreate this effect using particles in After Effects.</p>
<p><a class="more-link" href="http://ae.tutsplus.com/tutorials/vfx/create-an-illuminating-light-painting-effect/#more-1276">Continue Reading</a>.<br />
<a href="http://greyscalegorilla.com/blog/2009/04/06/cinema-4d-basic-tools-primitives-splines-nurbs-deformers-and-mograph/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/gorilla-black-white.jpg" alt="" width="150" height="146" /></a></div>
<p>In this cast, Nick goes over the basic tools for creating and modifying shapes into objects. Ever wanted to start to build objects to use in your 3D comps? Use these basic tools to create almost any object or item. Stay tuned… In the next lesson, we will start to build simple objects with these techniques.</p>
<p><a href="http://greyscalegorilla.com/blog/2009/04/06/cinema-4d-basic-tools-primitives-splines-nurbs-deformers-and-mograph/" target="_blank">LINK HERE </a>Also there is a tutorial on making a <a href="http://greyscalegorilla.com/blog/2009/04/07/create-a-dna-strand-in-cinema-4d/" target="_blank">DNA strand in C4D</a>.</p>
<p><a href="http://library.creativecow.net/articles/ezzy_paul/swish_pan.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-16.jpg" alt="" width="152" height="152" /></a><span style="font-family: Arial,Helvetica,Geneva,Swiss,SunSans-Regular; font-size: x-small;">Editors use transitions as a way to cut between scenes, typically creating an animated effect such as a dissolve or blur at the end of the outgoing clip and the beginning of the incoming clip. While most modern NLE systems ship with standard wipe transitions, there are some transition styles that are more of an in-camera effect rather than a synthesized gradient wipe or block dissolve. One of these effects, known as a &#8220;Swish Pan,&#8221; is created by panning the camera very quickly in a 180 degree arc, creating the look of a fast blur between the outgoing and incoming clips. Continuing in the tradition of making visual effects easy to create, Boris Continuum Complete 6 AE now includes a Swish Pan transition filter which is available free for registered BCC 6 AE users. In this video tutorial, we&#8217;ll use the new BCC 6 Swish Pan filter to transition between a pair of clips. <a href="http://library.creativecow.net/articles/ezzy_paul/swish_pan.php">LINK HERE</a><em><br />
</em></span></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1078"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1078-bannerb.jpg" alt="" width="303" height="148" /></a>In this lesson we will explore a great tool (available since Maya 2008) which allows us to template the f-curves.</p>
<p><strong>Topics covered in this video:<br />
</strong>How to template a channel&#8217;s f-curve<br />
Modifying a template f-curve<br />
Changing the global template color<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1078" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=969&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/969-bannerb.jpg" alt="" width="299" height="151" /></a>In this lesson we will learn how to use Blendshapes during the modeling process to add flexibility to our model.<br />
<strong>Topics covered in this tutorial:<br />
</strong>Using a Lattice to create variation<br />
Using the Soft Modification Tool<br />
Adding bumps with the Sculpt Geometry Tool<br />
How to setup Blendshapes<br />
<a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=969&amp;cat=5" target="_blank">LINK HERE</a></p>
<p><a href="http://creativemac.digitalmedianet.com/articles/viewarticle.jsp?id=701236&amp;afterinter=true"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://images.digitalmedianet.com/2009/Week_13/ebo7cgky/story/ninjacrayon-c4d_tease100.jpg" alt="" width="145" height="145" /></a>You know there are many different ways to use your materials, many different ways to create materials &#8211; well here are some easy ways to not only get your bitmap textures in, copy them to multiple channels, but also turn texture tags on and off without removing them!</p>
<p><a href="http://creativemac.digitalmedianet.com/articles/viewarticle.jsp?id=701236&amp;afterinter=true" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://library.creativecow.net/articles/gaton_jiggy/fcp_motion.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-9.jpg" alt="" width="153" height="153" /></a></p>
<p><span style="color: #ffffff;">@</span>CreativeCow.net by Jiggy Gaton &#8211; <span class="style1">Having both FCP and Motion in Final Cut Studio means more options for effects creation with your video projects &#8212; and FCS integration makes it easy to work with them together. Having Motion projects sitting on your FCP timeline even helps keep your projects organized! Our man in Nepal, Jiggy Gaton, shows just how easy it can be to take advantage of it all.</span></p>
<p><span class="style1"><a href="http://library.creativecow.net/articles/gaton_jiggy/fcp_motion.php" target="_blank">LINK HERE</a></span></p>
<p><span class="style1"><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=742"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/742-bannerb.jpg" alt="" width="290" height="142" /></a></span>In this lesson we will learn how to breathe life into a simple animation by adding squash and stretch in Maya.</p>
<p>Squash and stretch are one of the key principles of animation. They help show that an object has both weight and volume. Try adding squash and stretch to your animations for more believability.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=742" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=630&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/630-bannerb.jpg" alt="" width="288" height="135" /></a>In this lesson we will learn how to use XSI&#8217;s Selection Explorer.<br />
The Selection Explorer gives us access to any object&#8217;s history, operator stack, and many other properties that control how that object behaves in the scene.</p>
<p>Uses Softimage XSI 4.2+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=630&amp;cat=32" target="_blank">LINK HERE</a></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=707"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/48b81633-8293-4683-bdd2-10df2c0c39e.jpg" alt="" width="268" height="198" /></a>Setting Up Render Passes in VRAY.  This is part 1 of a video series originally scheduled to be a cmiVFX <strong>nuke</strong> training release.   This tutorial was originally created for cmiVFX by Hugo Guerra and Torbjorn Lindback. Since the training is incomplete it was released under shared asset agreement. You will be able to see this training at http://www.cmiVFX.com http://www.hugo-guerra.com and http://www.elitevfx.com This training can not be sold due to the pardoning of an existing agreement. So enjoy the free content.  <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=707" target="_blank">LINK HERE</a></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=708"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/02ee53e2-bc7b-477c-b905-fc79a75c093.jpg" alt="" width="265" height="198" /></a>Part 2 in Nuke Rendering Passes &#8211; This section runs through the managing of rendered <strong>passes</strong> inside of the <strong>nuke</strong> interface. Its free to watch, so enjoy.  This tutorial was originally created for cmiVFX by Hugo Guerra and Torbjorn Lindback. This training was released under shared asset agreement. You will be able to see this training at http://www.cmiVFX.com http://www.hugo-guerra.com and http://www.elitevfx.com This training can not be sold due to the pardoning of an existing agreement. So enjoy the free content. <a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=708" target="_blank"> LINK HERE</a></p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=709"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/9b4da339-aa59-4370-9d36-03d4b2a1e2a.jpg" alt="" width="283" height="179" /></a>Part 3 of Nuke Video -<br />
This tutorial was originally created for cmiVFX by Hugo Guerra and Torbjorn Lindback. This training was released under shared asset agreement. You will be able to see this training at http://www.cmiVFX.com http://www.hugo-guerra.com and http://www.elitevfx.com<br />
Enjoy the free content.</p>
<p><a href="http://www.fxmogul.com/uploads/ViewUpload.aspx?UploadID=709" target="_blank">LINK HERE</a></p>
<p><a href="http://www.cgcookie.com/articles/2009/04/06/efficient-preview-rendering-in-blender"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://www.cgcookie.com/assets/tutorials/blender_tuts/preview_rendering/290.jpg" alt="" width="241" height="193" /></a>Preview rendering is an important part of your workflow and needs to be as efficient as possible. It’s important to have strategies and techniques for the earlier stages of scene development that facilitate a smoother workflow. The less time you spend waiting for renders during the early phases of a project, the more time you’ll have for fine-tuning and testing, resulting in better final results for your project. In this article, we’ll take an overview of some of the different tools and techniques that are available in Blender to help you be more efficient with your preview rendering. <a href="http://www.cgcookie.com/articles/2009/04/06/efficient-preview-rendering-in-blender" target="_blank">LINK HERE</a></p>
<p><a href="http://www.cgcookie.com/articles/2009/03/31/modeling-a-rope"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/290-1.jpg" alt="" width="290" height="128" /></a>Modeling a Rope in Blender</p>
<p>This tutorial takes a look at how to model a segment of rope in Blender and then to replicate it along a path using an Array and Curve modifier.</p>
<p><a href="http://www.cgcookie.com/articles/2009/03/31/modeling-a-rope" target="_blank">LINK HERE</a></p>
<p><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/header-3.jpg" alt="" width="312" height="150" /></a> <span class="maintext">This quickstart series contained the information and techniques that can&#8217;t be found anywhere else and an equal split between workflows came up with by Dave Cardwell and those invented by Wayne Robson. </span></p>
<p><span class="maintext"><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index.html" target="_blank">Mudbox Quick Start Series &#8211; Part 1</a></span></p>
<p><span class="maintext">Other parts of the series:<br />
</span></p>
<table border="0" cellspacing="0" cellpadding="5" width="100%">
<tbody>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index2.html">Mudbox Quick Start Series &#8211; Part 2</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index3.html">Mudbox Quick Start Series &#8211; Part 3</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index4.html">Mudbox Quick Start Series &#8211; Part 4</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index5.html">Mudbox Quick Start Series &#8211; Part 5</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index6.html">Mudbox Quick Start Series &#8211; Part 6</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index7.html">Mudbox Quick Start Series &#8211; Part 7</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index8.html">Mudbox Quick Start Series &#8211; Part 8</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index9.html">Mudbox Quick Start Series &#8211; Part 9</a></li>
</ul>
</td>
</tr>
<tr>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index10.html">Mudbox Quick Start Series &#8211; Part 10</a></li>
</ul>
</td>
<td>
<ul>
<li><a href="http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/mudbox_tutorials11.html">Mudbox Quick Start Series &#8211; Part 11</a></li>
</ul>
</td>
</tr>
</tbody>
</table>
<p><a href="http://www.fxmogul.com/articles/ViewArticle.aspx?ArticleName=houdini-on-fire-jeff-lait"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/0c90a4d2-02c5-4958-8e73-676e187a814.jpg" alt="" width="240" height="138" /></a><strong>Houdini</strong>&#8216;s Fluid Tools offer a powerful simulation environment for visual effects artists. Senior Mathematician Jeff Lait introduces you to the basic building blocks for generating fluids and low level tools that make it easier to control the simulations.</p>
<p><a href="http://www.fxmogul.com/articles/ViewArticle.aspx?ArticleName=houdini-on-fire-jeff-lait" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://blogs.adobe.com/genesisproject/2009/04/adobe_beginner_classes_episode_12.html#more"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/genesishead.jpg" alt="" width="137" height="126" /></a>Adobe Beginner Classes Episode #16 is live!</div>
<div class="text">During this episode, I bring it back to one of the most tutorialized things about Photoshop in existence, namely Layer Styles.  For the beginner, it is essential that users get a handle on this aspect of Photoshop.  For the intermediate, this might present some new ideas on some of the tools available to you</div>
<div class="text"><a href="http://blogs.adobe.com/genesisproject/2009/04/adobe_beginner_classes_episode_12.html#more" target="_blank">LINK HERE</a></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/planet_tutorial/planet_tutorial_pt1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/stacks_image_796_1.png" alt="" width="238" height="147" /></a>For this tutorial you&#8217;ll need to start out with a panoramic image. They&#8217;re not hard to create, you can get professional lenses and tripods to make some killer panoramics. I created this image using a digital camera on a tripod, taking a picture each time I rotate the camera a few degrees. I then used Photoshop&#8217;s Photomerge feature to create the image below out of 25 individual pictures.</div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/planet_tutorial/planet_tutorial_pt1.html" target="_blank">Continue Reading @ Sketchy Pictures</a></div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/font_explode/font_explode_pt1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/stacks_image_939_1.png" alt="" width="224" height="134" /></a></div>
<div class="text">Sketchy Pictures:</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text">In this tutorial we&#8217;ll recreate the image above using Cinema 4d and Photoshop.</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://sketchypictures.com/tutorials/cinema_4d_tutorials/font_explode/font_explode_pt1.html" target="_blank">Continue Reading @ Sketchy Pictures</a></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/architectural_techniques/page01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01.jpg" alt="" width="329" height="143" /></a></div>
<div class="text">Architectural Techniques Using Projection Master</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text">These videos cover a couple techniques on how to create Architectual sculptures using master projection in ZBrush.</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/architectural_techniques/page01.asp" target="_blank">LINK HERE</a></div>
<div class="text"><a href="http://www.applemotion.net/files/f1d35e1871f03fdc0a15d1461d926418-148.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/morph.png" alt="" width="194" height="128" /></a>Morphing with Optical Flow in Apple Motion</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text">Ok, so he calls it “Frame Blending in             Motion” but Zak Peric’s <a rel="external" href="http://embryo.me.uk/wp/2009/03/18/video-tutorial-frame-blending-available-now/" target="_blank">free video tutorial</a> actually                  shows us how to use Optical Flow (which is one of                  the frame blending options) to morph between                  images. Very cool.</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.applemotion.net/files/f1d35e1871f03fdc0a15d1461d926418-148.html">Read                  More&#8230;</a></div>
<div class="text"><a href="http://blog.telescopemediagroup.net/wp-content/uploads/2009/04/trackachild1_banner.jpg"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/trackachild1_banner.jpg" alt="" width="296" height="165" /></a>In <a onclick="javascript:urchinTracker('/outbound/podcasts.creativecow.net/after-effects-tutorials-podcast/child-tracking-part-1');" href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/child-tracking-part-1" target="_blank">this tu<img src="file:///Volumes/telescope_01%20media/Client%20Folder/Creative%20Cow/AE%20Podcast/20090323_tracking%20a%20child%201/zMasters/trackachild1_banner.jpg" alt="" />torial</a>, I show you how to track the position of a parented layer using expressions in Adobe After Effects. Special thanks to Michael Natkin and <a onclick="javascript:urchinTracker('/outbound/www.motionscript.com/');" href="http://www.motionscript.com/" target="_blank">Dan Ebberts</a> for sharing their knowledge.  To track the position of a child layer, use this expression on the layer you want to effect.<br />
L = thisComp.layer(”child_layer”);<br />
P = L.toWorld(L.anchorPoint); where P[0] gives x, P[1] gives y,  and P[2] gives z</div>
<div class="text"><span style="color: #000000;">.</span></div>
<div class="text"><a href="http://www.artbeats.com/written_tutorials/16"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/grayscale_shootout.jpg" alt="" width="275" height="207" /></a></div>
<div class="text">
<div class="download"><a href="http://www.artbeats.com/s3/assets/written_tutorials/pdfs/grayscale_shootout.pdf">Download this article </a> <a href="http://www.artbeats.com/written_tutorials/16">@ Artbeats.com Grayscale Shootout</a></div>
<div class="details">
<p class="author">by Chris &amp; Trish Meyer of Crish Design                <span class="url">(www.cybmotion.com)</span></p>
<p class="description">Color is wonderful, but every now and then we need an image to appear in black and white &#8211; be it for stylistic reasons, or because we need to create a luminance map (range of grayscale values) to be used by another effect. Learn the best effect to convert your colof footage to black and white.<a href="http://www.artbeats.com/written_tutorials/16" target="_blank">LINK HERE</a></p>
<p class="description">
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/wednesday-radness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Artbeats Tutorial Podcast Episode 12!</title>
		<link>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-12/</link>
		<comments>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-12/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 19:37:03 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Keying]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Steve Holmes]]></category>
		<category><![CDATA[stock footage]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=646</guid>
		<description><![CDATA[Episode_012
Episode 12 — April 06, 2009
Four Candles, One Legend: Layering and Keying Footage

by Steve Holmes, Energi Design
(www.clickenergi.com)

See how to maximize an investment in one Artbeats HD flame clip to create 4 individual 3D candles to transform a basic, static scene. Learn as Steve reveals cool studio techniques such as Photoshop layer usage, flame keying, parenting, error correction, flickering 3D lights and shadows, and camera depth of field.
SAMPLE OF WHAT EFFECT LOOKS LIKE




Watch Episode (right click to download)
See all Episodes
Steve Holmes Website


]]></description>
			<content:encoded><![CDATA[<div class="topContent">
<p class="preview"><a href="http://www.artbeats.com/podcast"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/Artbeatsbanner.jpg" alt="" width="561" height="96" /></a></p>
</div>
<p><a href="http://www.artbeats.com/episodes/13"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://www.artbeats.com/assets/episodes/thumbnails/episode_012.jpg?1236647920" alt="Episode_012" width="150" height="137" /></a></p>
<div class="subtitle"><span class="position">Episode 12</span> —       April 06, 2009</div>
<h2><a href="http://www.artbeats.com/episodes/13">Four Candles, One Legend: Layering and Keying Footage</a></h2>
<p class="presenter">by Steve Holmes, Energi Design<br />
<span class="url">(www.clickenergi.com)</span></p>
<p class="description">See how to maximize an investment in one Artbeats HD flame clip to create 4 individual 3D candles to transform a basic, static scene. Learn as Steve reveals cool studio techniques such as Photoshop layer usage, flame keying, parenting, error correction, flickering 3D lights and shadows, and camera depth of field.</p>
<h2 class="description" style="text-align: center;">SAMPLE OF WHAT EFFECT LOOKS LIKE</h2>
<p style="text-align: center;">
<p style="text-align: center;"><object width="448" height="361" data="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_012.flv" type="application/x-shockwave-flash"><param name="src" value="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_012.flv" /><param name="wmode" value="transparent" /></object></p>
<p class="length">
<p class="preview"><a href="http://www.artbeats.com/s3/assets/episodes/full/episode_012.mov">Watch Episode</a> <span class="download">(right click to download)<br />
</span><a href="http://www.artbeats.com/podcast" target="_blank">See all Episodes<br />
Steve Holmes Website</a></p>
<p class="play">
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-12/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.artbeats.com/s3/assets/episodes/full/episode_012.mov" length="76116574" type="video/quicktime" />
<enclosure url="http://www.artbeats.com/s3/assets/episodes/full/episode_012.mov" length="76116574" type="video/quicktime" />
		</item>
		<item>
		<title>Artbeats Tutorial Podcast Episode 11!</title>
		<link>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-11/</link>
		<comments>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-11/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 16:05:36 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[Energi Design]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Steve Holmes]]></category>
		<category><![CDATA[stock footage]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=583</guid>
		<description><![CDATA[Episode_011

Episode 11 — March 23, 2009
In the Eye of the Storm: Creating 3D Rain

by Steve Holmes, Energi Design
(www.clickenergi.com)

.

Learn secrets of movie special effects as Steve takes you through turning a beautiful Artbeats HD aerial clip into a cold nighttime storm with torrential rain and lightning. Learn how to color adjust clips with a handful of effects for maximum control, then use cool techniques to turn two-dimensional rain clips into truly 3D rain.
SAMPLE OF WHAT THE EFFECT LOOKS LIKE


Watch Episode (right click to download)
See all Episodes
Steve Holmes Website]]></description>
			<content:encoded><![CDATA[<p class="preview"><a href="http://www.artbeats.com/podcast"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://img.photobucket.com/albums/v284/cosmic_pope/Artbeatsbanner.jpg" alt="" width="561" height="96" /></a></p>
<p class="preview"><a href="http://www.artbeats.com/episodes/12"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://www.artbeats.com/assets/episodes/thumbnails/episode_011.jpg?1236647754" alt="Episode_011" width="160" height="147" /></a></p>
<p><span class="position">Episode 11</span> —       March 23, 2009</p>
<h2><a href="http://www.artbeats.com/episodes/12">In the Eye of the Storm: Creating 3D Rain</a></h2>
<p class="presenter">by Steve Holmes, Energi Design<br />
<span class="url">(www.clickenergi.com)</span></p>
<p class="presenter"><span class="url"><br />
</span></p>
<p class="description">Learn secrets of movie special effects as Steve takes you through turning a beautiful Artbeats HD aerial clip into a cold nighttime storm with torrential rain and lightning. Learn how to color adjust clips with a handful of effects for maximum control, then use cool techniques to turn two-dimensional rain clips into truly 3D rain.</p>
<h2 class="description" style="text-align: center;">SAMPLE OF WHAT THE EFFECT LOOKS LIKE</h2>
<p style="text-align: center;"><object width="448" height="361" data="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_011.flv" type="application/x-shockwave-flash"><param name="src" value="http://img.photobucket.com/player.swf?file=http://vidmg.photobucket.com/albums/v284/cosmic_pope/episode_011.flv" /><param name="wmode" value="transparent" /></object></p>
<p class="preview">
<p class="preview"><a href="http://www.artbeats.com/s3/assets/episodes/full/episode_011.mov">Watch Episode</a> <span class="download">(right click to download)<br />
</span><a href="http://www.clickenergi.com/" target="_blank">See all Episodes<br />
Steve Holmes Website</a></p>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/artbeats-tutorial-podcast-episode-11/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.artbeats.com/s3/assets/episodes/full/episode_011.mov" length="272931423" type="video/quicktime" />
		</item>
		<item>
		<title>Updates and Tons of Sweet Stuff&#8230;</title>
		<link>http://visualfxtuts.com/updates/updates-tons-sweet-stuff/</link>
		<comments>http://visualfxtuts.com/updates/updates-tons-sweet-stuff/#comments</comments>
		<pubDate>Sat, 14 Mar 2009 02:25:01 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[ae.tutsplus.com]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[artbeats]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[Creative Cow]]></category>
		<category><![CDATA[Dennis Radeke]]></category>
		<category><![CDATA[Digital Tutors]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[FumeFX]]></category>
		<category><![CDATA[Genesis Project]]></category>
		<category><![CDATA[Mocha]]></category>
		<category><![CDATA[MochaAE]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Pond5]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[Video Hive]]></category>
		<category><![CDATA[videocopilot.net]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=556</guid>
		<description><![CDATA[I have an announcement!  I will be writing the Weekly Roundup articles over at AE.tutsplus.com!  This is a great honor, and I am very grateful to be given the opportunity to write for this great site, expecially since they produce so much awesome content for us all to enjoy!]]></description>
			<content:encoded><![CDATA[<p><a href="http://ae.tutsplus.com/articles/this-weeks-most-interesting-tuts-from-elsewhere/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/header-image.jpg" alt="" width="146" height="146" /></a>I have an announcement!  I will be writing the Weekly Roundup articles over at AE.tutsplus.com!  This is a great honor, and I am very grateful to be given the opportunity to write for this great site, expecially since they produce so much awesome content for us all to enjoy!</p>
<p>So make sure you go check out <a href="http://ae.tutsplus.com/articles/this-weeks-most-interesting-tuts-from-elsewhere/" target="_blank">my article</a> over at AE.tutsplus.com and remember to check out all the rest of the articles and check back to the website every Friday to see my weekly article!</p>
<p><a href="http://videohive.net?ref=TopherWelsh"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/VH_125x125.jpg" alt="" width="147" height="147" /></a>Additionally, I have been shooting some stock footage lately that is now up for sale on VideoHive.net.  I have 7 clips up right now, mostly stuff that I have shot around my house in Tacoma, Washington.</p>
<p>Places like the Puget Sound, Narrows Bridge, and other really cool looking places around my neck of the woods will be available for download very soon.  I also have an affiliation set up with the sites as well as the rest of the Envato Network, so make sure you click through <a href="http://videohive.net?ref=TopherWelsh" target="_blank">THIS LINK</a> for me!</p>
<p><a href="http://podcasts.creativecow.net/after-effects-tutorials-podcast/sci-fi-classics-part-1"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/scificlassics.jpg" alt="" width="147" height="105" /></a></p>
<p>In this After Effects Tutorial podcast, Eran Stern takes the next step in the science fiction classic and finalizes the promo by projecting graphics in space from a flying saucer.<span style="font-size: x-small;"><br />
</span></p>
<blockquote><p><a rel="nofollow" href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=111087911"><img src="http://podcasts.creativecow.net/graphics/tunesub.jpg" border="0" alt="Adobe After Effects Tutorials Podcast Subscribe" width="100" height="31" /></a></p></blockquote>
<p><a href="http://vimeo.com/3455282"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/mochatrackingandshapedata.jpg" alt="" width="145" height="116" /></a>Ross Shain&#8217;s Channel on Vimeo:</p>
<p>In this advanced tutorial, Ben Heusner of Curious Turtle details the workflow for removing an actor in After Effects.<br />
Covers tracking, roto and mocha shape plug-in for After Effects.</p>
<p><a href="http://vimeo.com/3455282" target="_blank">LINK HERE</a></p>
<p><a href="http://aefreemart.com/2009/03/12/free-clip-from-pond5/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/pond-5.jpg" alt="" width="144" height="104" /></a>Pond5, who is one of the  friends on the links at the very top of the page at <a href="http://www.toolfarm.com/">Toolfarm.com</a>, has just launched their free clip of the week. Sign up for a free account at Pond5 and download it!</p>
<p>Also Check out AEFreemart.com for free stuff throughout the week for After Effects!</p>
<p><a href="http://www.videocopilot.net/blog/2009/03/new-tutorial-fracture-design/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/angry.jpg" alt="" width="207" height="104" /></a> VideoCopilot.net &#8211; In this tutorial we will learn a fast method for fracturing a layer into multiple parts and distribute in 3D space. This 50 minute tutorial is also packed with all sorts of tips, tricks and a few stories too.</p>
<p><a href="http://www.videocopilot.net/tutorials/" target="_blank">Watch Tutorial<br />
</a></p>
<p><a href="http://www.artbeats.com/written_tutorials/15"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/cartoonification.jpg" alt="" width="206" height="116" /></a> Artbeats.com &#8211; Cartoonification</p>
<div class="details">
<p class="author">by Chris &amp; Trish Meyer of Crish Design                <span class="url">(www.cybmotion.com)</span></p>
<p class="description">Tips for getting better results from “cartoon look” plug-ins.</p>
<p class="description"><a href="http://www.artbeats.com/s3/assets/written_tutorials/pdfs/cartoonification.pdf">Download this article</a></p>
<p class="description"><a href="http://aeportal.blogspot.com/2009/03/inverse-kinematics-script-for-after.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main-2.jpg" alt="" width="101" height="187" /></a> I am going to let AEPortal.blogspot.com report this one&#8230; Rich knows what he is talking about bettter than I do&#8230;</p>
<p class="description">&#8220;Via <a href="http://www.mythomen.fr/sites/bandedemo/">Sebastien Perier</a>, a <a href="http://blogs.adobe.com/toddkopriva/2009/03/top_contributors_to_after_effe.html">top contributor to After Effects Community Help</a>, is DuDuF IK Tools for After Effects, a free script that does <a href="http://en.wikipedia.org/wiki/Inverse_kinematics">Inverse Kinematics</a> (IK). The script is from <a href="http://ik.duduf.fr/">Duik Tools</a>, a website in French (<a href="http://translate.google.com/translate?u=http%3A%2F%2Fik.duduf.fr%2F&amp;sl=fr&amp;tl=en&amp;hl=en&amp;ie=UTF-8">English translation</a>).</p>
<p><a href="http://www.mythomen.fr/sites/bandedemo/">Sebastien</a> says it seems pretty decent, and that you can even add bones to puppet pins. For specifics see the <a href="http://74.125.45.132/translate_c?hl=en&amp;ie=UTF-8&amp;sl=fr&amp;tl=en&amp;u=http://www.duduf.com/duik/fr/preview.html&amp;usg=ALkJrhjbxvMl3Xfi9tnYNpOH68wTQeL1aQ">Overview</a> and <a href="http://74.125.45.132/translate_c?hl=en&amp;ie=UTF-8&amp;sl=fr&amp;tl=en&amp;u=http://www.duduf.com/duik/fr/help.html&amp;usg=ALkJrhhixheZiGsv1bqA8F6I3sbSIgQ8xg">Help sections</a>.&#8221;</p>
<p class="description"><a href="http://aeportal.blogspot.com/2009/03/inverse-kinematics-script-for-after.html" target="_blank">Link to article on AEportal.blogspot.com</a></p>
<p class="description"><a href="http://blogs.adobe.com/genesisproject/2009/02/adobe_beginner_classes_episode_11.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/genesishead.jpg" alt="" width="145" height="134" /></a>The  Adobe Beginner Classes <a href="http://blogs.adobe.com/genesisproject/2009/02/adobe_beginner_classes_episode_11.html">Episode #13</a> and <a href="http://blogs.adobe.com/genesisproject/2009/03/adobe_beginner_classes_episode_13.html#comments">Episode #14</a> from Dennis Radeke show you how to extrude text into 3D in After Effects.</p>
<p class="description"><a href="http://blogs.adobe.com/genesisproject/2009/02/adobe_beginner_classes_episode_11.html">Episode #13</a></p>
<p class="description"><a href="http://blogs.adobe.com/genesisproject/2009/03/adobe_beginner_classes_episode_13.html#comments">Episode #14</a></p>
<p class="description"><a href="http://blogs.adobe.com/genesisproject/3D%20Text%20Project.aep">Download 3D Text Project File</a></p>
<p class="description"><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=968"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/968-bannerb.jpg" alt="" width="245" height="115" /></a>Digital Tutors &#8211; Fixing Texture Distortion with Warp Image in Maya &#8211; In this lesson we will learn how to fix texture distortion without changing the UVs with the Warp Image command in Maya. <strong>Topics covered in this lesson: </strong>Creating a new UV Set, Copying UVs between Sets, Using the Warp Image command.<br />
Uses Autodesk Maya 8.5+  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=968" target="_blank">LINK HERE</a></p>
<p class="description"><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1031"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1031-bannerb.jpg" alt="" width="241" height="113" /></a>Digital Tutors &#8211; Working with Keyframe Handles in AE &#8211; In this lesson we will learn how to change animation using keyframe handles in After Effects. <strong>Topics covered in this video: </strong>Changing keyframe interpolation, How to read the interpolation line, Using the Graph Editor<br />
Uses Adobe After Effects 7+    <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1031" target="_blank">LINK HERE</a></p>
<p class="description" style="text-align: center;"><a href="http://greyscalegorilla.com/blog/2009/03/13/new-five-second-project-coffee-and-triangles/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://greyscalegorilla.com/blog/wp-content/uploads/2009/03/coffeeandtriangles2500.jpg" alt="" width="500" height="93" /></a>Interested?  Go to <a href="http://greyscalegorilla.com/blog">GREYSCALEGORILLA.com</a>, see what its about and MAKE COOL SHIT!</p>
<p class="description" style="text-align: left;"><a href="http://www.base80.com/index.php/2009/03/13/egg-modeling-tutorial"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Egg-1.jpg" alt="" width="142" height="129" /></a>These two web pages will teach you how to do the Egg modeling.<br />
<a href="http://www.eggtion.net/index.php?id=1061&amp;l=en">Egg Primitive Plugin</a><br />
<a href="http://home.comcast.net/%7Ethamyris/eggtut/eggtut.html">Splendid Egg video tutorial</a><br />
<a href="http://home.comcast.net/%7Ethamyris/eggpolytut/eggpolytut.html">Point by point on blueprint method </a><br />
And <a href="http://www.c4dcafe.com/ipb/index.php?showtopic=42085">here</a> is the subject on C4dCafé  OK Lets get started on this one&#8230;</p>
<p class="description" style="text-align: left;"><a href="http://www.base80.com/index.php/2009/03/13/egg-modeling-tutorial#more197" target="_blank">LINK TO BASE80.com</a></p>
<p class="description" style="text-align: center;"><a href="http://3nailsgraphicdesign.blogspot.com/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter" src="http://4.bp.blogspot.com/_iQeD0HlIY3g/SZM5y4gLqCI/AAAAAAAAALQ/R9Db7O25bSA/S1600-R/3ngdheader.png" alt="" width="383" height="77" /></a><a href="http://old3nails.blogspot.com/2009/03/photoshop-cs3-extended-power-of-path.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5311313624858452450" style="cursor: pointer; width: 150px; height: 200px;" src="http://2.bp.blogspot.com/_iQeD0HlIY3g/SbWTmexhYeI/AAAAAAAAATc/iDppCJ42AaM/s320/PSthepath.png" border="0" alt="" /></a><a href="http://old3nails.blogspot.com/2009/02/blog-post_24.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5311313552532617890" style="cursor: pointer; width: 150px; height: 200px;" src="http://1.bp.blogspot.com/_iQeD0HlIY3g/SbWTiRVsuqI/AAAAAAAAATU/xt-vwL6Meno/s320/PSintegration.png" border="0" alt="" /></a><a href="http://old3nails.blogspot.com/2009/03/blog-post.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5311312505910486898" style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 150px; height: 200px;" src="http://3.bp.blogspot.com/_iQeD0HlIY3g/SbWSlWXiZ3I/AAAAAAAAAS0/lLQcY8L99Jk/s320/AE3dcompositing.png" border="0" alt="" /></a><a href="http://old3nails.blogspot.com/2009/02/blog-post_17.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5311313391242325170" style="cursor: pointer; width: 150px; height: 200px;" src="http://1.bp.blogspot.com/_iQeD0HlIY3g/SbWTY4fGLLI/AAAAAAAAATM/7DA0xemPegU/s320/AEtrackmattes.png" border="0" alt="" /></a><a href="http://old3nails.blogspot.com/2009/03/after-effects-cs3-professional-fun-with.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5311418628221803106" style="cursor: pointer; width: 150px; height: 200px;" src="http://2.bp.blogspot.com/_iQeD0HlIY3g/SbXzGeyNmmI/AAAAAAAAAT0/K2kY7JatDSE/s320/funwithfire.png" border="0" alt="" /></a></p>
<div style="text-align: center;"><a href="http://old3nails.blogspot.com/2009/03/after-effects-cs3-3d-system.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5312065987868795650" style="cursor: pointer; width: 150px; height: 200px;" src="http://4.bp.blogspot.com/_iQeD0HlIY3g/Sbg_3xZaowI/AAAAAAAAAUw/M8uW4IRFy0g/s320/AE3dsystem.png" border="0" alt="" /></a><a href="http://old3nails.blogspot.com/2009/03/fumefx-1.html" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5311714853436221874" style="cursor: pointer; width: 150px; height: 200px;" src="http://1.bp.blogspot.com/_iQeD0HlIY3g/SbcAhDs7abI/AAAAAAAAAUE/wNcKwDy7ySs/s320/FFXframerate.png" border="0" alt="" /></a></div>
<p class="description" style="text-align: center;">
<p class="description">
<p class="description">
</div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/updates/updates-tons-sweet-stuff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
