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	<title>VisualFXtuts.com &#187; Adobe</title>
	<atom:link href="http://visualfxtuts.com/tag/adobe/feed/" rel="self" type="application/rss+xml" />
	<link>http://visualfxtuts.com</link>
	<description>VFX, Motion Graphics, HDSLR News and Tutorials</description>
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		<title>Dallas After Effects User Group July 22nd 2010</title>
		<link>http://visualfxtuts.com/events/dallas-after-effects-user-group-july-22nd-2010/</link>
		<comments>http://visualfxtuts.com/events/dallas-after-effects-user-group-july-22nd-2010/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 17:01:56 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Dallas]]></category>
		<category><![CDATA[User Group]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=2404</guid>
		<description><![CDATA[These event notices do actually seem like they are getting repetitive, so I am just gonna say if you are in the Dallas area tomorrow around 7:00pm hti up the Dallas After Effects User Group... details after there jump!]]></description>
			<content:encoded><![CDATA[<p><a href="http://dallasae.groups.adobe.com/index.cfm?event=post.display&amp;postid=28833"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-full wp-image-2405" title="dallasAEUGJuly" src="http://visualfxtuts.com/wp-content/uploads/2010/07/dallasAEUGJuly.jpg" alt="" width="600" height="427" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Fireside Chat With The After Effects Team This Thursday</title>
		<link>http://visualfxtuts.com/inspiration/fireside-chat-with-the-after-effects-team-this-thursday/</link>
		<comments>http://visualfxtuts.com/inspiration/fireside-chat-with-the-after-effects-team-this-thursday/#comments</comments>
		<pubDate>Tue, 18 May 2010 21:15:54 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[CS6]]></category>
		<category><![CDATA[Fireside]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=2043</guid>
		<description><![CDATA[Remember back in the day when the After Effects team was doing some call in chats where you could give your input, ask questions, and possibly shape the future of one of our favorite design applications!  (links and information after the jump)]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.facebook.com/aftereffects/posts/123920490961220"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-full wp-image-2045" title="Adobe-Fireside-Facebook" src="http://visualfxtuts.com/wp-content/uploads/2010/05/Adobe-Fireside-Facebook.jpg" alt="" width="550" height="84" /></a></p>
<p style="text-align: center;">Want to talk to the After Effects team?  Fireside chat Thurs 9-10am PST. Call 877-220-5439, use ID 882164 and  password 1223334444. You can ask questions or just listen. Chat link  below, where you can also ask questions. Topics you want us to yak about  between calls?</p>
<div style="text-align: center;">
<div><a onmousedown="UntrustedLink.bootstrap($(this), &quot;0ddda&quot;,  event);" rel="nofollow" tabindex="-1" href="http://my.adobe.acrobat.com/aefiresidechat/" target="_blank"></a></p>
<div>
<p><a onmousedown="UntrustedLink.bootstrap($(this), &quot;0ddda&quot;, event);" rel="nofollow" href="http://my.adobe.acrobat.com/aefiresidechat/" target="_blank">Connect Pro Meeting Login</a></p>
<h3 style="text-align: center;"><strong>Click the linked image above to check out the Facebook event page.<br />
</strong></h3>
</div>
</div>
</div>
]]></content:encoded>
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		</item>
		<item>
		<title>AENY Is Tonight!  Be There or Be Square!</title>
		<link>http://visualfxtuts.com/inspiration/aeny-is-tonight-be-there/</link>
		<comments>http://visualfxtuts.com/inspiration/aeny-is-tonight-be-there/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 21:43:42 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Freebies]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AENY]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[Meetup]]></category>
		<category><![CDATA[Philip Bloom]]></category>
		<category><![CDATA[vfx]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=1823</guid>
		<description><![CDATA[Hey everyone if you live relatively close to New York, you might want to consider checking out AENY tonight with special guest Philip Bloom!  There are going to be some other pretty cool giveaways going on as well like Adobe CS5, Hard Drives, Avid Media Composer software and a bunch more!  (info after the jump)]]></description>
			<content:encoded><![CDATA[<p><a href="http://aeny.org/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-full wp-image-1824" title="AENY-APRIL" src="http://visualfxtuts.com/wp-content/uploads/2010/04/AENY-APRIL.jpg" alt="" width="550" height="709" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>After Effects Seattle &#8211; April 21st in Fremont, Seattle: ADOBE Offices</title>
		<link>http://visualfxtuts.com/inspiration/after-effects-seattle-april-21st-in-fremont-seattle-adobe-offices-2/</link>
		<comments>http://visualfxtuts.com/inspiration/after-effects-seattle-april-21st-in-fremont-seattle-adobe-offices-2/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 19:39:00 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Freebies]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Roundups]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AESeattle]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Seattle]]></category>
		<category><![CDATA[User Group]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=1772</guid>
		<description><![CDATA[So if you haven't heard the latest, After Effects Seattle is having its first meetup, and well... it has been a long time coming.  I actually tried to start up this group about a year ago, but life tends to get in the way when you have kids, but the fine folks at Adobe stepped in and took hold of the reins, so now we are going to be able to put this thing on the right way!  (more after the jump)]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">So the way this is going to work is that dependant upon how popular  this first meetup is, is going to impact how much we are going to have  meetings&#8230; whether they are monthly or bi-monthly or whatever.  Now,  this meetup is a meetup only!  But there will be drinks and food for  everyone, and if you from Seattle or the surrounding areas, you can meet  your fellow AE artists from the area, network, and just all around have  a good time.</p>
<p style="text-align: left;">You can get the details on the Adobe After Effects Facebook page.  I  encourage you to respond to the event invite, so that we know how much  food and drink to have on hand so everyone can have fun and be taken  care of.  The address of the event is 801 N 34th St (the Adobe office   in Fremont), and takes place from 7pm-10pm.  Bring your friends,  colleagues, or just anyone you know that uses After Effects.</p>
<p style="text-align: center;"><a href="http://www.facebook.com/event.php?eid=382102398135&amp;index=1"><img title="AESEA" src="http://visualfxtuts.com/wp-content/uploads/2010/04/AESEA.jpg" alt="" width="600" height="193" /></a></p>
<h3 style="text-align: center;">Make  sure you RSVP at the link above!  We would love to see you there!  If  anything, make sure you become a fan of them on Facebook to get updates  of when the next meetings will be!</h3>
]]></content:encoded>
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		<title>Topher Welsh Reporting From NAB Show Floor!</title>
		<link>http://visualfxtuts.com/updates/topher-welsh-reporting-from-nab-show-floor/</link>
		<comments>http://visualfxtuts.com/updates/topher-welsh-reporting-from-nab-show-floor/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 20:27:52 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Media Motion Ball]]></category>
		<category><![CDATA[NAB]]></category>
		<category><![CDATA[red giant software]]></category>
		<category><![CDATA[Topher Welsh]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=1657</guid>
		<description><![CDATA[Alright, so for the last couple of months, I have been trying to figure out a way to make it to NAB, and finally the perfect opportunity fell into my lap!  I will be at NAB this year, not only to hang out... but to REPORT and INTERVIEW from the show floor!  Thanks to AEtuts+, I will be hanging around speaking with some of the top tut creators from our industry... (more after the jump)]]></description>
			<content:encoded><![CDATA[<p>And I will be hitting up vendors, and checking out all the cool gadgetry that will be happening at the show.  Expect a lot of cool stuff from the show floor, and if you can&#8217;t make it to NAB, it is my job to fill the void for you!  I will be posting directly to AEtuts+ so make sure you stay tuned to there from April 12th through the 14th.</p>
<p>If you are a vendor that would like to have an interview done, or if you are a tutorial creator, or just someone who would like to meet up, email me to set up a time, and we can do a little chit chat and a quick interview!  This is going to be huge, and I am hoping to meet tons of amazing people!  Personally, I think the people I am most excited for are going to be my friends that I have been in contact with for the last couple years, fellow tut creators around the web, but I will make sure I have a vast range of cool tech to show you.</p>
<p>I am going to be attending the Adobe Party, Media Motion Ball, and the Red Giant Software Pool Party, so if you are going to be at any of those, make sure you look out for me, and don&#8217;t be shy to tap me on the shoulder and introduce yourself!  I want to meet all of you!</p>
<p>Again, a huge thanks to AEtuts+ for making this possible, and you guys are in for a big treat!</p>
]]></content:encoded>
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		<item>
		<title>ProJuice.org Witness Protection (Final Cut Pro &amp; After Effects)</title>
		<link>http://visualfxtuts.com/updates/projuiceorg-witness-protection-final-cut-pro-effects/</link>
		<comments>http://visualfxtuts.com/updates/projuiceorg-witness-protection-final-cut-pro-effects/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 01:30:22 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Final Cut Pro]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[projuice.org]]></category>
		<category><![CDATA[visual effects]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=936</guid>
		<description><![CDATA[Nick takes us through 3 different ways to render a character unidentifiable in an interview situation.

In the first instance, he uses an image mask in Final Cut Pro to colour correct the image and applies a pitch shift to change the voice.....]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.projuice.org/WitnessProtection.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://www.projuice.org/images/*V1.0/Witness_Small.jpg" alt="" width="136" height="91" /></a>Nick takes us through 3 different ways to render a character unidentifiable in an interview situation.</p>
<p>In the first instance, he uses an image mask in Final Cut Pro to colour correct the image and applies a pitch shift to change the voice.</p>
<p>In the second instance he uses a blur filter and an 8-point garbage matte to blur out the characters voice. He then shows you how to use the &#8216;paste attributes&#8217; setting in Final Cut Pro to apply an audio effect created on a previous clip to this new clip.</p>
<p>Finally, he uses After Effects to motion track a number of black bars across the distinguishing features of his witness under protection.</p>
<p>After you click through over to ProJuice.org&#8217;s website, you can watch the tutorial in standard definition or high definition.</p>
<p align="center"><a href="http://www.projuice.org/WitnessProtection.html"><img src="http://www.projuice.org/images/*V1.0/Witness%20Image%201.jpg" alt="Version 1" width="162" height="122" /></a><a href="http://www.projuice.org/WitnessProtection.html"><img src="http://www.projuice.org/images/*V1.0/Witness%20Image%202.jpg" alt="Version 2" width="162" height="122" /></a><a href="http://www.projuice.org/WitnessProtection.html"><img src="http://www.projuice.org/images/*V1.0/Witness%20Image%203.jpg" alt="Version 3" width="162" height="122" /></a></p>
<p>Three different ways to render your character unrecognizable.</p>
<h3>Related Tutorials</h3>
<ol>
<li><a href="http://www.projuice.org/Rocklighting.html">Rock Lighting</a></li>
<li><a href="http://www.projuice.org/heathaze.html">Heat Haze</a></li>
<li><a href="http://www.projuice.org/KungFuEnergyBall.html">Kung Fu Energy Ball</a></li>
<li><a href="http://www.projuice.org/BuildingEffects.html">Building Effects</a></li>
<li><a href="http://www.projuice.org/Tutorial002.html">Knoll Light FX </a></li>
<li><a href="http://www.projuice.org/tracking_screens.html">Tracking Screens</a></li>
<li><a href="http://www.projuice.org/bleachbypass.html">Bleach Bypass</a></li>
</ol>
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		</item>
		<item>
		<title>Big Roundup Big Stuff</title>
		<link>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/</link>
		<comments>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 22:00:19 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[aetuts]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Andrew Kramer]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[CGtuts+]]></category>
		<category><![CDATA[Eran Stern]]></category>
		<category><![CDATA[Form]]></category>
		<category><![CDATA[Graymachine]]></category>
		<category><![CDATA[Harry Frank]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[John Dickinson]]></category>
		<category><![CDATA[MaxAfter.com]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Modo]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motionworks]]></category>
		<category><![CDATA[Particle Illusion]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[Sam Loya]]></category>
		<category><![CDATA[Shine]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[video copilot]]></category>
		<category><![CDATA[VideoHive]]></category>
		<category><![CDATA[VLOG]]></category>
		<category><![CDATA[XSI]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=786</guid>
		<description><![CDATA[Okay if you are wondering where I have been the last week... you can check out a few different places to get the inside scoop on me:]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.videohive.net/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/iphone-apps.jpg" alt="" width="200" height="200" /></a>Okay if you are wondering where I have been the last week&#8230; you can check out a few different places to get the inside scoop on me:</p>
<ul>
<li><a href="http://blog.videohive.net">The VideoHive Blog</a><br />
<a href="http://ae.tutsplus.com">AE.tutsplus.com</a></li>
<li><a href="http://youtube.com/visualfxtuts">My Youtube Channel</a></li>
<li><a href="http://cg.tutsplus.com">CG.tutsplus.com</a></li>
</ul>
<p>Yeah, I gotta ton of stuff going on, so if you want to check out what I have been up to hit up all four of those, and hey, you might even win a prize!</p>
<p><a href="http://www.videocopilot.net/tutorials/dvd_authoring/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/91.jpg" alt="" width="160" height="113" /></a></p>
<p>The new tutorial from Video Copilot&#8230; DVD Menus with Encore.  Learn how to make loopable DVD Menus with some cool effects.<br />
<a href="http://www.videocopilot.net/tutorials/dvd_authoring/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.graymachine.com/2009/06/text-effects-with-set-matte/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/set_matte.jpg" alt="" width="140" height="140" /></a>Text Effects with Set Matte</p>
<p>In this tutorial you’ll learn how to use the Set Matte effect with other effects like Fractal Noise, Glow, and TriTone to can create some incredible text effects!</p>
<p><a title="Text Effects" href="http://www.graymachine.com/tutorials/ae-text-effects/">LINK HERE</a>
<div style="clear:both"></div>
<p><a href="http://www.maxafter.com/bulletcontrol1.htm"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/bulletControl_thumb.jpg" alt="" width="281" height="129" /></a></p>
<p>MaxAfter.com &#8211; Bullet Control Part 1</p>
<p>Part 1 of the 3ds Max Particle Flow tutorial of controlling the bullets, First we will use some easy techniques to model this gun.</p>
<p><a href="http://www.maxafter.com/bulletcontrol1.htm">LINK HERE</a></p>
<p class="play"><a href="http://www.artbeats.com/video_tutorials/13"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/crime_avenue.jpg" alt="" width="275" height="155" /></a>Crime Avenue by Eran Stern of Stern FX                <span class="url">(www.sternfx.com)<br />
</span>Eran Stern&#8217;s newest video tutorial, Crime Avenue, mixes ordinary city aerials with unique, computer generated clips to create a dynamic TV Promo. Eran employs the 3D tracking capabilities of Pixel Farm&#8217;s PFHoe to give this After Effects project a truly advanced look that&#8217;s easy to achieve.<a href="http://www.artbeats.com/s3/assets/video_tutorials/movies/crime_avenue.mov"> LINK HERE</a></p>
<p class="play">
<p class="play">
<p class="play"><a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/Paint_Strokes_Morph/video-tutorial.php&amp;id=38"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Paint_morph.jpg" alt="" width="200" height="72" /></a><strong></strong></p>
<p class="play">Paint Strokes Morph  June, 2009  new!<br />
Using paint strokes brushes to automatically morph between path shapes.  <a href="http://www.sternfx.com/tips_redirect.php?url=http://library.creativecow.net/articles/stern_eran/Paint_Strokes_Morph/video-tutorial.php&amp;id=38">LINK HERE</a></p>
<p class="play">
<p><a href="http://allbetsareoff.com/tutorials/rgtv-ep-21-creating-a-text-to-sand-transition/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/text_to_sand_th_ab.jpg" alt="" width="203" height="152" /></a>In this episode of Red Giant TV, Aharon Rabinowitz shows you how to use Trapcode Form to create the effect of text (or a logo) dissolving to sand and blowing away. You’ll also learn how to reverse the transition, so that sand forms into text. You can see an example video of the end result <strong><a href="http://www.redgiantsoftware.com/videos/redgianttv-example.php?id=22" target="_blank">here</a></strong>.</p>
<p><a href="http://allbetsareoff.com/tutorials/rgtv-ep-21-creating-a-text-to-sand-transition/">LINK HERE</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/splitflap_preview2.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/">Create a Split-Flap Type Display </a><small>Jun 1st in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Mattias Peresini" href="http://ae.tutsplus.com/author/mattias-peresini/">Mattias Peresini &#8211; </a></small>Split-Flap-What? It’s the term used for displays that are found in train stations and airports, where they typically display departure and/or arrival information and do that cool flipping of letters to display the new information.  This tutorial does not show how to create the effect from scratch but instead it is a tutorial to explain how to use the project file created by Mattias Peresini who runs the totally awesome <a href="http://www.mattrunks.com/">mattrunks</a> website which has incredible tutorials for After Effects in French. We are very happy to have Mattias doing his first English tutorial for us here at Aetuts+.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-split-flap-type-display/#more-1695">LINK HERE<br />
</a></p>
<p class="play">
<p class="play"><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/billowing_thumb.jpg" alt="" width="191" height="191" /></a></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/">Create a Surprising Billowing Cloth Reveal </a><small>Jun 3rd in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Lloyd" href="http://ae.tutsplus.com/author/lloyd/">Lloyd </a></small>It’s amazing how much pseudo-3D you can do in After Effects today. This tutorial will focus on using a new plugin that brings 3D bicubic deformations to layers that allows you to truly bend and twist layers in 3D space. If you are familiar with 3D packages, this is true displacement as opposed to just bump mapping.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-surprising-billowing-cloth-reveal/#more-1711">LINK HERE</a>
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<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview_image-1.jpg" alt="" width="200" height="200" /></a><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/">Create a Sci-Fi Movie Title Sequence </a><small>Jun 8th in <a title="View all posts in Motion Graphics" rel="category tag" href="http://ae.tutsplus.com/category/tutorials/motion-graphics/">Motion Graphics</a> by <a title="Posts by Michael Park" href="http://ae.tutsplus.com/author/michael-park/">Michael Park </a></small>This tutorial covers the creation of a space-like si-fi title sequence from scratch. Michael shows us how you can easily create a visually interesting and impressive title animation with some simple title cards and text animation. The tutorial uses the Twitch plugin from Video Copilot, though a similar effect could be obtained by manual keyframing.  <a class="more-link" href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-sci-fi-movie-title-sequence/#more-1735">LINK HERE</a></p>
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<p><a href="http://www.motionworks.com.au/2009/06/cinema4d-shattering-glass%e2%80%93part-3/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/shatter_thumb-1.jpg" alt="" width="142" height="142" /></a>In the final part of this series we’ll look at how to add some more detail to the shatter in Cinema 4D using the Knife tool, add dust in Adobe After Effects using <a rel="shadowbox" href="http://www.trapcode.com/">Trapcode</a> Particular, create a quick background and fake refraction using the Displacement Map effect.  <em> After adding the Particle Null, right click the layer and choose Cinema 4D Tags &gt; External Compositing. This will ensure the null is available in After Effects.</em> <a rel="shadowbox;width=1024;height=768;" href="http://www.motionworks.com.au/tutorials/Shatter03.mp4">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1004&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1004-bannerb.jpg" alt="" width="290" height="136" /></a>In this lesson we will learn how to use the ViewCube in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1004&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1037&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1037-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to parent in the Hypergraph and parenting options in the Move tool in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1037&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1074&amp;cat=5"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1074-bannerb.jpg" alt="" width="282" height="132" /></a>In this lesson we will learn how to disconnect joints within a skeleton without having to detach the bound mesh in Maya 2008+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1074&amp;cat=5">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/637-bannerb-1.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how the Trimming tool can be used to punch holes into NURBS meshes in XSI 4.2+.  Trimming is an effective way to create complex NURBS geometry quickly. Once you learn this technique, you have much more control over your NURBS meshes. <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=637&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=634&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/634-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to extrude multiple non-merged faces in XSI 4.2+.  When modeling with polygons, you sometimes need to extrude a continuous row of faces, without having them all merged together. This technique is useful for making bumps on a dinosaur&#8217;s back, a serrated knife blade, or a spiked mace head. You can create interesting geometry using this technique.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=634&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=636&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/636-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to merge separate polygon surfaces into one unified mesh within XSI 4.2+.  This is a useful technique for reusing your geometry and then merging it back together for texturing. <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=636&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=611&amp;cat=32"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/611-bannerb.jpg" alt="" width="284" height="133" /></a>In this lesson we will learn how to use the Flare effects in XSI 4+ to reproduce Lens Flares.  Lens Flares are traditionally the bane of photography, as they can ruin good photos and footage. In XSI that isn&#8217;t a problem but it is a reproducible effect. Try adding a Lens Flare to your next render for creating a neat lighting effect.  <a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=611&amp;cat=32">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1027&amp;cat=87"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1027-bannerb.jpg" alt="" width="282" height="132" /></a>In this lesson we will learn how to change the point around which we rotate an object in Modo 301+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1027&amp;cat=87">LINK HERE</a></p>
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<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1091&amp;cat=87"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/1091-bannerb.jpg" alt="" width="286" height="134" /></a>In this lesson we will learn how to use gradients and input parameters to quickly texture an alien pod based on its displacement height in Modo 301+</p>
<p><a href="http://www.digitaltutors.com/free_tutorials/video_d.php?vid=1091&amp;cat=87">LINK HERE</a></p>
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<p><a href="http://tinyurl.com/mjgcn6"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/u.jpg" alt="" width="112" height="158" /></a>Here is a great new tutorial on using <a href="http://toolfarm.stores.yahoo.net/woviefso.html">particleIllusion 3.0</a> to create the transport effect from the new Star Trek movie.</p>
<p><a href="http://tinyurl.com/mjgcn6">LINK HERE</a></p>
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<p><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/image_redgianttv_list_21.jpg" alt="" width="240" height="180" /></a><a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/">Episode 20: Creating a 3D picture Montage with Trapcode Particular </a><span id="redboldtext">By Rob Birnholz &#8211; </span>In this Episode, Rob Birnholz shows you a great technique for quickly creating a 3D picture montage with Trapcode Particular. It takes just minutes to set up, but can save you hours of work.  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Read More</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Watch Video</strong></a> |  <a href="http://www.redgiantsoftware.com/videos/redgianttv/item/21/"><strong>Comment</strong></a></p>
<div id="redgianttvlist_copy"><span id="redboldtext">Product(s) Used:</span> <a href="http://www.redgiantsoftware.com/products/all/trapcode-particular/">Trapcode Particular</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/blender_video_tutorials/01_Get_into_blender/page01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-2.jpg" alt="" width="304" height="145" /></a>‘Get Into Blender! Introduction, Menus &amp; Views, Navigation &amp; Components&#8217; is the latest set of video tutorials for Blender by Jason Welsh</div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/blender_video_tutorials/01_Get_into_blender/page01.asp">LINK HERE</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
<div><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/main_01-3.jpg" alt="" width="301" height="131" /></a>Mike Bauer brings us another 3dsmax video tutorial where he shows us how to create a basic mesh which will help you to quickly model characters. <a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
LINK HERE</a></div>
<div><a href="http://embryo.me.uk/wp/2009/06/05/green-grass-video-tutorial/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/green-grass_small.jpg" alt="" width="390" height="70" /></a>Green Grass Apple Motion Video Tutorial<br />
<a href="http://embryo.me.uk/wp/2009/06/05/green-grass-video-tutorial/">LINK HERE</a></div>
<div><a href="http://embryo.me.uk/wp/2009/06/09/idea-concept-purpose-video-tutorial-available/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/letters_3d_banner.jpg" alt="" width="390" height="70" /></a>Idea Concept Purpose Apple Motion Video Tutorial<br />
<a href="http://embryo.me.uk/wp/2009/06/09/idea-concept-purpose-video-tutorial-available/">LINK HERE</a></p>
<p><a href="http://www.3dtotal.com/team/Tutorials_3/Clone_modelling/clone_modelling_01.asp"><br />
</a></div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://visualfxtuts.com/roundups/big-roundup-aftereffects-maya-3dsmax-tutorial/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.motionworks.com.au/tutorials/Shatter03.mp4" length="61006740" type="video/mp4" />
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		<title>Couple NewFound Tut Sites&#8230;</title>
		<link>http://visualfxtuts.com/roundups/couple-newfound-tut-sites/</link>
		<comments>http://visualfxtuts.com/roundups/couple-newfound-tut-sites/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 19:48:23 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3DS Max]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[FreeForm]]></category>
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		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Motion Tracking]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Presets]]></category>
		<category><![CDATA[Presets DigiEffects]]></category>
		<category><![CDATA[Project Files]]></category>
		<category><![CDATA[Red Giant]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[Vue]]></category>
		<category><![CDATA[XSI]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=700</guid>
		<description><![CDATA[I’m a big fan of the color grading process. Not to sound too cheesy, but even a simple color correction can take your ordinary images and make them extraordinary. In the olden days, this process was done in the lab, performed by a color timer, and many of the color effects were chemical.]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.videohive.net/general/basic-color-balancing-of-a-scene-in-after-effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/colorwheel.jpg" alt="" width="200" height="200" /></a> Basic Color Balancing of a Scene in After Effects <span class="titlelink">by <a href="http://blog.videohive.net/">Michael Capitelli</a><br />
</span></p>
<div class="text">
<p>I’m a big fan of the color grading process. Not to sound too cheesy, but even a simple color correction can take your ordinary images and make them extraordinary. In the olden days, this process was done in the lab, performed by a color timer, and many of the color effects were chemical.<br />
<a class="more-link" href="http://blog.videohive.net/general/basic-color-balancing-of-a-scene-in-after-effects/#more-472">Read More …</a>
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<p><a href="http://www.noisejunkies.net/?p=35"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/sci-fi-sphere.jpg" alt="" width="219" height="137" /></a>Noise Junkies &#8211; Day the Earth Stood Still Sphere<br />
* This was a very requested tutorial. I don´t know if anyone else has produced anything similar. Well&#8230;I hope you en<br />
* In this tut, you will learn how to use Fractal Noise, CC Sphere and Shine to create an interesting look.<br />
<a href="http://www.noisejunkies.net/?p=35">LINK HERE</a>
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<p><a href="http://www.noisejunkies.net/?p=69"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/smoky-logo.jpg" alt="" width="212" height="132" /></a>Noise Junkies &#8211; Advanced Smoky Logo AE<br />
* Learn how to use dispalcement maps, some footage and creativity to design a smoky logo<br />
* This Tutorial was inspired in many famous ones like the Energy Wipe or the Smoky Text&#8230;.but its different.<br />
<a href="http://www.noisejunkies.net/?p=69">LINK HERE</a>
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<p><a href="http://www.noisejunkies.net/?p=75"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/organic-mesh.jpg" alt="" width="210" height="131" /></a>Noise Junkies &#8211; Organic Mesh in C4D<br />
* Learn how to create a cool blob with tentacles in Cinema 4d!<br />
* Learn how to change interfaces and use some advanced modelling tools.</p>
<p><a href="http://www.noisejunkies.net/?p=75">LINK HERE</a>
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<p><a href="http://www.noisejunkies.net/?p=82"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/fringe1.jpg" alt="" width="208" height="130" />Noise Junkies &#8211; Recreate the Fringe Open in C4D<br />
</a> * Learn how to create a Shattering text in Cinema 4d<br />
* Add some camera movements<br />
* Work with lights and other cool tools<br />
<a href="http://www.noisejunkies.net/?p=82">LINK HERE</a>
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<p><a href="http://www.noisejunkies.net/?p=97"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ipodsilhouette.jpg" alt="" width="205" height="128" /></a>Noise Junkies &#8211; iPod Silhouette in AE<br />
* Learn how to use very quick and useful keying tips<br />
* Create the &#8220;requested&#8221; iPod Silhouette Effect, as seen on the commercial.<br />
<a href="http://www.noisejunkies.net/?p=97">LINK HERE</a>
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<p><a href="http://www.projuice.org/BuildingEffects.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/BazEffect.jpg" alt="" width="199" height="132" /></a>In this tutorial, Nick takes us through the steps of creating a &#8216;Twitch&#8217; like effect with the effects freely available inside After Effects. He takes the opening shot of Baz Harvey&#8217;s &#8216;See For&#8217; music video and builds the effect from the ground up. You might want to watch the opening 30 seconds of <a href="http://www.projuice.org/Spotlight_Barry.html" target="_blank">Baz&#8217;s clip here</a> to get an idea of what he&#8217;s going to make.<br />
<a href="http://www.projuice.org/BuildingEffects.html">LINK HERE</a>
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<p class="description"><a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=326"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DJTraining-ToonIt_popup.jpg" alt="" width="156" height="116" /></a>The Definitive Cartoon Plug-In Training by: D. Eric Franks, Senior Editor<br />
Learn the basics of Red Giant&#8217;s ToonIt plug-in for Avid, Final Cut Pro, Motion, Adobe Premiere, and Adobe After Effects in this fun overview video.<br />
<a href="http://www.digitaljuice.com/dj_training/detail.asp?sid=326">LINK HERE</a>
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<p class="description">
<p class="description"><a href="http://provideocoalition.com/index.php/cmg_keyframes/story/the_missing_video_sonicfire_pro_after_effects/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/SFPhero.jpg" alt="" width="152" height="126" /></a>As we think it still contains some very useful advice on how one can work more effectively with music and video, we got permission to re-post it here. Although it is specific to Sonicfire and After Effects, the concepts it contains have broad application (especially the middle section “Spotting and Editing to a Soundtrack&#8221;).    <a class="more-link" href="http://provideocoalition.com/index.php/cmg_keyframes/video/the_missing_video_sonicfire_pro_after_effects/">Click to PLAY VIDEO »</a></p>
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<p class="description">
<p class="description"><a href="http://cgswot.com/tutorial/tutorial_02_p1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/scope_tute_thumb.jpg" alt="" width="160" height="103" /></a><span class="s_result_cont2">Learn how to create a futuristic sniper scope using After Effects expressions and null animation. Tie the navigation graphics into the position of the camera movement over any still image or footage. Use adjustment layers to emulate night and thermal vision&#8230; <a href="http://cgswot.com/tutorial/tutorial_02_p1.html">CGSWOT.COM</a><br />
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<p class="description"><span class="s_result_cont2"><a href="http://www.pflowcourse.blogspot.com/2009/04/blog-post_92.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/lockandbond2.png" alt="" width="343" height="78" /></a></span><span style="color: #c0c0c0; font-size: 85%;"><span style="font-family: arial;">Here it is, the long awaited and much anticipated second part to the lock and bond tutorial. In this tutorial we will construct our particle system and integrate it seamlessly with FumeFX in order to make a very powerful velocity based effect. This too, like all of the effects made in our tutorials is completely procedural. This tutorial however will not be hosted here on this site. This will be the first tutorial that will be exclusively hosted on the new site, www.ParticleFlow.net . A direct link to the tutorial is by <a href="http://www.pflowcourse.blogspot.com/2009/04/blog-post_92.html">CLICKING HERE. </a></span><span style="font-family: arial;">Be sure and check it out there as it closes out the PFlow introductory course. Stay tuned.</span></span></p>
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<p><span style="color: #c0c0c0; font-size: 85%;"><span style="font-family: arial;"><a href="http://www.hypa.tv/hypablog/?p=123"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/splineDisplace02.jpg" alt="" width="347" height="104" /></a></span></span>Displacement Using Splines<br />
Using the MoGraph Displace Deformer this is actually quite a simple thing.  First of all you need a mesh to displace, then make the Displace Deformer a child of the mesh.  Well, as it is a deformer, you could place it in the same level of hierarchy, in a null for instance, but you knew that already!   You also need a spline of some kind.   This will work with parametric splines too.   <a href="http://www.hypa.tv/hypablog/?p=123">LINK HERE</a>
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<p><a href="http://www.hypa.tv/hypablog/?p=118"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/campus_probe.jpg" alt="" width="195" height="195" /></a><a title="Permanent link to Converting HDR Images to Spherical Maps" rel="bookmark" href="http://www.hypa.tv/hypablog/?p=118">Converting HDR Images to Spherical Maps</a></p>
<p><small></small>We all know that HDR Images produce superior reflections when used as environment maps.  However a lot of HDRIs are supplied in formats that are not specifically shaped to be optimal for spherical mapping.  They often are created using the popular probe method, or alternatively, you might have some that have been generated using the cross method.<br />
<a href="http://www.hypa.tv/hypablog/?p=118">LINK HERE</a>
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<p><a href="http://geekatplay.com/flvplayer/player.php?pathinfo=flyingoverclouds"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/tut_flyingoverclouds.jpg" alt="" width="270" height="71" /></a><span class="blue">Flying over clouds.</span><span class="orange"> NEW </span><span>4/29/2009 Vue 7</span> Animating propellers on model.  Creating cloud layer.  <a href="http://www.cornucopia3d.com/purchase.php?item_id=7016" target="new">Steam punk flying ship from Peter Pohle. Get model here. </a><a class="blue" href="http://geekatplay.com/flvplayer/player.php?pathinfo=flyingoverclouds" target="_blank">View Tutorial [english]</a> | <a class="red" href="http://www.geekatplay.com/sunshop/index.php?l=product_detail&amp;p=121">Mega Pack III.<br />
</a>
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<p><a href="http://www.secondpicture.com/tutorials/3d/3d_planet_render.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/3d_planet_render.png" alt="" width="228" height="128" /></a>3D Planet Render -  This tutorial covers the creation of a 3D planet render in 3DS MAX. The texturing of the 3D planet is done with procedural maps only, so no bitmaps are needed. The 3D planet creation process consists of the the following steps:  <strong>Texturing a sphere with Diffuse, Bump, and Self-Illumination maps, </strong><strong>Illuminating the planet with Omni lights, </strong><strong>Creating rings by texturing a tube with an opacity map <a href="http://www.secondpicture.com/tutorials/3d/3d_planet_render.html">LINK HERE</a><br />
</strong>
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<p><strong><a href="http://embryo.me.uk/wp/2009/04/21/displace-letters-with-fire-video-tutorial-availabel-now/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/displace_embryo_fire.jpg" alt="" width="374" height="67" /></a></strong><strong>Displace Letters with Fire<br />
Tutorial Available now…<br />
<a href="http://embryo.me.uk/wp/2009/04/21/displace-letters-with-fire-video-tutorial-availabel-now/">LINK HERE<br />
</a></strong>
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<p><a href="http://www.cgswot.com/tutorial/tutorial_07_pt1.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/snail_thumb_sm.jpg" alt="" width="200" height="150" /></a>* Learn how to model a basic Snail character from scratch using basic MeshSmooth Modeling in 3DStudioMax&#8230;<br />
* Start with some primitive box geometry objects and finish with a smooth, organic shape&#8230;<br />
* Ideal for beginners wanting to tackle modeling in 3DMax&#8230;( Part1 of an ongoing series which incl. materials, rigging, lighting, etc)<br />
<a href="http://www.cgswot.com/tutorial/tutorial_07_pt1.html">PART 1</a> <a href="http://www.cgswot.com/tutorial/tutorial_07_pt2.html">PART 2</a> <a href="http://www.cgswot.com/tutorial/tutorial_07_pt3.html">PART 3</a>
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<td width="162">Ново</p>
<p>Здравейте, тук можете да се запознаете с нас и да разберете каква е нашата цел и задача <img src='http://visualfxtuts.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </td>
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<td width="162">Ново</p>
<p>Тук може да видите двете реклами с който спечелихме конкурса на NESCAFE. <img src='http://visualfxtuts.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </td>
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<td width="162">Ново</p>
<p>Посетете новият ни подобрен форум сега!</td>
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<p align="center">НОВ УРОК</p>
<p align="center">05. Fireworks Opening</p>
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<p align="center">НОВ УРОК</p>
<p align="center">3D Integration from Max to After Effects</p>
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		<title>Monday Goodness&#8230;</title>
		<link>http://visualfxtuts.com/roundups/monday-goodness/</link>
		<comments>http://visualfxtuts.com/roundups/monday-goodness/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 00:35:20 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[ae.tutsplus.com]]></category>
		<category><![CDATA[AEtuts.com]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Brainstorm]]></category>
		<category><![CDATA[Fire]]></category>
		<category><![CDATA[greyscalegorilla]]></category>
		<category><![CDATA[GSG]]></category>
		<category><![CDATA[HYPA.TV]]></category>
		<category><![CDATA[Lloyd Alvarez]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[Particular]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Shake]]></category>
		<category><![CDATA[SmoothCam]]></category>
		<category><![CDATA[Trapcode]]></category>
		<category><![CDATA[video copilot]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=537</guid>
		<description><![CDATA[Video Copilot's Action Essentials 2 HD is COMING!

    * From Andrew Kramer - "Over 90% of elements are live action shots, like explosions and blood etc... 100% NEW Footage and Tutorials; NOT an upgrade or anything like that... Yes there is some high speed stuff... I'll explain more later... ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.videocopilot.net/blog/2009/03/action-essentials-hd-coming-soon/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/ae2.jpg" alt="" width="214" height="154" /></a>Video Copilot&#8217;s Action Essentials 2 HD is COMING!</p>
<p>From Andrew Kramer &#8211; &#8220;Over 90% of elements are live action shots, like explosions and blood etc&#8230; 100% NEW Footage and Tutorials; NOT an upgrade or anything like that&#8230; Yes there is some high speed stuff&#8230; I&#8217;ll explain more later&#8230; the Box is 3D rendered and just meant to be cool.&#8221;  <a href="http://www.videocopilot.net/blog/2009/03/action-essentials-hd-coming-soon/" target="_blank">LINK HERE</a></p>
<ul></ul>
<p><span style="color: #000000;">.</span></p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/play-with-fire-to-create-a-fiery-logo-transition/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-5.jpg" alt="" width="149" height="155" /></a>Play with Fire to Create a Fiery Logo Transition</p>
<p>Playing with fire will no longer get in trouble with your mother! High quality fluid dynamics has traditionally been reserved for high end 3D applications, but in this tutorial we learn to harness these simulations in After Effects to literally play with fire and create this fiery logo transition.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/play-with-fire-to-create-a-fiery-logo-transition/" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span><a href="http://ae.tutsplus.com/tutorials/motion-graphics/play-with-fire-to-create-a-fiery-logo-transition/" target="_blank"></a></p>
<p><a href="http://themographblog.com/2009/03/09/mastering-the-render-queue/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/option_stop.jpg" alt="" width="221" height="148" /></a>TheMographBlog.com &#8211; The render queue in After Effects is like a Blackberry.   On the surface, it has a very basic and direct intention.  Need to make a call?  Dial a number and go.   Need to render a composition?  Add it to the queue and hit render.    But just like a Blackberry, if you dig a little bit deeper the render queue in After Effects has a lot to offer the motion graphics artist.</p>
<p><a href="http://themographblog.com/2009/03/09/mastering-the-render-queue/" target="_blank">LINK HERE</a></p>
<p><a href="http://themographblog.com/2008/09/05/linking-particles-to-a-null-with-particular/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/linkparttonull.jpg" alt="" width="174" height="123" /></a>TheMographBlog.com -<br />
Linking your particle simulation directly to a null also gives you the ability to link multiple simulations to the same null and gives you the flexibility to really create some killer simulations.</p>
<p><a href="http://themographblog.com/2008/09/05/linking-particles-to-a-null-with-particular/" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span><a href="http://themographblog.com/2008/09/05/linking-particles-to-a-null-with-particular/" target="_blank"></a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=1030"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT030809.jpg" alt="" width="154" height="116" /></a>Digital Tutors &#8211; Using Brainstorm in After Effects</p>
<p>In this lesson we will learn how to use Brainstorm to create random looks.  Topics covered include Brainstorming an effect, and saving Brainstormed effects.</p>
<p>Uses After Effects CS3+    <a href="http://www.digitaltutors.com/store/video.php?vid=1030" target="_blank">LINK HERE</a></p>
<p><a href="http://greyscalegorilla.com/blog/2009/03/09/intro-to-after-effects-3d-layers-and-cameras/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/gsg.jpg" alt="" width="154" height="139" /></a>In this episode of GSGcast &#8211; Intro to After Effects &#8211; 3D Layers and Cameras, Nick Camp aka &#8220;The Gorilla&#8221; goes through the steps to make layers 3D and animate cameras.  He also discusses Depth of Field in After Effects.</p>
<p><a href="http://greyscalegorilla.com/blog/2009/03/09/intro-to-after-effects-3d-layers-and-cameras/" target="_blank">LINK HERE</a></p>
<p><span style="color: #000000;">.<br />
.</span></p>
<p><a href="http://library.creativecow.net/articles/park_michael/3d_Earth.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon_sq-13.jpg" alt="" width="132" height="132" /></a><span style="font-family: Arial,Helvetica,Geneva,Swiss,SunSans-Regular; font-size: x-small;"><em></em></span></p>
<p>In this video tutorial, Creative Cow leader Michael Park shows you how to create a realistic 3D earth, complete with clouds and atmosphere, using only After Effects&#8217; built in effects.  Special attention will be given to combining mulitple instances of the CC Sphere effect to create unique layers with different specular properties for the land and water masses, as well as creating lights from urban centers on the night side of the earth.   <a href="http://library.creativecow.net/articles/park_michael/3d_Earth.php" target="_blank">LINK HERE</a></p>
<p><span style="font-family: Arial,Helvetica,Geneva,Swiss,SunSans-Regular; font-size: x-small;"><em><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_balancing_images.php"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/picon-4.jpg" alt="" width="131" height="152" /></a></em></span>In this Photoshop tutorial, Richard Harrington takes a look at balancing out exposure issues inside of Photoshop CS4. Mixed lighting on a photo can cause portions of the image to be too bright or too dark, fortunately Photoshop gives us some great tools to take care of these types of issues. Using a levels adjustment layer in combination with a color range selection, Richard is able to greatly control the lighting in a photo. The equalize command is also covered in this video tutorial.<em><br />
</em><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_balancing_images.php" target="_blank">LINK HERE<br />
</a><span style="color: #000000;">.</span><a href="http://library.creativecow.net/articles/harrington_richard/photoshop_balancing_images.php" target="_blank"></a></p>
<p><a href="http://provideocoalition.com/index.php/apple/story/the_history_of_smoothcam/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/Shake_Smoothcam_Screenshot.png" alt="" width="132" height="130" /></a>The History of SmoothCam &#8211; Kevin P. McAuliffe<br />
We as editors take things for granted, without appreciating where it came from.  As a Shake user, I loved SmoothCam, and when I found out they were bringing it to Final Cut Studio 2, I was really excited.  I decided, for this article, to look at SmoothCam, where it came from, and how it evolved from Shake.<br />
<a href="http://provideocoalition.com/index.php/apple/story/the_history_of_smoothcam/" target="_blank">LINK HERE</a></p>
<p><a href="http://www.hypa.tv/hypablog/?p=96"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/autoselection01.jpg" alt="" width="138" height="123" /></a>HYTA.TV &#8211; Creating Selection Sets Automagically</p>
<p style="text-align: left;">I’m sure that a lot of you are already aware that you can drag a material straight from the Material Manager onto an object and that material will be assigned to that object. Did you know, you can use a similar technique to actually restrict to Selection Sets.<br />
<a href="http://www.hypa.tv/hypablog/?p=96" target="_blank">LINK HERE</a></p>
]]></content:encoded>
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		<title>Saturday&#8230; Start of the Weekend&#8230; PARTY!</title>
		<link>http://visualfxtuts.com/roundups/friday-workweek-party/</link>
		<comments>http://visualfxtuts.com/roundups/friday-workweek-party/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 05:06:07 +0000</pubDate>
		<dc:creator>Topher</dc:creator>
				<category><![CDATA[Roundups]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe TV]]></category>
		<category><![CDATA[AEtuts.com]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Dennis Radeke]]></category>
		<category><![CDATA[Digital Tutors]]></category>
		<category><![CDATA[Ko Maruyama]]></category>
		<category><![CDATA[Layers Magazine]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[RealFlow]]></category>
		<category><![CDATA[Softimage]]></category>
		<category><![CDATA[XSI]]></category>

		<guid isPermaLink="false">http://visualfxtuts.com/?p=491</guid>
		<description><![CDATA[Damn... well it is Saturday night... what the hell are you doing on the net?  Get out there and PARTY!  No really... hahaha anyways, if any of you like Digital Tutors, I found their tutorial library, and have the last like... 10 tuts that they have put out, but there is a hell of a lot more where that came from.  OH!  Just an FYI, AEtuts.com has changed their URL to AE.tutsplus.com  as with a]]></description>
			<content:encoded><![CDATA[<p>Damn&#8230; well it is Saturday night&#8230; what the hell are you doing on the net?  Get out there and PARTY!  No really&#8230; hahaha anyways, if any of you like Digital Tutors, I found their tutorial library, and have the last like&#8230; 10 tuts that they have put out, but there is a hell of a lot more where that came from.  OH!  Just an FYI, AEtuts.com has changed their URL to AE.tutsplus.com  as with all of their other branches of tuts websites.  They are now PSD.tutsplus.com or VECTOR.tutsplus.com&#8230; you get it&#8230;. so check it out!</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-logo-in-the-clouds-animation/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/preview-4.jpg" alt="" width="130" height="130" /></a>Create a Dreamy Logo in the Clouds Animation</p>
<p>at AEtuts.com by <a href="http://ae.tutsplus.com/author/markus-gustafsson/" target="_blank">Markus Gustafsson</a></p>
<div class="text">
<p>Markus is back to show us how to use a particle generator to create 3D clouds and use them as a transitional device to reveal a logo.</p>
<p><a href="http://ae.tutsplus.com/tutorials/motion-graphics/create-a-logo-in-the-clouds-animation/" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2882"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT21809.jpg" alt="" width="134" height="130" /></a></p>
<p>Digital Tutors &#8211; Faking Rim LIghting with Materials</p>
<p>In this lesson we will learn how to fake rim lighting using materials in Autodesk Maya.</p>
<p>For Autodesk Maya 2009</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2882" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2881"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT21909.jpg" alt="" width="134" height="128" /></a>Digital Tutors &#8211; Smooth Operator</p>
<p>In this lesson we will learn how to use the smooth operator in Softimage XSI 3.0 and up.</p>
<p>Must have Softimage XSI 3.0+</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2881" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2883"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22009.jpg" alt="" width="131" height="131" /></a>Digital Tutors &#8211; Converting Linear Curves to Cubic Curves in Autodesk Maya</p>
<p>In this lesson we will learn how to convert a linear curve into a 3-degree curve in Autodesk Maya</p>
<p>Uses Autodesk Maya 2009+</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2883" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2878"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22109.jpg" alt="" width="134" height="136" /></a>Digital Tutors &#8211; Rendering wireframes with the Scalar State</p>
<p>In this lesson we will learn how to render an object&#8217;s wireframe with the help of the Scalar State node in XSI</p>
<p>Uses Softimage XSI 5.0+</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2878" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2884"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22209.jpg" alt="" width="133" height="134" /></a>Digital Tutors &#8211; Creating New Topology by Projecting Curves in Maya</p>
<p>In this lesson we will learn how to create matching geometry with a new edge flow by projecting curves in Maya</p>
<p>Uses Autodesk Maya 2009+</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2884" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2880"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22309.jpg" alt="" width="130" height="133" /></a>Digital Tutors &#8211; Using Lattices</p>
<p>In this lesson we will learn how to create and apply lattices to an object in Softmage XSI.</p>
<p>Uses Softimage XSI 3.0+</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2880" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2886"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22409.jpg" alt="" width="132" height="129" /></a>Digital Tutors &#8211; Ramp Tricks: Single Switch</p>
<p>In this lesson we will learn how to shade multiple objects with the same material but different colors in Maya</p>
<p>Uses Autodesk Maya 4.0+</p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=2886" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=658"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22509.jpg" alt="" width="136" height="125" /></a>Digital Tutors &#8211; Hotbox vs. Context Menu</p>
<p>In this lesson we will learn how to use XSI&#8217;s Context menu and see how it compares to Maya&#8217;s Hotbox.  Having quick access to commands s an easy way to create a faster workflow.</p>
<p>Uses Softimage XSI 5.0+           <a href="http://www.digitaltutors.com/store/video.php?vid=658" target="_blank">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=863"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22609.jpg" alt="" width="133" height="148" /></a>Digital Tutors &#8211; Controlling Object Interactions with Global &amp; Exclusive Links</p>
<p>In this lesson we will learn how to control object interactions using Global and Exclusive Links (which replaced the Scene Tree in RF4).  Object Interactions are the heart of any good RealFlow.</p>
<p>Uses RealFlow4<br />
<a href="http://www.digitaltutors.com/store/video.php?vid=863">LINK HERE</a></p>
<p><a href="http://www.digitaltutors.com/store/video.php?vid=1029"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/DT22709.jpg" alt="" width="131" height="122" /></a>Digital Tutors &#8211; Using Adjustment Layers in After Effects</p>
<p>In this lesson we will learn how to use adjustment layers and masks in After Effects.  Topics covered in this tutorial include non-destructive color correcting using adjustment layers and masking adjustment layers.</p>
<p>Uses After Effects 7.0+        <a href="http://www.digitaltutors.com/store/video.php?vid=1029" target="_blank">LINK HERE</a></p>
<p><a href="http://maltaannon.com/tutorials/AfterEffects/TotallyUseless-Part01/"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/totallyuselessexperiment01.gif" alt="" width="280" height="80" /></a>Want to waste some time?  Maltaannon has a &#8220;COMPETELY USELESS&#8221; &#8211; as he puts it&#8230; tutorial on how to hide images/messages in video and how to decode them as well.  RAD.  <a href="http://maltaannon.com/articles/after-effects/totally-useless-experiment/" target="_blank">LINK HERE</a></p>
<p><a href="http://digitalproducer.digitalmedianet.com/articles/viewarticle.jsp?id=671463"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/crayons.jpg" alt="" width="120" height="120" /></a>Homeboy Ko Maruyama and DMN have compiled a list of around 300+ After Effects tutorials from over the years.  Most of them have been written or presented by Ko too&#8230; which in itself is pretty rad.</p>
<p>Check out the tuts <a href="http://digitalproducer.digitalmedianet.com/articles/viewarticle.jsp?id=671463" target="_blank">HERE</a></p>
<p>Check out Ko&#8217;s site <a href="http://blogs.digitalmediaonlineinc.com/ninjacrayon/" target="_blank">NINJA CRAYON HERE</a></p>
<p><a href="http://blogs.adobe.com/genesisproject/2009/02/adobe_beginner_classes_episode_11.html#more"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/genesishead.jpg" alt="" width="124" height="115" /></a>If you haven&#8217;t seen Dennis Radeke&#8217;s Blog called <a href="http://blogs.adobe.com/genesisproject/" target="_blank">Genesis Project</a>&#8230;. GO NOW.  It is pretty rad.  I have been talking to him a bit lately and he is a really cool guy too.  He has a Adobe Beginner Class Series on Adobe TV that you should check out.  <a href="http://blogs.adobe.com/genesisproject/2009/02/adobe_beginner_classes_episode_11.html#more" target="_blank">This is a link to Class 13</a> emebedded on his blog&#8230; you can find more the past and previous classes at <a href="http://tv.adobe.com/#se+Dennis%20Radeke" target="_blank">Adobe TV</a>.  HINT &#8211; use the search function they are kind of hard to find&#8230;</p>
<p><a href="http://www.layersmagazine.com/animated-butterfly-in-after-effects-part-2.html"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  class="alignleft" src="http://img.photobucket.com/albums/v284/cosmic_pope/feature_schuh_butterfly1.jpg" alt="" width="273" height="106" /></a><a id="post-5673" href="http://www.layersmagazine.com/animated-butterfly-in-after-effects-part-2.html">Animated Butterfly in After Effects, Part 2</a></p>
<p class="feature-link">In this two-part tutorial, J. Schuh demonstrates how to animate a layered image of a butterfly using After Effects CS4.<a href="http://www.layersmagazine.com/animated-butterfly-in-after-effects-part-2.html"><br />
Continue Reading</a></p>
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